Change: [Admin] Bump admin port protocol due to command changes.

docs/admin_network.md promised that information in an admin packet
is never removed. It does allow the possibility of using a new packet type
for changed data in combination with a bump of the admin port version.

As the recent command handling changes modified the contents of
ADMIN_PACKET_SERVER_CMD_LOGGING, do exactly that.
This commit is contained in:
Michael Lutz
2021-12-19 15:22:40 +01:00
parent 3fede15940
commit e67124e174
2 changed files with 3 additions and 2 deletions

View File

@@ -47,7 +47,7 @@ static const uint16 UDP_MTU = 1460; ///< Numbe
static const uint16 TCP_MTU = 32767; ///< Number of bytes we can pack in a single TCP packet
static const uint16 COMPAT_MTU = 1460; ///< Number of bytes we can pack in a single packet for backward compatibility
static const byte NETWORK_GAME_ADMIN_VERSION = 1; ///< What version of the admin network do we use?
static const byte NETWORK_GAME_ADMIN_VERSION = 2; ///< What version of the admin network do we use?
static const byte NETWORK_GAME_INFO_VERSION = 6; ///< What version of game-info do we use?
static const byte NETWORK_COMPANY_INFO_VERSION = 6; ///< What version of company info is this?
static const byte NETWORK_COORDINATOR_VERSION = 6; ///< What version of game-coordinator-protocol do we use?