Codechange: Add support for NULL strings in SaveLoadCompat
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@@ -623,9 +623,16 @@ static inline byte SlCalcConvFileLen(VarType conv)
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{
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static const byte conv_file_size[] = {0, 1, 1, 2, 2, 4, 4, 8, 8, 2};
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uint8_t type = GetVarFileType(conv);
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assert(type < lengthof(conv_file_size));
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return conv_file_size[type];
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switch (GetVarFileType(conv)) {
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case SLE_FILE_STRING:
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return SlReadArrayLength();
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default:
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uint8_t type = GetVarFileType(conv);
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if (type >= lengthof(conv_file_size)) fmt::println("{}", type);
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assert(type < lengthof(conv_file_size));
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return conv_file_size[type];
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}
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}
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/** Return the size in bytes of a reference (pointer) */
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@@ -1864,7 +1871,7 @@ std::vector<SaveLoad> SlCompatTableHeader(const SaveLoadTable &slt, const SaveLo
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/* In old savegames there can be data we no longer care for. We
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* skip this by simply reading the amount of bytes indicated and
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* send those to /dev/null. */
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saveloads.push_back({"", SL_NULL, SLE_FILE_U8 | SLE_VAR_NULL, slc.length, slc.version_from, slc.version_to, 0, nullptr, 0, nullptr});
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saveloads.push_back({"", SL_NULL, GetVarFileType(slc.null_type) | SLE_VAR_NULL, slc.null_length, slc.version_from, slc.version_to, 0, nullptr, 0, nullptr});
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} else {
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auto sld_it = key_lookup.find(slc.name);
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/* If this branch triggers, it means that an entry in the
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