Debug: Add more details flag inside SpriteGroupDumper

This commit is contained in:
Jonathan G Rennison
2023-12-27 23:52:36 +00:00
parent 5b6c0c1f2e
commit e680cffb6d
3 changed files with 11 additions and 8 deletions

View File

@@ -771,6 +771,7 @@ using DumpSpriteGroupPrinter = std::function<void(const SpriteGroup *, DumpSprit
struct SpriteGroupDumper {
bool use_shadows = false;
bool more_details = false;
private:
char buffer[1024];
@@ -785,6 +786,7 @@ private:
SGDF_RANGE = 1 << 1,
};
char *DumpSpriteGroupAdjust(char *p, const char *last, const DeterministicSpriteGroupAdjust &adjust, const char *padding, uint32 &highlight_tag, uint &conditional_indent);
void DumpSpriteGroup(const SpriteGroup *sg, const char *prefix, uint flags);
public: