Codechange: Use anonymous union for vehicle orders/old orders list
This commit is contained in:
@@ -1335,7 +1335,7 @@ bool LoadOldVehicle(LoadgameState *ls, int num)
|
||||
if (_old_order_ptr != 0 && _old_order_ptr != 0xFFFFFFFF) {
|
||||
uint max = _savegame_type == SGT_TTO ? 3000 : 5000;
|
||||
uint old_id = RemapOrderIndex(_old_order_ptr);
|
||||
if (old_id < max) v->orders.old = Order::Get(old_id); // don't accept orders > max number of orders
|
||||
if (old_id < max) v->old_orders = Order::Get(old_id); // don't accept orders > max number of orders
|
||||
}
|
||||
v->current_order.AssignOrder(UnpackOldOrder(_old_order));
|
||||
|
||||
|
Reference in New Issue
Block a user