(svn r25593) -Cleanup: remove a few stale #defines
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@@ -56,12 +56,6 @@ NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool error)
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}
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/**
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* Defines a simple (switch) case for each network packet
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* @param type the packet type to create the case for
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*/
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#define GAME_COMMAND(type) case type: return this->NetworkPacketReceive_ ## type ## _command(p); break;
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/**
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* Handle the given packet, i.e. pass it to the right parser receive command.
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* @param p the packet to handle
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