Codechange: Un-bitstuff goal and story page commands.
This commit is contained in:
@@ -198,19 +198,14 @@ bool StoryPageButtonData::ValidateVehicleType() const
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/**
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* Create a new story page.
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* @param flags type of operation
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* @param tile unused.
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0 - 7) - Company for which this story page belongs to.
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* @param p2 unused.
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* @param company Company for which this story page belongs to.
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* @param text Title of the story page. Null is allowed in which case a generic page title is provided by OpenTTD.
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* @return the cost of this operation or an error
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*/
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CommandCost CmdCreateStoryPage(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdCreateStoryPage(DoCommandFlag flags, CompanyID company, const std::string &text)
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{
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if (!StoryPage::CanAllocateItem()) return CMD_ERROR;
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CompanyID company = (CompanyID)GB(p1, 0, 8);
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
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@@ -244,20 +239,16 @@ CommandCost CmdCreateStoryPage(DoCommandFlag flags, TileIndex tile, uint32 p1, u
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* Create a new story page element.
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* @param flags type of operation
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* @param tile Tile location if it is a location page element, otherwise unused.
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0 - 15) - The page which the element belongs to.
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* (bit 16 - 23) - Page element type
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* @param p2 Id of referenced object
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* @param page_id The page which the element belongs to.
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* @param type Page element type
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* @param reference Id of referenced object
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* @param text Text content in case it is a text or location page element
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* @return the cost of this operation or an error
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*/
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CommandCost CmdCreateStoryPageElement(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdCreateStoryPageElement(DoCommandFlag flags, TileIndex tile, StoryPageID page_id, StoryPageElementType type, uint32 reference, const std::string &text)
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{
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if (!StoryPageElement::CanAllocateItem()) return CMD_ERROR;
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StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
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StoryPageElementType type = Extract<StoryPageElementType, 16, 8>(p1);
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/* Allow at most 128 elements per page. */
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uint16 element_count = 0;
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for (StoryPageElement *iter : StoryPageElement::Iterate()) {
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@@ -267,7 +258,7 @@ CommandCost CmdCreateStoryPageElement(DoCommandFlag flags, TileIndex tile, uint3
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
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if (!VerifyElementContentParameters(page_id, type, tile, p2, text.c_str())) return CMD_ERROR;
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if (!VerifyElementContentParameters(page_id, type, tile, reference, text.c_str())) return CMD_ERROR;
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if (flags & DC_EXEC) {
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if (_story_page_element_pool.items == 0) {
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@@ -279,7 +270,7 @@ CommandCost CmdCreateStoryPageElement(DoCommandFlag flags, TileIndex tile, uint3
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pe->sort_value = _story_page_element_next_sort_value;
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pe->type = type;
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pe->page = page_id;
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UpdateElement(*pe, tile, p2, text.c_str());
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UpdateElement(*pe, tile, reference, text.c_str());
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InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
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@@ -294,17 +285,13 @@ CommandCost CmdCreateStoryPageElement(DoCommandFlag flags, TileIndex tile, uint3
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* Update a new story page element.
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* @param flags type of operation
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* @param tile Tile location if it is a location page element, otherwise unused.
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0 - 15) - The page element to update.
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* (bit 16 - 31) - unused
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* @param p2 Id of referenced object
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* @param page_element_id The page element to update.
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* @param reference Id of referenced object
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* @param text Text content in case it is a text or location page element
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* @return the cost of this operation or an error
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*/
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CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, StoryPageElementID page_element_id, uint32 reference, const std::string &text)
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{
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StoryPageElementID page_element_id = (StoryPageElementID)GB(p1, 0, 16);
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
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@@ -312,10 +299,10 @@ CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, uint3
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StoryPageID page_id = pe->page;
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StoryPageElementType type = pe->type;
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if (!VerifyElementContentParameters(page_id, type, tile, p2, text.c_str())) return CMD_ERROR;
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if (!VerifyElementContentParameters(page_id, type, tile, reference, text.c_str())) return CMD_ERROR;
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if (flags & DC_EXEC) {
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UpdateElement(*pe, tile, p2, text.c_str());
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UpdateElement(*pe, tile, reference, text.c_str());
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InvalidateWindowClassesData(WC_STORY_BOOK, pe->page);
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}
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@@ -325,16 +312,13 @@ CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, uint3
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/**
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* Update title of a story page.
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* @param flags type of operation
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* @param tile unused.
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* @param p1 = (bit 0 - 15) - StoryPageID to update.
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* @param p2 unused
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* @param page_id StoryPageID to update.
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* @param text title text of the story page.
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* @return the cost of this operation or an error
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*/
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CommandCost CmdSetStoryPageTitle(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdSetStoryPageTitle(DoCommandFlag flags, StoryPageID page_id, const std::string &text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
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if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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@@ -355,18 +339,14 @@ CommandCost CmdSetStoryPageTitle(DoCommandFlag flags, TileIndex tile, uint32 p1,
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/**
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* Update date of a story page.
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* @param flags type of operation
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* @param tile unused.
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* @param p1 = (bit 0 - 15) - StoryPageID to update.
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* @param p2 = (bit 0 - 31) - date
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* @param text unused
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* @param page_id StoryPageID to update.
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* @param date date
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* @return the cost of this operation or an error
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*/
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CommandCost CmdSetStoryPageDate(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdSetStoryPageDate(DoCommandFlag flags, StoryPageID page_id, Date date)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
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if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
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Date date = (Date)p2;
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if (flags & DC_EXEC) {
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StoryPage *p = StoryPage::Get(page_id);
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@@ -382,16 +362,12 @@ CommandCost CmdSetStoryPageDate(DoCommandFlag flags, TileIndex tile, uint32 p1,
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* Display a story page for all clients that are allowed to
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* view the story page.
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* @param flags type of operation
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* @param tile unused.
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* @param p1 = (bit 0 - 15) - StoryPageID to show.
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* @param p2 unused
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* @param text unused
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* @param page_id StoryPageID to show.
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* @return the cost of this operation or an error
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*/
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CommandCost CmdShowStoryPage(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdShowStoryPage(DoCommandFlag flags, StoryPageID page_id)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
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if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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@@ -404,16 +380,12 @@ CommandCost CmdShowStoryPage(DoCommandFlag flags, TileIndex tile, uint32 p1, uin
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/**
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* Remove a story page and associated story page elements.
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* @param flags type of operation
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* @param tile unused.
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* @param p1 = (bit 0 - 15) - StoryPageID to remove.
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* @param p2 unused.
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* @param text unused.
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* @param page_id StoryPageID to remove.
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* @return the cost of this operation or an error
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*/
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CommandCost CmdRemoveStoryPage(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdRemoveStoryPage(DoCommandFlag flags, StoryPageID page_id)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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StoryPageID page_id = (StoryPageID)p1;
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if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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@@ -437,16 +409,12 @@ CommandCost CmdRemoveStoryPage(DoCommandFlag flags, TileIndex tile, uint32 p1, u
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/**
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* Remove a story page element
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* @param flags type of operation
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* @param tile unused.
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* @param p1 = (bit 0 - 15) - StoryPageElementID to remove.
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* @param p2 unused.
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* @param text unused.
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* @param page_element_id StoryPageElementID to remove.
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* @return the cost of this operation or an error
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*/
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CommandCost CmdRemoveStoryPageElement(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdRemoveStoryPageElement(DoCommandFlag flags, StoryPageElementID page_element_id)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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StoryPageElementID page_element_id = (StoryPageElementID)p1;
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if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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@@ -465,15 +433,12 @@ CommandCost CmdRemoveStoryPageElement(DoCommandFlag flags, TileIndex tile, uint3
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* Clicked/used a button on a story page.
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* @param flags Type of operation.
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* @param tile Tile selected, for tile selection buttons, otherwise unused.
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* @param p1 Bit 0..15 = story page element id of button.
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* @param p2 ID of selected item for buttons that select an item (e.g. vehicle), otherwise unused.
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* @param text Unused.
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* @param page_element_id story page element id of button.
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* @param reference ID of selected item for buttons that select an item (e.g. vehicle), otherwise unused.
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* @return The cost of the operation, or an error.
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*/
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CommandCost CmdStoryPageButton(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
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CommandCost CmdStoryPageButton(DoCommandFlag flags, TileIndex tile, StoryPageElementID page_element_id, VehicleID reference)
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{
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StoryPageElementID page_element_id = (StoryPageElementID)GB(p1, 0, 16);
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if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
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const StoryPageElement *const pe = StoryPageElement::Get(page_element_id);
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@@ -491,8 +456,8 @@ CommandCost CmdStoryPageButton(DoCommandFlag flags, TileIndex tile, uint32 p1, u
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if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageTileSelect(_current_company, pe->page, page_element_id, tile));
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break;
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case SPET_BUTTON_VEHICLE:
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if (!Vehicle::IsValidID(p2)) return CMD_ERROR;
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if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageVehicleSelect(_current_company, pe->page, page_element_id, (VehicleID)p2));
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if (!Vehicle::IsValidID(reference)) return CMD_ERROR;
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if (flags & DC_EXEC) Game::NewEvent(new ScriptEventStoryPageVehicleSelect(_current_company, pe->page, page_element_id, reference));
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break;
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default:
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/* Invalid page element type, not a button. */
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