(svn r17131) -Codechange: apply coding style to some switch statements

This commit is contained in:
smatz
2009-08-09 14:40:34 +00:00
parent 05a65dcc12
commit e707c82412
7 changed files with 10 additions and 10 deletions

View File

@@ -824,7 +824,7 @@ void SettingEntry::Init(byte level, bool last_field)
/** Recursively close all folds of sub-pages */
void SettingEntry::FoldAll()
{
switch(this->flags & SEF_KIND_MASK) {
switch (this->flags & SEF_KIND_MASK) {
case SEF_SETTING_KIND:
break;
@@ -940,7 +940,7 @@ uint SettingEntry::Draw(GameSettings *settings_ptr, int base_x, int base_y, int
x += LEVEL_WIDTH;
}
switch(this->flags & SEF_KIND_MASK) {
switch (this->flags & SEF_KIND_MASK) {
case SEF_SETTING_KIND:
if (cur_row >= first_row) {
DrawSetting(settings_ptr, this->d.entry.setting, x, y, max_x, this->flags & SEF_BUTTONS_MASK);