(svn r17131) -Codechange: apply coding style to some switch statements

This commit is contained in:
smatz
2009-08-09 14:40:34 +00:00
parent 05a65dcc12
commit e707c82412
7 changed files with 10 additions and 10 deletions

View File

@@ -439,7 +439,7 @@ static void HeightMapSineTransform(height_t h_min, height_t h_max)
/* Transform height into 0..1 space */
fheight = (double)(*h - h_min) / (double)(h_max - h_min);
/* Apply sine transform depending on landscape type */
switch(_settings_game.game_creation.landscape) {
switch (_settings_game.game_creation.landscape) {
case LT_TOYLAND:
case LT_TEMPERATE:
/* Move and scale 0..1 into -1..+1 */