(svn r10132) -Codechange: split out the last direct video-buffer read access to the blitter-layer

-Add: added a new renderer and blitter to make room for some optimized bpp
-Fix: fill the alpha channel in the grf-spriteloader
This commit is contained in:
truelight
2007-06-13 10:31:40 +00:00
parent 97b74fe4f2
commit e7221d1fa9
18 changed files with 389 additions and 7 deletions

View File

@@ -13,6 +13,8 @@ public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal);
/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
/* virtual */ const char *GetRenderer() { return "8bpp"; }