(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.

This commit is contained in:
alberth
2016-09-04 12:58:04 +00:00
parent a959c0c965
commit e735bbebce
5 changed files with 27 additions and 9 deletions

View File

@@ -618,7 +618,7 @@ int openttd_main(int argc, char *argv[])
case 'e': _switch_mode = (_switch_mode == SM_LOAD_GAME || _switch_mode == SM_LOAD_SCENARIO ? SM_LOAD_SCENARIO : SM_EDITOR); break;
case 'g':
if (mgo.opt != NULL) {
strecpy(_file_to_saveload.name, mgo.opt, lastof(_file_to_saveload.name));
_file_to_saveload.SetName(mgo.opt);
bool is_scenario = _switch_mode == SM_EDITOR || _switch_mode == SM_LOAD_SCENARIO;
_switch_mode = is_scenario ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
_file_to_saveload.SetMode(FOP_LOAD, is_scenario ? FT_SCENARIO : FT_SAVEGAME, DFT_GAME_FILE);