Merge branch 'master' into jgrpp
# Conflicts: # src/aircraft_cmd.cpp # src/autoreplace_cmd.cpp # src/pathfinder/follow_track.hpp # src/pathfinder/yapf/yapf_rail.cpp # src/saveload/afterload.cpp # src/saveload/saveload.cpp # src/script/api/ai/ai_station.hpp.sq # src/script/api/game/game_station.hpp.sq # src/script/api/script_station.hpp # src/track_func.h # src/vehicle_base.h
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@@ -106,7 +106,7 @@ static btree::btree_set<Vehicle *> _vehicles_to_sell;
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/**
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* Determine shared bounds of all sprites.
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* @param [out] bounds Shared bounds.
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* @param[out] bounds Shared bounds.
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*/
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Rect16 VehicleSpriteSeq::GetBounds() const
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{
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@@ -3779,7 +3779,7 @@ const uint16 &Vehicle::GetGroundVehicleFlags() const
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/**
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* Calculates the set of vehicles that will be affected by a given selection.
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* @param set [inout] Set of affected vehicles.
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* @param[in,out] set Set of affected vehicles.
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* @param v First vehicle of the selection.
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* @param num_vehicles Number of vehicles in the selection (not counting articulated parts).
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* @pre \a set must be empty.
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