From e79c2350a698ada2e30b02fcdee89bbf3d6c2c4d Mon Sep 17 00:00:00 2001 From: frosch Date: Thu, 7 Jun 2012 15:58:59 +0000 Subject: [PATCH] (svn r24332) -Change/Fix [FS#2553]: [NewGRF] Change the length of 8/8 roadvehicles in vehicle lists to 32 pixels; this is in fact the correct length as can be seen in corners for short articulated parts following each other. It also looks fine for most old GRFs, thus there is no need for a switch. --- src/newgrf_engine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/newgrf_engine.h b/src/newgrf_engine.h index 74b10693af..5398266698 100644 --- a/src/newgrf_engine.h +++ b/src/newgrf_engine.h @@ -20,7 +20,7 @@ #include "gfx_type.h" static const uint TRAININFO_DEFAULT_VEHICLE_WIDTH = 29; -static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 28; +static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 32; static const uint VEHICLEINFO_FULL_VEHICLE_WIDTH = 32; void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);