(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.

This commit is contained in:
rubidium
2008-05-29 15:13:28 +00:00
parent 48e20d8012
commit e7a501100a
95 changed files with 915 additions and 880 deletions

View File

@@ -1050,7 +1050,7 @@ void DisasterDailyLoop()
ResetDisasterDelay();
if (_settings.difficulty.disasters != 0) DoDisaster();
if (_settings_game.difficulty.disasters != 0) DoDisaster();
}
void StartupDisasters()