(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.

This commit is contained in:
rubidium
2008-05-29 15:13:28 +00:00
parent 48e20d8012
commit e7a501100a
95 changed files with 915 additions and 880 deletions

View File

@@ -265,13 +265,13 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
order.index = 0;
/* check depot first */
if (_settings.order.gotodepot) {
if (_settings_game.order.gotodepot) {
switch (GetTileType(tile)) {
case MP_RAILWAY:
if (v->type == VEH_TRAIN && IsTileOwner(tile, _local_player)) {
if (IsRailDepot(tile)) {
order.MakeGoToDepot(GetDepotByTile(tile)->index, ODTFB_PART_OF_ORDERS);
if (_settings.gui.new_nonstop) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
if (_settings_client.gui.new_nonstop) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
return order;
}
}
@@ -280,7 +280,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
case MP_ROAD:
if (IsRoadDepot(tile) && v->type == VEH_ROAD && IsTileOwner(tile, _local_player)) {
order.MakeGoToDepot(GetDepotByTile(tile)->index, ODTFB_PART_OF_ORDERS);
if (_settings.gui.new_nonstop) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
if (_settings_client.gui.new_nonstop) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
return order;
}
break;
@@ -313,7 +313,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
IsTileOwner(tile, _local_player) &&
IsRailWaypoint(tile)) {
order.MakeGoToWaypoint(GetWaypointByTile(tile)->index);
if (_settings.gui.new_nonstop) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
if (_settings_client.gui.new_nonstop) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
return order;
}
@@ -330,7 +330,7 @@ static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
(facil = FACIL_TRUCK_STOP, 1);
if (st->facilities & facil) {
order.MakeGoToStation(st_index);
if (_settings.gui.new_nonstop && (v->type == VEH_TRAIN || v->type == VEH_ROAD)) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
if (_settings_client.gui.new_nonstop && (v->type == VEH_TRAIN || v->type == VEH_ROAD)) order.SetNonStopType(ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
return order;
}
}
@@ -611,7 +611,7 @@ public:
this->resize.step_height = 10;
this->selected_order = -1;
this->vehicle = v;
if (_settings.order.timetabling) {
if (_settings_game.order.timetabling) {
this->widget[ORDER_WIDGET_CAPTION].right -= 61;
} else {
this->HideWidget(ORDER_WIDGET_TIMETABLE_VIEW);