(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.

This commit is contained in:
rubidium
2008-05-29 15:13:28 +00:00
parent 48e20d8012
commit e7a501100a
95 changed files with 915 additions and 880 deletions

View File

@@ -546,7 +546,7 @@ static const Units units[] = {
*/
uint ConvertSpeedToDisplaySpeed(uint speed)
{
return (speed * units[_settings.gui.units].s_m) >> units[_settings.gui.units].s_s;
return (speed * units[_settings_client.gui.units].s_m) >> units[_settings_client.gui.units].s_s;
}
/**
@@ -556,7 +556,7 @@ uint ConvertSpeedToDisplaySpeed(uint speed)
*/
uint ConvertDisplaySpeedToSpeed(uint speed)
{
return ((speed << units[_settings.gui.units].s_s) + units[_settings.gui.units].s_m / 2) / units[_settings.gui.units].s_m;
return ((speed << units[_settings_client.gui.units].s_s) + units[_settings_client.gui.units].s_m / 2) / units[_settings_client.gui.units].s_m;
}
static char* FormatString(char* buff, const char* str, const int64* argv, uint casei, const char* last)
@@ -602,9 +602,9 @@ static char* FormatString(char* buff, const char* str, const int64* argv, uint c
case SCC_VELOCITY: {// {VELOCITY}
int64 args[1];
assert(_settings.gui.units < lengthof(units));
assert(_settings_client.gui.units < lengthof(units));
args[0] = ConvertSpeedToDisplaySpeed(GetInt32(&argv));
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].velocity), args, modifier >> 24, last);
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].velocity), args, modifier >> 24, last);
modifier = 0;
break;
}
@@ -625,18 +625,18 @@ static char* FormatString(char* buff, const char* str, const int64* argv, uint c
switch (cargo_str) {
case STR_TONS: {
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].w_m >> units[_settings.gui.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].l_weight), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].w_m >> units[_settings_client.gui.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].l_weight), args, modifier >> 24, last);
modifier = 0;
break;
}
case STR_LITERS: {
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].v_m >> units[_settings.gui.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].l_volume), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].v_m >> units[_settings_client.gui.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].l_volume), args, modifier >> 24, last);
modifier = 0;
break;
}
@@ -718,9 +718,9 @@ static char* FormatString(char* buff, const char* str, const int64* argv, uint c
case SCC_VOLUME: { // {VOLUME}
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].v_m >> units[_settings.gui.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].l_volume), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].v_m >> units[_settings_client.gui.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].l_volume), args, modifier >> 24, last);
modifier = 0;
break;
}
@@ -763,45 +763,45 @@ static char* FormatString(char* buff, const char* str, const int64* argv, uint c
case SCC_POWER: { // {POWER}
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].p_m >> units[_settings.gui.units].p_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].power), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].p_m >> units[_settings_client.gui.units].p_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].power), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_VOLUME_SHORT: { // {VOLUME_S}
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].v_m >> units[_settings.gui.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].s_volume), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].v_m >> units[_settings_client.gui.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].s_volume), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_WEIGHT: { // {WEIGHT}
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].w_m >> units[_settings.gui.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].l_weight), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].w_m >> units[_settings_client.gui.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].l_weight), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_WEIGHT_SHORT: { // {WEIGHT_S}
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].w_m >> units[_settings.gui.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].s_weight), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].w_m >> units[_settings_client.gui.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].s_weight), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_FORCE: { // {FORCE}
int64 args[1];
assert(_settings.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings.gui.units].f_m >> units[_settings.gui.units].f_s;
buff = FormatString(buff, GetStringPtr(units[_settings.gui.units].force), args, modifier >> 24, last);
assert(_settings_client.gui.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_client.gui.units].f_m >> units[_settings_client.gui.units].f_s;
buff = FormatString(buff, GetStringPtr(units[_settings_client.gui.units].force), args, modifier >> 24, last);
modifier = 0;
break;
}
@@ -1137,7 +1137,7 @@ static char *GenAndCoName(char *buff, uint32 arg, const char* last)
const char* const* base;
uint num;
if (_settings.game_creation.landscape == LT_TOYLAND) {
if (_settings_game.game_creation.landscape == LT_TOYLAND) {
base = _silly_surname_list;
num = lengthof(_silly_surname_list);
} else {
@@ -1167,7 +1167,7 @@ static char *GenPresidentName(char *buff, uint32 x, const char* last)
buff = strecpy(buff, initial, last);
}
if (_settings.game_creation.landscape == LT_TOYLAND) {
if (_settings_game.game_creation.landscape == LT_TOYLAND) {
base = _silly_surname_list;
num = lengthof(_silly_surname_list);
} else {