(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.

This commit is contained in:
rubidium
2008-05-29 15:13:28 +00:00
parent 48e20d8012
commit e7a501100a
95 changed files with 915 additions and 880 deletions

View File

@@ -124,7 +124,7 @@ static void TrainDetailsCargoTab(const Vehicle *v, int x, int y)
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo.Count());
SetDParam(2, v->cargo.Source());
SetDParam(3, _settings.vehicle.freight_trains);
SetDParam(3, _settings_game.vehicle.freight_trains);
str = FreightWagonMult(v->cargo_type) > 1 ? STR_FROM_MULT : STR_8813_FROM;
}
DrawString(x, y, str, TC_FROMSTRING);
@@ -150,7 +150,7 @@ static void TrainDetailsCapacityTab(const Vehicle *v, int x, int y)
if (v->cargo_cap != 0) {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo_cap);
SetDParam(2, _settings.vehicle.freight_trains);
SetDParam(2, _settings_game.vehicle.freight_trains);
DrawString(x, y, FreightWagonMult(v->cargo_type) > 1 ? STR_CAPACITY_MULT : STR_013F_CAPACITY, TC_FROMSTRING);
}
}
@@ -249,7 +249,7 @@ void DrawTrainDetails(const Vehicle *v, int x, int y, int vscroll_pos, uint16 vs
SetDParam(1, act_cargo[i]); // {CARGO} #2
SetDParam(2, i); // {SHORTCARGO} #1
SetDParam(3, max_cargo[i]); // {SHORTCARGO} #2
SetDParam(4, _settings.vehicle.freight_trains);
SetDParam(4, _settings_game.vehicle.freight_trains);
DrawString(x, y + 2, FreightWagonMult(i) > 1 ? STR_TOTAL_CAPACITY_MULT : STR_TOTAL_CAPACITY, TC_FROMSTRING);
}
}