(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.

This commit is contained in:
rubidium
2008-05-29 15:13:28 +00:00
parent 48e20d8012
commit e7a501100a
95 changed files with 915 additions and 880 deletions

View File

@@ -288,9 +288,9 @@ static uint32 QZ_MapKey(unsigned short sym)
}
if (_current_mods & NSShiftKeyMask) key |= WKC_SHIFT;
if (_current_mods & NSControlKeyMask) key |= (_settings.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_CTRL : WKC_META);
if (_current_mods & NSControlKeyMask) key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_CTRL : WKC_META);
if (_current_mods & NSAlternateKeyMask) key |= WKC_ALT;
if (_current_mods & NSCommandKeyMask) key |= (_settings.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_META : WKC_CTRL);
if (_current_mods & NSCommandKeyMask) key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_META : WKC_CTRL);
return key << 16;
}
@@ -459,8 +459,8 @@ static bool QZ_PollEvent()
case NSLeftMouseDown:
{
uint32 keymask = 0;
if (_settings.gui.right_mouse_btn_emulation == RMBE_COMMAND) keymask |= NSCommandKeyMask;
if (_settings.gui.right_mouse_btn_emulation == RMBE_CONTROL) keymask |= NSControlKeyMask;
if (_settings_client.gui.right_mouse_btn_emulation == RMBE_COMMAND) keymask |= NSCommandKeyMask;
if (_settings_client.gui.right_mouse_btn_emulation == RMBE_CONTROL) keymask |= NSControlKeyMask;
pt = _cocoa_subdriver->GetMouseLocation(event);
@@ -602,8 +602,8 @@ static bool QZ_PollEvent()
} /* else: deltaY was 0.0 and we don't want to do anything */
/* Set the scroll count for scrollwheel scrolling */
_cursor.h_wheel -= (int)([ event deltaX ]* 5 * _settings.gui.scrollwheel_multiplier);
_cursor.v_wheel -= (int)([ event deltaY ]* 5 * _settings.gui.scrollwheel_multiplier);
_cursor.h_wheel -= (int)([ event deltaX ]* 5 * _settings_client.gui.scrollwheel_multiplier);
_cursor.v_wheel -= (int)([ event deltaY ]* 5 * _settings_client.gui.scrollwheel_multiplier);
break;
default:
@@ -671,7 +671,7 @@ void QZ_GameLoop()
bool old_ctrl_pressed = _ctrl_pressed;
_ctrl_pressed = !!(_current_mods & ( _settings.gui.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask));
_ctrl_pressed = !!(_current_mods & ( _settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask));
_shift_pressed = !!(_current_mods & NSShiftKeyMask);
if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();