(svn r10749) -Codechange: use the generic pool item class as super class for cargo packets, which results in a nice reduction of code duplication.

This commit is contained in:
rubidium
2007-08-02 10:49:24 +00:00
parent d28f8139ea
commit e7d2918c0c
2 changed files with 13 additions and 102 deletions

View File

@@ -7,14 +7,17 @@
#include <list>
typedef uint32 CargoPacketID;
struct CargoPacket;
/** We want to use a pool */
DECLARE_OLD_POOL(CargoPacket, CargoPacket, 10, 1000)
/**
* Container for cargo from the same location and time
*/
struct CargoPacket {
typedef uint32 ID; ///< Type for cargopacket identifiers
ID index; ///< The unique index of this packet
struct CargoPacket : PoolItem<CargoPacket, CargoPacketID, &_CargoPacket_pool> {
StationID source; ///< The station where the cargo came from first
TileIndex source_xy; ///< The origin of the cargo (first station in feeder chain)
TileIndex loaded_at_xy; ///< Location where this cargo has been loaded into the vehicle
@@ -33,7 +36,7 @@ struct CargoPacket {
CargoPacket(StationID source = INVALID_STATION, uint16 count = 0);
/** Destroy the packet */
~CargoPacket();
virtual ~CargoPacket();
/**
@@ -49,27 +52,8 @@ struct CargoPacket {
* @return true if and only if days_in_transit and source_xy are equal
*/
bool SameSource(CargoPacket *cp);
/* normal new/delete operators. Used when building/removing cargo packet */
void *operator new (size_t size);
void operator delete(void *p);
/* new/delete operators accepting cargo packet index. Used when loading cargo packets from savegame. */
void *operator new (size_t size, CargoPacket::ID cp_idx);
void operator delete(void *p, CargoPacket::ID cp_idx);
private:
/**
* Allocate the raw memory for this cargo packet
* @return the allocated memory
*/
static CargoPacket *AllocateRaw();
};
/** We want to use a pool */
DECLARE_OLD_POOL(CargoPacket, CargoPacket, 10, 1000)
/**
* Iterate over all _valid_ cargo packets from the given start
* @param cp the variable used as "iterator"