Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector.
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@@ -129,14 +129,14 @@ static const SaveLoad _game_language_string[] = {
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SLE_END()
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};
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static void SaveReal_GSTR(LanguageStrings *ls)
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static void SaveReal_GSTR(const LanguageStrings *ls)
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{
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_game_saveload_string = ls->language;
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_game_saveload_strings = (uint)ls->lines.size();
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SlObject(NULL, _game_language_header);
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for (uint i = 0; i < _game_saveload_strings; i++) {
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_game_saveload_string = ls->lines[i];
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for (const auto &i : ls->lines) {
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_game_saveload_string = i.c_str();
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SlObject(NULL, _game_language_string);
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}
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}
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@@ -153,7 +153,7 @@ static void Load_GSTR()
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std::unique_ptr<LanguageStrings> ls(new LanguageStrings(_game_saveload_string != NULL ? _game_saveload_string : ""));
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for (uint i = 0; i < _game_saveload_strings; i++) {
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SlObject(NULL, _game_language_string);
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ls->lines.push_back(stredup(_game_saveload_string != NULL ? _game_saveload_string : ""));
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ls->lines.emplace_back(_game_saveload_string != NULL ? _game_saveload_string : "");
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}
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_current_data->raw_strings.push_back(std::move(ls));
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