(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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@@ -51,7 +51,7 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time
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* Travelling time if p1 bit 25 is set.
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* - p2 = (bit 16-31) - Waiting time if p1 bit 25 is set
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*/
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CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!_settings_game.order.timetabling) return CMD_ERROR;
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@@ -109,7 +109,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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* @param p1 Various bitstuffed elements
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* - p1 = (bit 0-15) - Vehicle with the orders to change.
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*/
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CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!_settings_game.order.timetabling) return CMD_ERROR;
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@@ -137,7 +137,7 @@ CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32
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* - p2 = (bit 0) - Set to 1 to enable, 0 to disable autofill.
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* - p2 = (bit 1) - Set to 1 to preserve waiting times in non-destructive mode
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*/
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CommandCost CmdAutofillTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdAutofillTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, const char *text)
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{
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if (!_settings_game.order.timetabling) return CMD_ERROR;
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