(svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused.
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@@ -1207,14 +1207,14 @@ static inline bool LoadOldSubsidy(LoadgameState *ls, int num)
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static const OldChunks game_difficulty_chunk[] = {
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, max_no_competitors ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, competitor_start_time ),
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OCL_NULL( 2), // competitor_start_time
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, number_towns ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, number_industries ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, DifficultySettings, max_loan ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, initial_interest ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, vehicle_costs ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, competitor_speed ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, competitor_intelligence ),
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OCL_NULL( 2), // competitor_intelligence
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, vehicle_breakdowns ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, subsidy_multiplier ),
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OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, construction_cost ),
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