Add console command to list settings and show current and default values

This commit is contained in:
Jonathan G Rennison
2023-04-17 20:41:57 +01:00
parent e7687da4cc
commit e862a67d2b
4 changed files with 47 additions and 21 deletions

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@@ -2340,7 +2340,20 @@ DEF_CONSOLE_CMD(ConListSettings)
if (argc > 2) return false; if (argc > 2) return false;
IConsoleListSettings((argc == 2) ? argv[1] : nullptr); IConsoleListSettings((argc == 2) ? argv[1] : nullptr, false);
return true;
}
DEF_CONSOLE_CMD(ConListSettingsDefaults)
{
if (argc == 0) {
IConsoleHelp("List settings and also show default value. Usage: 'list_settings_def [<pre-filter>]'");
return true;
}
if (argc > 2) return false;
IConsoleListSettings((argc == 2) ? argv[1] : nullptr, true);
return true; return true;
} }
@@ -3711,6 +3724,7 @@ void IConsoleStdLibRegister()
IConsole::CmdRegister("setting", ConSetting); IConsole::CmdRegister("setting", ConSetting);
IConsole::CmdRegister("setting_newgame", ConSettingNewgame); IConsole::CmdRegister("setting_newgame", ConSettingNewgame);
IConsole::CmdRegister("list_settings", ConListSettings); IConsole::CmdRegister("list_settings", ConListSettings);
IConsole::CmdRegister("list_settings_def", ConListSettingsDefaults);
IConsole::CmdRegister("gamelog", ConGamelogPrint); IConsole::CmdRegister("gamelog", ConGamelogPrint);
IConsole::CmdRegister("rescan_newgrf", ConRescanNewGRF); IConsole::CmdRegister("rescan_newgrf", ConRescanNewGRF);
IConsole::CmdRegister("list_dirs", ConListDirs); IConsole::CmdRegister("list_dirs", ConListDirs);

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@@ -379,15 +379,14 @@ char *OneOfManySettingDesc::FormatSingleValue(char *buf, const char *last, uint
return strecpy(buf, this->many[id].c_str(), last); return strecpy(buf, this->many[id].c_str(), last);
} }
void OneOfManySettingDesc::FormatValue(char *buf, const char *last, const void *object) const void OneOfManySettingDesc::FormatIntValue(char *buf, const char *last, uint32 value) const
{ {
uint id = (uint)this->Read(object); this->FormatSingleValue(buf, last, value);
this->FormatSingleValue(buf, last, id);
} }
void ManyOfManySettingDesc::FormatValue(char *buf, const char *last, const void *object) const void ManyOfManySettingDesc::FormatIntValue(char *buf, const char *last, uint32 value) const
{ {
uint bitmask = (uint)this->Read(object); uint bitmask = (uint)value;
if (bitmask == 0) { if (bitmask == 0) {
buf[0] = '\0'; buf[0] = '\0';
return; return;
@@ -766,13 +765,17 @@ static void IniSaveSettings(IniFile &ini, const SettingTable &settings_table, co
void IntSettingDesc::FormatValue(char *buf, const char *last, const void *object) const void IntSettingDesc::FormatValue(char *buf, const char *last, const void *object) const
{ {
uint32 i = (uint32)this->Read(object); uint32 i = (uint32)this->Read(object);
seprintf(buf, last, IsSignedVarMemType(this->save.conv) ? "%d" : "%u", i); this->FormatIntValue(buf, last, i);
} }
void BoolSettingDesc::FormatValue(char *buf, const char *last, const void *object) const void IntSettingDesc::FormatIntValue(char *buf, const char *last, uint32 value) const
{ {
bool val = this->Read(object) != 0; seprintf(buf, last, IsSignedVarMemType(this->save.conv) ? "%d" : "%u", value);
strecpy(buf, val ? "true" : "false", last); }
void BoolSettingDesc::FormatIntValue(char *buf, const char *last, uint32 value) const
{
strecpy(buf, (value != 0) ? "true" : "false", last);
} }
bool IntSettingDesc::IsSameValue(const IniItem *item, void *object) const bool IntSettingDesc::IsSameValue(const IniItem *item, void *object) const
@@ -2862,7 +2865,7 @@ void IConsoleGetSetting(const char *name, bool force_newgame)
} }
} }
static void IConsoleListSettingsTable(const SettingTable &table, const char *prefilter) static void IConsoleListSettingsTable(const SettingTable &table, const char *prefilter, bool show_defaults)
{ {
for (auto &sd : table) { for (auto &sd : table) {
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue; if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue;
@@ -2870,27 +2873,35 @@ static void IConsoleListSettingsTable(const SettingTable &table, const char *pre
if ((sd->flags & SF_NO_NEWGAME) && _game_mode == GM_MENU) continue; if ((sd->flags & SF_NO_NEWGAME) && _game_mode == GM_MENU) continue;
char value[80]; char value[80];
sd->FormatValue(value, lastof(value), &GetGameSettings()); sd->FormatValue(value, lastof(value), &GetGameSettings());
if (show_defaults && sd->IsIntSetting()) {
const IntSettingDesc *int_setting = sd->AsIntSetting();
char defvalue[80];
int_setting->FormatIntValue(defvalue, lastof(defvalue), int_setting->def);
TextColour colour = (int_setting->Read(&GetGameSettings()) != int_setting->def) ? CC_WARNING : CC_DEFAULT;
IConsolePrintF(colour, "%s = %s (default: %s)", sd->name, value, defvalue);
} else {
IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name, value); IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name, value);
} }
} }
}
/** /**
* List all settings and their value to the console * List all settings and their value to the console
* *
* @param prefilter If not \c nullptr, only list settings with names that begin with \a prefilter prefix * @param prefilter If not \c nullptr, only list settings with names that begin with \a prefilter prefix
*/ */
void IConsoleListSettings(const char *prefilter) void IConsoleListSettings(const char *prefilter, bool show_defaults)
{ {
IConsolePrintF(CC_WARNING, "All settings with their current value:"); IConsolePrintF(CC_WARNING, "All settings with their current %s:", show_defaults ? "and default values" : "value");
for (auto &table : _generic_setting_tables) { for (auto &table : _generic_setting_tables) {
IConsoleListSettingsTable(table, prefilter); IConsoleListSettingsTable(table, prefilter, show_defaults);
} }
for (auto &table : _private_setting_tables) { for (auto &table : _private_setting_tables) {
IConsoleListSettingsTable(table, prefilter); IConsoleListSettingsTable(table, prefilter, show_defaults);
} }
for (auto &table : _secrets_setting_tables) { for (auto &table : _secrets_setting_tables) {
IConsoleListSettingsTable(table, prefilter); IConsoleListSettingsTable(table, prefilter, show_defaults);
} }
IConsolePrintF(CC_WARNING, "Use 'setting' command to change a value"); IConsolePrintF(CC_WARNING, "Use 'setting' command to change a value");

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@@ -19,7 +19,7 @@ struct IniFile;
void IConsoleSetSetting(const char *name, const char *value, bool force_newgame = false); void IConsoleSetSetting(const char *name, const char *value, bool force_newgame = false);
void IConsoleSetSetting(const char *name, int32 value); void IConsoleSetSetting(const char *name, int32 value);
void IConsoleGetSetting(const char *name, bool force_newgame = false); void IConsoleGetSetting(const char *name, bool force_newgame = false);
void IConsoleListSettings(const char *prefilter); void IConsoleListSettings(const char *prefilter, bool show_defaults);
void LoadFromConfig(bool minimal = false); void LoadFromConfig(bool minimal = false);
void SaveToConfig(); void SaveToConfig();

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@@ -220,6 +220,7 @@ struct IntSettingDesc : SettingDesc {
virtual size_t ParseValue(const char *str) const; virtual size_t ParseValue(const char *str) const;
void FormatValue(char *buf, const char *last, const void *object) const override; void FormatValue(char *buf, const char *last, const void *object) const override;
virtual void FormatIntValue(char *buf, const char *last, uint32 value) const;
void ParseValue(const IniItem *item, void *object) const override; void ParseValue(const IniItem *item, void *object) const override;
bool IsSameValue(const IniItem *item, void *object) const override; bool IsSameValue(const IniItem *item, void *object) const override;
int32 Read(const void *object) const; int32 Read(const void *object) const;
@@ -239,7 +240,7 @@ struct BoolSettingDesc : IntSettingDesc {
bool IsBoolSetting() const override { return true; } bool IsBoolSetting() const override { return true; }
size_t ParseValue(const char *str) const override; size_t ParseValue(const char *str) const override;
void FormatValue(char *buf, const char *last, const void *object) const override; void FormatIntValue(char *buf, const char *last, uint32 value) const override;
}; };
/** One of many setting. */ /** One of many setting. */
@@ -264,7 +265,7 @@ struct OneOfManySettingDesc : IntSettingDesc {
char *FormatSingleValue(char *buf, const char *last, uint id) const; char *FormatSingleValue(char *buf, const char *last, uint id) const;
size_t ParseValue(const char *str) const override; size_t ParseValue(const char *str) const override;
void FormatValue(char *buf, const char *last, const void *object) const override; void FormatIntValue(char *buf, const char *last, uint32 value) const override;
}; };
/** Many of many setting. */ /** Many of many setting. */
@@ -278,7 +279,7 @@ struct ManyOfManySettingDesc : OneOfManySettingDesc {
virtual ~ManyOfManySettingDesc() {} virtual ~ManyOfManySettingDesc() {}
size_t ParseValue(const char *str) const override; size_t ParseValue(const char *str) const override;
void FormatValue(char *buf, const char *last, const void *object) const override; void FormatIntValue(char *buf, const char *last, uint32 value) const override;
}; };
/** String settings. */ /** String settings. */