(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.

This commit is contained in:
rubidium
2008-06-05 11:26:38 +00:00
parent ecfac35ccc
commit e8767f730a
8 changed files with 52 additions and 47 deletions

View File

@@ -1178,7 +1178,7 @@ static const byte convert_currency[] = {
/* since savegame version 4.2 the currencies are arranged differently */
static void UpdateCurrencies()
{
_settings_client.gui.currency = convert_currency[_settings_client.gui.currency];
_settings_game.locale.currency = convert_currency[_settings_game.locale.currency];
}
/* Up to revision 1413 the invisible tiles at the southern border have not been