(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before. -Cleanup: Remove some extraneous parenthesis.
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@@ -143,8 +143,8 @@ static EngineID AiChooseTrainToBuild(RailType railtype, int32 money, byte flag,
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const Engine* e = GetEngine(i);
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if (!IsCompatibleRail(rvi->railtype, railtype) ||
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rvi->flags & RVI_WAGON ||
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(rvi->flags & RVI_MULTIHEAD && flag & 1) ||
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rvi->railveh_type == RAILVEH_WAGON ||
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(rvi->railveh_type == RAILVEH_MULTIHEAD && flag & 1) ||
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!HASBIT(e->player_avail, _current_player) ||
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e->reliability < 0x8A3D) {
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continue;
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@@ -2366,7 +2366,7 @@ static EngineID AiFindBestWagon(CargoID cargo, RailType railtype)
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const Engine* e = GetEngine(i);
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if (!IsCompatibleRail(rvi->railtype, railtype) ||
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!(rvi->flags & RVI_WAGON) ||
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rvi->railveh_type != RAILVEH_WAGON ||
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!HASBIT(e->player_avail, _current_player)) {
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continue;
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}
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