(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.

-Codechange: Add and use RAILVEH_SINGLEHEAD when railveh_type is set to 0, which was implicit before.
-Cleanup: Remove some extraneous parenthesis.
This commit is contained in:
belugas
2007-01-30 11:53:35 +00:00
parent 5a9873c3bd
commit e8af755d7f
12 changed files with 89 additions and 86 deletions

View File

@@ -143,8 +143,8 @@ static EngineID AiChooseTrainToBuild(RailType railtype, int32 money, byte flag,
const Engine* e = GetEngine(i);
if (!IsCompatibleRail(rvi->railtype, railtype) ||
rvi->flags & RVI_WAGON ||
(rvi->flags & RVI_MULTIHEAD && flag & 1) ||
rvi->railveh_type == RAILVEH_WAGON ||
(rvi->railveh_type == RAILVEH_MULTIHEAD && flag & 1) ||
!HASBIT(e->player_avail, _current_player) ||
e->reliability < 0x8A3D) {
continue;
@@ -2366,7 +2366,7 @@ static EngineID AiFindBestWagon(CargoID cargo, RailType railtype)
const Engine* e = GetEngine(i);
if (!IsCompatibleRail(rvi->railtype, railtype) ||
!(rvi->flags & RVI_WAGON) ||
rvi->railveh_type != RAILVEH_WAGON ||
!HASBIT(e->player_avail, _current_player)) {
continue;
}