Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
Previously it checked the position in non-driving direction to "guess" whether a ground vehicle was using the function, so on tunnels/bridges it could either return the Z of the (virtual) ground compared to the Z of the path the vehicle would take.
This commit is contained in:
@@ -73,7 +73,19 @@ struct TileDesc {
|
||||
* @param ti Information about the tile to draw
|
||||
*/
|
||||
typedef void DrawTileProc(TileInfo *ti);
|
||||
typedef int GetSlopeZProc(TileIndex tile, uint x, uint y);
|
||||
|
||||
/**
|
||||
* Tile callback function signature for obtaining the world \c Z coordinate of a given
|
||||
* point of a tile.
|
||||
*
|
||||
* @param tile The queries tile for the Z coordinate.
|
||||
* @param x World X coordinate in tile "units".
|
||||
* @param y World Y coordinate in tile "units".
|
||||
* @param ground_vehicle Whether to get the Z coordinate of the ground vehicle, or the ground.
|
||||
* @return World Z coordinate at tile ground (vehicle) level, including slopes and foundations.
|
||||
* @see GetSlopePixelZ
|
||||
*/
|
||||
typedef int GetSlopeZProc(TileIndex tile, uint x, uint y, bool ground_vehicle);
|
||||
typedef CommandCost ClearTileProc(TileIndex tile, DoCommandFlag flags);
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user