(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos

This commit is contained in:
rubidium
2009-09-19 09:51:14 +00:00
parent fa33b92b0f
commit e8ddf001c8
59 changed files with 120 additions and 66 deletions

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@@ -1485,8 +1485,10 @@ void UpdateTownMaxPass(Town *t)
* @param t The town
* @param tile Where to put it
* @param townnameparts The town name
* @param size_mode How the size should be determined
* @param size Parameter for size determination
* @param size_mode How the size should be determined
* @param city whether to build a city or town
* @param layout the (road) layout of the town
*/
static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSize size, bool city, TownLayout layout)
{
@@ -1726,6 +1728,7 @@ static bool FindNearestEmptyLand(TileIndex tile, void *user_data)
* flat spot.
*
* @param tile Start looking from this spot.
* @param layout the road layout to search for
* @return tile that was found
*/
static TileIndex FindNearestGoodCoastalTownSpot(TileIndex tile, TownLayout layout)
@@ -1840,8 +1843,8 @@ HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile)
/**
* Clears tile and builds a house or house part.
* @param t tile index
* @param tid Town index
* @param tile tile index
* @param t The town to clear the house for
* @param counter of construction step
* @param stage of construction (used for drawing)
* @param type of house. Index into house specs array
@@ -1865,7 +1868,7 @@ static inline void ClearMakeHouseTile(TileIndex tile, Town *t, byte counter, byt
/**
* Write house information into the map. For houses > 1 tile, all tiles are marked.
* @param t tile index
* @param tid Town index
* @param town The town related to this house
* @param counter of construction step
* @param stage of construction (used for drawing)
* @param type of house. Index into house specs array