(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.

This commit is contained in:
frosch
2015-02-22 14:01:24 +00:00
parent ff1f465191
commit e8e49e5dda
6 changed files with 48 additions and 24 deletions

View File

@@ -14,6 +14,9 @@
#include "map_func.h"
void MarkBridgeDirty(TileIndex begin, TileIndex end, DiagDirection direction, uint bridge_height);
void MarkBridgeDirty(TileIndex tile);
/**
* Calculates the length of a tunnel or a bridge (without end tiles)
* @param begin The begin of the tunnel or bridge.