(svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges.
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@@ -14,6 +14,9 @@
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#include "map_func.h"
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void MarkBridgeDirty(TileIndex begin, TileIndex end, DiagDirection direction, uint bridge_height);
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void MarkBridgeDirty(TileIndex tile);
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/**
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* Calculates the length of a tunnel or a bridge (without end tiles)
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* @param begin The begin of the tunnel or bridge.
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