(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
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@@ -179,6 +179,7 @@ struct GameCreationSettings {
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byte water_borders; ///< bitset of the borders that are water
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uint16 custom_town_number; ///< manually entered number of towns
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byte variety; ///< variety level applied to TGP
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byte custom_sea_level; ///< manually entered percentage of water in the map
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};
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/** Settings related to construction in-game */
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