Codechange: [Network] Let NetworkCompanyInfo use std::string

This commit is contained in:
rubidium42
2021-05-14 17:43:23 +02:00
committed by rubidium42
parent 5c01f9ea52
commit e90b2649b6
3 changed files with 12 additions and 12 deletions

View File

@@ -618,7 +618,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_COMPANY_INFO(Pa
NetworkCompanyInfo *company_info = GetLobbyCompanyInfo(current);
if (company_info == nullptr) return NETWORK_RECV_STATUS_CLOSE_QUERY;
p->Recv_string(company_info->company_name, sizeof(company_info->company_name));
company_info->company_name = p->Recv_string(NETWORK_COMPANY_NAME_LENGTH);
company_info->inaugurated_year = p->Recv_uint32();
company_info->company_value = p->Recv_uint64();
company_info->money = p->Recv_uint64();
@@ -633,7 +633,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_COMPANY_INFO(Pa
}
company_info->ai = p->Recv_bool();
p->Recv_string(company_info->clients, sizeof(company_info->clients));
company_info->clients = p->Recv_string(NETWORK_CLIENTS_LENGTH);
SetWindowDirty(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_LOBBY);