From e92ee922cfde622e593cf69bf2c2cc896775a818 Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Mon, 28 Aug 2023 20:12:57 +0100 Subject: [PATCH] Crash log: Only show scope info for the game thread --- src/crashlog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/crashlog.cpp b/src/crashlog.cpp index 0cc418f7dc..f54a902afc 100644 --- a/src/crashlog.cpp +++ b/src/crashlog.cpp @@ -557,7 +557,7 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last) #ifdef USE_SCOPE_INFO buffer = this->TryCrashLogFaultSection(buffer, last, "scope", [](CrashLog *self, char *buffer, const char *last) -> char * { - if (IsMainThread() || IsGameThread()) { + if (IsGameThread()) { buffer += WriteScopeLog(buffer, last); } return buffer;