Merge branch 'master' into jgrpp
# Conflicts: # src/company_cmd.cpp # src/core/geometry_func.cpp # src/date.cpp # src/genworld_gui.cpp # src/gfx.cpp # src/object_gui.cpp # src/openttd.cpp # src/settings_type.h # src/video/allegro_v.cpp # src/video/dedicated_v.cpp # src/video/null_v.cpp # src/video/sdl2_v.cpp # src/video/sdl_v.cpp # src/video/win32_v.cpp
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@@ -10,6 +10,7 @@
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "../blitter/factory.hpp"
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#include "../window_func.h"
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#include "null_v.h"
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#include "../safeguards.h"
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@@ -51,12 +52,14 @@ void VideoDriver_Null::MainLoop()
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while (!_exit_game) {
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GameLoop();
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GameLoopPaletteAnimations();
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InputLoop();
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UpdateWindows();
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}
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} else {
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for (int i = 0; i < this->ticks; i++) {
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GameLoop();
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GameLoopPaletteAnimations();
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InputLoop();
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UpdateWindows();
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}
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}
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