Merge branch 'master' into house_placing

This commit is contained in:
Jonathan G Rennison
2017-02-05 19:00:22 +00:00
245 changed files with 9967 additions and 3575 deletions

View File

@@ -119,10 +119,10 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
const SQChar *sErr = 0;
if(sq_gettop(v)>=1) {
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr);
}
else{
pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
pf(v,"\nAN ERROR HAS OCCURRED [unknown]\n");
}
sqstd_printcallstack(v);
}

View File

@@ -798,7 +798,8 @@ SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx)
switch(type) {
case OT_TABLE:
if(type(mt) == OT_TABLE) {
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle"); v->Pop();}
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle");
v->Pop();}
else if(type(mt)==OT_NULL) {
_table(self)->SetDelegate(NULL); v->Pop(); }
else return sq_aux_invalidtype(v,type);

View File

@@ -105,7 +105,7 @@ void SQVM::Raise_IdxError(const SQObject &o)
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
{
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
Raise_Error("comparison between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
}

View File

@@ -28,6 +28,7 @@
#include "../widgets/dropdown_type.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp"
#include "ai_gui.hpp"
@@ -766,6 +767,22 @@ struct AIConfigWindow : public Window {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 8 * this->line_height;
break;
case WID_AIC_CHANGE: {
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
dim.width += padding.width;
dim.height += padding.height;
*size = maxdim(*size, dim);
break;
}
}
}

View File

@@ -93,7 +93,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
void UpdateDeltaXY(Direction direction);
ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); }
SpriteID GetImage(Direction direction, EngineImageType image_type) const;
void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const;
int GetDisplaySpeed() const { return this->cur_speed; }
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed; }
int GetSpeedOldUnits() const { return this->vcache.cached_max_speed * 10 / 128; }
@@ -141,7 +141,7 @@ struct Aircraft FINAL : public SpecializedVehicle<Aircraft, VEH_AIRCRAFT> {
*/
#define FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var)
SpriteID GetRotorImage(const Aircraft *v, EngineImageType image_type);
void GetRotorImage(const Aircraft *v, EngineImageType image_type, VehicleSpriteSeq *result);
Station *GetTargetAirportIfValid(const Aircraft *v);

View File

@@ -152,64 +152,69 @@ static StationID FindNearestHangar(const Aircraft *v)
return index;
}
SpriteID Aircraft::GetImage(Direction direction, EngineImageType image_type) const
void Aircraft::GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const
{
uint8 spritenum = this->spritenum;
if (is_custom_sprite(spritenum)) {
SpriteID sprite = GetCustomVehicleSprite(this, direction, image_type);
if (sprite != 0) return sprite;
GetCustomVehicleSprite(this, direction, image_type, result);
if (result->IsValid()) return;
spritenum = this->GetEngine()->original_image_index;
}
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
return direction + _aircraft_sprite[spritenum];
result->Set(direction + _aircraft_sprite[spritenum]);
}
SpriteID GetRotorImage(const Aircraft *v, EngineImageType image_type)
void GetRotorImage(const Aircraft *v, EngineImageType image_type, VehicleSpriteSeq *result)
{
assert(v->subtype == AIR_HELICOPTER);
const Aircraft *w = v->Next()->Next();
if (is_custom_sprite(v->spritenum)) {
SpriteID sprite = GetCustomRotorSprite(v, false, image_type);
if (sprite != 0) return sprite;
GetCustomRotorSprite(v, false, image_type, result);
if (result->IsValid()) return;
}
/* Return standard rotor sprites if there are no custom sprites for this helicopter */
return SPR_ROTOR_STOPPED + w->state;
result->Set(SPR_ROTOR_STOPPED + w->state);
}
static SpriteID GetAircraftIcon(EngineID engine, EngineImageType image_type)
static void GetAircraftIcon(EngineID engine, EngineImageType image_type, VehicleSpriteSeq *result)
{
const Engine *e = Engine::Get(engine);
uint8 spritenum = e->u.air.image_index;
if (is_custom_sprite(spritenum)) {
SpriteID sprite = GetCustomVehicleIcon(engine, DIR_W, image_type);
if (sprite != 0) return sprite;
GetCustomVehicleIcon(engine, DIR_W, image_type, result);
if (result->IsValid()) return;
spritenum = e->original_image_index;
}
assert(IsValidImageIndex<VEH_AIRCRAFT>(spritenum));
return DIR_W + _aircraft_sprite[spritenum];
result->Set(DIR_W + _aircraft_sprite[spritenum]);
}
void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
{
SpriteID sprite = GetAircraftIcon(engine, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
VehicleSpriteSeq seq;
GetAircraftIcon(engine, image_type, &seq);
Rect rect;
seq.GetBounds(&rect);
preferred_x = Clamp(preferred_x,
left - UnScaleGUI(real_sprite->x_offs),
right - UnScaleGUI(real_sprite->width) - UnScaleGUI(real_sprite->x_offs));
DrawSprite(sprite, pal, preferred_x, y);
left - UnScaleGUI(rect.left),
right - UnScaleGUI(rect.right));
seq.Draw(preferred_x, y, pal, pal == PALETTE_CRASH);
if (!(AircraftVehInfo(engine)->subtype & AIR_CTOL)) {
SpriteID rotor_sprite = GetCustomRotorIcon(engine, image_type);
if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
DrawSprite(rotor_sprite, PAL_NONE, preferred_x, y - ScaleGUITrad(5));
VehicleSpriteSeq rotor_seq;
GetCustomRotorIcon(engine, image_type, &rotor_seq);
if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
rotor_seq.Draw(preferred_x, y - ScaleGUITrad(5), PAL_NONE, false);
}
}
@@ -224,12 +229,16 @@ void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID en
*/
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
{
const Sprite *spr = GetSprite(GetAircraftIcon(engine, image_type), ST_NORMAL);
VehicleSpriteSeq seq;
GetAircraftIcon(engine, image_type, &seq);
width = UnScaleGUI(spr->width);
height = UnScaleGUI(spr->height);
xoffs = UnScaleGUI(spr->x_offs);
yoffs = UnScaleGUI(spr->y_offs);
Rect rect;
seq.GetBounds(&rect);
width = UnScaleGUI(rect.right - rect.left + 1);
height = UnScaleGUI(rect.bottom - rect.top + 1);
xoffs = UnScaleGUI(rect.left);
yoffs = UnScaleGUI(rect.top);
}
/**
@@ -317,7 +326,8 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
v->date_of_last_service = _date;
v->build_year = u->build_year = _cur_year;
v->cur_image = u->cur_image = SPR_IMG_QUERY;
v->sprite_seq.Set(SPR_IMG_QUERY);
u->sprite_seq.Set(SPR_IMG_QUERY);
v->random_bits = VehicleRandomBits();
u->random_bits = VehicleRandomBits();
@@ -349,7 +359,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine *
w->vehstatus = VS_HIDDEN | VS_UNCLICKABLE;
w->spritenum = 0xFF;
w->subtype = AIR_ROTOR;
w->cur_image = SPR_ROTOR_STOPPED;
w->sprite_seq.Set(SPR_ROTOR_STOPPED);
w->random_bits = VehicleRandomBits();
/* Use rotor's air.state to store the rotor animation frame */
w->state = HRS_ROTOR_STOPPED;
@@ -468,21 +478,21 @@ static void HelicopterTickHandler(Aircraft *v)
int tick = ++u->tick_counter;
int spd = u->cur_speed >> 4;
SpriteID img;
VehicleSpriteSeq seq;
if (spd == 0) {
u->state = HRS_ROTOR_STOPPED;
img = GetRotorImage(v, EIT_ON_MAP);
if (u->cur_image == img) return;
GetRotorImage(v, EIT_ON_MAP, &seq);
if (u->sprite_seq == seq) return;
} else if (tick >= spd) {
u->tick_counter = 0;
u->state++;
if (u->state > HRS_ROTOR_MOVING_3) u->state = HRS_ROTOR_MOVING_1;
img = GetRotorImage(v, EIT_ON_MAP);
GetRotorImage(v, EIT_ON_MAP, &seq);
} else {
return;
}
u->cur_image = img;
u->sprite_seq = seq;
u->UpdatePositionAndViewport();
}
@@ -502,7 +512,9 @@ void SetAircraftPosition(Aircraft *v, int x, int y, int z)
v->UpdatePosition();
v->UpdateViewport(true, false);
if (v->subtype == AIR_HELICOPTER) v->Next()->Next()->cur_image = GetRotorImage(v, EIT_ON_MAP);
if (v->subtype == AIR_HELICOPTER) {
GetRotorImage(v, EIT_ON_MAP, &v->Next()->Next()->sprite_seq);
}
Aircraft *u = v->Next();
@@ -513,7 +525,7 @@ void SetAircraftPosition(Aircraft *v, int x, int y, int z)
safe_y = Clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE);
u->z_pos = GetSlopePixelZ(safe_x, safe_y);
u->cur_image = v->cur_image;
u->sprite_seq.CopyWithoutPalette(v->sprite_seq); // the shadow is never coloured
u->UpdatePositionAndViewport();
@@ -1237,7 +1249,9 @@ void Aircraft::MarkDirty()
{
this->colourmap = PAL_NONE;
this->UpdateViewport(true, false);
if (this->subtype == AIR_HELICOPTER) this->Next()->Next()->cur_image = GetRotorImage(this, EIT_ON_MAP);
if (this->subtype == AIR_HELICOPTER) {
GetRotorImage(this, EIT_ON_MAP, &this->Next()->Next()->sprite_seq);
}
}

View File

@@ -83,11 +83,14 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
{
bool rtl = _current_text_dir == TD_RTL;
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
int width = UnScaleGUI(real_sprite->width);
int x_offs = UnScaleGUI(real_sprite->x_offs);
Rect rect;
seq.GetBounds(&rect);
int width = UnScaleGUI(rect.right - rect.left + 1);
int x_offs = UnScaleGUI(rect.left);
int x = rtl ? right - width - x_offs : left - x_offs;
bool helicopter = v->subtype == AIR_HELICOPTER;
@@ -95,17 +98,18 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s
int heli_offs = 0;
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
DrawSprite(sprite, pal, x, y + y_offs);
seq.Draw(x, y + y_offs, pal, (v->vehstatus & VS_CRASHED) != 0);
if (helicopter) {
const Aircraft *a = Aircraft::From(v);
SpriteID rotor_sprite = GetCustomRotorSprite(a, true, image_type);
if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
VehicleSpriteSeq rotor_seq;
GetCustomRotorSprite(a, true, image_type, &rotor_seq);
if (!rotor_seq.IsValid()) rotor_seq.Set(SPR_ROTOR_STOPPED);
heli_offs = ScaleGUITrad(5);
DrawSprite(rotor_sprite, PAL_NONE, x, y + y_offs - heli_offs);
rotor_seq.Draw(x, y + y_offs - heli_offs, PAL_NONE, false);
}
if (v->index == selection) {
x += x_offs;
y += UnScaleGUI(real_sprite->y_offs) + y_offs - heli_offs;
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(real_sprite->height) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
y += UnScaleGUI(rect.top) + y_offs - heli_offs;
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + heli_offs + 1, COLOUR_WHITE, FR_BORDERONLY);
}
}

View File

@@ -433,6 +433,7 @@ void AddArticulatedParts(Vehicle *first)
v->x_pos = first->x_pos;
v->y_pos = first->y_pos;
v->z_pos = first->z_pos;
v->date_of_last_service = first->date_of_last_service;
v->build_year = first->build_year;
v->vehstatus = first->vehstatus & ~VS_STOPPED;
@@ -440,7 +441,7 @@ void AddArticulatedParts(Vehicle *first)
v->max_age = 0;
v->engine_type = engine_type;
v->value = 0;
v->cur_image = SPR_IMG_QUERY;
v->sprite_seq.Set(SPR_IMG_QUERY);
v->random_bits = VehicleRandomBits();
if (flip_image) v->spritenum++;

View File

@@ -87,7 +87,7 @@ class ReplaceVehicleWindow : public Window {
byte sort_criteria; ///< Criteria of sorting vehicles.
bool descending_sort_order; ///< Order of sorting vehicles.
bool show_hidden_engines; ///< Whether to show the hidden engines.
RailType sel_railtype; ///< Type of rail tracks selected.
RailType sel_railtype; ///< Type of rail tracks selected. #INVALID_RAILTYPE to show all.
Scrollbar *vscroll[2];
/**
@@ -104,7 +104,7 @@ class ReplaceVehicleWindow : public Window {
/* Ensure that the wagon/engine selection fits the engine. */
if ((rvi->railveh_type == RAILVEH_WAGON) == show_engines) return false;
if (draw_left && show_engines) {
if (draw_left && this->sel_railtype != INVALID_RAILTYPE) {
/* Ensure that the railtype is specific to the selected one */
if (rvi->railtype != this->sel_railtype) return false;
}
@@ -211,24 +211,7 @@ class ReplaceVehicleWindow : public Window {
public:
ReplaceVehicleWindow(WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window(desc)
{
if (vehicletype == VEH_TRAIN) {
/* For rail vehicles find the most used vehicle type, which is usually
* better than 'just' the first/previous vehicle type. */
uint type_count[RAILTYPE_END];
memset(type_count, 0, sizeof(type_count));
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
if (e->u.rail.railveh_type == RAILVEH_WAGON) continue;
type_count[e->u.rail.railtype] += GetGroupNumEngines(_local_company, id_g, e->index);
}
this->sel_railtype = RAILTYPE_BEGIN;
for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
if (type_count[this->sel_railtype] < type_count[rt]) this->sel_railtype = rt;
}
}
this->sel_railtype = INVALID_RAILTYPE;
this->replace_engines = true; // start with locomotives (all other vehicles will not read this bool)
this->engines[0].ForceRebuild();
this->engines[1].ForceRebuild();
@@ -288,12 +271,9 @@ public:
break;
}
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE: {
StringID str = this->GetWidget<NWidgetCore>(widget)->widget_data;
SetDParam(0, STR_REPLACE_ENGINES);
Dimension d = GetStringBoundingBox(str);
SetDParam(0, STR_REPLACE_WAGONS);
d = maxdim(d, GetStringBoundingBox(str));
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
Dimension d = GetStringBoundingBox(STR_REPLACE_ENGINES);
d = maxdim(d, GetStringBoundingBox(STR_REPLACE_WAGONS));
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
@@ -367,7 +347,7 @@ public:
break;
}
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE:
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN:
SetDParam(0, this->replace_engines ? STR_REPLACE_ENGINES : STR_REPLACE_WAGONS);
break;
}
@@ -432,12 +412,8 @@ public:
this->SetWidgetDisabledState(WID_RV_STOP_REPLACE, this->sel_engine[0] == INVALID_ENGINE || !EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group));
if (this->window_number == VEH_TRAIN) {
/* sets the colour of that art thing */
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company];
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_FLUFF_RIGHT)->colour = _company_colours[_local_company];
/* Show the selected railtype in the pulldown menu */
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_RAILTYPE_DROPDOWN)->widget_data = GetRailTypeInfo(sel_railtype)->strings.replace_text;
this->GetWidget<NWidgetCore>(WID_RV_TRAIN_RAILTYPE_DROPDOWN)->widget_data = sel_railtype == INVALID_RAILTYPE ? STR_REPLACE_ALL_RAILTYPE : GetRailTypeInfo(sel_railtype)->strings.replace_text;
}
this->DrawWidgets();
@@ -483,15 +459,16 @@ public:
DisplayVehicleSortDropDown(this, static_cast<VehicleType>(this->window_number), this->sort_criteria, WID_RV_SORT_DROPDOWN);
break;
case WID_RV_TRAIN_ENGINEWAGON_TOGGLE:
this->replace_engines = !(this->replace_engines);
this->engines[0].ForceRebuild();
this->reset_sel_engine = true;
this->SetDirty();
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
DropDownList *list = new DropDownList();
*list->Append() = new DropDownListStringItem(STR_REPLACE_ENGINES, 1, false);
*list->Append() = new DropDownListStringItem(STR_REPLACE_WAGONS, 0, false);
ShowDropDownList(this, list, this->replace_engines ? 1 : 0, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN);
break;
}
case WID_RV_TRAIN_RAILTYPE_DROPDOWN: // Railtype selection dropdown menu
ShowDropDownList(this, GetRailTypeDropDownList(true), sel_railtype, WID_RV_TRAIN_RAILTYPE_DROPDOWN);
ShowDropDownList(this, GetRailTypeDropDownList(true, true), sel_railtype, WID_RV_TRAIN_RAILTYPE_DROPDOWN);
break;
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: // toggle renew_keep_length
@@ -566,6 +543,14 @@ public:
break;
}
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
this->replace_engines = index != 0;
this->engines[0].ForceRebuild();
this->reset_sel_engine = true;
this->SetDirty();
break;
}
case WID_RV_START_REPLACE:
this->ReplaceClick_StartReplace(index != 0);
break;
@@ -611,7 +596,13 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN), SetDataTip(STR_BLACK_STRING, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1),
@@ -631,20 +622,16 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(150, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_TOGGLE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_LEFT), SetMinimalSize(15, 12), EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetResize(1, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_RIGHT), SetMinimalSize(16, 12), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};

View File

@@ -20,6 +20,11 @@
/** Instantiation of the 32bpp with animation blitter factory. */
static FBlitter_32bppAnim iFBlitter_32bppAnim;
Blitter_32bppAnim::~Blitter_32bppAnim()
{
free(this->anim_buf);
}
template <BlitterMode mode>
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{

View File

@@ -29,6 +29,8 @@ public:
anim_buf_height(0)
{}
~Blitter_32bppAnim();
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);

View File

@@ -56,7 +56,7 @@ void DrawHillyLandTile(const TileInfo *ti)
if (ti->tileh != SLOPE_FLAT) {
DrawGroundSprite(SPR_FLAT_ROUGH_LAND + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
} else {
DrawGroundSprite(_landscape_clear_sprites_rough[GB(ti->x ^ ti->y, 4, 3)], PAL_NONE);
DrawGroundSprite(_landscape_clear_sprites_rough[GB(TileHash(ti->x, ti->y), 0, 3)], PAL_NONE);
}
}

View File

@@ -81,7 +81,7 @@ CommandCallback CcBuildBridge;
/* dock_gui.cpp */
CommandCallback CcBuildDocks;
CommandCallback CcBuildCanal;
CommandCallback CcPlaySound_SPLAT_WATER;
/* depot_gui.cpp */
CommandCallback CcCloneVehicle;
@@ -97,19 +97,19 @@ CommandCallback CcAddVehicleNewGroup;
CommandCallback CcBuildIndustry;
/* main_gui.cpp */
CommandCallback CcPlaySound10;
CommandCallback CcPlaySound_EXPLOSION;
CommandCallback CcPlaceSign;
CommandCallback CcTerraform;
CommandCallback CcGiveMoney;
/* rail_gui.cpp */
CommandCallback CcPlaySound1E;
CommandCallback CcPlaySound_SPLAT_RAIL;
CommandCallback CcRailDepot;
CommandCallback CcStation;
CommandCallback CcBuildRailTunnel;
/* road_gui.cpp */
CommandCallback CcPlaySound1D;
CommandCallback CcPlaySound_SPLAT_OTHER;
CommandCallback CcBuildRoadTunnel;
CommandCallback CcRoadDepot;
CommandCallback CcRoadStop;

View File

@@ -45,6 +45,38 @@
/* scriptfile handling */
static bool _script_running; ///< Script is running (used to abort execution when #ConReturn is encountered).
/** File list storage for the console, for caching the last 'ls' command. */
class ConsoleFileList : public FileList {
public:
ConsoleFileList() : FileList()
{
this->file_list_valid = false;
}
/** Declare the file storage cache as being invalid, also clears all stored files. */
void InvalidateFileList()
{
this->Clear();
this->file_list_valid = false;
}
/**
* (Re-)validate the file storage cache. Only makes a change if the storage was invalid, or if \a force_reload.
* @param Always reload the file storage cache.
*/
void ValidateFileList(bool force_reload = false)
{
if (force_reload || !this->file_list_valid) {
this->BuildFileList(FT_SAVEGAME, SLO_LOAD);
this->file_list_valid = true;
}
}
bool file_list_valid; ///< If set, the file list is valid.
};
static ConsoleFileList _console_file_list; ///< File storage cache for the console.
/* console command defines */
#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
#define DEF_CONSOLE_HOOK(function) static ConsoleHookResult function(bool echo)
@@ -286,7 +318,7 @@ DEF_CONSOLE_CMD(ConSave)
char *filename = str_fmt("%s.sav", argv[1]);
IConsolePrint(CC_DEFAULT, "Saving map...");
if (SaveOrLoad(filename, SL_SAVE, SAVE_DIR) != SL_OK) {
if (SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, SAVE_DIR) != SL_OK) {
IConsolePrint(CC_ERROR, "Saving map failed");
} else {
IConsolePrintF(CC_DEFAULT, "Map successfully saved to %s", filename);
@@ -315,42 +347,6 @@ DEF_CONSOLE_CMD(ConSaveConfig)
return true;
}
/**
* Get savegame file informations.
* @param file The savegame filename to return information about. Can be the actual name
* or a numbered entry into the filename list.
* @return FiosItem The information on the file.
*/
static const FiosItem *GetFiosItem(const char *file)
{
_saveload_mode = SLD_LOAD_GAME;
BuildFileList();
for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
if (strcmp(file, item->name) == 0) return item;
if (strcmp(file, item->title) == 0) return item;
}
/* If no name matches, try to parse it as number */
char *endptr;
int i = strtol(file, &endptr, 10);
if (file == endptr || *endptr != '\0') i = -1;
if (IsInsideMM(i, 0, _fios_items.Length())) return _fios_items.Get(i);
/* As a last effort assume it is an OpenTTD savegame and
* that the ".sav" part was not given. */
char long_file[MAX_PATH];
seprintf(long_file, lastof(long_file), "%s.sav", file);
for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
if (strcmp(long_file, item->name) == 0) return item;
if (strcmp(long_file, item->title) == 0) return item;
}
return NULL;
}
DEF_CONSOLE_CMD(ConLoad)
{
if (argc == 0) {
@@ -361,24 +357,21 @@ DEF_CONSOLE_CMD(ConLoad)
if (argc != 2) return false;
const char *file = argv[1];
const FiosItem *item = GetFiosItem(file);
_console_file_list.ValidateFileList();
const FiosItem *item = _console_file_list.FindItem(file);
if (item != NULL) {
switch (item->type) {
case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: {
_switch_mode = SM_LOAD_GAME;
SetFiosType(item->type);
strecpy(_file_to_saveload.name, FiosBrowseTo(item), lastof(_file_to_saveload.name));
strecpy(_file_to_saveload.title, item->title, lastof(_file_to_saveload.title));
break;
}
default: IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
if (GetAbstractFileType(item->type) == FT_SAVEGAME) {
_switch_mode = SM_LOAD_GAME;
_file_to_saveload.SetMode(item->type);
_file_to_saveload.SetName(FiosBrowseTo(item));
_file_to_saveload.SetTitle(item->title);
} else {
IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
}
} else {
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
}
FiosFreeSavegameList();
return true;
}
@@ -393,7 +386,8 @@ DEF_CONSOLE_CMD(ConRemove)
if (argc != 2) return false;
const char *file = argv[1];
const FiosItem *item = GetFiosItem(file);
_console_file_list.ValidateFileList();
const FiosItem *item = _console_file_list.FindItem(file);
if (item != NULL) {
if (!FiosDelete(item->name)) {
IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file);
@@ -402,7 +396,7 @@ DEF_CONSOLE_CMD(ConRemove)
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
}
FiosFreeSavegameList();
_console_file_list.InvalidateFileList();
return true;
}
@@ -415,13 +409,11 @@ DEF_CONSOLE_CMD(ConListFiles)
return true;
}
BuildFileList();
for (uint i = 0; i < _fios_items.Length(); i++) {
IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title);
_console_file_list.ValidateFileList(true);
for (uint i = 0; i < _console_file_list.Length(); i++) {
IConsolePrintF(CC_DEFAULT, "%d) %s", i, _console_file_list[i].title);
}
FiosFreeSavegameList();
return true;
}
@@ -436,7 +428,8 @@ DEF_CONSOLE_CMD(ConChangeDirectory)
if (argc != 2) return false;
const char *file = argv[1];
const FiosItem *item = GetFiosItem(file);
_console_file_list.ValidateFileList(true);
const FiosItem *item = _console_file_list.FindItem(file);
if (item != NULL) {
switch (item->type) {
case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
@@ -448,7 +441,7 @@ DEF_CONSOLE_CMD(ConChangeDirectory)
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
}
FiosFreeSavegameList();
_console_file_list.InvalidateFileList();
return true;
}
@@ -462,8 +455,8 @@ DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
}
/* XXX - Workaround for broken file handling */
FiosGetSavegameList(SLD_LOAD_GAME);
FiosFreeSavegameList();
_console_file_list.ValidateFileList(true);
_console_file_list.InvalidateFileList();
FiosGetDescText(&path, NULL);
IConsolePrint(CC_DEFAULT, path);

View File

@@ -256,6 +256,8 @@ public:
/**
* Get the number of items in the list.
*
* @return The number of items in the list.
*/
inline uint Length() const
{

View File

@@ -36,6 +36,38 @@
#include <time.h>
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
# include <unicode/uversion.h>
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
#include "safeguards.h"
/* static */ const char *CrashLog::message = NULL;
@@ -180,39 +212,6 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
return buffer;
}
/* Include these here so it's close to where it's actually used. */
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
# include <unicode/uversion.h>
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
/**
* Writes information (versions) of the used libraries.
* @param buffer The begin where to write at.
@@ -389,7 +388,7 @@ bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
/* Don't do a threaded saveload. */
return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
return SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, NO_DIRECTORY, false) == SL_OK;
} catch (...) {
return false;
}

View File

@@ -505,15 +505,12 @@ struct DepotWindow : Window {
this->sel = INVALID_VEHICLE;
TrainDepotMoveVehicle(v, sel, gdvp.head);
} else if (v != NULL) {
bool rtl = _current_text_dir == TD_RTL;
int image = v->GetImage(rtl ? DIR_E : DIR_W, EIT_IN_DEPOT);
SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
SetMouseCursorVehicle(v, EIT_IN_DEPOT);
_cursor.vehchain = _ctrl_pressed;
this->sel = v->index;
this->SetDirty();
_cursor.short_vehicle_offset = v->IsGroundVehicle() ? (16 - v->GetGroundVehicleCache()->cached_veh_length * 2) * (rtl ? -1 : 1) : 0;
_cursor.vehchain = _ctrl_pressed;
}
break;
}
@@ -663,7 +660,8 @@ struct DepotWindow : Window {
DepotSortList(&this->vehicle_list);
uint new_unitnumber_digits = GetUnitNumberDigits(this->vehicle_list);
if (this->unitnumber_digits != new_unitnumber_digits) {
/* Only increase the size; do not decrease to prevent constant changes */
if (this->unitnumber_digits < new_unitnumber_digits) {
this->unitnumber_digits = new_unitnumber_digits;
this->ReInit();
}

View File

@@ -112,7 +112,7 @@ void DisasterVehicle::UpdateImage()
{
SpriteID img = this->image_override;
if (img == 0) img = _disaster_images[this->subtype][this->direction];
this->cur_image = img;
this->sprite_seq.Set(img);
}
/**
@@ -499,7 +499,8 @@ static bool DisasterTick_Helicopter_Rotors(DisasterVehicle *v)
v->tick_counter++;
if (HasBit(v->tick_counter, 0)) return true;
if (++v->cur_image > SPR_ROTOR_MOVING_3) v->cur_image = SPR_ROTOR_MOVING_1;
SpriteID &cur_image = v->sprite_seq.seq[0].sprite;
if (++cur_image > SPR_ROTOR_MOVING_3) cur_image = SPR_ROTOR_MOVING_1;
v->UpdatePositionAndViewport();

View File

@@ -48,7 +48,7 @@ void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
void CcBuildCanal(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
}
@@ -235,10 +235,10 @@ struct BuildDocksToolbarWindow : Window {
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_CREATE_WATER:
DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcBuildCanal);
DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcPlaySound_SPLAT_WATER);
break;
case DDSP_CREATE_RIVER:
DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcBuildCanal);
DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcPlaySound_SPLAT_WATER);
break;
default: break;
@@ -433,7 +433,7 @@ public:
* Never make the window smaller to avoid oscillating if the size change affects the acceptance.
* (This is the case, if making the window bigger moves the mouse into the window.) */
if (top > bottom) {
ResizeWindow(this, 0, top - bottom);
ResizeWindow(this, 0, top - bottom, false);
}
}

View File

@@ -1317,7 +1317,8 @@ static uint GetLoadAmount(Vehicle *v)
/* Scale load amount the same as capacity */
if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
return load_amount;
/* Zero load amount breaks a lot of things. */
return max(1u, load_amount);
}
/**
@@ -1651,6 +1652,7 @@ static void LoadUnloadVehicle(Vehicle *front)
uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
assert(payment != NULL);
payment->SetCargo(v->cargo_type);
if (!HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {

View File

@@ -22,10 +22,26 @@
#include "safeguards.h"
/**
* Increment the sprite unless it has reached the end of the animation.
* @param v Vehicle to increment sprite of.
* @param last Last sprite of animation.
* @return true if the sprite was incremented, false if the end was reached.
*/
static bool IncrementSprite(EffectVehicle *v, SpriteID last)
{
if (v->sprite_seq.seq[0].sprite != last) {
v->sprite_seq.seq[0].sprite++;
return true;
} else {
return false;
}
}
static void ChimneySmokeInit(EffectVehicle *v)
{
uint32 r = Random();
v->cur_image = SPR_CHIMNEY_SMOKE_0 + GB(r, 0, 3);
v->sprite_seq.Set(SPR_CHIMNEY_SMOKE_0 + GB(r, 0, 3));
v->progress = GB(r, 16, 3);
}
@@ -40,10 +56,8 @@ static bool ChimneySmokeTick(EffectVehicle *v)
return false;
}
if (v->cur_image != SPR_CHIMNEY_SMOKE_7) {
v->cur_image++;
} else {
v->cur_image = SPR_CHIMNEY_SMOKE_0;
if (!IncrementSprite(v, SPR_CHIMNEY_SMOKE_7)) {
v->sprite_seq.Set(SPR_CHIMNEY_SMOKE_0);
}
v->progress = 7;
v->UpdatePositionAndViewport();
@@ -54,7 +68,7 @@ static bool ChimneySmokeTick(EffectVehicle *v)
static void SteamSmokeInit(EffectVehicle *v)
{
v->cur_image = SPR_STEAM_SMOKE_0;
v->sprite_seq.Set(SPR_STEAM_SMOKE_0);
v->progress = 12;
}
@@ -70,9 +84,7 @@ static bool SteamSmokeTick(EffectVehicle *v)
}
if ((v->progress & 0xF) == 4) {
if (v->cur_image != SPR_STEAM_SMOKE_4) {
v->cur_image++;
} else {
if (!IncrementSprite(v, SPR_STEAM_SMOKE_4)) {
delete v;
return false;
}
@@ -86,7 +98,7 @@ static bool SteamSmokeTick(EffectVehicle *v)
static void DieselSmokeInit(EffectVehicle *v)
{
v->cur_image = SPR_DIESEL_SMOKE_0;
v->sprite_seq.Set(SPR_DIESEL_SMOKE_0);
v->progress = 0;
}
@@ -98,13 +110,11 @@ static bool DieselSmokeTick(EffectVehicle *v)
v->z_pos++;
v->UpdatePositionAndViewport();
} else if ((v->progress & 7) == 1) {
if (v->cur_image != SPR_DIESEL_SMOKE_5) {
v->cur_image++;
v->UpdatePositionAndViewport();
} else {
if (!IncrementSprite(v, SPR_DIESEL_SMOKE_5)) {
delete v;
return false;
}
v->UpdatePositionAndViewport();
}
return true;
@@ -112,7 +122,7 @@ static bool DieselSmokeTick(EffectVehicle *v)
static void ElectricSparkInit(EffectVehicle *v)
{
v->cur_image = SPR_ELECTRIC_SPARK_0;
v->sprite_seq.Set(SPR_ELECTRIC_SPARK_0);
v->progress = 1;
}
@@ -122,13 +132,12 @@ static bool ElectricSparkTick(EffectVehicle *v)
v->progress++;
} else {
v->progress = 0;
if (v->cur_image != SPR_ELECTRIC_SPARK_5) {
v->cur_image++;
v->UpdatePositionAndViewport();
} else {
if (!IncrementSprite(v, SPR_ELECTRIC_SPARK_5)) {
delete v;
return false;
}
v->UpdatePositionAndViewport();
}
return true;
@@ -136,7 +145,7 @@ static bool ElectricSparkTick(EffectVehicle *v)
static void SmokeInit(EffectVehicle *v)
{
v->cur_image = SPR_SMOKE_0;
v->sprite_seq.Set(SPR_SMOKE_0);
v->progress = 12;
}
@@ -152,9 +161,7 @@ static bool SmokeTick(EffectVehicle *v)
}
if ((v->progress & 0xF) == 4) {
if (v->cur_image != SPR_SMOKE_4) {
v->cur_image++;
} else {
if (!IncrementSprite(v, SPR_SMOKE_4)) {
delete v;
return false;
}
@@ -168,7 +175,7 @@ static bool SmokeTick(EffectVehicle *v)
static void ExplosionLargeInit(EffectVehicle *v)
{
v->cur_image = SPR_EXPLOSION_LARGE_0;
v->sprite_seq.Set(SPR_EXPLOSION_LARGE_0);
v->progress = 0;
}
@@ -176,13 +183,11 @@ static bool ExplosionLargeTick(EffectVehicle *v)
{
v->progress++;
if ((v->progress & 3) == 0) {
if (v->cur_image != SPR_EXPLOSION_LARGE_F) {
v->cur_image++;
v->UpdatePositionAndViewport();
} else {
if (!IncrementSprite(v, SPR_EXPLOSION_LARGE_F)) {
delete v;
return false;
}
v->UpdatePositionAndViewport();
}
return true;
@@ -190,7 +195,7 @@ static bool ExplosionLargeTick(EffectVehicle *v)
static void BreakdownSmokeInit(EffectVehicle *v)
{
v->cur_image = SPR_BREAKDOWN_SMOKE_0;
v->sprite_seq.Set(SPR_BREAKDOWN_SMOKE_0);
v->progress = 0;
}
@@ -198,10 +203,8 @@ static bool BreakdownSmokeTick(EffectVehicle *v)
{
v->progress++;
if ((v->progress & 7) == 0) {
if (v->cur_image != SPR_BREAKDOWN_SMOKE_3) {
v->cur_image++;
} else {
v->cur_image = SPR_BREAKDOWN_SMOKE_0;
if (!IncrementSprite(v, SPR_BREAKDOWN_SMOKE_3)) {
v->sprite_seq.Set(SPR_BREAKDOWN_SMOKE_0);
}
v->UpdatePositionAndViewport();
}
@@ -217,7 +220,7 @@ static bool BreakdownSmokeTick(EffectVehicle *v)
static void ExplosionSmallInit(EffectVehicle *v)
{
v->cur_image = SPR_EXPLOSION_SMALL_0;
v->sprite_seq.Set(SPR_EXPLOSION_SMALL_0);
v->progress = 0;
}
@@ -225,13 +228,11 @@ static bool ExplosionSmallTick(EffectVehicle *v)
{
v->progress++;
if ((v->progress & 3) == 0) {
if (v->cur_image != SPR_EXPLOSION_SMALL_B) {
v->cur_image++;
v->UpdatePositionAndViewport();
} else {
if (!IncrementSprite(v, SPR_EXPLOSION_SMALL_B)) {
delete v;
return false;
}
v->UpdatePositionAndViewport();
}
return true;
@@ -239,7 +240,7 @@ static bool ExplosionSmallTick(EffectVehicle *v)
static void BulldozerInit(EffectVehicle *v)
{
v->cur_image = SPR_BULLDOZER_NE;
v->sprite_seq.Set(SPR_BULLDOZER_NE);
v->progress = 0;
v->animation_state = 0;
v->animation_substate = 0;
@@ -290,7 +291,7 @@ static bool BulldozerTick(EffectVehicle *v)
if ((v->progress & 7) == 0) {
const BulldozerMovement *b = &_bulldozer_movement[v->animation_state];
v->cur_image = SPR_BULLDOZER_NE + b->image;
v->sprite_seq.Set(SPR_BULLDOZER_NE + b->image);
v->x_pos += _inc_by_dir[b->direction].x;
v->y_pos += _inc_by_dir[b->direction].y;
@@ -312,7 +313,7 @@ static bool BulldozerTick(EffectVehicle *v)
static void BubbleInit(EffectVehicle *v)
{
v->cur_image = SPR_BUBBLE_GENERATE_0;
v->sprite_seq.Set(SPR_BUBBLE_GENERATE_0);
v->spritenum = 0;
v->progress = 0;
}
@@ -475,8 +476,8 @@ static bool BubbleTick(EffectVehicle *v)
if ((v->progress & 3) != 0) return true;
if (v->spritenum == 0) {
v->cur_image++;
if (v->cur_image < SPR_BUBBLE_GENERATE_3) {
v->sprite_seq.seq[0].sprite++;
if (v->sprite_seq.seq[0].sprite < SPR_BUBBLE_GENERATE_3) {
v->UpdatePositionAndViewport();
return true;
}
@@ -521,7 +522,7 @@ static bool BubbleTick(EffectVehicle *v)
v->x_pos += b->x;
v->y_pos += b->y;
v->z_pos += b->z;
v->cur_image = SPR_BUBBLE_0 + b->image;
v->sprite_seq.Set(SPR_BUBBLE_0 + b->image);
v->UpdatePositionAndViewport();

View File

@@ -89,7 +89,7 @@ static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
{
switch (GetTileType(t)) {
case MP_RAILWAY:
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
switch (GetRailTileType(t)) {
case RAIL_TILE_NORMAL: case RAIL_TILE_SIGNALS:
return GetTrackBits(t);
@@ -99,7 +99,7 @@ static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
break;
case MP_TUNNELBRIDGE:
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
if (override != NULL && (IsTunnel(t) || GetTunnelBridgeLength(t, GetOtherBridgeEnd(t)) > 0)) {
*override = 1 << GetTunnelBridgeDirection(t);
}
@@ -107,12 +107,12 @@ static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
case MP_ROAD:
if (!IsLevelCrossing(t)) return TRACK_BIT_NONE;
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
return GetCrossingRailBits(t);
case MP_STATION:
if (!HasStationRail(t)) return TRACK_BIT_NONE;
if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE;
if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE;
return TrackToTrackBits(GetRailStationTrack(t));
default:
@@ -135,7 +135,7 @@ static TrackBits MaskWireBits(TileIndex t, TrackBits tracks)
* axis that still display wires to preserve visual continuity. */
TileIndex next_tile = TileAddByDiagDir(t, d);
RailType rt = GetTileRailType(next_tile);
if (rt == INVALID_RAILTYPE || !HasCatenary(rt) ||
if (rt == INVALID_RAILTYPE || !HasRailCatenary(rt) ||
((TrackStatusToTrackBits(GetTileTrackStatus(next_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTracks(d)) == TRACK_BIT_NONE &&
(!HasStationTileRail(next_tile) || GetRailStationAxis(next_tile) != DiagDirToAxis(d) || !CanStationTileHaveWires(next_tile)))) {
neighbour_tdb |= DiagdirReachesTrackdirs(ReverseDiagDir(d));
@@ -241,7 +241,7 @@ static int GetPCPElevation(TileIndex tile, DiagDirection PCPpos)
*
* @param ti The Tileinfo to draw the tile for
*/
void DrawCatenaryOnTunnel(const TileInfo *ti)
void DrawRailCatenaryOnTunnel(const TileInfo *ti)
{
/* xmin, ymin, xmax + 1, ymax + 1 of BB */
static const int _tunnel_wire_BB[4][4] = {
@@ -255,7 +255,7 @@ void DrawCatenaryOnTunnel(const TileInfo *ti)
SpriteID wire_base = GetWireBase(ti->tile);
const SortableSpriteStruct *sss = &CatenarySpriteData_Tunnel[dir];
const SortableSpriteStruct *sss = &RailCatenarySpriteData_Tunnel[dir];
const int *BB_data = _tunnel_wire_BB[dir];
AddSortableSpriteToDraw(
wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset,
@@ -270,7 +270,7 @@ void DrawCatenaryOnTunnel(const TileInfo *ti)
* Draws wires and, if required, pylons on a given tile
* @param ti The Tileinfo to draw the tile for
*/
static void DrawCatenaryRailway(const TileInfo *ti)
static void DrawRailCatenaryRailway(const TileInfo *ti)
{
/* Pylons are placed on a tile edge, so we need to take into account
* the track configuration of 2 adjacent tiles. trackconfig[0] stores the
@@ -379,7 +379,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
/* Read the foundations if they are present, and adjust the tileh */
if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasRailCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
if (IsBridgeTile(neighbour)) {
foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour)));
}
@@ -442,7 +442,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
}
}
/* The wire above the tunnel is drawn together with the tunnel-roof (see DrawCatenaryOnTunnel()) */
/* The wire above the tunnel is drawn together with the tunnel-roof (see DrawRailCatenaryOnTunnel()) */
if (IsTunnelTile(ti->tile)) return;
/* Don't draw a wire under a low bridge */
@@ -478,7 +478,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
assert(PCPconfig != 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that)
assert(!IsSteepSlope(tileh[TS_HOME]));
sss = &CatenarySpriteData[Wires[tileh_selector][t][PCPconfig]];
sss = &RailCatenarySpriteData[Wires[tileh_selector][t][PCPconfig]];
/*
* The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE.
@@ -498,7 +498,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
*
* @param ti The Tileinfo to draw the tile for
*/
void DrawCatenaryOnBridge(const TileInfo *ti)
void DrawRailCatenaryOnBridge(const TileInfo *ti)
{
TileIndex end = GetSouthernBridgeEnd(ti->tile);
TileIndex start = GetOtherBridgeEnd(end);
@@ -511,15 +511,15 @@ void DrawCatenaryOnBridge(const TileInfo *ti)
Axis axis = GetBridgeAxis(ti->tile);
TLG tlg = GetTLG(ti->tile);
CatenarySprite offset = (CatenarySprite)(axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH);
RailCatenarySprite offset = (RailCatenarySprite)(axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH);
if ((length % 2) && num == length) {
/* Draw the "short" wire on the southern end of the bridge
* only needed if the length of the bridge is odd */
sss = &CatenarySpriteData[WIRE_X_FLAT_BOTH + offset];
sss = &RailCatenarySpriteData[WIRE_X_FLAT_BOTH + offset];
} else {
/* Draw "long" wires on all other tiles of the bridge (one pylon every two tiles) */
sss = &CatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset];
sss = &RailCatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset];
}
height = GetBridgePixelHeight(end);
@@ -558,14 +558,14 @@ void DrawCatenaryOnBridge(const TileInfo *ti)
/**
* Draws overhead wires and pylons for electric railways.
* @param ti The TileInfo struct of the tile being drawn
* @see DrawCatenaryRailway
* @see DrawRailCatenaryRailway
*/
void DrawCatenary(const TileInfo *ti)
void DrawRailCatenary(const TileInfo *ti)
{
switch (GetTileType(ti->tile)) {
case MP_RAILWAY:
if (IsRailDepot(ti->tile)) {
const SortableSpriteStruct *sss = &CatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
const SortableSpriteStruct *sss = &RailCatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
SpriteID wire_base = GetWireBase(ti->tile);
@@ -587,7 +587,7 @@ void DrawCatenary(const TileInfo *ti)
default: return;
}
DrawCatenaryRailway(ti);
DrawRailCatenaryRailway(ti);
}
bool SettingsDisableElrail(int32 p1)

View File

@@ -20,7 +20,7 @@
* Test if a rail type has catenary
* @param rt Rail type to test
*/
static inline bool HasCatenary(RailType rt)
static inline bool HasRailCatenary(RailType rt)
{
return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
}
@@ -29,14 +29,14 @@ static inline bool HasCatenary(RailType rt)
* Test if we should draw rail catenary
* @param rt Rail type to test
*/
static inline bool HasCatenaryDrawn(RailType rt)
static inline bool HasRailCatenaryDrawn(RailType rt)
{
return HasCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
return HasRailCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
}
void DrawCatenary(const TileInfo *ti);
void DrawCatenaryOnTunnel(const TileInfo *ti);
void DrawCatenaryOnBridge(const TileInfo *ti);
void DrawRailCatenary(const TileInfo *ti);
void DrawRailCatenaryOnTunnel(const TileInfo *ti);
void DrawRailCatenaryOnBridge(const TileInfo *ti);
bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback

View File

@@ -48,11 +48,6 @@ EngineOverrideManager _engine_mngr;
*/
static Year _year_engine_aging_stops;
/**
* The railtypes that have been or never will be introduced, or
* an inverse bitmap of rail types that have to be introduced. */
static uint16 _introduced_railtypes;
/** Number of engines of each vehicle type in original engine data */
const uint8 _engine_counts[4] = {
lengthof(_orig_rail_vehicle_info),
@@ -85,6 +80,7 @@ Engine::Engine(VehicleType type, EngineID base)
this->type = type;
this->grf_prop.local_id = base;
this->list_position = base;
this->preview_company = INVALID_COMPANY;
/* Check if this base engine is within the original engine data range */
if (base >= _engine_counts[type]) {
@@ -542,29 +538,6 @@ void SetupEngines()
const Engine *e = new Engine(eid->type, eid->internal_id);
assert(e->index == index);
}
_introduced_railtypes = 0;
}
/**
* Check whether the railtypes should be introduced.
*/
static void CheckRailIntroduction()
{
/* All railtypes have been introduced. */
if (_introduced_railtypes == UINT16_MAX || Company::GetPoolSize() == 0) return;
/* We need to find the railtypes that are known to all companies. */
RailTypes rts = (RailTypes)UINT16_MAX;
/* We are at, or past the introduction date of the rail. */
Company *c;
FOR_ALL_COMPANIES(c) {
c->avail_railtypes = AddDateIntroducedRailTypes(c->avail_railtypes, _date);
rts &= c->avail_railtypes;
}
_introduced_railtypes |= rts;
}
void ShowEnginePreviewWindow(EngineID engine);
@@ -710,19 +683,6 @@ void StartupEngines()
c->avail_roadtypes = GetCompanyRoadtypes(c->index);
}
/* Rail types that are invalid or never introduced are marked as
* being introduced upon start. That way we can easily check whether
* there is any date related introduction that is still going to
* happen somewhere in the future. */
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
const RailtypeInfo *rti = GetRailTypeInfo(rt);
if (rti->label != 0 && IsInsideMM(rti->introduction_date, 0, MAX_DAY)) continue;
SetBit(_introduced_railtypes, rt);
}
CheckRailIntroduction();
/* Invalidate any open purchase lists */
InvalidateWindowClassesData(WC_BUILD_VEHICLE);
}
@@ -819,7 +779,10 @@ static bool IsVehicleTypeDisabled(VehicleType type, bool ai)
/** Daily check to offer an exclusive engine preview to the companies. */
void EnginesDailyLoop()
{
CheckRailIntroduction();
Company *c;
FOR_ALL_COMPANIES(c) {
c->avail_railtypes = AddDateIntroducedRailTypes(c->avail_railtypes, _date);
}
if (_cur_year >= _year_engine_aging_stops) return;
@@ -879,7 +842,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
{
Engine *e = Engine::GetIfValid(GB(p2, 0, 31));
if (e == NULL || _current_company >= MAX_COMPANIES) return CMD_ERROR;
if ((e->flags & ENGINE_AVAILABLE) == 0 || !HasBit(e->company_avail, _current_company)) return CMD_ERROR;
if (!IsEngineBuildable(e->index, e->type, _current_company)) return CMD_ERROR;
if ((flags & DC_EXEC) != 0) {
SB(e->company_hidden, _current_company, 1, GB(p2, 31, 1));
@@ -902,7 +865,7 @@ CommandCost CmdSetVehicleVisibility(TileIndex tile, DoCommandFlag flags, uint32
CommandCost CmdWantEnginePreview(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Engine *e = Engine::GetIfValid(p1);
if (e == NULL || e->preview_company != _current_company) return CMD_ERROR;
if (e == NULL || !(e->flags & ENGINE_EXCLUSIVE_PREVIEW) || e->preview_company != _current_company) return CMD_ERROR;
if (flags & DC_EXEC) AcceptEnginePreview(p1, _current_company);

View File

@@ -158,6 +158,7 @@ enum EngineMiscFlags {
EF_AUTO_REFIT = 4, ///< Automatic refitting is allowed
EF_NO_DEFAULT_CARGO_MULTIPLIER = 5, ///< Use the new capacity algorithm. The default cargotype of the vehicle does not affect capacity multipliers. CB 15 is also called in purchase list.
EF_NO_BREAKDOWN_SMOKE = 6, ///< Do not show black smoke during a breakdown.
EF_SPRITE_STACK = 7, ///< Draw vehicle by stacking multiple sprites.
};
/**

View File

@@ -14,6 +14,96 @@
#include "core/enum_type.hpp"
/** The different abstract types of files that the system knows about. */
enum AbstractFileType {
FT_NONE, ///< nothing to do
FT_SAVEGAME, ///< old or new savegame
FT_SCENARIO, ///< old or new scenario
FT_HEIGHTMAP, ///< heightmap file
FT_INVALID = 7, ///< Invalid or unknown file type.
FT_NUMBITS = 3, ///< Number of bits required for storing a #AbstractFileType value.
FT_MASK = (1 << FT_NUMBITS) - 1, ///< Bitmask for extracting an abstract file type.
};
/** Kinds of files in each #AbstractFileType. */
enum DetailedFileType {
/* Save game and scenario files. */
DFT_OLD_GAME_FILE, ///< Old save game or scenario file.
DFT_GAME_FILE, ///< Save game or scenario file.
/* Heightmap files. */
DFT_HEIGHTMAP_BMP, ///< BMP file.
DFT_HEIGHTMAP_PNG, ///< PNG file.
/* fios 'files' */
DFT_FIOS_DRIVE, ///< A drive (letter) entry.
DFT_FIOS_PARENT, ///< A parent directory entry.
DFT_FIOS_DIR, ///< A directory entry.
DFT_FIOS_DIRECT, ///< Direct filename.
DFT_INVALID = 255, ///< Unknown or invalid file.
};
/** Operation performed on the file. */
enum SaveLoadOperation {
SLO_CHECK, ///< Load file for checking and/or preview.
SLO_LOAD, ///< File is being loaded.
SLO_SAVE, ///< File is being saved.
SLO_INVALID, ///< Unknown file operation.
};
/**
* Construct an enum value for #FiosType as a combination of an abstract and a detailed file type.
* @param abstract Abstract file type (one of #AbstractFileType).
* @param detailed Detailed file type (one of #DetailedFileType).
*/
#define MAKE_FIOS_TYPE(abstract, detailed) ((abstract) | ((detailed) << FT_NUMBITS))
/**
* Elements of a file system that are recognized.
* Values are a combination of #AbstractFileType and #DetailedFileType.
* @see GetAbstractFileType GetDetailedFileType
*/
enum FiosType {
FIOS_TYPE_DRIVE = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DRIVE),
FIOS_TYPE_PARENT = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_PARENT),
FIOS_TYPE_DIR = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DIR),
FIOS_TYPE_DIRECT = MAKE_FIOS_TYPE(FT_NONE, DFT_FIOS_DIRECT),
FIOS_TYPE_FILE = MAKE_FIOS_TYPE(FT_SAVEGAME, DFT_GAME_FILE),
FIOS_TYPE_OLDFILE = MAKE_FIOS_TYPE(FT_SAVEGAME, DFT_OLD_GAME_FILE),
FIOS_TYPE_SCENARIO = MAKE_FIOS_TYPE(FT_SCENARIO, DFT_GAME_FILE),
FIOS_TYPE_OLD_SCENARIO = MAKE_FIOS_TYPE(FT_SCENARIO, DFT_OLD_GAME_FILE),
FIOS_TYPE_PNG = MAKE_FIOS_TYPE(FT_HEIGHTMAP, DFT_HEIGHTMAP_PNG),
FIOS_TYPE_BMP = MAKE_FIOS_TYPE(FT_HEIGHTMAP, DFT_HEIGHTMAP_BMP),
FIOS_TYPE_INVALID = MAKE_FIOS_TYPE(FT_INVALID, DFT_INVALID),
};
#undef MAKE_FIOS_TYPE
/**
* Extract the abstract file type from a #FiosType.
* @param fios_type Type to query.
* @return The Abstract file type of the \a fios_type.
*/
inline AbstractFileType GetAbstractFileType(FiosType fios_type)
{
return static_cast<AbstractFileType>(fios_type & FT_MASK);
}
/**
* Extract the detailed file type from a #FiosType.
* @param fios_type Type to query.
* @return The Detailed file type of the \a fios_type.
*/
inline DetailedFileType GetDetailedFileType(FiosType fios_type)
{
return static_cast<DetailedFileType>(fios_type >> FT_NUMBITS);
}
/**
* The different kinds of subdirectories OpenTTD uses
*/

View File

@@ -29,17 +29,15 @@
#include "safeguards.h"
/* Variables to display file lists */
SmallVector<FiosItem, 32> _fios_items;
static char *_fios_path;
static const char *_fios_path_last;
SmallFiosItem _file_to_saveload;
SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
extern bool FiosIsRoot(const char *path);
extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
extern bool FiosIsHiddenFile(const struct dirent *ent);
extern void FiosGetDrives();
extern void FiosGetDrives(FileList &file_list);
extern bool FiosGetDiskFreeSpace(const char *path, uint64 *tot);
/* get the name of an oldstyle savegame */
@@ -65,11 +63,72 @@ int CDECL CompareFiosItems(const FiosItem *da, const FiosItem *db)
return r;
}
/** Free the list of savegames. */
void FiosFreeSavegameList()
FileList::~FileList()
{
_fios_items.Clear();
_fios_items.Compact();
this->Clear();
}
/**
* Construct a file list with the given kind of files, for the stated purpose.
* @param abstract_filetype Kind of files to collect.
* @param fop Purpose of the collection, either #SLO_LOAD or #SLO_SAVE.
*/
void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop)
{
this->Clear();
assert(fop == SLO_LOAD || SLO_SAVE);
switch (abstract_filetype) {
case FT_NONE:
break;
case FT_SAVEGAME:
FiosGetSavegameList(fop, *this);
break;
case FT_SCENARIO:
FiosGetScenarioList(fop, *this);
break;
case FT_HEIGHTMAP:
FiosGetHeightmapList(fop, *this);
break;
default:
NOT_REACHED();
}
}
/**
* Find file information of a file by its name from the file list.
* @param file The filename to return information about. Can be the actual name
* or a numbered entry into the filename list.
* @return The information on the file, or \c NULL if the file is not available.
*/
const FiosItem *FileList::FindItem(const char *file)
{
for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
if (strcmp(file, item->name) == 0) return item;
if (strcmp(file, item->title) == 0) return item;
}
/* If no name matches, try to parse it as number */
char *endptr;
int i = strtol(file, &endptr, 10);
if (file == endptr || *endptr != '\0') i = -1;
if (IsInsideMM(i, 0, this->Length())) return this->Get(i);
/* As a last effort assume it is an OpenTTD savegame and
* that the ".sav" part was not given. */
char long_file[MAX_PATH];
seprintf(long_file, lastof(long_file), "%s.sav", file);
for (const FiosItem *item = this->Begin(); item != this->End(); item++) {
if (strcmp(long_file, item->name) == 0) return item;
if (strcmp(long_file, item->title) == 0) return item;
}
return NULL;
}
/**
@@ -215,23 +274,24 @@ bool FiosDelete(const char *name)
return unlink(filename) == 0;
}
typedef FiosType fios_getlist_callback_proc(SaveLoadDialogMode mode, const char *filename, const char *ext, char *title, const char *last);
typedef FiosType fios_getlist_callback_proc(SaveLoadOperation fop, const char *filename, const char *ext, char *title, const char *last);
/**
* Scanner to scan for a particular type of FIOS file.
*/
class FiosFileScanner : public FileScanner {
SaveLoadDialogMode mode; ///< The mode we want to search for
SaveLoadOperation fop; ///< The kind of file we are looking for.
fios_getlist_callback_proc *callback_proc; ///< Callback to check whether the file may be added
FileList &file_list; ///< Destination of the found files.
public:
/**
* Create the scanner
* @param mode The mode we are in. Some modes don't allow 'parent'.
* @param callback_proc The function that is called where you need to do the filtering.
* @param fop Purpose of collecting the list.
* @param callback_proc The function that is called where you need to do the filtering.
* @param file_list Destination of the found files.
*/
FiosFileScanner(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc) :
mode(mode),
callback_proc(callback_proc)
FiosFileScanner(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, FileList &file_list) :
fop(fop), callback_proc(callback_proc), file_list(file_list)
{}
/* virtual */ bool AddFile(const char *filename, size_t basepath_length, const char *tar_filename);
@@ -251,14 +311,14 @@ bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length, cons
char fios_title[64];
fios_title[0] = '\0'; // reset the title;
FiosType type = this->callback_proc(this->mode, filename, ext, fios_title, lastof(fios_title));
FiosType type = this->callback_proc(this->fop, filename, ext, fios_title, lastof(fios_title));
if (type == FIOS_TYPE_INVALID) return false;
for (const FiosItem *fios = _fios_items.Begin(); fios != _fios_items.End(); fios++) {
for (const FiosItem *fios = file_list.Begin(); fios != file_list.End(); fios++) {
if (strcmp(fios->name, filename) == 0) return false;
}
FiosItem *fios = _fios_items.Append();
FiosItem *fios = file_list.Append();
#ifdef WIN32
struct _stat sb;
if (_tstat(OTTD2FS(filename), &sb) == 0) {
@@ -289,11 +349,12 @@ bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length, cons
/**
* Fill the list of the files in a directory, according to some arbitrary rule.
* @param mode The mode we are in. Some modes don't allow 'parent'.
* @param callback_proc The function that is called where you need to do the filtering.
* @param subdir The directory from where to start (global) searching.
* @param fop Purpose of collecting the list.
* @param callback_proc The function that is called where you need to do the filtering.
* @param subdir The directory from where to start (global) searching.
* @param file_list Destination of the found files.
*/
static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc, Subdirectory subdir)
static void FiosGetFileList(SaveLoadOperation fop, fios_getlist_callback_proc *callback_proc, Subdirectory subdir, FileList &file_list)
{
struct stat sb;
struct dirent *dirent;
@@ -302,11 +363,11 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
int sort_start;
char d_name[sizeof(fios->name)];
_fios_items.Clear();
file_list.Clear();
/* A parent directory link exists if we are not in the root directory */
if (!FiosIsRoot(_fios_path)) {
fios = _fios_items.Append();
fios = file_list.Append();
fios->type = FIOS_TYPE_PARENT;
fios->mtime = 0;
strecpy(fios->name, "..", lastof(fios->name));
@@ -322,7 +383,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
if (FiosIsValidFile(_fios_path, dirent, &sb) && S_ISDIR(sb.st_mode) &&
(!FiosIsHiddenFile(dirent) || strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) == 0) &&
strcmp(d_name, ".") != 0 && strcmp(d_name, "..") != 0) {
fios = _fios_items.Append();
fios = file_list.Append();
fios->type = FIOS_TYPE_DIR;
fios->mtime = 0;
strecpy(fios->name, d_name, lastof(fios->name));
@@ -337,27 +398,27 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
{
SortingBits order = _savegame_sort_order;
_savegame_sort_order = SORT_BY_NAME | SORT_ASCENDING;
QSortT(_fios_items.Begin(), _fios_items.Length(), CompareFiosItems);
QSortT(file_list.files.Begin(), file_list.files.Length(), CompareFiosItems);
_savegame_sort_order = order;
}
/* This is where to start sorting for the filenames */
sort_start = _fios_items.Length();
sort_start = file_list.Length();
/* Show files */
FiosFileScanner scanner(mode, callback_proc);
FiosFileScanner scanner(fop, callback_proc, file_list);
if (subdir == NO_DIRECTORY) {
scanner.Scan(NULL, _fios_path, false);
} else {
scanner.Scan(NULL, subdir, true, true);
}
QSortT(_fios_items.Get(sort_start), _fios_items.Length() - sort_start, CompareFiosItems);
QSortT(file_list.Get(sort_start), file_list.Length() - sort_start, CompareFiosItems);
/* Show drives */
FiosGetDrives();
FiosGetDrives(file_list);
_fios_items.Compact();
file_list.Compact();
}
/**
@@ -386,7 +447,7 @@ static void GetFileTitle(const char *file, char *title, const char *last, Subdir
/**
* Callback for FiosGetFileList. It tells if a file is a savegame or not.
* @param mode Save/load mode.
* @param fop Purpose of collecting the list.
* @param file Name of the file to check.
* @param ext A pointer to the extension identifier inside file
* @param title Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup
@@ -395,7 +456,7 @@ static void GetFileTitle(const char *file, char *title, const char *last, Subdir
* @see FiosGetFileList
* @see FiosGetSavegameList
*/
FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
FiosType FiosGetSavegameListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last)
{
/* Show savegame files
* .SAV OpenTTD saved game
@@ -411,7 +472,7 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file,
return FIOS_TYPE_FILE;
}
if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
if (fop == SLO_LOAD) {
if (strcasecmp(ext, ".ss1") == 0 || strcasecmp(ext, ".sv1") == 0 ||
strcasecmp(ext, ".sv2") == 0) {
if (title != NULL) GetOldSaveGameName(file, title, last);
@@ -424,10 +485,11 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file,
/**
* Get a list of savegames.
* @param mode Save/load mode.
* @param fop Purpose of collecting the list.
* @param file_list Destination of the found files.
* @see FiosGetFileList
*/
void FiosGetSavegameList(SaveLoadDialogMode mode)
void FiosGetSavegameList(SaveLoadOperation fop, FileList &file_list)
{
static char *fios_save_path = NULL;
static char *fios_save_path_last = NULL;
@@ -441,12 +503,12 @@ void FiosGetSavegameList(SaveLoadDialogMode mode)
_fios_path = fios_save_path;
_fios_path_last = fios_save_path_last;
FiosGetFileList(mode, &FiosGetSavegameListCallback, NO_DIRECTORY);
FiosGetFileList(fop, &FiosGetSavegameListCallback, NO_DIRECTORY, file_list);
}
/**
* Callback for FiosGetFileList. It tells if a file is a scenario or not.
* @param mode Save/load mode.
* @param fop Purpose of collecting the list.
* @param file Name of the file to check.
* @param ext A pointer to the extension identifier inside file
* @param title Buffer if a callback wants to lookup the title of the file
@@ -455,7 +517,7 @@ void FiosGetSavegameList(SaveLoadDialogMode mode)
* @see FiosGetFileList
* @see FiosGetScenarioList
*/
static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
static FiosType FiosGetScenarioListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last)
{
/* Show scenario files
* .SCN OpenTTD style scenario file
@@ -466,7 +528,7 @@ static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char
return FIOS_TYPE_SCENARIO;
}
if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
if (fop == SLO_LOAD) {
if (strcasecmp(ext, ".sv0") == 0 || strcasecmp(ext, ".ss0") == 0 ) {
GetOldSaveGameName(file, title, last);
return FIOS_TYPE_OLD_SCENARIO;
@@ -478,10 +540,11 @@ static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char
/**
* Get a list of scenarios.
* @param mode Save/load mode.
* @param fop Purpose of collecting the list.
* @param file_list Destination of the found files.
* @see FiosGetFileList
*/
void FiosGetScenarioList(SaveLoadDialogMode mode)
void FiosGetScenarioList(SaveLoadOperation fop, FileList &file_list)
{
static char *fios_scn_path = NULL;
static char *fios_scn_path_last = NULL;
@@ -499,10 +562,11 @@ void FiosGetScenarioList(SaveLoadDialogMode mode)
char base_path[MAX_PATH];
FioGetDirectory(base_path, lastof(base_path), SCENARIO_DIR);
FiosGetFileList(mode, &FiosGetScenarioListCallback, (mode == SLD_LOAD_SCENARIO && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY);
Subdirectory subdir = (fop == SLO_LOAD && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY;
FiosGetFileList(fop, &FiosGetScenarioListCallback, subdir, file_list);
}
static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last)
static FiosType FiosGetHeightmapListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last)
{
/* Show heightmap files
* .PNG PNG Based heightmap files
@@ -548,9 +612,10 @@ static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char
/**
* Get a list of heightmaps.
* @param mode Save/load mode.
* @param fop Purpose of collecting the list.
* @param file_list Destination of the found files.
*/
void FiosGetHeightmapList(SaveLoadDialogMode mode)
void FiosGetHeightmapList(SaveLoadOperation fop, FileList &file_list)
{
static char *fios_hmap_path = NULL;
static char *fios_hmap_path_last = NULL;
@@ -567,7 +632,8 @@ void FiosGetHeightmapList(SaveLoadDialogMode mode)
char base_path[MAX_PATH];
FioGetDirectory(base_path, lastof(base_path), HEIGHTMAP_DIR);
FiosGetFileList(mode, &FiosGetHeightmapListCallback, strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY);
Subdirectory subdir = strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY;
FiosGetFileList(fop, &FiosGetHeightmapListCallback, subdir, file_list);
}
/**

View File

@@ -81,52 +81,17 @@ extern LoadCheckData _load_check_data;
enum FileSlots {
/**
* Slot used for the GRF scanning and such. This slot cannot be reused
* as it will otherwise cause issues when pressing "rescan directories".
* It can furthermore not be larger than LAST_GRF_SLOT as that complicates
* the testing for "too much NewGRFs".
* Slot used for the GRF scanning and such.
* This slot is used for all temporary accesses to files when scanning/testing files,
* and thus cannot be used for files, which are continuously accessed during a game.
*/
CONFIG_SLOT = 0,
/** Slot for the sound. */
SOUND_SLOT = 1,
/** First slot usable for (New)GRFs used during the game. */
FIRST_GRF_SLOT = 2,
/** Last slot usable for (New)GRFs used during the game. */
LAST_GRF_SLOT = 63,
/** Maximum number of slots. */
MAX_FILE_SLOTS = 64
};
/** Mode of the file dialogue window. */
enum SaveLoadDialogMode {
SLD_LOAD_GAME, ///< Load a game.
SLD_LOAD_SCENARIO, ///< Load a scenario.
SLD_SAVE_GAME, ///< Save a game.
SLD_SAVE_SCENARIO, ///< Save a scenario.
SLD_LOAD_HEIGHTMAP, ///< Load a heightmap.
SLD_SAVE_HEIGHTMAP, ///< Save a heightmap.
};
/** The different types of files that the system knows about. */
enum FileType {
FT_NONE, ///< nothing to do
FT_SAVEGAME, ///< old or new savegame
FT_SCENARIO, ///< old or new scenario
FT_HEIGHTMAP, ///< heightmap file
};
enum FiosType {
FIOS_TYPE_DRIVE,
FIOS_TYPE_PARENT,
FIOS_TYPE_DIR,
FIOS_TYPE_FILE,
FIOS_TYPE_OLDFILE,
FIOS_TYPE_SCENARIO,
FIOS_TYPE_OLD_SCENARIO,
FIOS_TYPE_DIRECT,
FIOS_TYPE_PNG,
FIOS_TYPE_BMP,
FIOS_TYPE_INVALID = 255,
MAX_FILE_SLOTS = 128,
};
/** Deals with finding savegames */
@@ -137,12 +102,95 @@ struct FiosItem {
char name[MAX_PATH];
};
/** Deals with the type of the savegame, independent of extension */
struct SmallFiosItem {
int mode; ///< savegame/scenario type (old, new)
FileType filetype; ///< what type of file are we dealing with
char name[MAX_PATH]; ///< name
char title[255]; ///< internal name of the game
/** List of file information. */
class FileList {
public:
~FileList();
/**
* Construct a new entry in the file list.
* @return Pointer to the new items to be initialized.
*/
inline FiosItem *Append()
{
return this->files.Append();
}
/**
* Get the number of files in the list.
* @return The number of files stored in the list.
*/
inline uint Length() const
{
return this->files.Length();
}
/**
* Get a pointer to the first file information.
* @return Address of the first file information.
*/
inline const FiosItem *Begin() const
{
return this->files.Begin();
}
/**
* Get a pointer behind the last file information.
* @return Address behind the last file information.
*/
inline const FiosItem *End() const
{
return this->files.End();
}
/**
* Get a pointer to the indicated file information. File information must exist.
* @return Address of the indicated existing file information.
*/
inline const FiosItem *Get(uint index) const
{
return this->files.Get(index);
}
/**
* Get a pointer to the indicated file information. File information must exist.
* @return Address of the indicated existing file information.
*/
inline FiosItem *Get(uint index)
{
return this->files.Get(index);
}
inline const FiosItem &operator[](uint index) const
{
return this->files[index];
}
/**
* Get a reference to the indicated file information. File information must exist.
* @return The requested file information.
*/
inline FiosItem &operator[](uint index)
{
return this->files[index];
}
/** Remove all items from the list. */
inline void Clear()
{
this->files.Clear();
}
/** Compact the list down to the smallest block size boundary. */
inline void Compact()
{
this->files.Compact();
}
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop);
const FiosItem *FindItem(const char *file);
SmallVector<FiosItem, 32> files; ///< The list of files.
};
enum SortingBits {
@@ -154,18 +202,14 @@ enum SortingBits {
DECLARE_ENUM_AS_BIT_SET(SortingBits)
/* Variables to display file lists */
extern SmallVector<FiosItem, 32> _fios_items;
extern SmallFiosItem _file_to_saveload;
extern SaveLoadDialogMode _saveload_mode;
extern SortingBits _savegame_sort_order;
void ShowSaveLoadDialog(SaveLoadDialogMode mode);
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop);
void FiosGetSavegameList(SaveLoadDialogMode mode);
void FiosGetScenarioList(SaveLoadDialogMode mode);
void FiosGetHeightmapList(SaveLoadDialogMode mode);
void FiosGetSavegameList(SaveLoadOperation fop, FileList &file_list);
void FiosGetScenarioList(SaveLoadOperation fop, FileList &file_list);
void FiosGetHeightmapList(SaveLoadOperation fop, FileList &file_list);
void FiosFreeSavegameList();
const char *FiosBrowseTo(const FiosItem *item);
StringID FiosGetDescText(const char **path, uint64 *total_free);
@@ -173,13 +217,8 @@ bool FiosDelete(const char *name);
void FiosMakeHeightmapName(char *buf, const char *name, const char *last);
void FiosMakeSavegameName(char *buf, const char *name, const char *last);
FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last);
FiosType FiosGetSavegameListCallback(SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last);
int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
extern const TextColour _fios_colours[];
void BuildFileList();
void SetFiosType(const byte fiostype);
#endif /* FIOS_H */

View File

@@ -36,7 +36,6 @@
#include "safeguards.h"
SaveLoadDialogMode _saveload_mode;
LoadCheckData _load_check_data; ///< Data loaded from save during SL_LOAD_CHECK.
static bool _fios_path_changed;
@@ -187,33 +186,24 @@ static const NWidgetPart _nested_save_dialog_widgets[] = {
EndContainer(),
};
/** Colours for fios types, indexed by #FiosType. */
const TextColour _fios_colours[] = {
TC_LIGHT_BLUE, TC_DARK_GREEN, TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
TC_ORANGE, TC_LIGHT_BROWN, TC_ORANGE, TC_ORANGE, TC_YELLOW
/** Text colours of #DetailedFileType fios entries in the window. */
static const TextColour _fios_colours[] = {
TC_LIGHT_BROWN, // DFT_OLD_GAME_FILE
TC_ORANGE, // DFT_GAME_FILE
TC_YELLOW, // DFT_HEIGHTMAP_BMP
TC_ORANGE, // DFT_HEIGHTMAP_PNG
TC_LIGHT_BLUE, // DFT_FIOS_DRIVE
TC_DARK_GREEN, // DFT_FIOS_PARENT
TC_DARK_GREEN, // DFT_FIOS_DIR
TC_ORANGE, // DFT_FIOS_DIRECT
};
void BuildFileList()
{
_fios_path_changed = true;
FiosFreeSavegameList();
switch (_saveload_mode) {
case SLD_LOAD_SCENARIO:
case SLD_SAVE_SCENARIO:
FiosGetScenarioList(_saveload_mode); break;
case SLD_SAVE_HEIGHTMAP:
case SLD_LOAD_HEIGHTMAP:
FiosGetHeightmapList(_saveload_mode); break;
default: FiosGetSavegameList(_saveload_mode); break;
}
/* Invalidate saveload window */
InvalidateWindowData(WC_SAVELOAD, 0, 2, true);
}
static void MakeSortedSaveGameList()
/**
* Sort the collected list save games prior to displaying it in the save/load gui.
* @param [inout] file_list List of save game files found in the directory.
*/
static void SortSaveGameList(FileList &file_list)
{
uint sort_start = 0;
uint sort_end = 0;
@@ -222,7 +212,7 @@ static void MakeSortedSaveGameList()
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
* Only sort savegames/scenarios, not directories
*/
for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
for (const FiosItem *item = file_list.Begin(); item != file_list.End(); item++) {
switch (item->type) {
case FIOS_TYPE_DIR: sort_start++; break;
case FIOS_TYPE_PARENT: sort_start++; break;
@@ -231,15 +221,18 @@ static void MakeSortedSaveGameList()
}
}
uint s_amount = _fios_items.Length() - sort_start - sort_end;
QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
uint s_amount = file_list.Length() - sort_start - sort_end;
QSortT(file_list.Get(sort_start), s_amount, CompareFiosItems);
}
struct SaveLoadWindow : public Window {
private:
QueryString filename_editbox; ///< Filename editbox.
AbstractFileType abstract_filetype; /// Type of file to select.
SaveLoadOperation fop; ///< File operation to perform.
FileList fios_items; ///< Save game list.
FiosItem o_dir;
const FiosItem *selected;
const FiosItem *selected; ///< Selected game in #fios_items, or \c NULL.
Scrollbar *vscroll;
public:
@@ -250,35 +243,56 @@ public:
this->filename_editbox.text.UpdateSize();
}
SaveLoadWindow(WindowDesc *desc, SaveLoadDialogMode mode) : Window(desc), filename_editbox(64)
SaveLoadWindow(WindowDesc *desc, AbstractFileType abstract_filetype, SaveLoadOperation fop)
: Window(desc), filename_editbox(64), abstract_filetype(abstract_filetype), fop(fop)
{
static const StringID saveload_captions[] = {
STR_SAVELOAD_LOAD_CAPTION,
STR_SAVELOAD_LOAD_SCENARIO,
STR_SAVELOAD_SAVE_CAPTION,
STR_SAVELOAD_SAVE_SCENARIO,
STR_SAVELOAD_LOAD_HEIGHTMAP,
STR_SAVELOAD_SAVE_HEIGHTMAP,
};
assert((uint)mode < lengthof(saveload_captions));
assert(this->fop == SLO_SAVE || this->fop == SLO_LOAD);
/* Use an array to define what will be the current file type being handled
* by current file mode */
switch (mode) {
case SLD_SAVE_GAME: this->GenerateFileName(); break;
case SLD_SAVE_HEIGHTMAP:
case SLD_SAVE_SCENARIO: this->filename_editbox.text.Assign("UNNAMED"); break;
default: break;
/* For saving, construct an initial file name. */
if (this->fop == SLO_SAVE) {
switch (this->abstract_filetype) {
case FT_SAVEGAME:
this->GenerateFileName();
break;
case FT_SCENARIO:
case FT_HEIGHTMAP:
this->filename_editbox.text.Assign("UNNAMED");
break;
default:
NOT_REACHED();
}
}
this->querystrings[WID_SL_SAVE_OSK_TITLE] = &this->filename_editbox;
this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
this->CreateNestedTree(true);
if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = saveload_captions[mode];
this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
if (this->fop == SLO_LOAD && this->abstract_filetype == FT_SAVEGAME) {
this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
}
/* Select caption string of the window. */
StringID caption_string;
switch (this->abstract_filetype) {
case FT_SAVEGAME:
caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_CAPTION : STR_SAVELOAD_LOAD_CAPTION;
break;
case FT_SCENARIO:
caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_SCENARIO : STR_SAVELOAD_LOAD_SCENARIO;
break;
case FT_HEIGHTMAP:
caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_HEIGHTMAP : STR_SAVELOAD_LOAD_HEIGHTMAP;
break;
default:
NOT_REACHED();
}
this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = caption_string;
this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
this->FinishInitNested(0);
this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
@@ -294,20 +308,18 @@ public:
ResetObjectToPlace();
/* Select the initial directory. */
o_dir.type = FIOS_TYPE_DIRECT;
switch (_saveload_mode) {
case SLD_SAVE_GAME:
case SLD_LOAD_GAME:
switch (this->abstract_filetype) {
case FT_SAVEGAME:
FioGetDirectory(o_dir.name, lastof(o_dir.name), SAVE_DIR);
break;
case SLD_SAVE_SCENARIO:
case SLD_LOAD_SCENARIO:
case FT_SCENARIO:
FioGetDirectory(o_dir.name, lastof(o_dir.name), SCENARIO_DIR);
break;
case SLD_SAVE_HEIGHTMAP:
case SLD_LOAD_HEIGHTMAP:
case FT_HEIGHTMAP:
FioGetDirectory(o_dir.name, lastof(o_dir.name), HEIGHTMAP_DIR);
break;
@@ -316,9 +328,7 @@ public:
}
/* Focus the edit box by default in the save windows */
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
}
if (this->fop == SLO_SAVE) this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
}
virtual ~SaveLoadWindow()
@@ -327,7 +337,6 @@ public:
if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
}
FiosFreeSavegameList();
}
virtual void DrawWidget(const Rect &r, int widget) const
@@ -360,13 +369,13 @@ public:
GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
uint y = r.top + WD_FRAMERECT_TOP;
for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length(); pos++) {
const FiosItem *item = _fios_items.Get(pos);
for (uint pos = this->vscroll->GetPosition(); pos < this->fios_items.Length(); pos++) {
const FiosItem *item = this->fios_items.Get(pos);
if (item == this->selected) {
GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[GetDetailedFileType(item->type)]);
y += this->resize.step_height;
if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
}
@@ -421,7 +430,7 @@ public:
if (y > y_max) break;
/* Hide current date for scenarios */
if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
if (this->abstract_filetype != FT_SCENARIO) {
/* Current date */
SetDParam(0, _load_check_data.current_date);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
@@ -429,7 +438,7 @@ public:
}
/* Hide the NewGRF stuff when saving. We also hide the button. */
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
if (this->fop == SLO_LOAD && (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO)) {
y += WD_PAR_VSEP_NORMAL;
if (y > y_max) break;
@@ -442,7 +451,7 @@ public:
if (y > y_max) break;
/* Hide the company stuff for scenarios */
if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
if (this->abstract_filetype != FT_SCENARIO) {
y += FONT_HEIGHT_NORMAL;
if (y > y_max) break;
@@ -495,10 +504,10 @@ public:
{
if (_savegame_sort_dirty) {
_savegame_sort_dirty = false;
MakeSortedSaveGameList();
SortSaveGameList(this->fios_items);
}
this->vscroll->SetCount(_fios_items.Length());
this->vscroll->SetCount(this->fios_items.Length());
this->DrawWidgets();
}
@@ -527,14 +536,14 @@ public:
case WID_SL_LOAD_BUTTON:
if (this->selected != NULL && !_load_check_data.HasErrors()) {
const char *name = FiosBrowseTo(this->selected);
SetFiosType(this->selected->type);
_file_to_saveload.SetMode(this->selected->type);
_file_to_saveload.SetName(name);
_file_to_saveload.SetTitle(this->selected->title);
strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
if (this->abstract_filetype == FT_HEIGHTMAP) {
delete this;
ShowHeightmapLoad();
} else if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
_switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
ClearErrorMessages();
@@ -563,7 +572,7 @@ public:
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
if (y == INT_MAX) return;
const FiosItem *file = _fios_items.Get(y);
const FiosItem *file = this->fios_items.Get(y);
const char *name = FiosBrowseTo(file);
if (name != NULL) {
@@ -572,28 +581,32 @@ public:
this->selected = file;
_load_check_data.Clear();
if (file->type == FIOS_TYPE_FILE || file->type == FIOS_TYPE_SCENARIO) {
SaveOrLoad(name, SL_LOAD_CHECK, NO_DIRECTORY, false);
if (GetDetailedFileType(file->type) == DFT_GAME_FILE) {
/* Other detailed file types cannot be checked before. */
SaveOrLoad(name, SLO_CHECK, DFT_GAME_FILE, NO_DIRECTORY, false);
}
this->InvalidateData(1);
}
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
if (this->fop == SLO_SAVE) {
/* Copy clicked name to editbox */
this->filename_editbox.text.Assign(file->title);
this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
}
} else if (!_load_check_data.HasErrors()) {
this->selected = file;
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
} else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
SetFiosType(file->type);
strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
if (this->fop == SLO_LOAD) {
if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
} else {
assert(this->abstract_filetype == FT_HEIGHTMAP);
_file_to_saveload.SetMode(file->type);
_file_to_saveload.SetName(name);
_file_to_saveload.SetTitle(file->title);
delete this;
ShowHeightmapLoad();
delete this;
ShowHeightmapLoad();
}
}
}
} else {
@@ -608,10 +621,11 @@ public:
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else {
#if defined(ENABLE_NETWORK)
switch (_saveload_mode) {
assert(this->fop == SLO_LOAD);
switch (this->abstract_filetype) {
default: NOT_REACHED();
case SLD_LOAD_SCENARIO: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO); break;
case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
case FT_SCENARIO: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO); break;
case FT_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
}
#endif
}
@@ -639,9 +653,8 @@ public:
virtual void OnTimeout()
{
/* This test protects against using widgets 11 and 12 which are only available
* in those saveload modes. */
if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP)) return;
/* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
if (this->fop != SLO_SAVE) return;
if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
if (!FiosDelete(this->filename_editbox.text.buf)) {
@@ -649,10 +662,10 @@ public:
} else {
this->InvalidateData();
/* Reset file name to current date on successful delete */
if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName();
}
} else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
_switch_mode = SM_SAVE_GAME;
FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name));
} else {
@@ -683,28 +696,40 @@ public:
this->selected = NULL;
_load_check_data.Clear();
if (!gui_scope) break;
BuildFileList();
_fios_path_changed = true;
this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
this->vscroll->SetCount(this->fios_items.Length());
this->selected = NULL;
_load_check_data.Clear();
/* FALL THROUGH */
case 1:
/* Selection changes */
if (!gui_scope) break;
if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == NULL || _load_check_data.HasErrors());
if (this->fop != SLO_LOAD) break;
switch (this->abstract_filetype) {
case FT_HEIGHTMAP:
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == NULL || _load_check_data.HasErrors());
break;
case FT_SAVEGAME:
case FT_SCENARIO: {
bool disabled = this->selected == NULL || _load_check_data.HasErrors();
if (!_settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
disabled |= _load_check_data.HasNewGrfs() && _load_check_data.grf_compatibility == GLC_NOT_FOUND;
}
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, disabled);
this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO, !_load_check_data.HasNewGrfs());
this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
break;
}
default:
NOT_REACHED();
}
if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON,
this->selected == NULL || _load_check_data.HasErrors() || !(!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO,
!_load_check_data.HasNewGrfs());
this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
}
break;
case 2:
/* _fios_items changed */
this->vscroll->SetCount(_fios_items.Length());
this->selected = NULL;
_load_check_data.Clear();
break;
}
}
@@ -734,70 +759,24 @@ static WindowDesc _save_dialog_desc(
_nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
);
/**
* These values are used to convert the file/operations mode into a corresponding file type.
* So each entry, as expressed by the related comment, is based on the enum
*/
static const FileType _file_modetotype[] = {
FT_SAVEGAME, // used for SLD_LOAD_GAME
FT_SCENARIO, // used for SLD_LOAD_SCENARIO
FT_SAVEGAME, // used for SLD_SAVE_GAME
FT_SCENARIO, // used for SLD_SAVE_SCENARIO
FT_HEIGHTMAP, // used for SLD_LOAD_HEIGHTMAP
FT_HEIGHTMAP, // used for SLD_SAVE_HEIGHTMAP
};
/**
* Launch save/load dialog in the given mode.
* @param mode Save/load mode.
* @param abstract_filetype Kind of file to handle.
* @param fop File operation to perform (load or save).
*/
void ShowSaveLoadDialog(SaveLoadDialogMode mode)
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
{
DeleteWindowById(WC_SAVELOAD, 0);
WindowDesc *sld;
switch (mode) {
case SLD_SAVE_GAME:
case SLD_SAVE_SCENARIO:
case SLD_SAVE_HEIGHTMAP:
sld = &_save_dialog_desc; break;
case SLD_LOAD_HEIGHTMAP:
sld = &_load_heightmap_dialog_desc; break;
default:
sld = &_load_dialog_desc; break;
if (fop == SLO_SAVE) {
sld = &_save_dialog_desc;
} else {
/* Dialogue for loading a file. */
sld = (abstract_filetype == FT_HEIGHTMAP) ? &_load_heightmap_dialog_desc : &_load_dialog_desc;
}
_saveload_mode = mode;
_file_to_saveload.filetype = _file_modetotype[mode];
_file_to_saveload.abstract_ftype = abstract_filetype;
new SaveLoadWindow(sld, mode);
}
void SetFiosType(const byte fiostype)
{
switch (fiostype) {
case FIOS_TYPE_FILE:
case FIOS_TYPE_SCENARIO:
_file_to_saveload.mode = SL_LOAD;
break;
case FIOS_TYPE_OLDFILE:
case FIOS_TYPE_OLD_SCENARIO:
_file_to_saveload.mode = SL_OLD_LOAD;
break;
#ifdef WITH_PNG
case FIOS_TYPE_PNG:
_file_to_saveload.mode = SL_PNG;
break;
#endif /* WITH_PNG */
case FIOS_TYPE_BMP:
_file_to_saveload.mode = SL_BMP;
break;
default:
_file_to_saveload.mode = SL_INVALID;
break;
}
new SaveLoadWindow(sld, abstract_filetype, fop);
}

View File

@@ -77,7 +77,7 @@ static void CleanupGeneration()
{
_generating_world = false;
if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
SetMouseCursorBusy(false);
/* Show all vital windows again, because we have hidden them */
if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows();
SetModalProgress(false);
@@ -204,7 +204,7 @@ static void _GenerateWorld(void *)
if (_debug_desync_level > 0) {
char name[MAX_PATH];
seprintf(name, lastof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date);
SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false);
SaveOrLoad(name, SLO_SAVE, DFT_GAME_FILE, AUTOSAVE_DIR, false);
}
} catch (...) {
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_GAMELOOP, true);
@@ -331,7 +331,7 @@ void GenerateWorld(GenWorldMode mode, uint size_x, uint size_y, bool reset_setti
_gw.thread = NULL;
}
if (!VideoDriver::GetInstance()->HasGUI() || !ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread)) {
if (!VideoDriver::GetInstance()->HasGUI() || !ThreadObject::New(&_GenerateWorld, NULL, &_gw.thread, "ottd:genworld")) {
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
_gw.threaded = false;
_modal_progress_work_mutex->EndCritical();

View File

@@ -26,6 +26,7 @@
#include "town.h"
#include "core/geometry_func.hpp"
#include "core/random_func.hpp"
#include "saveload/saveload.h"
#include "progress.h"
#include "error.h"
@@ -832,7 +833,7 @@ static void _ShowGenerateLandscape(GenerateLandscapeWindowMode mode)
if (mode == GLWM_HEIGHTMAP) {
/* If the function returns negative, it means there was a problem loading the heightmap */
if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
if (!GetHeightmapDimensions(_file_to_saveload.detail_ftype, _file_to_saveload.name, &x, &y)) return;
}
WindowDesc *desc = (mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc;
@@ -1190,7 +1191,7 @@ struct GenerateProgressWindow : public Window {
{
switch (widget) {
case WID_GP_ABORT:
if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
SetMouseCursorBusy(false);
ShowQuery(
STR_GENERATION_ABORT_CAPTION,
STR_GENERATION_ABORT_MESSAGE,

View File

@@ -1223,10 +1223,6 @@ void DrawMouseCursor()
if (_screen.dst_ptr == NULL) return;
Blitter *blitter = BlitterFactory::GetCurrentBlitter();
int x;
int y;
int w;
int h;
/* Redraw mouse cursor but only when it's inside the window */
if (!_cursor.in_window) return;
@@ -1237,36 +1233,44 @@ void DrawMouseCursor()
UndrawMouseCursor();
}
w = _cursor.size.x;
x = _cursor.pos.x + _cursor.offs.x + _cursor.short_vehicle_offset;
if (x < 0) {
w += x;
x = 0;
/* Determine visible area */
int left = _cursor.pos.x + _cursor.total_offs.x;
int width = _cursor.total_size.x;
if (left < 0) {
width += left;
left = 0;
}
if (w > _screen.width - x) w = _screen.width - x;
if (w <= 0) return;
_cursor.draw_pos.x = x;
_cursor.draw_size.x = w;
h = _cursor.size.y;
y = _cursor.pos.y + _cursor.offs.y;
if (y < 0) {
h += y;
y = 0;
if (left + width > _screen.width) {
width = _screen.width - left;
}
if (h > _screen.height - y) h = _screen.height - y;
if (h <= 0) return;
_cursor.draw_pos.y = y;
_cursor.draw_size.y = h;
if (width <= 0) return;
uint8 *buffer = _cursor_backup.Allocate(blitter->BufferSize(w, h));
int top = _cursor.pos.y + _cursor.total_offs.y;
int height = _cursor.total_size.y;
if (top < 0) {
height += top;
top = 0;
}
if (top + height > _screen.height) {
height = _screen.height - top;
}
if (height <= 0) return;
_cursor.draw_pos.x = left;
_cursor.draw_pos.y = top;
_cursor.draw_size.x = width;
_cursor.draw_size.y = height;
uint8 *buffer = _cursor_backup.Allocate(blitter->BufferSize(_cursor.draw_size.x, _cursor.draw_size.y));
/* Make backup of stuff below cursor */
blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, _cursor.draw_pos.x, _cursor.draw_pos.y), buffer, _cursor.draw_size.x, _cursor.draw_size.y);
/* Draw cursor on screen */
_cur_dpi = &_screen;
DrawSprite(_cursor.sprite, _cursor.pal, _cursor.pos.x + _cursor.short_vehicle_offset, _cursor.pos.y);
for (uint i = 0; i < _cursor.sprite_count; ++i) {
DrawSprite(_cursor.sprite_seq[i].sprite, _cursor.sprite_seq[i].pal, _cursor.pos.x + _cursor.sprite_pos[i].x, _cursor.pos.y + _cursor.sprite_pos[i].y);
}
VideoDriver::GetInstance()->MakeDirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
@@ -1525,15 +1529,33 @@ bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int heigh
*/
void UpdateCursorSize()
{
CursorVars *cv = &_cursor;
const Sprite *p = GetSprite(GB(cv->sprite, 0, SPRITE_WIDTH), ST_NORMAL);
/* Ignore setting any cursor before the sprites are loaded. */
if (GetMaxSpriteID() == 0) return;
cv->size.y = UnScaleGUI(p->height);
cv->size.x = UnScaleGUI(p->width);
cv->offs.x = UnScaleGUI(p->x_offs);
cv->offs.y = UnScaleGUI(p->y_offs);
assert_compile(lengthof(_cursor.sprite_seq) == lengthof(_cursor.sprite_pos));
assert(_cursor.sprite_count <= lengthof(_cursor.sprite_seq));
for (uint i = 0; i < _cursor.sprite_count; ++i) {
const Sprite *p = GetSprite(GB(_cursor.sprite_seq[i].sprite, 0, SPRITE_WIDTH), ST_NORMAL);
Point offs, size;
offs.x = UnScaleGUI(p->x_offs) + _cursor.sprite_pos[i].x;
offs.y = UnScaleGUI(p->y_offs) + _cursor.sprite_pos[i].y;
size.x = UnScaleGUI(p->width);
size.y = UnScaleGUI(p->height);
cv->dirty = true;
if (i == 0) {
_cursor.total_offs = offs;
_cursor.total_size = size;
} else {
int right = max(_cursor.total_offs.x + _cursor.total_size.x, offs.x + size.x);
int bottom = max(_cursor.total_offs.y + _cursor.total_size.y, offs.y + size.y);
if (offs.x < _cursor.total_offs.x) _cursor.total_offs.x = offs.x;
if (offs.y < _cursor.total_offs.y) _cursor.total_offs.y = offs.y;
_cursor.total_size.x = right - _cursor.total_offs.x;
_cursor.total_size.y = bottom - _cursor.total_offs.y;
}
}
_cursor.dirty = true;
}
/**
@@ -1543,14 +1565,15 @@ void UpdateCursorSize()
*/
static void SetCursorSprite(CursorID cursor, PaletteID pal)
{
CursorVars *cv = &_cursor;
if (cv->sprite == cursor) return;
if (_cursor.sprite_count == 1 && _cursor.sprite_seq[0].sprite == cursor && _cursor.sprite_seq[0].pal == pal) return;
_cursor.sprite_count = 1;
_cursor.sprite_seq[0].sprite = cursor;
_cursor.sprite_seq[0].pal = pal;
_cursor.sprite_pos[0].x = 0;
_cursor.sprite_pos[0].y = 0;
cv->sprite = cursor;
cv->pal = pal;
UpdateCursorSize();
cv->short_vehicle_offset = 0;
}
static void SwitchAnimatedCursor()
@@ -1559,7 +1582,7 @@ static void SwitchAnimatedCursor()
if (cur == NULL || cur->sprite == AnimCursor::LAST) cur = _cursor.animate_list;
SetCursorSprite(cur->sprite, _cursor.pal);
SetCursorSprite(cur->sprite, _cursor.sprite_seq[0].pal);
_cursor.animate_timeout = cur->display_time;
_cursor.animate_cur = cur + 1;
@@ -1572,6 +1595,19 @@ void CursorTick()
}
}
/**
* Set or unset the ZZZ cursor.
* @param busy Whether to show the ZZZ cursor.
*/
void SetMouseCursorBusy(bool busy)
{
if (busy) {
if (_cursor.sprite_seq[0].sprite == SPR_CURSOR_MOUSE) SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
} else {
if (_cursor.sprite_seq[0].sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
}
}
/**
* Assign a single non-animated sprite to the cursor.
* @param sprite Sprite to draw for the cursor.
@@ -1595,7 +1631,7 @@ void SetAnimatedMouseCursor(const AnimCursor *table)
{
_cursor.animate_list = table;
_cursor.animate_cur = NULL;
_cursor.pal = PAL_NONE;
_cursor.sprite_seq[0].pal = PAL_NONE;
SwitchAnimatedCursor();
}

View File

@@ -145,6 +145,7 @@ bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int heigh
/* window.cpp */
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
void SetMouseCursorBusy(bool busy);
void SetMouseCursor(CursorID cursor, PaletteID pal);
void SetAnimatedMouseCursor(const AnimCursor *table);
void CursorTick();
@@ -160,16 +161,16 @@ void GetBroadestDigit(uint *front, uint *next, FontSize size = FS_NORMAL);
int GetCharacterHeight(FontSize size);
/** Height of characters in the small (#FS_SMALL) font. */
/** Height of characters in the small (#FS_SMALL) font. @note Some characters may be oversized. */
#define FONT_HEIGHT_SMALL (GetCharacterHeight(FS_SMALL))
/** Height of characters in the normal (#FS_NORMAL) font. */
/** Height of characters in the normal (#FS_NORMAL) font. @note Some characters may be oversized. */
#define FONT_HEIGHT_NORMAL (GetCharacterHeight(FS_NORMAL))
/** Height of characters in the large (#FS_LARGE) font. */
/** Height of characters in the large (#FS_LARGE) font. @note Some characters may be oversized. */
#define FONT_HEIGHT_LARGE (GetCharacterHeight(FS_LARGE))
/** Height of characters in the large (#FS_MONO) font. */
/** Height of characters in the large (#FS_MONO) font. @note Some characters may be oversized. */
#define FONT_HEIGHT_MONO (GetCharacterHeight(FS_MONO))
extern DrawPixelInfo *_cur_dpi;

View File

@@ -115,29 +115,35 @@ struct AnimCursor {
/** Collection of variables for cursor-display and -animation */
struct CursorVars {
Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
int short_vehicle_offset; ///< offset of the X for short vehicles
CursorID sprite; ///< current image of cursor
PaletteID pal;
int wheel; ///< mouse wheel movement
/* Logical mouse position */
Point pos; ///< logical mouse position
Point delta; ///< relative mouse movement in this tick
int wheel; ///< mouse wheel movement
bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling)
/* We need two different vars to keep track of how far the scrollwheel moved.
* OSX uses this for scrolling around the map. */
int v_wheel;
int h_wheel;
/* Mouse appearance */
PalSpriteID sprite_seq[16]; ///< current image of cursor
Point sprite_pos[16]; ///< relative position of individual sprites
uint sprite_count; ///< number of sprites to draw
Point total_offs, total_size; ///< union of sprite properties
Point draw_pos, draw_size; ///< position and size bounding-box for drawing
const AnimCursor *animate_list; ///< in case of animated cursor, list of frames
const AnimCursor *animate_cur; ///< in case of animated cursor, current frame
uint animate_timeout; ///< in case of animated cursor, number of ticks to show the current cursor
bool visible; ///< cursor is visible
bool dirty; ///< the rect occupied by the mouse is dirty (redraw)
bool fix_at; ///< mouse is moving, but cursor is not (used for scrolling)
bool in_window; ///< mouse inside this window, determines drawing logic
bool visible; ///< cursor is visible
bool dirty; ///< the rect occupied by the mouse is dirty (redraw)
bool in_window; ///< mouse inside this window, determines drawing logic
bool vehchain; ///< vehicle chain is dragged
/* Drag data */
bool vehchain; ///< vehicle chain is dragged
bool UpdateCursorPosition(int x, int y, bool queued_warp);

View File

@@ -197,31 +197,49 @@ static void LoadSpriteTables()
InitializeUnicodeGlyphMap();
/*
* Load the base NewGRF with OTTD required graphics as first NewGRF.
* Load the base and extra NewGRF with OTTD required graphics as first NewGRF.
* However, we do not want it to show up in the list of used NewGRFs,
* so we have to manually add it, and then remove it later.
*/
GRFConfig *top = _grfconfig;
GRFConfig *master = new GRFConfig(used_set->files[GFT_EXTRA].filename);
/* Default extra graphics */
GRFConfig *master = new GRFConfig("OPENTTD.GRF");
master->palette |= GRFP_GRF_DOS;
FillGRFDetails(master, false, BASESET_DIR);
ClrBit(master->flags, GCF_INIT_ONLY);
/* Baseset extra graphics */
GRFConfig *extra = new GRFConfig(used_set->files[GFT_EXTRA].filename);
/* We know the palette of the base set, so if the base NewGRF is not
* setting one, use the palette of the base set and not the global
* one which might be the wrong palette for this base NewGRF.
* The value set here might be overridden via action14 later. */
switch (used_set->palette) {
case PAL_DOS: master->palette |= GRFP_GRF_DOS; break;
case PAL_WINDOWS: master->palette |= GRFP_GRF_WINDOWS; break;
case PAL_DOS: extra->palette |= GRFP_GRF_DOS; break;
case PAL_WINDOWS: extra->palette |= GRFP_GRF_WINDOWS; break;
default: break;
}
FillGRFDetails(master, false, BASESET_DIR);
FillGRFDetails(extra, false, BASESET_DIR);
ClrBit(extra->flags, GCF_INIT_ONLY);
ClrBit(master->flags, GCF_INIT_ONLY);
master->next = top;
extra->next = top;
master->next = extra;
_grfconfig = master;
LoadNewGRF(SPR_NEWGRFS_BASE, i);
LoadNewGRF(SPR_NEWGRFS_BASE, i, 2);
uint total_extra_graphics = SPR_NEWGRFS_BASE - SPR_OPENTTD_BASE;
_missing_extra_graphics = GetSpriteCountForSlot(i, SPR_OPENTTD_BASE, SPR_NEWGRFS_BASE);
DEBUG(sprite, 1, "%u extra sprites, %u from baseset, %u from fallback", total_extra_graphics, total_extra_graphics - _missing_extra_graphics, _missing_extra_graphics);
/* The original baseset extra graphics intentionally make use of the fallback graphics.
* Let's say everything which provides less than 500 sprites misses the rest intentionally. */
if (500 + _missing_extra_graphics > total_extra_graphics) _missing_extra_graphics = 0;
/* Free and remove the top element. */
delete extra;
delete master;
_grfconfig = top;
}

View File

@@ -627,8 +627,8 @@ public:
this->vehicle_sel = v->index;
int image = v->GetImage(_current_text_dir == TD_RTL ? DIR_E : DIR_W, EIT_IN_LIST);
SetObjectToPlaceWnd(image, GetVehiclePalette(v), HT_DRAG, this);
SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
SetMouseCursorVehicle(v, EIT_IN_LIST);
_cursor.vehchain = true;
this->SetDirty();

View File

@@ -102,7 +102,7 @@ static void ReadHeightmapPNGImageData(byte *map, png_structp png_ptr, png_infop
* If map == NULL only the size of the PNG is read, otherwise a map
* with grayscale pixels is allocated and assigned to *map.
*/
static bool ReadHeightmapPNG(char *filename, uint *x, uint *y, byte **map)
static bool ReadHeightmapPNG(const char *filename, uint *x, uint *y, byte **map)
{
FILE *fp;
png_structp png_ptr = NULL;
@@ -232,7 +232,7 @@ static void ReadHeightmapBMPImageData(byte *map, BmpInfo *info, BmpData *data)
* If map == NULL only the size of the BMP is read, otherwise a map
* with grayscale pixels is allocated and assigned to *map.
*/
static bool ReadHeightmapBMP(char *filename, uint *x, uint *y, byte **map)
static bool ReadHeightmapBMP(const char *filename, uint *x, uint *y, byte **map)
{
FILE *f;
BmpInfo info;
@@ -444,45 +444,56 @@ void FixSlopes()
}
/**
* Reads the heightmap with the correct file reader
* Reads the heightmap with the correct file reader.
* @param dft Type of image file.
* @param filename Name of the file to load.
* @param [out] x Length of the image.
* @param [out] y Height of the image.
* @param [inout] map If not \c NULL, destination to store the loaded block of image data.
* @return Whether loading was successful.
*/
static bool ReadHeightMap(char *filename, uint *x, uint *y, byte **map)
static bool ReadHeightMap(DetailedFileType dft, const char *filename, uint *x, uint *y, byte **map)
{
switch (_file_to_saveload.mode) {
default: NOT_REACHED();
switch (dft) {
default:
NOT_REACHED();
#ifdef WITH_PNG
case SL_PNG:
case DFT_HEIGHTMAP_PNG:
return ReadHeightmapPNG(filename, x, y, map);
#endif /* WITH_PNG */
case SL_BMP:
case DFT_HEIGHTMAP_BMP:
return ReadHeightmapBMP(filename, x, y, map);
}
}
/**
* Get the dimensions of a heightmap.
* @param dft Type of image file.
* @param filename to query
* @param x dimension x
* @param y dimension y
* @return Returns false if loading of the image failed.
*/
bool GetHeightmapDimensions(char *filename, uint *x, uint *y)
bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y)
{
return ReadHeightMap(filename, x, y, NULL);
return ReadHeightMap(dft, filename, x, y, NULL);
}
/**
* Load a heightmap from file and change the map in his current dimensions
* to a landscape representing the heightmap.
* It converts pixels to height. The brighter, the higher.
* @param dft Type of image file.
* @param filename of the heightmap file to be imported
*/
void LoadHeightmap(char *filename)
void LoadHeightmap(DetailedFileType dft, const char *filename)
{
uint x, y;
byte *map = NULL;
if (!ReadHeightMap(filename, &x, &y, &map)) {
if (!ReadHeightMap(dft, filename, &x, &y, &map)) {
free(map);
return;
}

View File

@@ -12,6 +12,8 @@
#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H
#include "fileio_type.h"
/**
* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour.
@@ -21,8 +23,8 @@ enum HeightmapRotation {
HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
};
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);
void LoadHeightmap(char *filename);
bool GetHeightmapDimensions(DetailedFileType dft, const char *filename, uint *x, uint *y);
void LoadHeightmap(DetailedFileType dft, const char *filename);
void FlatEmptyWorld(byte tile_height);
void FixSlopes();

View File

@@ -60,13 +60,21 @@ struct SelectGameWindow : public Window {
virtual void OnInit()
{
bool missing = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion();
this->GetWidget<NWidgetStacked>(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing ? 0 : SZSP_NONE);
bool missing_sprites = _missing_extra_graphics > 0 && !IsReleasedVersion();
this->GetWidget<NWidgetStacked>(WID_SGI_BASESET_SELECTION)->SetDisplayedPlane(missing_sprites ? 0 : SZSP_NONE);
bool missing_lang = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion();
this->GetWidget<NWidgetStacked>(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing_lang ? 0 : SZSP_NONE);
}
virtual void DrawWidget(const Rect &r, int widget) const
{
switch (widget) {
case WID_SGI_BASESET:
SetDParam(0, _missing_extra_graphics);
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_INTRO_BASESET, TC_FROMSTRING, SA_CENTER);
break;
case WID_SGI_TRANSLATION:
SetDParam(0, _current_language->missing);
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_INTRO_TRANSLATION, TC_FROMSTRING, SA_CENTER);
@@ -76,20 +84,29 @@ struct SelectGameWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
StringID str = 0;
switch (widget) {
case WID_SGI_TRANSLATION: {
SetDParam(0, _current_language->missing);
int height = GetStringHeight(STR_INTRO_TRANSLATION, size->width);
if (height > 3 * FONT_HEIGHT_NORMAL) {
/* Don't let the window become too high. */
Dimension textdim = GetStringBoundingBox(STR_INTRO_TRANSLATION);
textdim.height *= 3;
textdim.width -= textdim.width / 2;
*size = maxdim(*size, textdim);
} else {
size->height = height + padding.height;
}
case WID_SGI_BASESET:
SetDParam(0, _missing_extra_graphics);
str = STR_INTRO_BASESET;
break;
case WID_SGI_TRANSLATION:
SetDParam(0, _current_language->missing);
str = STR_INTRO_TRANSLATION;
break;
}
if (str != 0) {
int height = GetStringHeight(str, size->width);
if (height > 3 * FONT_HEIGHT_NORMAL) {
/* Don't let the window become too high. */
Dimension textdim = GetStringBoundingBox(str);
textdim.height *= 3;
textdim.width -= textdim.width / 2;
*size = maxdim(*size, textdim);
} else {
size->height = height + padding.height;
}
}
}
@@ -111,9 +128,9 @@ struct SelectGameWindow : public Window {
}
break;
case WID_SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
case WID_SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
case WID_SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
case WID_SGI_LOAD_GAME: ShowSaveLoadDialog(FT_SAVEGAME, SLO_LOAD); break;
case WID_SGI_PLAY_SCENARIO: ShowSaveLoadDialog(FT_SCENARIO, SLO_LOAD); break;
case WID_SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(FT_HEIGHTMAP,SLO_LOAD); break;
case WID_SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
case WID_SGI_PLAY_NETWORK:
@@ -199,6 +216,11 @@ static const NWidgetPart _nested_select_game_widgets[] = {
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_BASESET_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_BASESET), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),
EndContainer(),
EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_TRANSLATION_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_TRANSLATION), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),

View File

@@ -31,6 +31,7 @@
#include "object_base.h"
#include "company_func.h"
#include "pathfinder/npf/aystar.h"
#include "saveload/saveload.h"
#include <list>
#include <set>
@@ -1221,7 +1222,7 @@ void GenerateLandscape(byte mode)
if (mode == GWM_HEIGHTMAP) {
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_HEIGHTMAP);
LoadHeightmap(_file_to_saveload.name);
LoadHeightmap(_file_to_saveload.detail_ftype, _file_to_saveload.name);
IncreaseGeneratingWorldProgress(GWP_LANDSCAPE);
} else if (_settings_game.game_creation.land_generator == LG_TERRAGENESIS) {
SetGeneratingWorldProgress(GWP_LANDSCAPE, steps + GLS_TERRAGENESIS);

View File

@@ -2602,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Velde
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeu-bedekte land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestyn
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoor met blok seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoor met voor-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoor met uitgang-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoor met kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoor met roete seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoor met een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoor met blok en voor-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoor met blok en uitgang-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoor met blok en kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoor met blok en pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoor met blok en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoor met voor en uitgang seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoor met voor en kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoor met voor en pad-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoor met voor en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoor met uitgang en kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoor met uitgang en pad-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoor met uitgang en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoor met kombinasie en pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spoor met kombinasie en eenrigting-pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoor met pad en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} trein diensstasie
STR_LAI_RAIL_DESCRIPTION_TRACK :Spoorweg spoor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met blok seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoorweg spoor met voor-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met uitgang-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoorweg spoor met roete seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoorweg spoor met een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met blok en voor-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met blok en uitgang-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met blok en kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoorweg spoor met blok en pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoorweg spoor met blok en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met voor en uitgang seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met voor en kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met voor en pad-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met voor en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met uitgang en kombinasie-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor met uitgang en pad-seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoorweg spoor met uitgang en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoorweg spoor met kombinasie en pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoorweg spoor met kombinasie en eenrigting-pad seine
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoorweg spoor met pad en een-rigting pad seine
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoorweg trein diensstasie
STR_LAI_ROAD_DESCRIPTION_ROAD :Pad
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Pad met straatligte
@@ -2907,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Poging on 'n on
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bevat 'n korrupte prent. Korrupte prente sal as 'n rooi vraagteken gewys word (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat veelvoudige Aksie 8 inskrywings (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lees verby die einde van die pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :WHITE}Die huidige basis-grafikastel ontbreek sommige sprites.{}Opdateer die basis-grafikastel.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Die huidige basis-grafikastel ontbreek sommige sprites.{}Opdateer die basis-grafikastel.{}Aangesien jy 'n {YELLOW}ontwikkelingsweergawe van OpenTTD{WHITE} het, mag jy dalk 'n {YELLOW}ontwikkelingsweergawe{WHITE} van die basis-grafikastel benodig{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Aangevraagde GRF hulpbronne is nie beskikbaar nie (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was gedeaktiveer deur {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldige/onbekende sprite uitleg formaat (sprite {3:NUM})
@@ -3558,7 +3556,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} waneer
STR_REPLACE_VEHICLES_STOP :{BLACK}Staak vervanging
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Druk om die vervanging van die linker gekose enjin tipe te stop
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vervang: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skakel tussen enjin en wa vervang vensters
STR_REPLACE_ENGINES :Enjin
STR_REPLACE_WAGONS :Waens

View File

@@ -2234,29 +2234,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :حقول
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ارض ثلجية
STR_LAI_CLEAR_DESCRIPTION_DESERT :صحراء
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} مسار
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} مسار مع اشارة اغلاق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} مسار مع اشارة مبتدئة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} سكة حديد مع اشارة خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} سكة حديد مع اشارة طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة اتجاة واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} سكة حديد مع اشارة توقف و اشارة مبتدئة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} سكة حديد مع اشارة توقف و خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} سكة حديد مع اشارة توقف و مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} سكة حديد مع اشارة اغلاق و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة اغلاق و طريق باتجاة واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اشارة خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اشارة مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اتجاة و احد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} سكة حديد مع اشارة خروج و مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} سكة حديد مع اشارة خروج و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة خروج و اتجاة واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة و طريق باتجاه واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة طريق و اتجاة و احد
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} مستودع صيانة قطارات
STR_LAI_RAIL_DESCRIPTION_TRACK :سكة حديد مسار
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :سكة حديد مسار مع اشارة اغلاق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :سكة حديد مسار مع اشارة مبتدئة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :سكة حديد سكة حديد مع اشارة خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :سكة حديد سكة حديد مع اشارة طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة اتجاة واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :سكة حديد سكة حديد مع اشارة توقف و اشارة مبتدئة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :سكة حديد سكة حديد مع اشارة توقف و خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة توقف و مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :سكة حديد سكة حديد مع اشارة اغلاق و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة اغلاق و طريق باتجاة واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اشارة خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اشارة مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اتجاة و احد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة خروج و مزدوجة
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :سكة حديد سكة حديد مع اشارة خروج و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة خروج و اتجاة واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة و طريق
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة و طريق باتجاه واحد
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة طريق و اتجاة و احد
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :سكة حديد مستودع صيانة قطارات
STR_LAI_ROAD_DESCRIPTION_ROAD :طريق
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :طريق مضاء
@@ -2524,7 +2524,6 @@ STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :تم تصميم
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :العديد من NewGRF تم تحميلها
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :تحميل {1:STRING}كملف ثابت مع NewGRF {STRING}قد يتسبب بمشكلة توافق.
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} يحتوي على خصائص غير صالحة. جميع الخصائص الغير صالحة سوف يشار لها بعلامة استفهام حمراء.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}ملف الرسوم المستخدم حاليا يفتقد لبعض الرسوم الاساسية.{}الرجاء حدث ملف الرسوم.
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}تم تعطيلة بواسطة{STRING}
# NewGRF related 'general' warnings
@@ -3060,7 +3059,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}لم ي
STR_REPLACE_VEHICLES_STOP :{BLACK} اوقف تبديل العربات
STR_REPLACE_HELP_STOP_BUTTON :{BLACK} اضغط لايقاف تبديل المحركات المختارة في اليسار
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK} تبديل: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} بدل بين نافذة استبدال المحركات و العربات
STR_REPLACE_ENGINES :محركات
STR_REPLACE_WAGONS :عربات

View File

@@ -2496,29 +2496,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Eremuak
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Elurrez estalitako paisaia
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desertua
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} Trenbidea
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Trenbidea blokeo seinalearekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trenbidea aurre-seinalekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trenbidea irteera seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trenbidea konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trenbidea bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trenbidea norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trenbidea blokeo seinale eta aurre-seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trenbidea blokeo seinale eta irteera seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trenbidea blokeo seinalea eta konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trenbidea blokeo seinaleekin eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} Trenbidea blokeo eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trenbidea aurre-seinale eta irteera seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trenbidea aurre-seinale eta konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trenbidea aurre-seinale eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trenbidea aurre-seinale eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trenbidea irteera seinale eta konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trenbidea irteera seinale eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trenbidea irteera seinale eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trenbidea konbo seinale eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trenbide konbo seinale eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trenbidea bide seinale eta norabide bakarreko seinaleekina
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} tren gordailua
STR_LAI_RAIL_DESCRIPTION_TRACK :Trenbidea Trenbidea
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trenbidea Trenbidea blokeo seinalearekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trenbidea trenbidea aurre-seinalekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trenbidea trenbidea irteera seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trenbidea trenbidea konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trenbidea trenbidea bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trenbidea trenbidea norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trenbidea trenbidea blokeo seinale eta aurre-seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trenbidea trenbidea blokeo seinale eta irteera seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trenbidea trenbidea blokeo seinalea eta konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trenbidea trenbidea blokeo seinaleekin eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trenbidea Trenbidea blokeo eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trenbidea trenbidea aurre-seinale eta irteera seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trenbidea trenbidea aurre-seinale eta konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trenbidea trenbidea aurre-seinale eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trenbidea trenbidea aurre-seinale eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trenbidea trenbidea irteera seinale eta konbo seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trenbidea trenbidea irteera seinale eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trenbidea trenbidea irteera seinale eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trenbidea trenbidea konbo seinale eta bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trenbidea trenbide konbo seinale eta norabide bakarreko bide seinaleekin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trenbidea trenbidea bide seinale eta norabide bakarreko seinaleekina
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trenbidea tren gordailua
STR_LAI_ROAD_DESCRIPTION_ROAD :errepidea
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Errepidea farolekin
@@ -2786,8 +2786,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Identifikazio b
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sprite baliogabea dauka. Sprite baliogabeak galdera ikur gorria bezala ikusiko dira (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Erabiltzen ari den grafiko baseari sprite batzuk falta zaizkio.{}Mesedez zure grafiko basea eguneratu ezazu.{}OpenTTD-ren {YELLOW}garapen bertsio bat erabiltzen ari zarenez{WHITE}, grafiko basearen {YELLOW}garapen bertsio bat behar izango duzu{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Grafiko deseinu formatu ezezaguna/baliogabea (sprite {3:NUM})
@@ -3424,7 +3422,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} zaharr
STR_REPLACE_VEHICLES_STOP :{BLACK}Ibilgailuak ordezkatzen gelditu
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikatu ezkerrean aukeratutako motore motaren ordezkapena gelditzeko
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ordezkatzen: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Aldatu motore pantaila eta bagoi paintailaren artean
STR_REPLACE_ENGINES :Motoreak
STR_REPLACE_WAGONS :Bagoiak

View File

@@ -2934,29 +2934,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Палi
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засьнежаная зямля
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустэльня
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} рэйкi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} рэйкi са звычайнымі сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} рэйкi з уваходнымі прэсыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} рэйкi з выхаднымi сыґналамi (прэсыґналамі)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} рэйкi з камбаванымi сыґналамi (прэсыґналамі)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} рэйкi з маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} рэйкi з аднабаковымi маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} рэйкi са звычайнымi й уваходнымі прэсыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} рэйкi са звычайнымi й выхаднымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} рэйкi са звычайнымi й камбаванымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} рэйкi са звычайнымi й маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} рэйкi са звычайнымi й аднабаковымi маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} рэйкi з уваходнымi (прэcыгналамi) ды выхаднымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды камбаванымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды аднабаковымi маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} рэйкi з выхаднымi й камбінаванымі прэсыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} рэйкі з выхаднымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} рэйкі з выхаднымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} рэйкі з камбінаванымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} рэйкі з камбінаванымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} рэйкі з маршрутнымі (PMS) ды аднабаковымі маршрутнымі сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} чыгуначнае дэпо
STR_LAI_RAIL_DESCRIPTION_TRACK :Чыгунка рэйкi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Чыгунка рэйкi са звычайнымі сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Чыгунка рэйкi з уваходнымі прэсыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Чыгунка рэйкi з выхаднымi сыґналамi (прэсыґналамі)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Чыгунка рэйкi з камбаванымi сыґналамi (прэсыґналамі)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Чыгунка рэйкi з маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Чыгунка рэйкi з аднабаковымi маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Чыгунка рэйкi са звычайнымi й уваходнымі прэсыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Чыгунка рэйкi са звычайнымi й выхаднымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Чыгунка рэйкi са звычайнымi й камбаванымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Чыгунка рэйкi са звычайнымi й маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Чыгунка рэйкi са звычайнымi й аднабаковымi маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Чыгунка рэйкi з уваходнымi (прэcыгналамi) ды выхаднымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Чыгунка рэйкi з уваходнымi (прэсыґналамi) ды камбаванымi сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Чыгунка рэйкi з уваходнымi (прэсыґналамi) ды маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Чыгунка рэйкi з уваходнымi (прэсыґналамi) ды аднабаковымi маршрутнымi (PMS) сыґналамi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Чыгунка рэйкi з выхаднымi й камбінаванымі прэсыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Чыгунка рэйкі з выхаднымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Чыгунка рэйкі з выхаднымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Чыгунка рэйкі з камбінаванымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Чыгунка рэйкі з камбінаванымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Чыгунка рэйкі з маршрутнымі (PMS) ды аднабаковымі маршрутнымі сыґналамі
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Чыгунка чыгуначнае дэпо
STR_LAI_ROAD_DESCRIPTION_ROAD :Дарога
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дарога з вулічным асьвятленьнем
@@ -3207,7 +3207,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Пера
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Папярэдні спрайт
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перайсьці да папярэдняга звычайнага спрайта, прапускаючы змяняючыя колер, шрыфтавыя, псэўдаспрайты. Пераход з пачатку сьпісу да апошняга спрайта.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Прадстаўленьне выбранага спрайта. Выраўноўваньне не ўлічваецца пры прарысоўцы гэтага спрайта.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайце спрайт, зьмяняючы зрушэньне па X і па Y. Ctrl+пстрычка, каб зрушыць спрайт на восем адзінак за раз
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Скід зрушэння
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Скінуць значэнні адноснага зрушэння
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зрушэнне X: {NUM}; зрушэнне Y: {NUM} (абсалютнае)
@@ -3239,8 +3239,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Спроба в
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} утрымлiвае пашкоджаны спрайт. Усе пашкоджаныя спрайты будуць паказаны чырвоным знакам пытаньня (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Утрымлiвае некалькі блёкаў «Action 8» (спрайт {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Чытаньне па-за канцом псэўда-спрайту (спрайт {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}У бягучым наборы базавай ґрафікі адсутнічаюць выявы некаторых аб'ектаў.{}Калі ласка, абнавіце модуль базавай ґрафікі.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}У выкарыстаным наборы базавай ґрафікі адсутнічаюць некаторыя малюнкі.{}Калі ласка, абнавіце набор малюнкаў.{}Вам можа спатрэбіцца {YELLOW}тэставая вэрсія ґрафічнага набору{WHITE}, таму што ў вас {YELLOW}тэставая вэрсія OpenTTD{WHITE}.
STR_NEWGRF_ERROR_GRM_FAILED :Запытаныя рэсурсы GRF недаступныя (спрайт {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} быў адключаны з-за {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Недапушчальны/невядомы фармат размяшчэньня спрайтаў (спрайт {3:NUM})
@@ -3910,7 +3908,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} кал
STR_REPLACE_VEHICLES_STOP :{BLACK}Спыніць замену
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Спыніць замену транспарту
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Замяняем: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Пераключэньне паміж вокнамі замены лякаматываў і ваґонаў
STR_REPLACE_ENGINES :Лякаматывы
STR_REPLACE_WAGONS :Ваґоны

View File

@@ -1090,7 +1090,7 @@ STR_CITY_APPROVAL_HOSTILE :Hostil
STR_WARNING_NO_SUITABLE_AI :{WHITE}Não há IA compatíveis disponíveis...{}Você pode baixar várias IA's pelo sistema de 'Conteúdo Online'
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :[WHITE}Configurações
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}Configurações
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}Filtro:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}Maximizar tudo
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}Minimizar tudo
@@ -2602,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de {STRING} com sinais normais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de {STRING} com pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de {STRING} com sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de {STRING} com sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de {STRING} com sinais avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de {STRING} com sinais avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de {STRING} com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de {STRING} com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de {STRING} com sinais normais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de {STRING} com sinais normais e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de {STRING} com sinais normais e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de {STRING} com pré-sinais e de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de {STRING} com pré-sinais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de {STRING} com pré-sinais e sinais avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de {STRING} com pré-sinais e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de {STRING} com sinais de saída e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de {STRING} com sinais de saída e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de {STRING} com sinais de saída e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de {STRING} com sinais-combo e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de {STRING} com sinais-combo e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de {STRING} com sinais avançados e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de Ferrovia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de Ferrovia com sinais normais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de Ferrovia com pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de Ferrovia com sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de Ferrovia com sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de Ferrovia com sinais avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de Ferrovia com sinais avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de Ferrovia com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de Ferrovia com sinais normais e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de Ferrovia com sinais normais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de Ferrovia com sinais normais e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de Ferrovia com sinais normais e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de Ferrovia com pré-sinais e de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de Ferrovia com pré-sinais e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de Ferrovia com pré-sinais e sinais avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de Ferrovia com pré-sinais e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de Ferrovia com sinais de saída e sinais-combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de Ferrovia com sinais de saída e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de Ferrovia com sinais de saída e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de Ferrovia com sinais-combo e avançados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de Ferrovia com sinais-combo e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de Ferrovia com sinais avançados e avançados de mão única
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de Ferrovia
STR_LAI_ROAD_DESCRIPTION_ROAD :Rodovia
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rodovia iluminada
@@ -2875,7 +2875,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Vai para
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite" anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo do primeiro ao último
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y. Ctrl+Clique para mover o sprite 8 unidades por vez
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetar relativo
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Reseta os offsets relativos atuais
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluto)
@@ -2907,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativa de us
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um sprite corrupto. Todos os sprites corruptos serão exibidos como um "?" vermelho
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém multiplas entradas de Ação 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Leitura após o final do pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Estão faltando alguns sprites na base de gráficos em uso.{}Por favor atualize a base de gráficos
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}O pacote de gráficos base atuais está faltando alguns sprites.{}Favor atualizar o pacote de gráficos base.{}Já que você está usando um {YELLOW}snapshot em desenvolvimento do OpenTTD{WHITE}, você também precisa do {YELLOW}Snapshot do pacote de gráficos base em desenvolvimento{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF requeridos indisponíveis (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desativado por {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de layout de sprite inválido/desconhecido (sprite {3:NUM})
@@ -3558,7 +3556,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} quando
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que selecionou à esquerda
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituindo: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Troca entre substituir máquinas e substituir vagões
STR_REPLACE_ENGINES :Motores
STR_REPLACE_WAGONS :Vagões

View File

@@ -2540,29 +2540,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поля
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Заснежена земя
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустиня
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} линия
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} линия с блокиращи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} линия с пре-сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} линия с изходни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} линия с комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} линия с насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} линия с еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} линия с блокиращи и пре-сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} линия с блокиращи и изходни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} линия с блокиращи и комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} линия с блокиращи и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} линия с блокиращи и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} линия с пред и изходни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} линя с пред и комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} линия с пред и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} линия с пред и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} линия с изходни и комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} линия с изходни и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} линия с изходни и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} линия с комбо и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} линия с комбо и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} линия с насочващи и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} влаково депо
STR_LAI_RAIL_DESCRIPTION_TRACK :ЖП път линия
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :ЖП път линия с блокиращи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :ЖП път линия с пре-сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :ЖП път линия с изходни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :ЖП път линия с комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :ЖП път линия с насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :ЖП път линия с еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :ЖП път линия с блокиращи и пре-сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :ЖП път линия с блокиращи и изходни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :ЖП път линия с блокиращи и комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :ЖП път линия с блокиращи и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ЖП път линия с блокиращи и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :ЖП път линия с пред и изходни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :ЖП път линя с пред и комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :ЖП път линия с пред и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :ЖП път линия с пред и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :ЖП път линия с изходни и комбо сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :ЖП път линия с изходни и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :ЖП път линия с изходни и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :ЖП път линия с комбо и насочващи сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :ЖП път линия с комбо и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :ЖП път линия с насочващи и еднопосочни сигнали
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ЖП път влаково депо
STR_LAI_ROAD_DESCRIPTION_ROAD :път
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Асфалтов път с улично осветление
@@ -2838,8 +2838,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Опит за
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} съдържа повреден обект. Вскички повредени обекти ще бъдат показани като червена въпросителна (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Текущите основни графики имат празни картинки.{}Моля обновете си основните графики.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Текущо използвания графичен сет има липсващи спрайтове.{}Моля обновете графичния сет.{}Тъй като играете {YELLOW}версия на OpenTTD в процес на разработка{WHITE}, може да се нуждаете и от {YELLOW}версията на графичния сет, която е в разработка{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Изискваните GRF resources не са на разположение (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} беше изключено от {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
@@ -3477,7 +3475,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ког
STR_REPLACE_VEHICLES_STOP :{BLACK}Спиране на замяната
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Натиснете за спиране подновяването на избрания в ляво двигател
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Замяна: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Превключване между замяна на локомотиви и вагони
STR_REPLACE_ENGINES :Двигатели
STR_REPLACE_WAGONS :Вагони

File diff suppressed because it is too large Load Diff

View File

@@ -200,7 +200,7 @@ STR_QUANTITY_GRAIN :{WEIGHT_LONG}
STR_QUANTITY_WOOD :{WEIGHT_LONG} drveta
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} željezne rude
STR_QUANTITY_STEEL :{WEIGHT_LONG} čelika
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}vreć{P a e a} s vrijednosnicama
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}vreć{P a e a} s dragocjenostima
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} bakrene rude
STR_QUANTITY_MAIZE :{WEIGHT_LONG} kukuruza
STR_QUANTITY_FRUIT :{WEIGHT_LONG} voća
@@ -242,7 +242,7 @@ STR_ABBREV_FRUIT :{TINY_FONT}VĆ
STR_ABBREV_DIAMONDS :{TINY_FONT}DM
STR_ABBREV_FOOD :{TINY_FONT}HN
STR_ABBREV_PAPER :{TINY_FONT}PR
STR_ABBREV_GOLD :{TINY_FONT}AU
STR_ABBREV_GOLD :{TINY_FONT}ZL
STR_ABBREV_WATER :{TINY_FONT}VO
STR_ABBREV_WHEAT :{TINY_FONT}PŠ
STR_ABBREV_RUBBER :{TINY_FONT}GM
@@ -1712,7 +1712,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"Simetrično" z
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Način distribucije pošte: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"Simetrično" znači da će se otprilike ista količina pošte slati od stanice A prema stanici B ako od B prema A. "Asimetrično" znači da će se proizvoljne količine pošte slati u oba smjera. "Ručno" znači da se distribucija neće vršiti automatski.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Način distribucije za OKLOPLJENU klasu tereta: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži vrijednosnice u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B kao od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke vrijednosnice natrag prema izvorišnoj banci.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :OKLOPLJENA klasa tereta sadrži dragocjenosti u umjerenoj klimi, dijamante u subtropskoj klimi ili zlato u subarktičkoj klimi. NewGFR-ovi bi mogli ovo izmijeniti. "Simetrično" znači da će se otprilike ista količina tereta slati od stanice A prema stanici B kao od B prema A. "Asimetrično" znači da će se proizvoljne količine tereta slati u oba smjera. "Ručno" znači da se distribucija tih tereta neće vršiti automatski. Preporučljivo je namjestiti ovu postavku na "asimetrično" ili "ručno" kod subarktičke klime jer banke neće slati zlato natrag prema rudnicima zlata. Za umjerenu i subtropsku klimu možete namjestiti i "simetrično" jer će banke slati neke dragocjenosti natrag prema izvorišnoj banci.
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Način distribucije za ostale klase tereta: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"Asimetrično" znači da će se proizvoljna količina tereta slati u bilo kojem smjeru. "Ručno" znači da neće biti nikakve automatske distribucije za te terete.
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Točnost distribucije: {STRING}
@@ -1857,6 +1857,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Provjeri
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Prikaži postavke UI-ja/Skripte igre
STR_INTRO_TOOLTIP_QUIT :{BLACK}Izzađi it 'OpenTTD'-a
STR_INTRO_BASESET :{BLACK}Trenutno odabranom osnovnom grafičkom setu nedostaje {NUM} sprite{P "" a a}. Potražite nadogradnju grafičkog seta.
STR_INTRO_TRANSLATION :{BLACK}Ovom prijevodu nedostaje {NUM} slijed. Molimo, pomognite učiniti OpenTTD boljim tako da se prijavite kao prevoditelj. Pogledajte readme.txt za detalje.
# Quit window
@@ -2685,6 +2686,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Naziv po
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Prihvaćeni teret: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Vrsta željeznice: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Najveća brzina željeznice: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ograničenje brzine na cesti: {LTBLUE}{VELOCITY}
@@ -2697,29 +2699,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zemlja pokrivena snijegom
STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} pruga
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} pruga sa blok-signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} pruga sa pred-signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} pruga sa izlaznim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} pruga sa kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} pruga sa putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} pruga sa jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} pruga sa blok-signalima i pred-signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} pruga sa blok-signalima i izlaznim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} pruga sa blok-signalima i kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} pruga sa blok-signalima i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} pruga sa blok-signalima i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} pruga sa pred-signalima i izlaznim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} pruga sa pred-signalima i kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} pruga sa pred-signalima i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} pruga sa pred-signalima i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} pruga sa izlaznim i kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} pruga sa izlaznim i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} pruga sa izlaznim i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} pruga sa kombiniranim i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} pruga sa kombiniranim i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} pruga sa putnim i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} spremište vlaka
STR_LAI_RAIL_DESCRIPTION_TRACK :Pruga
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Pruga sa blok-signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Pruga sa pred-signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Pruga sa izlaznim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Pruga sa kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Pruga sa putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Pruga sa jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Pruga sa blok-signalima i pred-signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Pruga sa blok-signalima i izlaznim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Pruga sa blok-signalima i kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Pruga sa blok-signalima i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Pruga sa blok-signalima i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Pruga sa pred-signalima i izlaznim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Pruga sa pred-signalima i kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Pruga sa pred-signalima i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Pruga sa pred-signalima i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Pruga sa izlaznim i kombiniranim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Pruga sa izlaznim i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Pruga sa izlaznim i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Pruga sa kombiniranim i putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Pruga sa kombiniranim i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Pruga sa putnim i jednosmjernim putnim signalima
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spremište vlakova
STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s javnom rasvjetom
@@ -3002,8 +3004,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokušaj koriš
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sadrži neispravan sprite. Svi neispravni grafički znakovi bit će pokazani kao crveni upitnik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži višestruke unose za Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Pročitaj nakon kraja od pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Baznom grafičkom setu u uporabi nedostaju neki spriteovi.{}Ažurirajte bazni grafički set
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Trenutno korištenom osnovnom grafičkom setu nedostaju pojedini crteži.{}Molimo da nadogradite osnovni grafički set.{}Pošto igrate {YELLOW}razvojnu inačicu OpenTTD-a{WHITE}, možda će vam trebati i {YELLOW}razvojna inačica osnovnog grafičkog seta{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Zatraženi GRF resursi nisu dostupni (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Pogrešan/nepoznat format raspored sprite-a (sprite {3:NUM})
@@ -3653,10 +3653,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kada j
STR_REPLACE_VEHICLES_STOP :{BLACK}Prestani zamijenjivati vozila
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikni za zaustavljanje zamjene lijevo odabrane vrste lokomotive
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamjenjujem:{ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebaci između prozora za izmjenu lokomotiva i vagona
STR_REPLACE_ENGINES :Lokomotive
STR_REPLACE_WAGONS :Vagoni
STR_REPLACE_ALL_RAILTYPE :Sva pružna vozila
STR_REPLACE_HELP_RAILTYPE :{BLACK}Odaberite vrstu željeznice za koju želite zamijeniti lokomotive
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Prikazuje sa kojom se lokomotivom zamjenjuje lijevo odabrana lokomotiva, ako postoji koji

View File

@@ -1848,6 +1848,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Ukázat,
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Zobrazit nastavení AI a hry
STR_INTRO_TOOLTIP_QUIT :{BLACK}Ukončit 'OpenTTD'
STR_INTRO_BASESET :{BLACK}V aktuálně zvolené základní sadě grafiky chybí {NUM} sprit{P "" y ů}. Zkuste, prosím, vyhledat aktualizovanou základní sadu.
STR_INTRO_TRANSLATION :{BLACK}Tento překlad postrádá {NUM} řetěz{P ec ce ců}. Prosím pomozte OpenTTD udělat lepším a přihlaste se jako překladatel. Pro více informací, čtěte readme.txt.
# Quit window
@@ -2682,6 +2683,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Název d
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Přijímané zboží: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Druh kolejí: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rychlostní omezení tratě: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Rychlostní omezení silnice: {LTBLUE}{VELOCITY}
@@ -2694,29 +2696,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Pole
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasněžená země
STR_LAI_CLEAR_DESCRIPTION_DESERT :Poušť
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} trať
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} trať s obyčejným návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trať s vjezdovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trať s jezdovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trať s kombinovaným návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trať s dokonalejším (PBS) návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trať s dokonalejším (PBS) jednosměrným návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trať s obyčejným a vjezdovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trať s obyčejným a odjezdovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trať s obyčejným a kombinovaným návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trať s obyčejným a cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} trať s obyčejným a jednosměrným cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trať s vjezdovým a odjezdovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trať s vjezdovým a kombinovaným návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trať s vjezdovým a cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trať s vjezdovým a jednosměrným cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trať s jezdovým a kombinovaným návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trať s jezdovým a cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trať s jezdovým a jednosměrným cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trať s kombinovaným a cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trať s kombinovaným a jednosměrným cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trať s cestovým a jednosměrným cestovým návěstidlem
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} železniční depo
STR_LAI_RAIL_DESCRIPTION_TRACK :Železniční trať
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železniční trať s obyčejnými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železniční trať s vjezdovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železniční trať s odjezdovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železniční trať s kombinovanými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železniční trať s dokonalejšími (PBS) návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železniční trať s jednosměrnými cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železniční trať s obyčejnými a vjezdovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železniční trať s obyčejnými a odjezdovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železniční trať s obyčejnými a kombinovanými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železniční trať s obyčejnými a cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železniční trať s obyčejnými a jednosměrnými cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železniční trať s vjezdovými a odjezdovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železniční trať s vjezdovými a kombinovanými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železniční trať s vjezdovými a cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železniční trať s vjezdovými a jednosměrnými cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železniční trať s odjezdovými a kombinovanými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železniční trať s odjezdovými a cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železniční trať s odjezdovými a jednosměrnými cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železniční trať s kombinovanými a cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železniční trať s kombinovanými a jednosměrnými cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železniční trať s cestovými a jednosměrnými cestovými návěstidly
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železniční depo
STR_LAI_ROAD_DESCRIPTION_ROAD :Silnice
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Silnice s pouličním osvětlením
@@ -2999,8 +3001,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokus o použit
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poškozený sprite. Všechny takové se zobrazí jako červený otazník (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje vícero Akce 8 záznamů (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Čtení konce pseudo-spritu (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Právě používanému základnímu grafickému setu chybí obrázky.{}Prosím, updatujte ho
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Aktuálnímu grafickému setu chybí nějaké části.{}Aktualizuj prosím grafický set.{}Pokud hraješ{YELLOW}vývojovou verzi OpenTTD{WHITE}, možná potřebuješ {YELLOW}vývojovou verzi základních grafik{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Požadované zdroje GRF nejsou dostupné (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} byla vypnuta {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neplatný/neznámý sprite layout formát (sprite {3:NUM})
@@ -3653,10 +3653,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} když
STR_REPLACE_VEHICLES_STOP :{BLACK}Vypnout vyměňování
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Zmáčkni toto tlačítko, když nechceš vyměňovat typ lokomotivy vybraný v levém seznamu
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vyměňování: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Přepne mezi okny na výměnu lokomotiv a vagonů
STR_REPLACE_ENGINES :lokomotivy
STR_REPLACE_WAGONS :vagony
STR_REPLACE_ALL_RAILTYPE :Všechna drážní vozidla
STR_REPLACE_HELP_RAILTYPE :{BLACK}Vyber typ kolejí, pro které chceš měnit lokomotivy
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Tady je zobrazeno, za jakou lokomotivu se ta v levém seznamu vyměňuje
@@ -4189,7 +4189,7 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nelz
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... obrázek je příliš velký
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Varování kvůli velikosti
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Tak velká zmena velikosti zdrojové mapy není doporučena. Pokračovat s generováním?
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Tak velká změna velikosti zdrojové mapy není doporučena. Pokračovat v generování?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Byl nalezen pouze nouzový zvukový soubor. Pokud chcete zvuky, nainstalujte prosim zvukové soubory skrze systém stahování obsahu

View File

@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Marker
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snedækket land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spor med bloksignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spor med with pre-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spor med udgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spor med kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spor med rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor med en-vejs-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor med blok- og pre-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor med blok- og udgangs-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor med blok og kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor med blok- og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor med blok og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor med pre- og udgangs-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor med pre- og kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor med pre- og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor med pre- og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor med udgangs- og kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor med udgangs- og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor med udgangs- og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor med kombinerede og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor med kombinerede og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor med rute- og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} togdepot
STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbane spor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbane spor med bloksignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbane spor med with pre-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbane spor med udgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbane spor med kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbane spor med rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane spor med en-vejs-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane spor med blok- og pre-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane spor med blok- og udgangs-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane spor med blok og kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor med blok- og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbane spor med blok og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbane spor med pre- og udgangs-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane spor med pre- og kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med pre- og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbane spor med pre- og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane spor med udgangs- og kombinerede signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbane spor med udgangs- og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbane spor med udgangs- og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbane spor med kombinerede og rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbane spor med kombinerede og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbane spor med rute- og en-vejs rute-signaler
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane togdepot
STR_LAI_ROAD_DESCRIPTION_ROAD :Vej
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vej med gadelygter
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Gå til
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Tidligere grafikelement
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Fortsæt til den forrige normal sprite, springe over nogen pseudo / recolour / FONT sprites og indpakning rundt fra den første sprite til det sidste
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Repræsentation af den markerede sprite. Justeringen ignoreres når denne sprite tegnes.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flyt spriten rundt for at ændre X- og Y-forskydningen
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Flyt spriten rundt for at ændre X- og Y-forskydningen. Ctrl+Klik for at flytte spriten otte enheder af gangen
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nulstil relativ
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nulstil den nuværende relative forskydning
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-forskydning: {NUM}, Y-forskydning: {NUM} (Absolut)
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøg på at
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} indeholder en ødelagt sprite. Alle ødelagte sprites vil blive vist som et rødt spørgsmålstegn (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Indeholder adskillige handling 8 indgange (grafikelement {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Læs forbi slutningen af pseudo-grafikelement (grafikelement {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det brugte basis grafiksæt mangler en række elementer.{}Opdater venligst grafiksættet.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Den grafikpakke som bruges er ufuldstændig.{}Opdater venligst grafikpakken.{}eftersom du spiller et{YELLOW} development snapshot of OpenTTD{WHITE},får du måske også brug for er{YELLOW}development snapshot of the base graphics{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :De ønskede GRF ressourcer er ikke tilgængelige (grafikelement {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} blev deaktiveret af {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldigt / ukendt grafikelement layoutformat (grafikelement {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} når d
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop udskiftning
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryk for at stoppe udskiftningen at den køretøjstype, som du har valgt til venstre
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Udskifter: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift imellem lokomotiv- og vognudskiftningsvindue
STR_REPLACE_ENGINES :Lokomotiver
STR_REPLACE_WAGONS :Vogne

View File

@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Akkers
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeuw
STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestijn
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoor met blokseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoor met voorseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoor met exitseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoor met combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoor met routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoor met eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoor met blok en voorseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoor met blok en exitseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoor met blok en combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoor met blok en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoor met blok en eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoor met voor- en exitseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoor met voor- en combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoor met voor- en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoor met voor- en eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoor met exit- en combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoor em exit- en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoor met exit- en eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoor met combo- en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} Spoor met combo- en eenrichtingssein
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoor met route en eenrichtingssein
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} trein depot
STR_LAI_RAIL_DESCRIPTION_TRACK :Spoorweg spoor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met blokseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoorweg spoor met voorseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met exitseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoorweg spoor met routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoorweg spoor met eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met blok en voorseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met blok en exitseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met blok en combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoorweg spoor met blok en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoorweg spoor met blok en eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met voor- en exitseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met voor- en combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met voor- en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met voor- en eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met exit- en combo-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor em exit- en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoorweg spoor met exit- en eenrichtingsseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoorweg spoor met combo- en routeseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoorweg Spoor met combo- en eenrichtingssein
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoorweg spoor met route en eenrichtingssein
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoorweg trein depot
STR_LAI_ROAD_DESCRIPTION_ROAD :Weg
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Weg met straatlantaarns
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ga naar
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige afbeelding
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ga naar vorige normale afbeelding, sla alle pseudo/herkleur/lettertype afbeeldingen over en ga naar het einde bij het begin
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige afbeelding. De uitlijning wordt genegeerd bij het weergeven van de afbeelding
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Afbeelding verplaatsen, dit verandert X en Y offsets
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Afbeelding verplaatsen, dit verandert X en Y offsets. Ctr+klik om de afbeelding 8 eenheden per keer te verplaatsen.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut)
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Poging om ongel
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bevat een ongeldige afbeelding. Alle ongeldige afbeeldingen worden getoond als een rood vraagteken (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat meerdere acties 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Voorbij het einde van pseudo-sprite gelezen (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}De huidige basis graphics-set mist een aantal sprites..{}Werk de graphics-set bij aub
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}De momenteel gebruikte basis graphics set mist een aantal sprites.{} Werk de ingestelde basis graphics bij.{} Aangezien u een {YELLOW} ontwikkeling momentopname van OpenTTD{WHITE} speelt, heeft u ook een {YELLOW} ontwikkeling snapshot van de basis graphics set{WHITE} nodig
STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF middelen niet beschikbaar (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} is uitgeschakeld door {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldig/onbekend sprite lay-out-formaat (sprite {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} als ou
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop het vervangen
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief niet wilt vervangen
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Aan het vervangen: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wissel tussen locomotief- en wagonvervangvensters
STR_REPLACE_ENGINES :Motoren
STR_REPLACE_WAGONS :Wagons

View File

@@ -1762,6 +1762,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check fo
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Display AI/Game script settings
STR_INTRO_TOOLTIP_QUIT :{BLACK}Exit 'OpenTTD'
STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset.
STR_INTRO_TRANSLATION :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details.
# Quit window
@@ -2620,6 +2621,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
@@ -2632,29 +2634,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot
STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
@@ -2937,8 +2939,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{RAW_STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set.{}Since you are playing a {YELLOW}development snapshot of OpenTTD{WHITE}, you might also need a {YELLOW}development snapshot of the base graphics{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:RAW_STRING} was disabled by {2:RAW_STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
@@ -3588,10 +3588,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
STR_REPLACE_ENGINES :Engines
STR_REPLACE_WAGONS :Wagons
STR_REPLACE_ALL_RAILTYPE :All rail vehicles
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any

View File

@@ -2576,29 +2576,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot
STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
@@ -2873,8 +2873,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contians multiple Action 8 entries (sprite{3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of psuedo-sprite (sprite{3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set.{}Since you are playing a {YELLOW}development snapshot of OpenTTD{WHITE}, you might also need a {YELLOW}development snapshot of the base graphics{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite{3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
@@ -3508,7 +3506,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
STR_REPLACE_ENGINES :Engines
STR_REPLACE_WAGONS :Wagons

View File

@@ -2589,6 +2589,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY}
@@ -2601,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot
STR_LAI_RAIL_DESCRIPTION_TRACK :Railroad track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railroad track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railroad track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railroad track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railroad track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railroad track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railroad track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railroad track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railroad track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railroad track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railroad track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railroad track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railroad track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railroad track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railroad track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railroad track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railroad track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railroad track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railroad track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railroad track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railroad track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railroad track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railroad train depot
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
@@ -2906,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set.{}Since you are playing a {YELLOW}development snapshot of OpenTTD{WHITE}, you might also need a {YELLOW}development snapshot of the base graphics{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
@@ -3557,10 +3556,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and car replacement windows
STR_REPLACE_ENGINES :Engines
STR_REPLACE_WAGONS :Cars
STR_REPLACE_ALL_RAILTYPE :All rail vehicles
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any

View File

@@ -2451,7 +2451,6 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} bezo
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :la GRF-dosiero estas farita por traduki
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Tro da NewGRF-oj estas ŝarĝataj
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} enhavas rompitan bildeton. Ĉiuj rompitaj bildetoj aspektos kiel ruĝaj demandsignoj (?)
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}La nuntempe uza baza grafikaĵaro mankas kelkajn da bildetoj.{}Bonvolu renovigu la baza grafikaĵaro
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} estis malaktivata per {STRING}
# NewGRF related 'general' warnings
@@ -2977,7 +2976,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ne elekt
STR_REPLACE_VEHICLES_STOP :{BLACK}Ĉesu Anstataŭi
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Premu por ĉesi anstataŭi la maldekstre elektitan maŝinon
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Anstataŭante: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Ŝaltu inter maŝina kaj vagona anstataŭigo
STR_REPLACE_ENGINES :Maŝinoj
STR_REPLACE_WAGONS :Vagonoj

View File

@@ -2659,29 +2659,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Põllud
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Lumine maa
STR_LAI_CLEAR_DESCRIPTION_DESERT :Kõrb
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} rööbas
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} rööpad koos blokksignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} rööpad koos eelsignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} rööpad väljasõidusignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} rööpad kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} rööpad koos täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tööpad koos ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} rööpad koos blokk- ja eelsignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} rööpad koos blokk- ja väljumissignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} rööpad koos blokk- ja kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} rööpad koos blokk- ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} rööpad koos blokksignaalidega ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} rööpad koos eel- ja väljumissignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} rööpad koos eel- ja kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} rööpad koos eel- ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} rööpad koos eel- ja ühesuunaliste täiustatud signaaligeda
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} rööpad koos väljumis- ja kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} rööpad koos väljumis- ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} rööpad koos väljumis. ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} rööpad koos komineeriutd ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} rööpad koos komineeritud ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} rööpad koos täisutatud ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Rongidepoo
STR_LAI_RAIL_DESCRIPTION_TRACK :Raudtee rööbas
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Raudtee rööpad koos blokksignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Raudtee rööpad koos eelsignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Raudtee rööpad väljasõidusignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Raudtee rööpad kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Raudtee rööpad koos täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Raudtee tööpad koos ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Raudtee rööpad koos blokk- ja eelsignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Raudtee rööpad koos blokk- ja väljumissignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Raudtee rööpad koos blokk- ja kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Raudtee rööpad koos blokk- ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Raudtee rööpad koos blokksignaalidega ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Raudtee rööpad koos eel- ja väljumissignaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Raudtee rööpad koos eel- ja kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Raudtee rööpad koos eel- ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Raudtee rööpad koos eel- ja ühesuunaliste täiustatud signaaligeda
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Raudtee rööpad koos väljumis- ja kombineeritud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Raudtee rööpad koos väljumis- ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Raudtee rööpad koos väljumis. ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Raudtee rööpad koos komineeriutd ja täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Raudtee rööpad koos komineeritud ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Raudtee rööpad koos täisutatud ja ühesuunaliste täiustatud signaalidega
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Raudtee Rongidepoo
STR_LAI_ROAD_DESCRIPTION_ROAD :Sõidutee
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Valgustatud sõidutee
@@ -2964,8 +2964,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Kasutati kõlbm
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisaldab vigast pilti. Kõiki vigaseid pilte näidatakse punase küsimärgina (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisaldab mitut Action 8 kirjet (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Loe pseudo-sprite lõpust edasi (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Praegune alusgraafika kogu ei sisalda mitmeid spraite.{}Palun uuenda alusgraafika kogu
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Praegune alusgraafika kogu ei sisalda mitmeid spraite.{}Palun uuenda alusgraafika kogu.{}Kuna sa mängid {YELLOW}OpenTTD arendusversiooniga{WHITE}, siis ilmselt pead sa kasutama {YELLOW}alusgraafika kogu arendusversiooni{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Soovitud GRFi ressursid ei ole saadaval (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} blokeeriti {STRING} poolt
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :«Sprite» paigutus kõlbmatus vormis («sprite» {3:NUM})
@@ -3615,7 +3613,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kui va
STR_REPLACE_VEHICLES_STOP :{BLACK}Lõpeta Sõidukite Asendamine
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Vajuta lõpetamaks vasakult valitud veduri asendust
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Asendamisel: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaheta aken mootori ja vaguni asendamise aknate vahel
STR_REPLACE_ENGINES :Vedurid
STR_REPLACE_WAGONS :Vaguneid

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@@ -2341,29 +2341,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Markir
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Kava-klætt lendi
STR_LAI_CLEAR_DESCRIPTION_DESERT :Oyðimørk
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} breyt
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} breyt við blokk teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} breyt við for teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} breyt við útvegs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} breyt við blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} breyt við leið teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} breyt við einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} breyt við blokk og for teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} breyt við blokk og útvegs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} breyt við block og blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} breyt við blokk og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} breyt við blokk og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} breyt við for og útvegis teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} breyt við for og blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} breyt við for og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} breyt við for og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} breyt við útvegs og blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} breyt við útvegs og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} breyt við útvegs og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} breyt við blandings og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} breyt við blandings og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} breyt við leiðs og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Tok goymsla
STR_LAI_RAIL_DESCRIPTION_TRACK :{G=m}Jarnbreyt breyt
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{G=m}Jarnbreyt breyt við blokk teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{G=m}Jarnbreyt breyt við for teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{G=m}Jarnbreyt breyt við útvegs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{G=m}Jarnbreyt breyt við blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{G=m}Jarnbreyt breyt við leið teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{G=m}Jarnbreyt breyt við blokk og for teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{G=m}Jarnbreyt breyt við blokk og útvegs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{G=m}Jarnbreyt breyt við block og blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{G=m}Jarnbreyt breyt við blokk og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við blokk og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{G=m}Jarnbreyt breyt við for og útvegis teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{G=m}Jarnbreyt breyt við for og blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{G=m}Jarnbreyt breyt við for og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við for og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{G=m}Jarnbreyt breyt við útvegs og blandings teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{G=m}Jarnbreyt breyt við útvegs og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við útvegs og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{G=m}Jarnbreyt breyt við blandings og leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við blandings og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við leiðs og einvegis leiðs teknum
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{G=m}Jarnbreyt Tok goymsla
STR_LAI_ROAD_DESCRIPTION_ROAD :Vegur
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vegur við lyktapelum
@@ -3168,7 +3168,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} tá ga
STR_REPLACE_VEHICLES_STOP :{BLACK}Steðga umbýting av flutningstólum
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Trýst fyri at steðga umbýtanini av motor slagnum tú valdi á vinstru síðu
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Býtur um: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift ímillum motor og vogna umbýtingar vindeyga
STR_REPLACE_ENGINES :Motorar
STR_REPLACE_WAGONS :Vognar

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@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Peltoja
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Lumen peittämää maata
STR_LAI_CLEAR_DESCRIPTION_DESERT :Aavikkoa
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} suojastusopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} tulo-opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} poistumisopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} yksisuuntaisilla reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} suojastus- ja tulo-opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} suojastus- ja poistumisopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} suojastus- ja yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} suojastus- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} suojastus- ja yksisuuntaisilla reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} tulo- ja poistumisopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} tulo- ja yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} tulo- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} tulo- ja yksisuuntaisilla reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} poistumis- ja yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} poistumis- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} poistumis- ja yksisuuntaisilla opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} yhdistelmä- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} yhdistelmä- ja yksisuuntaisilla opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} reitti- ja yksisuuntaisilla opastimilla
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} veturitalli
STR_LAI_RAIL_DESCRIPTION_TRACK :Rautatie
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Rautatie suojastusopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Rautatie tulo-opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Rautatie poistumisopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Rautatie yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Rautatie reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Rautatie yksisuuntaisilla reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Rautatie suojastus- ja tulo-opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Rautatie suojastus- ja poistumisopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Rautatie suojastus- ja yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Rautatie suojastus- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rautatie suojastus- ja yksisuuntaisilla reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Rautatie tulo- ja poistumisopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Rautatie tulo- ja yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Rautatie tulo- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Rautatie tulo- ja yksisuuntaisilla reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Rautatie poistumis- ja yhdistelmäopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Rautatie poistumis- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rautatie poistumis- ja yksisuuntaisilla opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Rautatie yhdistelmä- ja reittiopastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rautatie yhdistelmä- ja yksisuuntaisilla opastimilla
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Rautatie reitti- ja yksisuuntaisilla opastimilla
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Rautatie veturitalli
STR_LAI_ROAD_DESCRIPTION_ROAD :Tie
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Tie katuvaloilla
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Mene val
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Edelinen sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Jatka edelliseen tavalliseen spriteen ja hyppää yli kaikki pseudo-/uudelleenväritetyt/fontti- spritet ja mene loppuun kun päästään ensimmäiseen
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Valitun spriten näyttö. Sijaintia ei huomioida spriteä piirrettäessä
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Liikuta spriteä ympäriinsä, muuttaen X- ja Y-sijainteja
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Liikuta spriteä ympäriinsä, muuttaen X- ja Y-sijainteja. Ctrl+Klik siirtää spriteä kahdeksan yksikköä kerralla
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nollaa suhteelliset
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nollaa suhteelliset erotukset
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (Absoluuttinen)
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Yritys käyttä
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisältää korruptoituneen spriten. Kaikki korruptoituneet spritet näkyvät punaisina kysymysmerkkeinä (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisältää useita Action 8-merkintöjä (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Luku pseudo-spriten ohi (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Käytössä olevasta perusgrafiikkapaketista puuttuu spritejä.{}Ole hyvä ja päivitä perusgrafiikkapaketti
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Käytössä olevasta perusgrafiikkapaketista puuttuu spritejä.{}Päivitä perusgrafiikkapaketti.{}Koska pelaat {YELLOW}OpenTTD:n kehitysversiota{WHITE}, saatat myös tarvita {YELLOW}kehitysversion perusgrafiikkapaketista{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Pyydetyt GRF-resurssit eivät ole saatavilla (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} poisti käytöstä NewGRF:n {1:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Virheellinen/tuntematon spriten asettelumuoto (sprite {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kun va
STR_REPLACE_VEHICLES_STOP :{BLACK}Lopeta ajoneuvojen korv.
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Napsauta pysäyttääksesi vasemmalta valitun veturityypin korvauksen.
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Korvataan: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaihda toiseen korvausikkunaan
STR_REPLACE_ENGINES :Veturit
STR_REPLACE_WAGONS :Vaunut

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@@ -2322,7 +2322,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construi
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Alterner entre construire et retirer des voies, des signaux, des points de contrôle et des gares.{}Ctrl pour retirer également la voie lors du retrait des points de contrôle et des gares.
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Convertir/Améliorer le type de rail.{}Shift pour afficher seulement le coût estimé.
STR_RAIL_NAME_RAILROAD :Voie ferrée simple
STR_RAIL_NAME_RAILROAD :Voie ferrée
STR_RAIL_NAME_ELRAIL :Voie ferrée électrifiée
STR_RAIL_NAME_MONORAIL :Monorail
STR_RAIL_NAME_MAGLEV :Maglev
@@ -2590,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nom de l
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF{NBSP}: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargaison acceptée{NBSP}: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Type de rail{NBSP}: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Vitesse limite de la voie{NBSP}: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Vitesse limite de la route{NBSP}: {LTBLUE}{VELOCITY}
@@ -2602,29 +2603,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Champs
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terre enneigée
STR_LAI_CLEAR_DESCRIPTION_DESERT :Désert
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}{NBSP}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} avec signaux de bloc
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} avec pré-signaux
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} avec signaux de sortie
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} avec signaux combinés
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} avec signaux de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} avec signaux de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} avec signal de bloc et pré-signaux
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} avec signal de bloc et signaux de sortie
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} avec signal de bloc et signaux combinés
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} avec signaux de bloc et de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} avec signaux de bloc et de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} avec pré-signal et signal de sortie
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} avec pré-signal et signal combiné
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} avec pré-signal et signal de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} avec pré-signal et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} avec signal de sortie et signal combiné
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} avec signal de sortie et signal de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} avec signal de sortie et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} avec signal combiné et signal de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} avec signal combiné et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} avec signal de chemin et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Dépôt de trains de {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK :Voie ferrée
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Voie ferrée avec signaux de bloc
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Voie ferrée avec pré-signaux
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Voie ferrée avec signaux de sortie
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Voie ferrée avec signaux combinés
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Voie ferrée avec signaux de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Voie ferrée avec signaux de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Voie ferrée avec signal de bloc et pré-signaux
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Voie ferrée avec signal de bloc et signaux de sortie
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Voie ferrée avec signal de bloc et signaux combinés
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Voie ferrée avec signaux de bloc et de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Voie ferrée avec signaux de bloc et de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Voie ferrée avec pré-signal et signal de sortie
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Voie ferrée avec pré-signal et signal combiné
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Voie ferrée avec pré-signal et signal de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Voie ferrée avec pré-signal et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Voie ferrée avec signal de sortie et signal combiné
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Voie ferrée avec signal de sortie et signal de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Voie ferrée avec signal de sortie et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Voie ferrée avec signal combiné et signal de chemin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Voie ferrée avec signal combiné et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Voie ferrée avec signal de chemin et signal de chemin à sens unique
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Dépôt ferroviaire
STR_LAI_ROAD_DESCRIPTION_ROAD :Route
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Route avec lampadaires
@@ -2907,8 +2908,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentative d'uti
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contient un sprite corrompu. Tous les sprites corrompus seront remplacés par un point d'interrogation rouge (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Présence multiple de l'Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lecture après la fin des pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Il manque certains sprites dans les graphiques de base actuellement utilisés.{}Veuillez mettre à jour les graphiques de base.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Il manque un certain nombre de sprites dans les graphiques de base actuellement utilisés.{}Veuillez mettre à jour les graphiques de base.{}Comme vous jouez avec une {YELLOW}version de développement d'OpenTTD{WHITE}, vous devriez utiliser une {YELLOW}version de développement des graphiques de base{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Indisponibilité de la ressource demandée (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} a été désactivé par {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de sprite invalide ou inconnu (sprite {3:NUM})
@@ -3558,10 +3557,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} si vie
STR_REPLACE_VEHICLES_STOP :{BLACK}Stopper le remplacement
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Appuyer sur ce bouton pour arrêter le remplacement du type de véhicule sélectionné à gauche
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}En remplacement{NBSP}: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Alterner entre les fenêtres de remplacement des locomotives ou des wagons
STR_REPLACE_ENGINES :Locomotives
STR_REPLACE_WAGONS :Wagons
STR_REPLACE_ALL_RAILTYPE :Tous le véhicules sur rail
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choisir un type de rail pour le remplacement de locomotives
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Ceci affiche par quel type de véhicule sera remplacé celui sélectionné à gauche, si possible

View File

@@ -1232,7 +1232,7 @@ STR_CURRENCY_PREVIEW :{LTBLUE}Ro-shea
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 not (£) san airgeadra agad
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Atharraich paramadair an airgeadra ghnàthaichte
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Àireamh as motha dhe dh'fharpaisichean: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Àireamh as motha dhe cho-fharpaisich: {ORANGE}{COMMA}
STR_NONE :Chan eil gin
STR_FUNDING_ONLY :Le maoineachadh a-mhàin
@@ -1431,7 +1431,7 @@ STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Na h-uile port-
STR_CONFIG_SETTING_BRIBE :Ceadaich brìbeadh an ùghdarrais ionadail: {STRING}
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Faodaidh companaidhean feuchainn ri ùghdarras ionadail a' bhaile a bhrìbeadh. Ma mhothaicheas neach-sgrùdaidh am brìbeadh, chan fhaod a' chompanaidh dad a dhèanamh tuilleadh sa bhaile fad sia mìosan
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Ceadaich ceannach aig còirichean giùlain às-dùnach: {STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Ma cheannaicheas companaidh còirichean giùlain às-dùnach airson baile, chan fhaigh stèiseanan (taistealaich no carago) nan co-fharpaisichean carago sam bith fad bliadhna
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Ma cheannaicheas companaidh còirichean giùlain às-dùnach airson baile, chan fhaigh stèiseanan (taistealaich no carago) nan co-fharpaiseach carago sam bith fad bliadhna
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Ceadaich maoineachadh thogalaichean: {STRING}
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Faodaidh companaidhean airgead a thoirt dha bhailtean ach an tog iad taighean ùra
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Ceadaich maoineachadh ath-thogail rathaidean ionadail: {STRING}
@@ -1991,7 +1991,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}A bheil
# Cheat window
STR_CHEATS :{WHITE}Cealgaireachd
STR_CHEATS_TOOLTIP :{BLACK}Is ciall dha bhogsaichean-cromaige gun deach a' chealgaireachd seo a chleachdadh roimhe
STR_CHEATS_WARNING :{BLACK}Rabhadh! Tha thu gu bhith a' mealladh na co-fharpaisichean agad. Thoir an aire gun cumar cuimhne air an tàmailt seo gu bràth tuilleadh
STR_CHEATS_WARNING :{BLACK}Rabhadh! Tha thu gu bhith a' mealladh nan co-fharpaiseach agad. Thoir an aire gun cumar cuimhne air an tàmailt seo gu bràth tuilleadh
STR_CHEAT_MONEY :{LTBLUE}Meudaich an t-airgead le {CURRENCY_LONG}
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}A' cluich mar a' chompanaidh: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldozer draoidheach (thoir air falbh gnìomhachasan, oibseactan do-ghluasad): {ORANGE}{STRING}
@@ -2812,29 +2812,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Achaidhean
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tìr sneachdach
STR_LAI_CLEAR_DESCRIPTION_DESERT :Fàsach
STR_LAI_RAIL_DESCRIPTION_TRACK :Slighe {STRING.gen}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Slighe {STRING.gen} le comharran bacaidh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Slighe {STRING.gen} le ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Slighe {STRING.gen} le comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Slighe {STRING.gen} le comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Slighe {STRING.gen} le comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Slighe {STRING.gen} le comharran bacaidh is ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Slighe {STRING.gen} le comharran a-mach is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Slighe {STRING.gen} le comharran a-mach is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran a-mach is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Slighe {STRING.gen} le comharran aonaichte is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran aonaichte is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran slighe is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trèan-lann {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK :Slighe Rathad-iarainn
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Slighe Rathad-iarainn le comharran bacaidh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Slighe Rathad-iarainn le ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Slighe Rathad-iarainn le comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Slighe Rathad-iarainn le comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Slighe Rathad-iarainn le comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Slighe Rathad-iarainn le comharran bacaidh is ro-chomharran
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran-bacaidh is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran a-mach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Slighe Rathad-iarainn le ro-chomharran is comharran aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Slighe Rathad-iarainn le comharran a-mach is aonaichte
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Slighe Rathad-iarainn le comharran a-mach is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran a-mach is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Slighe Rathad-iarainn le comharran aonaichte is slighe
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran aonaichte is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Slighe Rathad-iarainn le comharran slighe is aon-shligheach
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trèan-lann Rathad-iarainn
STR_LAI_ROAD_DESCRIPTION_ROAD :Rathad
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rathad le solasan-rathaid
@@ -3135,8 +3135,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Chaidh feuchain
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}Tha sprite coirbte am broinn {STRING.gen}. Thèid a h-uile sprite coirbte a shealltainn na comharradh-ceiste dhearg (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Tha iomadh innteart gnìomh 8 ann (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Chaidh leughadh thar deireadh a' sprite mas fhìor (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Tha sprite no dhà a dhìth air an t-seata ghrafaigeachd bhunasach a tha thu a' cleachdadh an-dràsta.{}Feuch an ùraich thu an seata grafaigeachd bunasach
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Tha sprite no dhà a dhìth air an t-seata ghrafaigeachd bhunasach a tha thu a' cleachdadh an-dràsta.{}Feuch an ùraich thu an seata grafaigeachd bunasach.{}Bhon a tha thu a' cluich le {YELLOW}snapshot leasachaidh aig OpenTTD{WHITE}, S dòcha gu bheil {YELLOW} snapshot leasachaidh dhen t-seata grafaigeachd bunasach{WHITE} a dhìth ort cuideachd
STR_NEWGRF_ERROR_GRM_FAILED :Chan eil na goireasan GRF a chaidh iarraidh ri làimh (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Chaidh {1:STRING} a chur à comas le {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Fòrmat co-dhealbhachd sprite mì-dhligheach/neo-aithnichte (sprite {3:NUM})
@@ -3786,7 +3784,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} nuair
STR_REPLACE_VEHICLES_STOP :{BLACK}Sguir dhe leasachadh nan carbadan
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Briog air ach nach tèid einnseanan dhen t-seòrsa a thagh thu air an taobh chlì a leasachadh
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}A' leasachadh: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Gearr leum eadar uinneagan leasachadh nan einnseanan is nan carbadan
STR_REPLACE_ENGINES :Einnseanan
STR_REPLACE_WAGONS :Carbadan

View File

@@ -2560,29 +2560,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Leiras
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terra cuberta de neve
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de {STRING} con sinais de bloqueo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de {STRING} con sinais avanzados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de {STRING} con sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de {STRING} con sinais combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de {STRING} con sinais de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de {STRING} con sinais de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de {STRING} con sinais de bloqueo e avanzados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de {STRING} con sinais de bloqueo e saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de {STRING} con sinais de bloqueo e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de {STRING} con sinais de bloqueo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de {STRING} con sinais de bloqueo e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de {STRING} con sinais avanzados e de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de {STRING} con sinais avanzados e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de {STRING} con sinais avanzados e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de {STRING} con sinais avanzados e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de {STRING} con sinais de saída e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de {STRING} con sinais de saída e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de {STRING} con sinais de saída e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de {STRING} con sinais combo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de {STRING} con sinais combo e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de {STRING} con sinais de ruta e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviario {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de Ferrocarril
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de Ferrocarril con sinais de bloqueo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de Ferrocarril con sinais avanzados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de Ferrocarril con sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de Ferrocarril con sinais combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de Ferrocarril con sinais de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de Ferrocarril con sinais de bloqueo e avanzados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de Ferrocarril con sinais de bloqueo e saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de Ferrocarril con sinais de bloqueo e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de Ferrocarril con sinais de bloqueo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de bloqueo e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de Ferrocarril con sinais avanzados e de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de Ferrocarril con sinais avanzados e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de Ferrocarril con sinais avanzados e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de Ferrocarril con sinais avanzados e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de Ferrocarril con sinais de saída e combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de Ferrocarril con sinais de saída e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de saída e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de Ferrocarril con sinais combo e de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de Ferrocarril con sinais combo e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de ruta e de ruta monosentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviario Ferrocarril
STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada con iluminación
@@ -2860,8 +2860,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Intento de usar
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contén un sprite corrupto. Tódolos sprites corruptos mostraranse coma unha interrogación vermella (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contén múltiples entradas de acción 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lectura máis aló da fin dun pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE} Ao conxunto de gráficos básicos empregado actualmente fáltalle un número de sprites.{}Por favor, actualiza o conxunto de gráficos básico
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE} Ao conxunto de gráficos básicos empregado actualmente fáltalle un número de sprites.{}Por favor, actualiza o conxunto de gráficos básico.{}Dado que estás a xogar unha {YELLOW}versión de desenrolo de OpenTTD{WHITE}, é posíbel que tamén necesites unha {YELLOW}versión de desenrolo do conjunto de gráficos base{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Os recursos GRF solicitados non están disponíbeis (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites inválido ou descoñecido (sprite {3:NUM})
@@ -3504,7 +3502,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cando
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar de substituír vehículos
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presiona para parar a substitución do tipo de máquina seleccionada na esquerda
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituíndo: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambia entre as fiestras de substitución de locomotoras e vagóns
STR_REPLACE_ENGINES :Locomotoras
STR_REPLACE_WAGONS :Vagóns

View File

@@ -2602,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ackerland
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schneebedecktes Land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüste
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}: Gleise
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}: Gleise mit Blocksignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING}: Gleise mit Vorsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING}: Gleise mit Ausfahrtsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}: Gleise mit Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING}: Gleise mit Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING}: Gleise mit einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING}: Gleise mit Block- und Vorsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING}: Gleise mit Block- und Ausfahrtsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING}: Gleise mit Block- und Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING}: Gleise mit Block- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING}: Gleise mit Blocksignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING}: Gleise mit Vor- und Ausfahrtsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING}: Gleise mit Vor- und Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING}: Gleise mit Vor- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING}: Gleise mit Vorsignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING}: Gleise mit Ausfahrts- und Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING}: Gleise mit Ausfahrts- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING}: Gleise mit Ausfahrtssignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING}: Gleise mit Kombinations- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING}: Gleise mit Kombinationssignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING}: Gleise mit Pfadsignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING}: Zugdepot
STR_LAI_RAIL_DESCRIPTION_TRACK :Schienen: Gleise
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Schienen: Gleise mit Blocksignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Schienen: Gleise mit Vorsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Schienen: Gleise mit Ausfahrtsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Schienen: Gleise mit Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Schienen: Gleise mit Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Schienen: Gleise mit einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Schienen: Gleise mit Block- und Vorsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Schienen: Gleise mit Block- und Ausfahrtsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Schienen: Gleise mit Block- und Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Schienen: Gleise mit Block- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Schienen: Gleise mit Blocksignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Schienen: Gleise mit Vor- und Ausfahrtsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Schienen: Gleise mit Vor- und Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Schienen: Gleise mit Vor- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Schienen: Gleise mit Vorsignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Schienen: Gleise mit Ausfahrts- und Kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Schienen: Gleise mit Ausfahrts- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Schienen: Gleise mit Ausfahrtssignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Schienen: Gleise mit Kombinations- und Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Schienen: Gleise mit Kombinationssignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Schienen: Gleise mit Pfadsignal und einseitigem Pfadsignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Schienen: Zugdepot
STR_LAI_ROAD_DESCRIPTION_ROAD :Straße
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Straße mit Laternen
@@ -2907,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Zugriff auf ein
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} enthält fehlerhafte Grafiken. Diese werden als Fragezeichen (?) dargestellt
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Enthält mehrere Action 8 - Einträge (Sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lesezugriff über das Ende des Pseudosprites hinaus (Sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Den momentan verwendeten Basisgrafiken fehlen Sprites.{}Durch ein Update der Basisgrafiken kann dieser Fehler behoben werden
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Den momentan verwendeten Basisgrafiken fehlen einige Sprites.{}Bitte update die Basisgrafiken.{}Weil dieses eine {YELLOW}Entwickler-Version von OpenTTD{WHITE} ist, ist es möglich, dass auch eine {YELLOW}Entwickler-Version der Basisgrafiken{WHITE} benötigt wird.
STR_NEWGRF_ERROR_GRM_FAILED :Die angeforderte GRF-Ressource ist nicht verfügbar (Sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wurde von {STRING} deaktiviert
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ungültiges oder unbekanntes Format für Spritelayout (Sprite {3:NUM})
@@ -3558,7 +3556,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} wenn a
STR_REPLACE_VEHICLES_STOP :{BLACK}Fahrzeugersetzung aus
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klick zum Abbrechen der Ersetzung des Fahrzeugtyps auf der linken Seite
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ersetzen: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Umschalter für Lok- oder Waggonersetzung
STR_REPLACE_ENGINES :Schienenfahrzeuge
STR_REPLACE_WAGONS :Waggons

View File

@@ -2710,29 +2710,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Χωράφια
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Χιονισμένο έδαφος
STR_LAI_CLEAR_DESCRIPTION_DESERT :Έρημος
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} σιδηροτροχιά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} σιδηροτροχιά με συνδυαστικά σήματα
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και ειδοποίησης
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και εξόδου
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και εξόδου
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου και διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα διαδρομής και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} σιδηροτροχιά σήματα μονόδρομους διαδρομής και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα διαδρομής και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} αμαξοστάσιο τρένων
STR_LAI_RAIL_DESCRIPTION_TRACK :Σιδηρόδρομος σιδηροτροχιά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα τμήματος
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα ειδοποίησης
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα εξόδου
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Σιδηρόδρομος σιδηροτροχιά με συνδυαστικά σήματα
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα τμήματος και ειδοποίησης
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα τμήματος και εξόδου
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα τμήματος και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα τμήματος και διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα τμήματος και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα ειδοποίησης και εξόδου
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα ειδοποίησης και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα ειδοποίησης και διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα ειδοποίησης και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα εξόδου και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα εξόδου και διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα εξόδου και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα διαδρομής και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Σιδηρόδρομος σιδηροτροχιά σήματα μονόδρομους διαδρομής και συνδυαστικά
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Σιδηρόδρομος σιδηροτροχιά με σήματα διαδρομής και μονόδρομους διαδρομής
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Σιδηρόδρομος αμαξοστάσιο τρένων
STR_LAI_ROAD_DESCRIPTION_ROAD :Δρόμος
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Δρόμος με φωτισμό
@@ -3015,8 +3015,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Προσπάθ
STR_NEWGRF_ERROR_CORRUPT_SPRITE :Το {YELLOW}{STRING} περιέχει ένα αλλοιωμένο sprite. Όλα τα αλλοιωμένα sprites θα εμφανίζονται ως κόκκινα ερωτηματικά (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Περιέχει πολλαπλές καταχωρήσεις Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Διάβασε πέρα από το τέλος του ψευδό-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Λείπουν μερικά sprites από το τρέχον βασικό σετ γραφικών.{}Παρακαλώ ενημερώστε το βασικό σετ γραφικών
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Λείπουν μερικά sprites από το τρέχον βασικό σετ γραφικών.{}Παρακαλώ ενημερώστε το βασικό σετ γραφικών{}Επειδή παίζετε {YELLOW}δοκιμαστική έκδοση του OpenTTD{WHITE}, μπορεί να χρειάζεται να έχετε εγκατεστημένη {YELLOW}δοκιμαστική έκδοση των βασικών γραφικών{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Οι ζητημένοι πόροι GRF δεν είναι διαθέσιμοι (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Το {1:STRING} απενεργοποιήθηκε από το {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Άκυρη/άγνωστη μορφή σχεδίου sprite (sprite {3:NUM})
@@ -3672,7 +3670,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ότα
STR_REPLACE_VEHICLES_STOP :{BLACK}Διακοπή Αντικατάστασης Οχημάτων
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Πατήστε για να σταματήσει η αντικατάσταση του τύπου μηχανής επιλεγμένος στα αριστερά
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Αντικατάσταση: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Εναλλαγή μεταξύ των παραθύρων αντικατάστασης μηχανών και βαγονιών
STR_REPLACE_ENGINES :Μηχανές
STR_REPLACE_WAGONS :Βαγόνια

View File

@@ -263,7 +263,15 @@ STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}פס ה
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}הסרת בניינים וכו' במשבצת קרקע. מקש Ctrl מסמן את האזור באופן אלכנסוני. מקש Shift מעביר בין בנייה לבין הצגה של הערכת העלות
# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}הצגת מוסתרים
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE :{BLACK}הצג מוסתרים
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}הצג מוסתרים
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}הצגת מוסתרים
STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}על ידי אפשור כפתור זה, רכבות מוסתרות יוצגו גם
STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :{BLACK}על ידי אפשור כפתור זה, כלי רכב מוסתרים יוצגו גם
STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP :{BLACK}על ידי אפשור כפתור זה, ספינות מוסתרות יוצגו גם
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}על ידי אפשור כפתור זה, כלי טיס מוסתרים יוצגו גם
# Query window
STR_BUTTON_DEFAULT :{BLACK}בחירת מחדל
@@ -329,7 +337,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}הצג
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}הצג רשימת תחנות החברה
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}הצג מידע כספי על החברה
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}הצג מידע כללי על החברה
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}הצג את סיפור החברה
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}הצג סיפור חברה
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}הצג רשימת מטרות
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}הצג גרפים
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}הצג את טבלת ליגת החברות
@@ -378,6 +386,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :יציאה
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :אפשרויות המשחק
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :הגדרות
STR_SETTINGS_MENU_SCRIPT_SETTINGS :הגדרות סקריפטים של משחק/שחקני מחשב
STR_SETTINGS_MENU_NEWGRF_SETTINGS :הגדרות GRF חדש
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :אפשרויות שקיפות
@@ -849,6 +858,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}ל{VEHIC
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}ל{VEHICLE} יעד שאינו קיים עוד עבור
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}ל{VEHICLE} כפילות ברשימת היעדים של
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} יעד בלתי חוקי במסלול הנסיעה של
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :ל{WHITE}{VEHICLE} יש בהוראות שדה תעופה בעל מסלול קצר מידי
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}מתיישן {VEHICLE}
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}מתיישן מאוד {VEHICLE}
@@ -984,7 +994,12 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}רזלו
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}בחר את רזולוציית המסך
STR_GAME_OPTIONS_RESOLUTION_OTHER :אחר
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}גודל ממשק
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}בחר את ממשק גודל העצם לשימוש
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :רגיל
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :גודל כפול
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :גודל מרובע
STR_GAME_OPTIONS_BASE_GRF :{BLACK}ערכת גרפיקה בסיסית
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}בחר בערכת גרפיקה בסיסית לשימוש
@@ -1079,6 +1094,7 @@ STR_TERRAIN_TYPE_VERY_FLAT :שטוח ביו
STR_TERRAIN_TYPE_FLAT :שטוח
STR_TERRAIN_TYPE_HILLY :נוף גבעות
STR_TERRAIN_TYPE_MOUNTAINOUS :הררי
STR_TERRAIN_TYPE_ALPINIST :מטפס הרים
STR_CITY_APPROVAL_PERMISSIVE :מתירני
STR_CITY_APPROVAL_TOLERANT :סביר
@@ -1087,6 +1103,7 @@ STR_CITY_APPROVAL_HOSTILE :עויין
STR_WARNING_NO_SUITABLE_AI :{WHITE}אין בינות מלאכותיות מתאימות...{}באפשרותך להוריד בינות מלאכותיות בעזרת מערכת ה'תוכן המקוון'
# Settings tree window
STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}הגדרות
STR_CONFIG_SETTING_FILTER_TITLE :{BLACK}מחרוזת סינון:
STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}הרחב הכל
STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}צמצם הכל
@@ -1190,6 +1207,8 @@ STR_CONFIG_SETTING_INFLATION :אנפלציה:
STR_CONFIG_SETTING_INFLATION_HELPTEXT :אפשר אינפלציה בכלכלה, כך שהעלויות עולות מעט מהר יותר מאשר התשלומים
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :אורך גשר מירבי: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :אורך מירבי לבניית גשרים
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :גובה גשר מקסימלי: {STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :גובה מקסימלי לבניית גשרים
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :אורך מנהרה מירבי: {STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :אורך מירבי לבניית מנהרות
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{STRING} :שיטת היצירה של משאבי טבע חדשים
@@ -1283,6 +1302,8 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :הצג את א
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :עובי קווים בגרפים: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :עובי הקו בגרפים. קו דק ניתן לקריאה באופן מדויק יותר, אולם קל יותר לראות קו עבה ולהבחין בין הצבעים של קוים עבים
STR_CONFIG_SETTING_LANDSCAPE :תמונת נוף: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :תוואי נוף מגדירים תרחישי משחק עם דרישות מטען וצמיחת ערים שונות. NewGRF וסקריפטים של המשחק מאפשרים שליטה עדיין יותר
STR_CONFIG_SETTING_LAND_GENERATOR :מחולל פני שטח: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :המחולל המקורי מבוסס על הגרפיקה הבסיסית, ויוצר פני שטח אחידים. בורא הקרקע מבוסס על אלגוריתם רעש פרלין עם אפשרויות עריכה עדינות
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :מקורי
@@ -1613,6 +1634,13 @@ STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :מחלקה מש
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :אופן החלוקה עבור מטענים אחרים: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"אסימטרי" הכוונה שכמויות מטען שרירותיות יכולות להישלח לכל אחד מהכיוונים. "ידני" הכוונה שאין חלוקה אוטומטית עבור המטען.
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :דיוק החלוקה: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :ככל שתקבע ערך גבוה יותר כך ייארך זמן עיבוד במעד של גרף הקישור. אם זה ייארך זמן רב מידי אתה עלול לראות תקיעות. אולם אם תקבע ערך זה להיות נמוך, החלוקה לא תהיה מדוייקת, ואתה עלול לראות שהמטען לא יישלח למקומות שאתה מצפה שישלח.
STR_CONFIG_SETTING_DEMAND_DISTANCE :השפעת המרחק על ביקושים: {STRING}
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :אם תקבע ערך זה ליותר מ-0, המרחק בין תחנת מקור A של מטען מסויים ויעד אפשרי B ישפיע על כמות המטען שנשלח מ-A ל-B. ככל ש-B מרוחקת מ-A כך פחות מטען יישלח. כלל שתקבע ערך גבוה יותר, כך פחות מטען יישלח לתחנות מרוחקות ויותר מטען יישלח לתחנות קרובות.
STR_CONFIG_SETTING_DEMAND_SIZE :כמות המטען החוזר עבור מצב סימטרי: {STRING}
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :קביעת ערך זה לקטן מ-100% יגרום לחלוקה הסימטרית להתנהג יותר כמו חלוקה אסימטרית. פחות מטען יישלח בעל כורחו חזרה אם כמות מסויימת נשלחת לתחנה. אם ערך זה ייקבע ל-0%, החלוקה הסימטרית תהיה חלוקה אסימטרית.
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :הרוויה של מסלולים קצרים לפני שימוש במסלולי קיבולת גבוהה: {STRING}
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :לעיתים קרובות יש מספר מסלולים בין שתי תחנות נתונות. אלגוריתם מרחק-מטען יגרום לרוויה במסלול הקצר ביותר תחילה, אחר כך ישתמש במסלול הקצר הבא אחריו עד שהוא יהיה רווי וכן הלאה. רוויה נקבעת על ידי הערכת הקיבולת והשימוש המתוכנן. ברגע שכל המסלולים רוויים, אם עדיין נותר ביקוש, הוא יעמיס על כל המסלולים, תוך כדי העדפת המסלולים עם קיבולת גבוהה. רוב הזמן האלגוריתם לא יעריך את הקיבלת במדוייק. הגדרה זאת מאפשרת לך לציין עד לאיזה אחוז יש לגרום למסלול קצר לרוויה בפעם הראשונה לפני שייבחר המסלול הבא הארוך ממנו. קבע הגדרה זו לערך קטן מ-100% כדי למנוע תחנות צפופות במקרה של הערכת יתר של הקיבולת.
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :יחידות מהירות: {STRING}
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :כאשר מוצגת מהירות השתמש ביחידות הנבחרות
@@ -1651,11 +1679,23 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :מטרי (מט
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (מטר)
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}הגדרות מיקום
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}גרפיקה
STR_CONFIG_SETTING_SOUND :{ORANGE}צלילים
STR_CONFIG_SETTING_INTERFACE :{ORANGE}ממשק חזותי
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}כללי
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}נקודות מבט
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}בנייה
STR_CONFIG_SETTING_ADVISORS :{ORANGE}חדשות / יועצים
STR_CONFIG_SETTING_COMPANY :{ORANGE}חברה
STR_CONFIG_SETTING_ACCOUNTING :{ORANGE}חשבונאות
STR_CONFIG_SETTING_VEHICLES :{ORANGE}כלי תחבורה
STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}פיזיקה
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}ניתוב
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}מגבלות
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}אסונות / תאונות
STR_CONFIG_SETTING_GENWORLD :{ORANGE}יצירת עולם
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}סביבה
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}רשויות
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}ערים
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}תעשיות
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}התפלגות המטען
@@ -1694,6 +1734,8 @@ STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... פו
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... מתעלם מערכת גרפיקה בסיסית '{STRING}': לא נמצאה
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... מתעלם מערכת צלילים בסיסית '{STRING}': לא נמצאה
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... מתעלם מערכת מוסיקה בסיסית '{STRING}': לא נמצאה
STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}הזיכרון התמלא
STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE} הקצאת {BYTES} בתים של מטמון נכשלה. המטמון הופחת ל-{BYTES} בתים. דבר זה יפחית את הביצועים של OpenTTD. כדי להפחית את דרישות הזיכרון ניתן לנסות לבטל את הגרפיקה ב-32bbp ו/או רמות ה-זום-אין
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
@@ -1707,6 +1749,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}משחק
STR_INTRO_GAME_OPTIONS :{BLACK}אפשרויות
STR_INTRO_HIGHSCORE :{BLACK}טבלת ניקוד מירבי
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}הגדרות
STR_INTRO_NEWGRF_SETTINGS :{BLACK}(NewGRF)הגדרות שדרוג גראפי
STR_INTRO_ONLINE_CONTENT :{BLACK} בדוק תוכן מקוון
STR_INTRO_SCRIPT_SETTINGS :{BLACK}הגדרות סקריפטים של משחק/שחקני מחשב
@@ -1726,6 +1769,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}ארץ
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}הצג הגדרות משחק
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}הצג טבלת ניקוד מירבי
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}הצגת הגדרות
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}הצג הגדרות שדרוג גראפי
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} חפש תוכן חדש/מעודכן להורדה
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK} הצג הגדרות סקריפטים של משחק/שחקני מחשב
@@ -1752,7 +1796,7 @@ STR_OSNAME_OS2 :מערכת הפ
STR_OSNAME_SUNOS :סולריס
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}עזוב משחק
STR_ABANDON_GAME_CAPTION :{WHITE}עזיבת משחק
STR_ABANDON_GAME_QUERY :{YELLOW}?האם אתה בטוח שברצונך לעזוב את המשחק
STR_ABANDON_SCENARIO_QUERY :{YELLOW}האם אתה בטוח שברצונך לצאת משלב זה?
@@ -1871,6 +1915,10 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK} שנה
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}משחק רשת
STR_NETWORK_SERVER_LIST_ADVERTISED :{BLACK}מפורסם
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP :{BLACK}בחר בין משחק מפורסם (אינטרנטי) ומשחק לא מפורסם (רשת מקומית, LAN)
STR_NETWORK_SERVER_LIST_ADVERTISED_NO :לא
STR_NETWORK_SERVER_LIST_ADVERTISED_YES :כן
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK} :שם השחקן
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}זהו שמך כפי שיצפה ע"י המשתתפים האחרים
@@ -1929,6 +1977,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}השם
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}קבע סיסמה
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}הגן על המשחק שלך עם סיסמה אם אתה לא רוצה שהוא יהיה זמין לכולם
STR_NETWORK_START_SERVER_UNADVERTISED :לא
STR_NETWORK_START_SERVER_ADVERTISED :כן
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} לקוח{P "" "ות"}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}מספר מקסימלי של לקוחות:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK} :מספר משתתפים מירבי
@@ -2168,6 +2218,10 @@ STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK} בחר
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK} בחר את כל התכנים המהווים שדרוג לבחירה קיימת
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK} בטל בחירה
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK} בטל את כל הבחירות להורדה
STR_CONTENT_SEARCH_EXTERNAL :{BLACK}חפש באתרים חיצוניים
STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}חיפוש תוכן שלא זמין בשירות התוכן של OpenTTD באתרים שלא משוייכים לפרויקט OpenTTD
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}אתה עומד לצאת מ-OpenTTD!
STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE} התנאים להורדת תוכן מאתר חיצוני השתנו.{}עלייך לפנות לאתרים חיצוניים להנחיות כיצד להתקין את התוכן לתוך OpenTTD.{}האם ברצונך להמשיך?
STR_CONTENT_FILTER_TITLE :{BLACK}סינון תוית\שם:
STR_CONTENT_OPEN_URL :{BLACK}בקר באתר האינטרנט
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}בקר באתר האינטרנט עבור התוכן הזה
@@ -2239,8 +2293,14 @@ STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}הסתר
# Linkgraph legend window
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}מקרא זרימת מטענים
STR_LINKGRAPH_LEGEND_ALL :{BLACK}הכל
STR_LINKGRAPH_LEGEND_NONE :{BLACK}ללא
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}בחר חברות להצגה
# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}לא בשימוש
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}רווי
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}העמסת יתר
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}הדגשת שטח הכיסוי
@@ -2555,29 +2615,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :שדות
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :אדמה מכוסה בשלג
STR_LAI_CLEAR_DESCRIPTION_DESERT :מדבר
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} מסילה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} מסילה עם רמזורים חוסמים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} מסילה עם רמזורים מקדימים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} מסילה עם רמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} מסילה עם רמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} מסילה עם רמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} מסילה עם רמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} מסילה עם רמזורים חוסמים ומקדימים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} מסילה עם רמזורי יציאה ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} מסילה עם רמזורי יציאה ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} מסילה עם רמזורי יציאה ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} מסילה עם רמזורים משולבים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} מסילה עם רמזורים משולבים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} מסילה עם רמזורי נתיב ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} מוסך רכבות
STR_LAI_RAIL_DESCRIPTION_TRACK :מסילת ברזל מסילה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :מסילת ברזל מסילה עם רמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ומקדימים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורי יציאה
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה ורמזורים משולבים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :מסילת ברזל מסילה עם רמזורים משולבים ורמזורי נתיב
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורים משולבים ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :מסילת ברזל מסילה עם רמזורי נתיב ורמזורי נתיב חד-סטריים
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :מסילת ברזל מוסך רכבות
STR_LAI_ROAD_DESCRIPTION_ROAD :כביש
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :כביש עם תאורת רחוב
@@ -2828,7 +2888,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}עבור
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}הספרייט הקודם
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}עבור לספרייט הקודם, כאשר נדלג על כל הספרייטים המיוחדים ונחזור מתחילת הרשימה לסופה
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}הייצוג של הספרייט הנבחר. בעת ציור הספרייט, נתעלם מהיישור שלו
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}הזז את הספרייט, תוך שינוי מיקום על צירי ה-X וה-Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}הזז את הספרייט, תוך שינוי ההיסט של צירי ה-X וה-Y. לחץ עם ctrl כדי להזיז את הספרייט שמונה יחידות בבת אחת
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}איפוס יחסית
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}איפוס ההיסטים היחסיים הנוכחיים
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}היסט X: {NUM}, היסט Y: {NUM} (מוחלט)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}היסט X: {NUM}, היסט Y: {NUM} (יחסית)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}בחר ספרייט
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}בחר ספרייט מנקודה כלשהיא במסך
@@ -2856,8 +2920,6 @@ STR_NEWGRF_ERROR_INVALID_ID :ניסיון ש
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} מכיל אלמנט גרפי שגוי. כל האלמנטים הגרפיים השגויים יוצגו כסימן שאלה אדום (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :מכיל מספר רשומות Action 8 (ספרייט {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :קראת אחר סוף הפסאודו-ספרייט (ספרייט {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}בערכת גרפיקה הבסיסית חסרים מספר ספרייטים.{}אנא עדכן את הערכה הגרפית הבסיסית
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}בערכת גרפיקה הבסיסית חסרים מספר ספרייטים.{}אנא עדכן את הערכה הגרפית הבסיסית.{}מכיוון שהינך משחק {YELLOW}גרסת פיתוח של OpenTTD{WHITE}, אולי תצטרך {YELLOW}גרסת פיתוח של ערכת הגרפיקה הבסיסית{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :משאב GRF המבוקש אינו זמין (ספרייט {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} נהפך ללא זמין ע"י {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :מבנה פורמט ספרייט לא תקין/לא ידוע (ספרייט {3:NUM})
@@ -2885,6 +2947,7 @@ STR_NEWGRF_LIST_MISSING :{RED}חסרים
STR_NEWGRF_BROKEN :{WHITE}התנהגות ה-NewGRF '{STRING}' עלולה לגרום לקריסה ו/או חוסר סנכרון
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}שינה את מצב קרון מונע עבור '{1:ENGINE}' כאשר לא נמצא במוסך
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}זה שינה את אורך הרכב ל'{1:ENGINE}' כאשר לא במוסך
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}זה שינה את קיבולת כלי הרכב של '{1:ENGINE}' כשלא בתוך מוסך או תיקון
STR_BROKEN_VEHICLE_LENGTH :{WHITE}רכבת '{VEHICLE}' השייכת לחברת '{COMPANY}' בעלת אורך לא חוקי. דבר זה נגרם ככל הנראה בעקבות בעיות ב-NEWGRF. המשחק עלול לצאת מסנכרון או לקרוס
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' סיפק מידע לא נכון
@@ -2989,6 +3052,8 @@ STR_GOALS_GLOBAL_TITLE :{BLACK}מטרו
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- אין -
STR_GOALS_SPECTATOR_NONE :{ORANGE}- לא זמין -
STR_GOALS_PROGRESS :{ORANGE}{STRING}
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
STR_GOALS_COMPANY_TITLE :{BLACK}מטרות חברה:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}הקלק על מטרה כדי למרכז את התצוגה הראשית על תעשיה/עיירה/משבצת. קליק תוך כדי לחיצה על מקש Ctrl פותח חלון תצוגה חדש במיקום התעשיה/העיירה/המשבצת
@@ -3029,6 +3094,15 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}לחץ על שירות כדי להתמקד על עיר/תעשייה. Ctrl+לחיצה פותח חלונית תצוגה חדשה על מיקום העיר/תעשייה
# Story book window
STR_STORY_BOOK_CAPTION :ספר סיפור {WHITE}{COMPANY}
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}ספר סיפור כללי
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :עמוד {NUM}
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}קפוץ לדף מסויים באמצעות בחירתו ברשימה נפתחת זו.
STR_STORY_BOOK_PREV_PAGE :{BLACK}קודם
STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}עבור לעמוד קודם
STR_STORY_BOOK_NEXT_PAGE :{BLACK}הבא
STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}עבור לעמוד הבא
STR_STORY_BOOK_INVALID_GOAL_REF :{RED}מטרה לא תקינה
# Station list window
@@ -3046,6 +3120,7 @@ STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}שום
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES}
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} בדרך מ{STATION})
STR_STATION_VIEW_RESERVED :{YELLOW}({CARGO_SHORT} שמור לטעינה)
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}מקבל
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}הצג רשימת סוגי המטען שהתחנה מקבלת
@@ -3056,6 +3131,8 @@ STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPAN
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}דירוג
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}הצג את דירוג השירות
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}אספקה חודשית ודירוג מקומי:
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
STR_STATION_VIEW_GROUP :{BLACK}קבץ לפי
STR_STATION_VIEW_WAITING_STATION :תחנה: בהמתנה
@@ -3221,6 +3298,7 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK} :תפו
STR_INDUSTRY_VIEW_TRANSPORTED :{BLACK}(הובלו {NBSP}{2:COMMA}%) {YELLOW}{1:STRING}{0:CARGO_LONG}
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}מקד את התצוגה הראשית על מיקום התעשייה. Ctrl+לחיצה פותח חלונית תצוגה חדשה על מיקום התעשייה
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}רמת הפקה: {YELLOW}{COMMA}%
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}התעשייה הכריזה על סגירה מתקרבת!
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{YELLOW}{1:STRING}{0:STRING}{BLACK} : דורש
@@ -3289,6 +3367,8 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}מחק
STR_GROUP_RENAME_TOOLTIP :{BLACK}שנה את שם הקבוצה
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}לחץ על מנת להגן על הכלים בקבוצה בפני החלפה אוטומטית
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}מחק קבוצה
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}אתה בטוח שברצונך למחוק את הקבוצה הזאת ואת הקשורים אליה?
STR_GROUP_ADD_SHARED_VEHICLE :הוסף כלים
STR_GROUP_REMOVE_ALL_VEHICLES :הסר את כל הכלים מהקבוצה
@@ -3352,8 +3432,18 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}שנה
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}החלף שם סוג כלי השייט
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}החלף שם סוג כלי הטיס
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}הסתר
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}הסתר
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}הסתר
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}הסתר
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}תצוגה
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}תצוגה
STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}תצוגה
STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}תצוגה
STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}החלף בין הסתרה/הצגה של סוג רכבת
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}החלף בין הסתרה/הצגה של סוג רכב כביש
STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :הסתר/הצג סוג של כלי שיט
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}הסתר/הצג סוג של כלי טיס
@@ -3461,6 +3551,10 @@ STR_REPLACE_VEHICLE_ROAD_VEHICLE :רכב
STR_REPLACE_VEHICLE_SHIP :כלי שייט
STR_REPLACE_VEHICLE_AIRCRAFT :כלי טייס
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}כלי רכב בשימוש
STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}עמודה עם כלי רכב בבעלותך
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}כלי רכב זמינים
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}עמודה עם כלי רכב זמינים להחלפה
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}בחר את סוג המנוע/קטר שברצונך להחליף
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}בחר את הקטר/מנוע שברצונך לבנות במקום הקטר/מנוע הקיים
@@ -3475,7 +3569,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} כאש
STR_REPLACE_VEHICLES_STOP :{BLACK}הפסק את החלפת הכלים
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}לחץ כאן להפסיק את ההחלפה
STR_REPLACE_ENGINE_WAGON_SELECT :{ORANGE}{STRING}{BLACK} : מחליף
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}החלף בין חלונות החלפת קרון וקטר
STR_REPLACE_ENGINES :מנועים/קטרים
STR_REPLACE_WAGONS :קרונות
@@ -3591,6 +3684,10 @@ STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{LTBLUE}{1:DATE
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}הגדל את מרווח הזמן עד קבלת שירות ב-10. Ctrl+לחיצה מגדיל את המרווח ב-5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}הקטן את מרווח הזמן עד קבלת שירות ב-10. Ctrl+לחיצה מקטינה את המרווח ב-5
STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}שנה סוג מרווח שירות
STR_VEHICLE_DETAILS_DEFAULT :ברירת מחדל
STR_VEHICLE_DETAILS_DAYS :ימים
STR_VEHICLE_DETAILS_PERCENT :אחוז
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}תן שם לרכבת
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}תן שם לכלי הרכב
@@ -3812,6 +3909,10 @@ STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :(מסע (ללא
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :סע במהירות שהיא לכל היותר {2:VELOCITY} (ללא לוח זמנים)
STR_TIMETABLE_TRAVEL_FOR :{STRING} ערוך מסע ל
STR_TIMETABLE_TRAVEL_FOR_SPEED :סע למשך {STRING} במהירות שהיא לכל היותר {VELOCITY}
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :מסע (עבור {STRING}, לא מתוזמן)
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :מסע (עבור {STRING}, לא מתוזמן) במהירות שיא של {VELOCITY}
STR_TIMETABLE_STAY_FOR_ESTIMATED :(נשאר ל-{STRING}, לא מתוזמן)
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(מסע עבור {STRING} ללא טבלת זמנים)
STR_TIMETABLE_STAY_FOR :{STRING} והמתן למשך
STR_TIMETABLE_AND_TRAVEL_FOR :{STRING} וערוך מסע ל
STR_TIMETABLE_DAYS :{P 0 "יום " ""}{COMMA}{P "" " ימים"}
@@ -3965,6 +4066,10 @@ STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GRE
STR_INCOME_FLOAT_INCOME :{GREEN} {CURRENCY_LONG} :הכנסה
STR_FEEDER_TINY :{TINY_FONT}{YELLOW}העברה: {CURRENCY_LONG}
STR_FEEDER :{YELLOW}העברה: {CURRENCY_LONG}
STR_FEEDER_INCOME_TINY :{TINY_FONT}{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {GREEN}הכנסה:{CURRENCY_LONG}
STR_FEEDER_INCOME :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {GREEN}הכנסה: {CURRENCY_LONG}
STR_FEEDER_COST_TINY :{TINY_FONT}{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {RED}עלות: {CURRENCY_LONG}
STR_FEEDER_COST :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / עלות: {CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_COST :{WHITE}{CURRENCY_LONG} :מחיר משוער
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}{CURRENCY_LONG} :הכנסה משוערת
@@ -4049,6 +4154,7 @@ STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}חפיר
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... כבר בגובה ים
STR_ERROR_TOO_HIGH :{WHITE}... גבוה מידי
STR_ERROR_ALREADY_LEVELLED :{WHITE}... הקרקע כבר שטוחה
STR_ERROR_BRIDGE_TOO_HIGH_AFTER_LOWER_LAND :{WHITE}אחרי הגשר שלמעלה זה יהיה גבוה מידי.
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}לא ניתן לשנות את שם החברה...
@@ -4099,6 +4205,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... יע
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... ניתן/ת לבנייה רק מעל לקו השלג
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... ניתן/ת לבנייה רק מתחת לקו השלג
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}אין מיקומים מתאימים לתעשיות '{STRING}'
STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}שנה את פרמטרי יצירת המפה לקבלת מפה טובה יותר
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}לא ניתן לבנות תחנת רכבת כאן...
@@ -4263,6 +4371,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... שט
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}לא ניתן ליצור קבוצה...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}לא ניתן למחוק קבוצה זו...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}לא ניתן לשנות שם קבוצה...
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}לא ניתן לקבוע קבוצת-אב...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}לא ניתן למחוק את כל הכלים מקבוצה זו...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}לא ניתן להוסיף כלי זה לקבוצה זו...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}לא ניתן להוסיף כלים משותפים לרשימה זו...
@@ -4366,6 +4475,14 @@ STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}לא נ
STR_DESKTOP_SHORTCUT_COMMENT :משחק סימולציה המבוסס על תחבורה, הון ופאר
# Translatable descriptions in media/baseset/*.ob* files
STR_BASEGRAPHICS_DOS_DESCRIPTION :גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
STR_BASEGRAPHICS_WIN_DESCRIPTION :גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
STR_BASESOUNDS_DOS_DESCRIPTION :צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
STR_BASESOUNDS_WIN_DESCRIPTION :צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
STR_BASESOUNDS_NONE_DESCRIPTION :אוסף צלילים ללא צלילים.
STR_BASEMUSIC_WIN_DESCRIPTION :מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows.
STR_BASEMUSIC_NONE_DESCRIPTION :אוסף מנגינות ללא מנגינות.
##id 0x2000
# Town building names

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@@ -2665,29 +2665,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Szántóföld
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Havas föld
STR_LAI_CLEAR_DESCRIPTION_DESERT :Sivatag
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} vasúti pálya
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} vasúti pálya normál jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} vasúti pálya előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} vasúti pálya kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} vasúti pálya kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} vasúti pálya irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} vasúti pálya egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} vasúti pálya normál- és előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} vasúti pálya normál- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} vasúti pálya normál- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} vasúti pálya normál- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} vasúti pálya normál- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} vasúti pálya elő- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} vasúti pálya elő- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} vasúti pálya elő- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} vasúti pálya elő- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} vasúti pálya kijárati- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} vasúti pálya kijárati- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} vasúti pálya kijárati- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} vasúti pálya kombinált- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} vasúti pálya kombinált- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} vasúti pálya irány- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} járműtelep
STR_LAI_RAIL_DESCRIPTION_TRACK :Vasút vasúti pálya
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vasút vasúti pálya normál jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vasút vasúti pálya előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vasút vasúti pálya kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vasút vasúti pálya kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vasút vasúti pálya irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vasút vasúti pálya egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vasút vasúti pálya normál- és előjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vasút vasúti pálya normál- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vasút vasúti pálya normál- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vasút vasúti pálya normál- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vasút vasúti pálya normál- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vasút vasúti pálya elő- és kijárati jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vasút vasúti pálya elő- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vasút vasúti pálya elő- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vasút vasúti pálya elő- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vasút vasúti pálya kijárati- és kombinált jelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vasút vasúti pálya kijárati- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vasút vasúti pálya kijárati- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vasút vasúti pálya kombinált- és irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vasút vasúti pálya kombinált- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vasút vasúti pálya irány- és egyirányú irányjelzőkkel
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Vasút járműtelep
STR_LAI_ROAD_DESCRIPTION_ROAD :Út
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Út közvilágítással
@@ -2970,8 +2970,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Érvénytelen I
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} hibás sprite-ot tartalmaz. Minden hibás sprite piros kérdőjellel (?) kerül jelölésre
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Több Action 8 bejegyzést tartalmaz (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Ál-sprite távoli végének olvasása (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}A jelenleg használt grafikus alapcsomagból hiányzik számos sprite.{}Kérlek frissítsd a grafikus alapcsomagot
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}A használt alap grafikus csomagból néhány egység hiányzik.{}Kérjük frissítsd az alap grafikus csomagot.{}Mivel az {YELLOW}OpenTTD fejlesztői változatát{WHITE} használod, lehet, hogy a {YELLOW}fejlesztői alap grafikus csomagot{WHITE} kellene használnod
STR_NEWGRF_ERROR_GRM_FAILED :Kért GRF források nem elérhetőek (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} kikapcsolva {STRING} által
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Érvénytelen/ismeretlen sprite szerkezet formátum (sprite {3:NUM})
@@ -3621,7 +3619,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} - csak
STR_REPLACE_VEHICLES_STOP :{BLACK}Járműcsere befejezése
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Nyomd meg ezt a gombot, ha be akarod fejezni a bal oldalon kiválasztott járművek cseréjét
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Lecserél: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Váltás a mozdony és a vagoncserélő ablak között
STR_REPLACE_ENGINES :Mozdonyok
STR_REPLACE_WAGONS :Vagonok

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@@ -2450,29 +2450,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Akur
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snjóþekið land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Eyðimörk
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spor með hefðbundnum umferðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spor með for-merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spor með frámerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spor með tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spor með leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor með einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor með hefðbundnum- og formerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor með hefðbundnum- og frámerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor með hefðbundnum- tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor með hefðbundnum- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor með hefðbundnum- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor með for- og frámerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor með for- og tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor með for- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor með for- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor með frá- og tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor með frá- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor með frá- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor með tvívirkum- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor með tvívirkum- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor með leiðarmerkjum og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} lestarskýli
STR_LAI_RAIL_DESCRIPTION_TRACK :Járnbrautarspor spor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Járnbrautarspor spor með hefðbundnum umferðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Járnbrautarspor spor með for-merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Járnbrautarspor spor með frámerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Járnbrautarspor spor með tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Járnbrautarspor spor með leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Járnbrautarspor spor með einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Járnbrautarspor spor með hefðbundnum- og formerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Járnbrautarspor spor með hefðbundnum- og frámerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Járnbrautarspor spor með hefðbundnum- tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Járnbrautarspor spor með hefðbundnum- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Járnbrautarspor spor með hefðbundnum- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Járnbrautarspor spor með for- og frámerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Járnbrautarspor spor með for- og tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Járnbrautarspor spor með for- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Járnbrautarspor spor með for- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Járnbrautarspor spor með frá- og tvívirkum merkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Járnbrautarspor spor með frá- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Járnbrautarspor spor með frá- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Járnbrautarspor spor með tvívirkum- og leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Járnbrautarspor spor með tvívirkum- og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Járnbrautarspor spor með leiðarmerkjum og einstefnu leiðarmerkjum
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Járnbrautarspor lestarskýli
STR_LAI_ROAD_DESCRIPTION_ROAD :Vegur
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vegur með götuljósum
@@ -2736,8 +2736,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Verið að reyn
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inniheldur gallaða mynd. Allar gallaðar myndir munu birtast sem rauð spurningamerki (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inniheldur margþættar aðgerðir, 8 innkomur (hreyfimynd {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Les fyrir endan af gervi-hreyfimynd (hreyfimynd {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Grunnteiknisafnið sem er í notkun vantar hluta af hreyfimyndunum.{}Vinsamlegast uppfærðu grunnteiknisafnið
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Í Grafíska safnið sem nú er í notkun vantar nokkrar myndir.{}Vinsamlegast uppfærið grafíska safnið.{}Þar sem þú ert að spila {YELLOW}þróunar útgáfu af OpenTTD{WHITE}, gæti verið að þú þyrftir líka {YELLOW} þróunar útgáfu af grafíska safninu{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Umbeðin GRF gögn ekki tiltæk (hreyfimynd {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} var óvirkjað af {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Rangt/óþekkt hreyfimyndar snið (hreyfimynd {3:NUM})
@@ -3330,7 +3328,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ef gö
STR_REPLACE_VEHICLES_STOP :{BLACK}Stöðva skipti
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Smelltu til að stöðva skipti á vagntegundinni sem valin er vinstra megin
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Skipti út: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skipta á milli útskiptiglugga dráttar- og flutningavagna
STR_REPLACE_ENGINES :Dráttarvagnar
STR_REPLACE_WAGONS :Vagnar

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@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ladang
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Daerah tertutup salju
STR_LAI_CLEAR_DESCRIPTION_DESERT :Gurun Pasir
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Lintasan dengan "block signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} lintasan dengan "pre-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} lintasan dengan "exit-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}lintasan dengan "combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} lintasan dengan "path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} lintasan dengan sinyal satu arah
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} lintasan dengan "block and pre-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} lintasan dengan "block and exit-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} lintasan dengan "block and combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} lintasan dengan "block and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} lintasan dengan "block and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} lintasan dengan "pre- and exit-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} lintasan dengan "pre- and combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} lintasan dengan "pre- and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} lintasan dengan "pre- and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} lintasan dengan "exit- and combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} lintasan dengan "exit- and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} lintasan dengan "exit- and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} lintasan dengan "combo- and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} lintasan dengan "combo- and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} lintasan dengan "path and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depo kereta
STR_LAI_RAIL_DESCRIPTION_TRACK :Rel Kereta track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Rel Kereta Lintasan dengan "block signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Rel Kereta lintasan dengan "pre-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Rel Kereta lintasan dengan "exit-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Rel Keretalintasan dengan "combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Rel Kereta lintasan dengan "path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Rel Kereta lintasan dengan sinyal satu arah
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Rel Kereta lintasan dengan "block and pre-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Rel Kereta lintasan dengan "block and exit-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Rel Kereta lintasan dengan "block and combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Rel Kereta lintasan dengan "block and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rel Kereta lintasan dengan "block and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Rel Kereta lintasan dengan "pre- and exit-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Rel Kereta lintasan dengan "pre- and combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Rel Kereta lintasan dengan "pre- and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Rel Kereta lintasan dengan "pre- and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Rel Kereta lintasan dengan "exit- and combo-signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Rel Kereta lintasan dengan "exit- and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rel Kereta lintasan dengan "exit- and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Rel Kereta lintasan dengan "combo- and path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rel Kereta lintasan dengan "combo- and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Rel Kereta lintasan dengan "path and one-way path signals"
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Rel Kereta depo kereta
STR_LAI_ROAD_DESCRIPTION_ROAD :Jalan
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan raya dengan lampu
@@ -2902,8 +2902,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Mencoba menggun
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} terdapat sprite yang rusak. Semua sprite rusak akan ditandai dengan tanda tanya merah (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Memuat beberapa entri Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Baca akhir sprite palsu (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Beberapa 'sprite' tidak terdapat pada Set Grafik Dasar yang sedang digunakan.{}Silahkan update Set Grafik Dasar
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Set grafis dasar kekurangan beberapa sprite.{}Tolong perbarui set grafis dasar.{}Karena anda memainkan {YELLOW}snapshot pengembangan OpenTTD{WHITE}, anda mungkin memerlukan{YELLOW}snapshot pengembangan set grafis dasar{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Sumber GRF yang diminta tidak tersedia (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} dinonaktifkan oleh {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format sprite salah/tidak diketahui (sprite {3:NUM})
@@ -3553,7 +3551,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} saat t
STR_REPLACE_VEHICLES_STOP :{BLACK}Berhenti Mengganti
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tekan untuk menghentikan penggantian jenis kendaraan terpilih di sisi kiri
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Mengganti: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Pindah tampilan penggantian lokomitif atau gerbong
STR_REPLACE_ENGINES :Lokomotif
STR_REPLACE_WAGONS :Gerbong

View File

@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Garrantaí
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Talamh faoi shneachta
STR_LAI_CLEAR_DESCRIPTION_DESERT :Fásach
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ráille
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} ráille ar a bhfuil comharthaí bloc
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} ráille ar a bhfuil comharthaí teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus réamhchomharthaí
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus amach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí amach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach agus teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach agus cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí teaglama agus cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí teaglama agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí cosáin agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} iosta traenach
STR_LAI_RAIL_DESCRIPTION_TRACK :Iarnród ráille
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Iarnród ráille ar a bhfuil comharthaí bloc
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Iarnród ráille ar a bhfuil comharthaí teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus réamhchomharthaí
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus amach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí amach
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach agus teaglama
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach agus cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí teaglama agus cosáin
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí teaglama agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí cosáin agus cosáin aonbhealaigh
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Iarnród iosta traenach
STR_LAI_ROAD_DESCRIPTION_ROAD :Bóthair
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Bóthair le soilse sráide
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Iarracht ID nea
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}Tá sprite truaillithe in {STRING}. Taispeánfar gach sprite truaillithe mar chomhartha ceiste (?) dearg.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Tá iontrálacha iolraccha Ghníomhaíocht 8 ann (sprid {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Léadh tar éis deireadh an pseudo-sprid (sprid {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Tá roinnt sprite in easnamh sa tsraith bhunúsach grafaicí atá in úsáid faoi láthair.{}Déan úasghrádú ar an tsraith bhunúsach grafaicí le do thoil
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Tá roinnt sprideanna in easnamh sa tacar bunghraificí atá in úsáid faoi láthair.{}Nuashonraigh an tacar bunghraificí.{}Toisc go bhfuil tú ag imirt ar {YELLOW}roghbhlúire forbróirí (development snapshot) OpenTTD{WHITE}, seans go mbeidh {YELLOW}roghbhlúire forbróirí de na bunghraificí{WHITE} ag teastáil uait
STR_NEWGRF_ERROR_GRM_FAILED :Níl na hacmhainní GRF a iarradh ar fáil (sprid {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Bhí {1:STRING} díchumasaithe ag {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formáid neamhbhailí/anaithnid do leagan amach na spride (sprid {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} má t
STR_REPLACE_VEHICLES_STOP :{BLACK}Stad ag athsholáthar Feithiclí
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Brúigh chun deireadh a chur le hathsholáthar den chineál innill atá roghnaithe ar chlé
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ag athsholáthar: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Athraigh idir na fuinneoga athsholáthair innill agus vaigíní
STR_REPLACE_ENGINES :Innill
STR_REPLACE_WAGONS :Vaigíní

View File

@@ -1424,11 +1424,11 @@ STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Mostra gli arri
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Mostra gli orari di arrivo e partenza previsti nelle tabelle orarie
STR_CONFIG_SETTING_QUICKGOTO :Creazione rapida degli ordini dei veicoli: {STRING}
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-seleziona il comando 'Vai a' quando si apre la finestra degli ordini
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Ferrovia predefinita (a inizio/ripresa partita): {STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo di ferrovia da selezionare dopo l'inizio o il caricamento di una partita. 'La prima disponibile' seleziona il tipo più vecchio di binari, 'L'ultima disponibile' seleziona il tipo più vecchio di binari, e 'La più usata' seleziona il tipo più utilizzato al momento
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :La prima disponibile
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :L'ultima disponibile
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :La più usata
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Tipo di rotaie predefinito (a inizio/ripresa partita): {STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo di rotaie da selezionare dopo l'inizio o il caricamento di una partita. 'Il primo disponibile' seleziona il tipo più vecchio di binari, 'L'ultimo disponibile' seleziona il tipo più nuovo di binari, e 'Il più usato' seleziona il tipo più utilizzato al momento
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Il primo disponibile
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :L'ultimo disponibile
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Il più usato
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Mostra i percorsi riservati sui binari: {STRING}
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Dà ai binari riservati un colore differente, aiutando a correggere problemi di treni che si rifiutano di entrare in blocchi protetti con segnali a percorso
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Mantieni aperte le finestre di costruzione dopo l'uso: {STRING}
@@ -1785,6 +1785,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Controll
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostra le impostazioni delle IA e degli Script
STR_INTRO_TOOLTIP_QUIT :{BLACK}Esci da 'OpenTTD'
STR_INTRO_BASESET :{BLACK}Nel pacchetto grafico di base attualmente selezionato mancano {NUM} sprite. È consigliabile controllare gli aggiornamenti del pacchetto.
STR_INTRO_TRANSLATION :{BLACK}A questa traduzione mancano {NUM} string{P a he}. Aiutaci a migliorare OpenTTD iscrivendoti come traduttore. Vedi readme.txt per dettagli.
# Quit window
@@ -2619,6 +2620,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nome blo
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carichi accettati: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo di rotaie: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limite di velocità rotaie: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Limite di velocità strada: {LTBLUE}{VELOCITY}
@@ -2631,29 +2633,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campi
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terreno innevato
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} con segnali di blocco
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} con pre-segnali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} con segnali di uscita
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} con segnali combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} con segnali a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} con segnali a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} con segnali di blocco e pre-segnali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} con segnali di blocco e di uscita
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} con segnali di blocco e combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} con segnali di blocco e a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} con segnali di blocco e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} con pre-segnali e segnali di uscita
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} con pre-segnali e segnali combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} con pre-segnali e segnali a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} con pre-segnali e segnali a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} con segnali di uscita e combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} con segnali di uscita e a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} con segnali di uscita e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} con segnali combinati e a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} con segnali combinati e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} con segnali a percorso e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Deposito {STRING.ms}
STR_LAI_RAIL_DESCRIPTION_TRACK :Ferrovia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ferrovia con segnali di blocco
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ferrovia con pre-segnali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ferrovia con segnali di uscita
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ferrovia con segnali combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ferrovia con segnali a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ferrovia con segnali a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ferrovia con segnali di blocco e pre-segnali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ferrovia con segnali di blocco e di uscita
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrovia con segnali di blocco e combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrovia con segnali di blocco e a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrovia con segnali di blocco e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrovia con pre-segnali e segnali di uscita
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ferrovia con pre-segnali e segnali combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ferrovia con pre-segnali e segnali a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrovia con pre-segnali e segnali a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrovia con segnali di uscita e combinati
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ferrovia con segnali di uscita e a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrovia con segnali di uscita e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ferrovia con segnali combinati e a percorso
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrovia con segnali combinati e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrovia con segnali a percorso e a percorso s.u.
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Deposito ferroviario
STR_LAI_ROAD_DESCRIPTION_ROAD :Strada
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strada con lampioni
@@ -2891,7 +2893,7 @@ STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Ispezion
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} a {HEX}
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Oggetto
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tipo rotaia
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tipo di rotaie
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Parametro variabile NewGRF 60+x (esadecimale)
@@ -2936,8 +2938,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativo di ut
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene degli sprite corrotti. Tutti gli sprite corrotti saranno mostrati come punti interrogativi (?) rossi
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene occorrenze multiple dell'azione 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lettura oltre la fine dello pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Nel pacchetto grafico di base attualmente in uso mancano alcuni sprite.{}È consigliabile aggiornare il pacchetto grafico di base
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Nel pacchetto grafico di base attualmente in uso mancano alcuni sprite.{}È consigliabile aggiornare il pacchetto grafico di base.{}Poiché si sta giocando con uno {YELLOW}snapshot di sviluppo di OpenTTD{WHITE}, potrebbe essere necessario uno {YELLOW}snapshot di sviluppo del pacchetto grafico di base{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Risorsa GRF richiesta non disponibile (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} è stato disabilitato da {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato di layout dello sprite sconosciuto o non valido (sprite {3:NUM})
@@ -3587,12 +3587,12 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} una vo
STR_REPLACE_VEHICLES_STOP :{BLACK}Interrompi rimpiazzamento
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Premere per interrompere il rimpiazzamento del modello di locomotiva selezionato a sinistra
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Rimpiazza: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Scambia tra loro le finestre di rimpiazzamento delle locomotive e dei vagoni
STR_REPLACE_ENGINES :Locomotive
STR_REPLACE_WAGONS :Vagoni
STR_REPLACE_ALL_RAILTYPE :Tutti i veicoli ferroviari
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selezionare il tipo di rotaia per la quale si desidera rimpiazzare le locomotive
STR_REPLACE_HELP_RAILTYPE :{BLACK}Selezionare il tipo di rotaie per il quale si desidera rimpiazzare le locomotive
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostra con quale locomotiva sarà rimpiazzato il modello eventualmente selezionato a sinistra
STR_REPLACE_RAIL_VEHICLES :Veicoli ferroviari
STR_REPLACE_ELRAIL_VEHICLES :Veicoli ferroviari elettrici

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@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :耕作地
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :積雪地帯
STR_LAI_CLEAR_DESCRIPTION_DESERT :砂漠
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 線路
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} 信号付線路 (閉塞)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} 信号付線路 (入口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} 信号付線路 (出口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} 信号付線路 (コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} 信号付線路 (パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} 信号付線路 (一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} 信号付線路 (閉塞+入口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} 信号付線路 (閉塞+出口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} 信号付線路 (閉塞+コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} 信号付線路 (閉塞+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} 信号付線路 (閉塞+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} 信号付線路 (入口+出口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} 信号付線路 (入口+コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} 信号付線路 (入口+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} 信号付線路 (入口+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} 信号付線路 (出口+コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} 信号付線路 (出口+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} 信号付線路 (出口+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} 信号付線路 (コンボ+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} 信号付線路 (コンボ+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} 信号付線路 (パス+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} 列車庫
STR_LAI_RAIL_DESCRIPTION_TRACK :鉄道 (非電化) 線路
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :鉄道 (非電化) 信号付線路 (閉塞)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :鉄道 (非電化) 信号付線路 (入口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :鉄道 (非電化) 信号付線路 (出口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :鉄道 (非電化) 信号付線路 (パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :鉄道 (非電化) 信号付線路 (閉塞+入口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+出口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :鉄道 (非電化) 信号付線路 (入口+出口)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (入口+コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :鉄道 (非電化) 信号付線路 (入口+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (入口+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (出口+コンボ)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :鉄道 (非電化) 信号付線路 (出口+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (出口+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :鉄道 (非電化) 信号付線路 (コンボ+パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (コンボ+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (パス+一方通行パス)
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :鉄道 (非電化) 列車庫
STR_LAI_ROAD_DESCRIPTION_ROAD :道路
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :街灯付道路
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :不正なIDが
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING}には破損スプライトがあります。破損スプライトは赤疑問符({RED}?{YELLOW})として表示されます
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :アクション8のエントリが複数含まれています (スプライト {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :疑似スプライトのデータが十分にありません (スプライト {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}使用中の基本グラフィックセットから複数のスプライトが欠落しています。{}セットを更新して下さいますよう、お願いします
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}使用中の基本グラフィックセットから複数のスプライトが欠落しています。{}セットを更新して下さいますよう、お願いします{}{YELLOW}OpenTTDの速報開発版{WHITE}をお使いの際は、{YELLOW}速報開発版に即したグラフィックセット{WHITE}が必要となる場合があります
STR_NEWGRF_ERROR_GRM_FAILED :要求されたGRFのリソースは使用できません (スプライト {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}は{STRING}により無効にされました
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :不正なレイアウト書式です (スプライト {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :老朽化した
STR_REPLACE_VEHICLES_STOP :{BLACK}置換終了
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}クリックすると選択した輸送機器の置換を終了します
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}置換対象: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}置換対象を機関車/貨車に切り替えます
STR_REPLACE_ENGINES :機関車
STR_REPLACE_WAGONS :貨車

View File

@@ -911,7 +911,7 @@ STR_GAME_OPTIONS_CURRENCY_ISK :아이슬란드
STR_GAME_OPTIONS_CURRENCY_ITL :이탈리아 리라 (ITL)
STR_GAME_OPTIONS_CURRENCY_NLG :네덜란드 길더 (NLG)
STR_GAME_OPTIONS_CURRENCY_NOK :노르웨이 크로네 (NOK)
STR_GAME_OPTIONS_CURRENCY_PLN :폴란드 즐로티 (PLN)
STR_GAME_OPTIONS_CURRENCY_PLN :폴란드 즈워티 (PLN)
STR_GAME_OPTIONS_CURRENCY_RON :루마니아 레우 (RON)
STR_GAME_OPTIONS_CURRENCY_RUR :러시아 루블 (RUR)
STR_GAME_OPTIONS_CURRENCY_SIT :슬로바키아 톨라 (SIT)
@@ -1530,7 +1530,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA}칸 간
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :드래그할 때, 신호기 사이의 거리를 계속 고정: {STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :신호기를 CTRL+드래그 하여 설치할 때의 행동을 선택합니다. 이 옵션을 끄면, 신호기가 없는 긴 폐색을 만들지 않기 위해 터널이나 다리 주변에 먼저 신호기가 설치될 것입니다. 이 옵션을 켜면, 신호기는 터널/다리와 상관없이 매 n개의 칸마다 설치될 것입니다.
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :전자식 신호기의 사용: {STRING}년 이후에
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :전자식 신호기를 사용할 수 있는 연도를 설정합니다. 이 이전에는 구식 신호기만 사용 가능합니다. (두 신호등은 기능적으로는 동일하고 모습만 다릅니다.)
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :전자식 신호기를 사용할 수 있는 연도를 설정합니다. 이 이전에는 구식 신호기만 사용 가능합니다. (두 신호기는 기능적으로는 동일하고 모습만 다릅니다.)
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :신호기 설치시 신호기 선택 창을 띄움: {STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :설치할 신호기 종류를 고를 수 있는 신호기 선택 창을 표시합니다. 이 옵션을 끄면 선택 창 없이 CTRL+클릭 만으로 신호기의 종류를 바꿔야 합니다.
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :기본적으로 만들 신호기 종류: {STRING}
@@ -1762,7 +1762,8 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}새로
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}인공지능/게임 스크립트 설정창을 엽니다.
STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD'를 종료합니다.
STR_INTRO_TRANSLATION :{BLACK}이 버전의 OpenTTD는 {NUM}개의 문장이 한국어로 번역되지 않았습니다. 한국어 번역자에게 번역을 의뢰하십시오.{}텔크 (telk5093@gmail.com)
STR_INTRO_BASESET :{BLACK}현재 선택된 기본 그래픽 세트에는 {NUM}개의 스프라이트가 빠져있습니다. 기본 세트를 업데이트하세요.
STR_INTRO_TRANSLATION :{BLACK}이 버전의 OpenTTD는 {NUM}개의 문장이 한국어로 번역되지 않았습니다. OpenTTD가 더욱 발전할 수 있도록 번역에 참여하세요. 자세한 사항은 readme.txt를 참고하세요.
# Quit window
STR_QUIT_CAPTION :{WHITE}종료
@@ -2590,6 +2591,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}공항
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}받을 수 있는 화물: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}철도 종류: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}선로의 제한 속력: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}도로 속도 제한: {LTBLUE}{VELOCITY}
@@ -2602,29 +2604,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :들판
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :눈덮인 땅
STR_LAI_CLEAR_DESCRIPTION_DESERT :사막
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :일반 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :입구 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :출구 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :복합 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :단방향 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :일반 신호기와 입구 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :일반 신호기와 출구 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :일반 신호기와 복합 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :일반 신호기와 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :일반 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :입구 신호기와 출구 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :입구 신호기와 복합 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :입구 신호기와 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :입구 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :출구 신호기와 복합 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :출구 신호기와 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :출구 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :복합 신호기와 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :복합 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :경로 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} 차량기지
STR_LAI_RAIL_DESCRIPTION_TRACK :철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :일반 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :입구 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :출구 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :복합 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :단방향 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :일반 신호기와 입구 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :일반 신호기와 출구 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :일반 신호기와 복합 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :일반 신호기와 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :일반 신호기와 단방향 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :입구 신호기와 출구 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :입구 신호기와 복합 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :입구 신호기와 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :입구 신호기와 단방향 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :출구 신호기와 복합 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :출구 신호기와 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :출구 신호기와 단방향 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :복합 신호기와 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :복합 신호기와 단방향 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :경로 신호기와 단방향 경로 신호기가 설치된 철도 선로
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :철도 차량기지
STR_LAI_ROAD_DESCRIPTION_ROAD :도로
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :가로등이 있는 도로
@@ -2907,8 +2909,6 @@ STR_NEWGRF_ERROR_INVALID_ID :유효하지
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 에 손상된 객체가 있습니다. 모든 손상된 객체는 붉은 물음표로 보일 것입니다.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :여러 개의 액션 8 엔트리 포함 (스프라이트 {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :모조-스프라이트의 지나간 끝을 읽음 (스프라이트 {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}최근에 이용한 기본 그래픽 세트에 객체가 많이 손실되었습니다.{}기본 그래픽 세트를 업데이트 하십시오.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}현재 사용중인 기본 그래픽에 그래픽이 다수 존재하지 않습니다.{}기본 그래픽 세트를 업데이트해 주십시오.{}현재 당신이 {YELLOW}OpenTTD의 개발 버전{WHITE}을 사용하고 있기 때문에, {YELLOW}기본 그래픽의 개발 버전{WHITE}이 필요할 수 있습니다.
STR_NEWGRF_ERROR_GRM_FAILED :요청한 GRF 자원을 사용할 수 없음 (스프라이트 {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}(은)는 {STRING} 때문에 사용할 수 없습니다
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :유효하지 않은/알 수 없는 스프라이트 구조 유형 (스프라이트 {3:NUM})
@@ -3012,7 +3012,7 @@ STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN}
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}회사에 대한 이 도시의 평판:
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}가능한 행동:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}이 도시에 할 수 있는 일 목록 - 상세 정보를 보시려면 클릭하세요
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}이 도시에 할 수 있는 일 목록 - 상세 정보를 보시려면 클릭하세요.
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}실행
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}선택된 항목을 실행에 옮깁니다
@@ -3558,10 +3558,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :낡으면 {ENGI
STR_REPLACE_VEHICLES_STOP :{BLACK}차량 교체 중지
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}왼쪽에서 선택한 기관차 종류의 차량교체를 중지하려면 이 버튼을 누르세요.
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}교체중: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}기관차/화물차 교체 창으로 전환합니다.
STR_REPLACE_ENGINES :기관차
STR_REPLACE_WAGONS :화물차
STR_REPLACE_ALL_RAILTYPE :모든 철도 차량
STR_REPLACE_HELP_RAILTYPE :{BLACK}교체할 기관차의 철도 종류를 고르세요
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}왼쪽의 선택한 기관차가 어떤 기관차로 교체되고 있는지 표시합니다.
@@ -3796,8 +3796,8 @@ STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :≤
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :≥
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :있을 때
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :없을 때
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :있을 때
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :없을 때
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}비교조건에 대한 입력값입니다.
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}비교할 값을 입력하세요.

View File

@@ -2791,6 +2791,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nomen te
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Onera accepta: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Typus ferriviae: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Velocitas maxima ferriviae: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Velocitas maxima viae: {LTBLUE}{VELOCITY}
@@ -2803,29 +2804,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Agri
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terra Nivea
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserta
STR_LAI_RAIL_DESCRIPTION_TRACK :Astarium {STRING.gen}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Astarium {STRING.gen} cum signalibus zonalibus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Astarium {STRING.gen} cum signalibus aditus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Astarium {STRING.gen} cum signalibus exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Astarium {STRING.gen} cum signalibus itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et aditus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Astarium {STRING.gen} cum signalibus aditus et exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus aditus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Astarium {STRING.gen} cum signalibus aditus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus aditus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus exitus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Astarium {STRING.gen} cum signalibus exitus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus exitus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Astarium {STRING.gen} cum signalibus compositis et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus compositis et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus itineris et unius cursus itineris
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Receptaculum {STRING.gen}
STR_LAI_RAIL_DESCRIPTION_TRACK :Astarium Ferriviae
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ferrivia cum signalibus zonalibus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ferrivia cum signalibus aditus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ferrivia cum signalibus exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ferrivia cum signalibus compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ferrivia cum signalibus itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ferrivia cum signalibus itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ferrivia cum signalibus zonalibus et aditus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ferrivia cum signalibus zonalibus et exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrivia cum signalibus zonalibus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrivia cum signalibus zonalibus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrivia cum signalibus zonalibus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrivia cum signalibus aditus et exitus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ferrivia cum signalibus aditus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ferrivia cum signalibus aditus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrivia cum signalibus aditus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrivia cum signalibus exitus et compositis
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ferrivia cum signalibus exitus et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrivia cum signalibus exitus et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ferrivia cum signalibus compositis et itineris
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrivia cum signalibus compositis et itineris unius cursus
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrivia cum signalibus itineris et unius cursus itineris
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Receptaculum ferriviarium
STR_LAI_ROAD_DESCRIPTION_ROAD :Via
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Via cum lampadibus
@@ -2889,7 +2890,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terra societati
STR_ABOUT_OPENTTD :{WHITE}De OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Privilegium impressorium originale {COPYRIGHT} MCMXCV Chris Sawyer, Omnia proprietatis iura reservantur
STR_ABOUT_VERSION :{BLACK}OpenTTD editio {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXVI Manus OpenTTD
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXVII Manus OpenTTD
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Servare Ludum
@@ -3108,8 +3109,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Conatus agnosca
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} spiritum corruptum habet. Omnes spiritus corrupti monstrabuntur forma rubro puncto interrogativo - ?
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Continet plures Actiones 8 (spiritus {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lectio post terminum pseudospiritus (spiritus {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Fundamento graphico adhibito deest nonulli spiritus.{}Utinam arcessas novam editionem
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Fundamento graphico adhibito deest nonulli spiritus.{}Utinam arcessas novam editionem.{}Quoniam ludis {YELLOW}editionem OpenTTD adhuc in explicando{WHITE}, fortasse etiam tibi necesse est {YELLOW}editio fundamenti graphici OpenTTD in explicando{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Opes GRF desideratae non parabiles (spiritus {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} neglectus est a {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Irrita/ignota dispositio spiritus (spiritus {3:NUM})
@@ -3759,10 +3758,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cum ve
STR_REPLACE_VEHICLES_STOP :{BLACK}Consistere mutationem vehiculorum
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Preme ut mutatio vehiculi sinistri consistatur
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Mutatio: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Mutare inter mutationem hamaxarum curruumque
STR_REPLACE_ENGINES :Hamaxarum
STR_REPLACE_WAGONS :Curruum
STR_REPLACE_ALL_RAILTYPE :Omnia vehicula ferriviaria
STR_REPLACE_HELP_RAILTYPE :{BLACK}Eligere typum astarii cui est hamaxas commutandas
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Haec monstrat novum vehiculum desideratum, si adest

View File

@@ -562,8 +562,8 @@ STR_MONTH_DEC :Decembris
############ range for months ends
# Graph window
STR_GRAPH_KEY_BUTTON :{BLACK}Leģenda
STR_GRAPH_KEY_TOOLTIP :{BLACK}Diagrammās rādīt leģendas
STR_GRAPH_KEY_BUTTON :{BLACK}Apzīmējumu atslēga
STR_GRAPH_KEY_TOOLTIP :{BLACK}Diagrammās rādīt apzīmējumu atslēgas
STR_GRAPH_X_LABEL_MONTH :{TINY_FONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING}
@@ -577,7 +577,7 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Uzņēmu
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Kravas apmaksas cenas
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Dienas pārvadājumos
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Izmaksas par 10 vienību (vai 10,000 litru) kravas pārvadāšanu par 20mit lauciņiem
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Izmaksas par 10 vienību (vai 10,000 litru) kravas pārvadāšanu par 20 lauciņiem
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Iespējot visu
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Atspējot visu
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Rādīt visas kravas samaksu salīdzināšanas diagrammā
@@ -588,8 +588,8 @@ STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLA
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Rādīt detalizētus uzņēmējdarbības vērtējumus
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Leģendas uzņēmumu diagrammās
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klikšķināt šeit, lai izslēgtu/ieslēgtu uzņēmuma iekļaušanu diagrammā
STR_GRAPH_KEY_CAPTION :{WHITE}Apzīmējumu atslēgas uzņēmumu diagrammās
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Klikšķināt šeit, lai ieslēgtu/izslēgtu uzņēmuma attēlošanu diagrammā
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Uzņēmumu rangu saraksts
@@ -703,6 +703,7 @@ STR_SMALLMAP_CAPTION :{WHITE}Karte -
STR_SMALLMAP_TYPE_CONTOURS :kontūras
STR_SMALLMAP_TYPE_VEHICLES :transportlīdzekļi
STR_SMALLMAP_TYPE_INDUSTRIES :ražotnes
STR_SMALLMAP_TYPE_ROUTEMAP :kravas plūsma
STR_SMALLMAP_TYPE_ROUTES :maršruti
STR_SMALLMAP_TYPE_VEGETATION :augu valsts
STR_SMALLMAP_TYPE_OWNERS :īpašnieki
@@ -760,6 +761,7 @@ STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Pārslē
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Nerādīt neviena uzņēmuma īpašumus uz kartes
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Rādīt visu uzņēmumu īpašumus uz kartes
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Nerādīt kravas uz kartes
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Rādīt visas kravas uz kartes
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Rādīt pēdējo ziņojumu vai avīzes rakstu
@@ -1338,6 +1340,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Izslēgta
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Kreisā klikšķa ritināšana: {STRING}
STR_CONFIG_SETTING_AUTOSAVE :Automātiskā saglabāšana: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Izvēlēties spēles automātiskās saglabāšanas starplaikus
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Lietot {STRING} datuma formātu saglabāto spēļu nosaukumos
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Datuma formāts spēļu saglabājuma failu nosaukumos
@@ -2215,9 +2218,15 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Pārslē
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Caurspīdības vietā objektus padarīt neredzamus
# Linkgraph legend window
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Atzīmēt kompānijas kuras uzrādīt
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Kravas plūsmas apzīmējumi
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Visi
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Neviens
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Izvēlēties attēlojamos uzņēmumus
# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}nelietots
STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}piesātināts
STR_LINKGRAPH_LEGEND_OVERLOADED :{TINY_FONT}{BLACK}pārslogots
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Pārklājuma iezīmēšana
@@ -2533,29 +2542,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Lauki
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Apsnigusi zeme
STR_LAI_CLEAR_DESCRIPTION_DESERT :Tuksnesis
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} sliedes
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} ceļš ar bloķēšanas signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} sliedes ar pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} sliedes ar izejas signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} sliedes ar kombinētajām signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} sliedes ar ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} sliedes ar vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} sliedes ar bloka un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} sliedes ar bloka un izejas signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} sliedes ar bloka un kombinētajām signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} sliedes ar bloka un ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} sliedes ar bloka un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} sliedes ar izejas un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} sliedes ar kombinētajām un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} sliedes ar ceļu un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} sliedes ar vienvirziena ceļu un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} sliedes ar izejas un kombinētajām signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} sliedes ar izejas un ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} sliedes ar izejas un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} sliedes ar kombinētajām un ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} sliedes ar kombinētajām un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} sliedes ar ceļa un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} vilcienu depo
STR_LAI_RAIL_DESCRIPTION_TRACK :Dzelzceļš sliedes
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Dzelzceļš ceļš ar bloķēšanas signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Dzelzceļš sliedes ar pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Dzelzceļš sliedes ar izejas signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Dzelzceļš sliedes ar kombinētajām signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Dzelzceļš sliedes ar ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Dzelzceļš sliedes ar vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Dzelzceļš sliedes ar bloka un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Dzelzceļš sliedes ar bloka un izejas signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Dzelzceļš sliedes ar bloka un kombinētajām signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Dzelzceļš sliedes ar bloka un ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Dzelzceļš sliedes ar bloka un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Dzelzceļš sliedes ar izejas un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Dzelzceļš sliedes ar kombinētajām un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Dzelzceļš sliedes ar ceļu un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Dzelzceļš sliedes ar vienvirziena ceļu un pirmssignālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Dzelzceļš sliedes ar izejas un kombinētajām signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Dzelzceļš sliedes ar izejas un ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Dzelzceļš sliedes ar izejas un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Dzelzceļš sliedes ar kombinētajām un ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Dzelzceļš sliedes ar kombinētajām un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Dzelzceļš sliedes ar ceļa un vienvirziena ceļa signālierīcēm
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Dzelzceļš vilcienu depo
STR_LAI_ROAD_DESCRIPTION_ROAD :Ceļš
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Ceļš ar ielu apgaismojumu
@@ -2831,8 +2840,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Mēģinājums i
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} satur bojātu gariņu. Visi bojātie gariņi tiks parādīti ar sarkanu jautājuma zīmi (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Satur vairākus Action 8 ierakstus (gariņš {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lasīt aiz pseidogariņa beigām (gariņš {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Pašlaik lietotajai pamata grafikas kopai trūkst daļa gariņu.{}Lūdzu atjauniniet pamata grafikas kopu
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Pašlaik lietotajai pamata grafikas kopai trūkst daļa gariņu.{}Lūdzu atjauniniet pamata grafikas kopu.{}Tā kā jūs spēlējat {YELLOW}OpenTTD izstrādes momentuzņēmumu{WHITE}, jums varētu būt nepieciešams arī {YELLOW}pamata grafikas izstrādes momentuzņēmums{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Pieprasītie GRF resursi nav pieejami (gariņš {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ar {2:STRING} tika atspējots
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Nederīgs/nezināms gariņa izkārtojuma formāts (gariņš {3:NUM})
@@ -3008,6 +3015,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klikšķināt uz servisa, lai iecentrētu skatu uz rūpnīcu/pilsētu. Ctrl+klikšķis atvērs jaunu skatu lauku uz pilsētu/rūpnīcu
# Story book window
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Stāstu grāmata
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globālā stāstu grāmata
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
STR_STORY_BOOK_GENERIC_PAGE_ITEM :{NUM} lapa
@@ -3478,7 +3486,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kad ve
STR_REPLACE_VEHICLES_STOP :{BLACK}Pārtraukt transportlīdzekļu nomaiņu
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Nospiest, lai apturētu kreisajā pusē atlasītās lokomotīves aizstāšanu
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Nomainīt: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Parslēgties starp lokomotīves un vagona aizstāšanas logiem
STR_REPLACE_ENGINES :Lokomotīves
STR_REPLACE_WAGONS :Vagoni
@@ -3815,7 +3822,7 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Saraksts
STR_TIMETABLE_NO_TRAVEL :Bez braukšanas
STR_TIMETABLE_NOT_TIMETABLEABLE :Ceļot (automātiski; pēc nākamā manuālā rīkojuma saraksta)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Braukšana (nav pēc saraksta)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Braukšana (nav sarakstā)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Braukt ar ne vairāk kā {2:VELOCITY} (nav sarakstā)
STR_TIMETABLE_TRAVEL_FOR :Braukt līdz {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :Braukt uz {STRING} ar ne vairāk kā {VELOCITY}
@@ -4242,7 +4249,7 @@ STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Vispirms
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Nevar sākties un beigties tajā paša vietā
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Tilta gali nav vienā līmenī
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Tilts ir pārāk zems šim zemes apvidum
STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}Tilts ir pārāk augsts priekš šī vilciena.
STR_ERROR_BRIDGE_TOO_HIGH_FOR_TERRAIN :{WHITE}Tilts ir pārāk augsts šim zemes apvidum.
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Sākumam un beigām jābūt uz vienas līnijas
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... abiem tilta galiem jābūt uz zemes
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... tilts ir pārāk garš
@@ -4269,7 +4276,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... tā
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Nevar izveidot grupu...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Nevar izdzēst šo grupu...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Nevar pārdēvēt grupu...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}No šīs grupas nevar noņemt visus transportlīdzekļus...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Nevar noņemt no šīs grupas visus transportlīdzekļus...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Nevar pievienot transportlīdzekļus šai grupai...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Nevar pievienot koplietojamos transportlīdzekļus šai grupai...
@@ -4285,8 +4292,8 @@ STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Nevar pi
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Nevar pielāgot lidaparātu...
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Nevar nosaukt vilcienu...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Autotransporta līdzekli nevar nosaukt...
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Nevar pārdēvēt kuģi...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Nevar nosaukt autotransporta līdzekli...
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Nevar nosaukt kuģi...
STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Nevar nosaukt lidaparātu...
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Nevar apturēt/palaist vilcienu...
@@ -4372,6 +4379,10 @@ STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Nevar dz
STR_DESKTOP_SHORTCUT_COMMENT :Uz 'Transport Tycoon Deluxe' balstīta simulācijas spēle
# Translatable descriptions in media/baseset/*.ob* files
STR_BASEGRAPHICS_DOS_DESCRIPTION :Oriģinālā Transport Tycoon Deluxe DOS izdevuma grafika.
STR_BASEGRAPHICS_DOS_DE_DESCRIPTION :Oriģinālā Transport Tycoon Deluxe DOS (vācu) izdevuma grafika.
STR_BASEGRAPHICS_WIN_DESCRIPTION :Oriģinālā Transport Tycoon Deluxe Windows izdevuma grafika.
STR_BASESOUNDS_NONE_DESCRIPTION :Skaņu kopa bez skaņas.
STR_BASEMUSIC_WIN_DESCRIPTION :Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
STR_BASEMUSIC_NONE_DESCRIPTION :Mūzikas kopa bez mūzikas

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@@ -2820,29 +2820,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Laukai
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Užpustyta žemė
STR_LAI_CLEAR_DESCRIPTION_DESERT :Dykuma
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} bėgiai
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} bėgiai su paprastais šviesoforais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ebgiai su prie signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} bėgiai su išvažiavimo signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} bėgiai su kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} bėgiai su trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} bėgiai su vienpusiais trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} begiai su paprastais ir prie signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} bėgiai su paprastais ir išvažiavimo signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} bėgiai su paprastais ir kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} bėgiai su paprastais ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} bėgiai su paprastais ir vienpusiais trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} bėgiai su pre ir išvažiavimo signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} bėgiai su prie ir kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} bėgiai su prie ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} bėgiai su prie ir vienpusiais trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} bėgiai su išvažiavimo ir kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} bėgiai su išvažiavimo ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} bėgiai su išvažiavimo ir vienpusiais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} bėgiai su kombinuotais ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} bėgiai su kombinuotais ir vienpusiais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} bėgiai su trasos ir vienpusiais signalais
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} traukinių depas
STR_LAI_RAIL_DESCRIPTION_TRACK :Geležinkelis bėgiai
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Geležinkelis bėgiai su paprastais šviesoforais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Geležinkelis ebgiai su prie signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Geležinkelis bėgiai su išvažiavimo signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Geležinkelis bėgiai su kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Geležinkelis bėgiai su trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Geležinkelis bėgiai su vienpusiais trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Geležinkelis begiai su paprastais ir prie signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Geležinkelis bėgiai su paprastais ir išvažiavimo signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Geležinkelis bėgiai su paprastais ir kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Geležinkelis bėgiai su paprastais ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Geležinkelis bėgiai su paprastais ir vienpusiais trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Geležinkelis bėgiai su pre ir išvažiavimo signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Geležinkelis bėgiai su prie ir kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Geležinkelis bėgiai su prie ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Geležinkelis bėgiai su prie ir vienpusiais trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Geležinkelis bėgiai su išvažiavimo ir kombinuotais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Geležinkelis bėgiai su išvažiavimo ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Geležinkelis bėgiai su išvažiavimo ir vienpusiais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Geležinkelis bėgiai su kombinuotais ir trasos signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Geležinkelis bėgiai su kombinuotais ir vienpusiais signalais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Geležinkelis bėgiai su trasos ir vienpusiais signalais
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Geležinkelis traukinių depas
STR_LAI_ROAD_DESCRIPTION_ROAD :Kelias
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Kelias su žibintais
@@ -3125,8 +3125,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Bandymas panaud
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} turi sugadintą spruklį. Visi sugadinti sprukliai bus rodomi kaip raudoni klaustukai (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Susideda iš keleto veiksmo 8 įrašų (spruklys {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Skaitymas už pseudospruklio pabaigos (spruklys {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Šiuo metu naudojamam grafikos rinkiniui trūksta keleto spruklių.{}Atnaujinkite pagrindinį grafikos rinkinį
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Šiuo metu naudojamam pagrindinės grafikos rinkiniui trūsta keleto spruklių.{}Atnaujinkite pagrindinės grafikos rinkinį.{} Kadangi žaidžiate {YELLOW} negalutinę, vis dar kuriamą OpenTTD versiją, {WHITE}, jums, ko gero, reikėtų įdiegti atitinkamą{YELLOW}naujausią, negalutinį pagrindinės grafikos rinkinį.{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Pageidautas GRF resursas yra neprieinamas (spruklys {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} buvo išjungtas {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neteisingas/nežinomas spruklio išdėstymo formatas (spruklys {3:NUM})
@@ -3814,7 +3812,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} jei pa
STR_REPLACE_VEHICLES_STOP :{BLACK}Stabdyti tr. priemonių keitimą
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Spustelk, jei nori sustabdyti šiuo metu vykdomą keitimo procedūrą
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Keičiama: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Pereidinėti tarp garvežių ir vagonų pakeitimo langų
STR_REPLACE_ENGINES :Varikliai
STR_REPLACE_WAGONS :Vagonai

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@@ -1761,6 +1761,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check op
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Weis KI an Spill-Script-Astellungen
STR_INTRO_TOOLTIP_QUIT :{BLACK}Aus 'OpenTTD' eraus goen
STR_INTRO_BASESET :{BLACK}Dem grad ausgewielte Basis Grafikset fehlen {NUM} Srite{P "" s}. W.e.g. no Updates fir dëse Set sichen.
STR_INTRO_TRANSLATION :{BLACK}Dës Iwwersetzung huet {NUM} String{P "" s}. Hëllef OpenTTD besser ze man andems du dech als Iwwersetzer mells! Lies readme.txt fir d'Detailer.
# Quit window
@@ -2589,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Fluchhaf
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akzeptéiert Wuer: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Schinnentyp: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Schinne-Geschw.-Limit: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Stroosse-Geschw.-Limit: {LTBLUE}{VELOCITY}
@@ -2601,29 +2603,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Felder
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schnéibedeckt Land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüst
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} Schinn
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Schinn mat Blocksignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} Schinn mat Presignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} Schinn mat Ausgangs-Signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} Schinn mat Kombo-Signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} Schinn mat Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} Schinn mat Einbahnsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} Schinn mat Block- an Presignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} Schinn mat Block- an Ausgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} Schinn mat Block- a Kombosignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} Schinn mat Block- a Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} Schinn mat Block- a Einbahnsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} Schinn mat Pre- an Ausgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} Schinn mat Pre- a Kombosignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} Schinn mat Pre- a Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} Schinn mat Pre- an Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} Schinn mat Ausgangs- a Kombosignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} Schinn mat Ausgangs- a Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} Schinn mat Ausgang- an Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} Schinn mat Kombo- an Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} Schinn mat Kombo- an Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} Schinn mat Wee- and Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Zuchschapp
STR_LAI_RAIL_DESCRIPTION_TRACK :Schinn
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Schinn mat Blocksignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Schinn mat Presignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Schinn mat Ausgangs-Signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Schinn mat Kombo-Signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Schinn mat Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Schinn mat Einbahnsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Schinn mat Block- an Presignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Schinn mat Block- an Ausgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Schinn mat Block- a Kombosignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Schinn mat Block- a Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Schinn mat Block- a Einbahnsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Schinn mat Pre- an Ausgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Schinn mat Pre- a Kombosignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Schinn mat Pre- a Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Schinn mat Pre- an Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Schinn mat Ausgangs- a Kombosignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Schinn mat Ausgangs- a Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Schinn mat Ausgang- an Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Schinn mat Kombo- an Weesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Schinn mat Kombo- an Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Schinn mat Wee- and Einbahnweesignaler
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Zuchschapp
STR_LAI_ROAD_DESCRIPTION_ROAD :Strooss
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strooss mat Luuchten
@@ -2874,7 +2876,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Géi op
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Viregt Sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Géi weider op déi nächst normal Sprite, iwwersprang all pseudo/recolour/font Sprite an sprang zréck op den Ufank no der leschter.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representatioun vun der grad gewielter Sprite. Den Alignement gëtt ignoréiert wann d'Sprite gezun gëtt
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweg Sprite, X an Y offsets enneren sech
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Beweg Sprite, X an Y offsets enneren sech. Ctrl+Klick fir de Sprite8 Eenheete matenen ze bewegen.
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relativ zerécksetzen
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Momentan relativ Offsets zerécksetzen
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-Offset: {NUM}, Y-Offset: {NUM} (Absolut)
@@ -2906,8 +2908,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Versicht invali
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} huet eng korrupt Sprite. All korrupt Sprites ginn als Fragezeichen (?) duergestallt
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Huet eng Rei Action 8 Einträg (Sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lanscht d'Enn vum Pseudo-Sprite gelies (Sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}D'momentan benotzten Grafikset huet e puer Sprites ze mann.{}W.e.g d'Basisgrafikset updaten
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Am grad benotzten Basis-Grafikset fehlen e puer Sprites.{}W.e.g Basis-Grafikset updaten.{}Wellsde en {YELLOW}Development Snapshot vun OpenTTD spills{WHITE}, brauchsde och en {YELLOW}Development Snapshot vum Basis-Grafikset{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Ugefroten GRF Ressource net verfügbar (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} gouf ausgeschalt vun {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/onbekannten Sprite Layout Format (Sprite {3:NUM})
@@ -3557,10 +3557,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} wann a
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Gefieraustosch
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Drécken fir den Austosch ze stoppen
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Tauschen aus: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wiessel tëscht Maschin- an Waggonaustosch-Fënster
STR_REPLACE_ENGINES :Lokomotiven
STR_REPLACE_WAGONS :Waggonen
STR_REPLACE_ALL_RAILTYPE :All Zich
STR_REPLACE_HELP_RAILTYPE :{BLACK}Wielt de Schinnentyp fir déi Lokomotiven ausgetosch ginn
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Weist un wellech Lokomotiv vun der lénks ugewielter Lokomotiv ausgetosch soll ginn, wann et zoutrëfft

View File

@@ -1413,6 +1413,7 @@ STR_CONFIG_SETTING_INTERFACE :{ORANGE}Antaram
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Pembinaan
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Kenderaan
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Laluan
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Kecelakaan / Kemalangan
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Bandar-bandar
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industri-industri
STR_CONFIG_SETTING_AI :{ORANGE}Pesaing
@@ -2307,29 +2308,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ladang
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tanah diliputi salji
STR_LAI_CLEAR_DESCRIPTION_DESERT :Padang pasir
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} landasan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} landasan dengan isyarat sekatan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} landasan dengan pra-isyarat
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} landasan dengan isyarat keluar
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} landasan dengan isyarat kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} landasan dengan isyarat laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} landasan dengan isyarat satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} landasan dengan isyarat sekatan dan pra-isyarat
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} landasan dengan isyarat sekatan dan keluar
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} landasan dengan isyarat sekatan dan kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} landasan dengan isyarat sekatan dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} landasan dengan isyarat sekatan dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} landasan dengan isyarat pra- dan keluar
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} landasan dengan isyarat pra- dan kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} landasan dengan isyarat pra- dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} landasan dengan isyarat pra- dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} landasan dengan isyarat keluar dan kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} landasan dengan isyarat keluar dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} landasan dengan isyarat keluar dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} landasan dengan isyarat kombo dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} landasan dengan isyarat kombo dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} landasan dengan isyarat laluan dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depoh keretapi
STR_LAI_RAIL_DESCRIPTION_TRACK :Keretapi landasan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Keretapi landasan dengan isyarat sekatan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Keretapi landasan dengan pra-isyarat
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Keretapi landasan dengan isyarat keluar
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Keretapi landasan dengan isyarat kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Keretapi landasan dengan isyarat laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Keretapi landasan dengan isyarat satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Keretapi landasan dengan isyarat sekatan dan pra-isyarat
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Keretapi landasan dengan isyarat sekatan dan keluar
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Keretapi landasan dengan isyarat sekatan dan kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Keretapi landasan dengan isyarat sekatan dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Keretapi landasan dengan isyarat sekatan dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Keretapi landasan dengan isyarat pra- dan keluar
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Keretapi landasan dengan isyarat pra- dan kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Keretapi landasan dengan isyarat pra- dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Keretapi landasan dengan isyarat pra- dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Keretapi landasan dengan isyarat keluar dan kombo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Keretapi landasan dengan isyarat keluar dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Keretapi landasan dengan isyarat keluar dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Keretapi landasan dengan isyarat kombo dan laluan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Keretapi landasan dengan isyarat kombo dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Keretapi landasan dengan isyarat laluan dan satu hala
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Keretapi depoh keretapi
STR_LAI_ROAD_DESCRIPTION_ROAD :Jalanraya
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan raya berlampu
@@ -2601,7 +2602,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Cubaan untuk me
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} mengandungi peperi yang rosak. Semua peperi yang rosak akan ditunjukkan menggunakan tanda soal (?) merah.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Mengandungi pelbagai Tindakan 8 kemasukan (peperi {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Bacaan melepasi penghujung peperi-pseudo (peperi {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Set asas grafik yang sedang digunakan, hilang sebilangan sprites.{}Sila mengemaskini set asas grafik
STR_NEWGRF_ERROR_GRM_FAILED :Sumber GRF yang diminta tidak diperolehi (peperi {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} telah dinyahaktifkan oleh {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Tidak sah/diketahui format susun atur (peperi {3:NUM})
@@ -3196,7 +3196,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Tiada ke
STR_REPLACE_VEHICLES_STOP :{BLACK}Hentikan Penggantian Kenderaan
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Menekan untuk menghentikan ketukaran jenis engin yang telah dipilih di sebelah kiri
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Menggantikan: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Beralih antara tetingkap enjin dan penggantian wagon
STR_REPLACE_ENGINES :Enjin
STR_REPLACE_WAGONS :Gerabak

View File

@@ -102,25 +102,25 @@ STR_QUANTITY_COAL :{WEIGHT_LONG} k
STR_QUANTITY_MAIL :{COMMA}{NBSP}postsekk{P "" er}
STR_QUANTITY_OIL :{VOLUME_LONG} olje
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}enhet{P "" er} buskap
STR_QUANTITY_GOODS :{COMMA}{NBSP}kasse{P "" r} med gods
STR_QUANTITY_GOODS :{COMMA}{NBSP}kasse{P "" r} gods
STR_QUANTITY_GRAIN :{WEIGHT_LONG} korn
STR_QUANTITY_WOOD :{WEIGHT_LONG} tømmer
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} jernmalm
STR_QUANTITY_STEEL :{WEIGHT_LONG} stål
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}sekk{P "" er} med verdisaker
STR_QUANTITY_VALUABLES :{COMMA}{NBSP}sekk{P "" er} verdisaker
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} kobbermalm
STR_QUANTITY_MAIZE :{WEIGHT_LONG} mais
STR_QUANTITY_FRUIT :{WEIGHT_LONG} frukt
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}sekk{P "" er} med diamanter
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}sekk{P "" er} diamanter
STR_QUANTITY_FOOD :{WEIGHT_LONG} mat
STR_QUANTITY_PAPER :{WEIGHT_LONG} papir
STR_QUANTITY_GOLD :{COMMA}{NBSP}sekk{P "" er} med gull
STR_QUANTITY_GOLD :{COMMA}{NBSP}sekk{P "" er} gull
STR_QUANTITY_WATER :{VOLUME_LONG} vann
STR_QUANTITY_WHEAT :{WEIGHT_LONG} hvete
STR_QUANTITY_RUBBER :{VOLUME_LONG} gummi
STR_QUANTITY_SUGAR :{WEIGHT_LONG} sukker
STR_QUANTITY_TOYS :{COMMA}{NBSP}leke{P "" r}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}sekk{P "" er} med godteri
STR_QUANTITY_SWEETS :{COMMA}{NBSP}sekk{P "" er} godteri
STR_QUANTITY_COLA :{VOLUME_LONG} cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} sukkerspinn
STR_QUANTITY_BUBBLES :{COMMA} boble{P "" r}
@@ -816,7 +816,7 @@ STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDE
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} sponset grunnleggelsen av den nye byen {TOWN}!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Ny{G "" "" tt} {STRING} bygges i nærheten av {TOWN}!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Ny{G "" "" tt} {STRING} blir anlagt i nærheten av {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Ny{G "" "" tt} {STRING} plantes i nærheten av {TOWN}!
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING} legges ned!
@@ -825,7 +825,7 @@ STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLAC
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Europeisk valutaunion!{}{}Euro introdusert som enerådende valutaenhet for transaksjoner i landet ditt!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}Global finanskrise!{}{}Økonomer frykter det verste i det økonomien raser!
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}Finanskrisen over!{}{}Opptur i markedet gir industrien selvsikkerheten tilbake!
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}Finanskrisen over!{}{}Opptur i markedet gir industrien selvtilliten tilbake!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} øker produksjonen!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLACK}Ny kullåre funnet i {INDUSTRY}!{}En dobling i produksjonen ventes!
@@ -1082,11 +1082,11 @@ STR_TERRAIN_TYPE_VERY_FLAT :Veldig flatt
STR_TERRAIN_TYPE_FLAT :Flatt
STR_TERRAIN_TYPE_HILLY :Åslendt
STR_TERRAIN_TYPE_MOUNTAINOUS :Berglendt
STR_TERRAIN_TYPE_ALPINIST :Alpinist
STR_TERRAIN_TYPE_ALPINIST :Alpint
STR_CITY_APPROVAL_PERMISSIVE :Ettergivende
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Fientlig
STR_CITY_APPROVAL_HOSTILE :Fiendtlig
STR_WARNING_NO_SUITABLE_AI :{WHITE}Ingen egnet AI tilgjengelig...{}Du kan laste ned flere AIer fra nettet med spillets nedlastingssystem.
@@ -2605,29 +2605,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Jorder
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snødekket land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}spor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}spor med blokksignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING}spor med forsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING}spor med utgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}spor med kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING}spor med avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor med enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor med blokk- og forsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor med blokk- og utgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor med blokk- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor med blokk- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor med blokk- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor med for- og utgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor med for- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor med for- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor med for- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor med utgangs- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor med utgangs- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor med utgangs- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor med kombinasjon- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor med kombinasjon- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor med avanserte- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} togstall
STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbanespor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbanespor med blokksignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbanespor med forsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbanespor med utgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbanespor med kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbanespor med avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane spor med enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane spor med blokk- og forsignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane spor med blokk- og utgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane spor med blokk- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor med blokk- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbane spor med blokk- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbane spor med for- og utgangssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane spor med for- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med for- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbane spor med for- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane spor med utgangs- og kombinasjonssignaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbane spor med utgangs- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbane spor med utgangs- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbane spor med kombinasjon- og avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbane spor med kombinasjon- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbane spor med avanserte- og enveis avanserte signaler
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane togstall
STR_LAI_ROAD_DESCRIPTION_ROAD :Vei
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vei med gatelykter
@@ -2910,8 +2910,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøk på å
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inneholder en ødelagt sprite. Alle ødelagte spriter blir vist som røde spørsmålstegn (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inneholder flere Handling 8-oppføringer (figur {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Leste forbi slutten av pseudo-sprite (figur {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det benyttede grafikksettet mangler en del spriter.{}Du må oppdatere grafikksettet.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Den benyttede grafikkpakken mangler en mengde bildeelementer.{}Du må oppdatere grafikkpakken.{}Siden du spiller en {YELLOW}utviklingsversjon av OpenTTD{WHITE}, kan det være at du også trenger en {YELLOW}utviklingsversjon av grafikkpakken{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Etterspurte GRF-ressurser ikke tilgjengelig (figur {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ble deaktivert av {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldig/ukjent sprite layout-format (figur {3:NUM})
@@ -3522,12 +3520,12 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du er n
# Engine preview window
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Melding fra kjøretøysprodusent
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Vi har nettopp designet e{G n i t} ny{G "" "" tt} {STRING} - er du interessert i et års ekslusivt bruk av dette, slik at vi kan se hvordan det virker før det blir allment tilgjengelig?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :lokomotiv
STR_ENGINE_PREVIEW_ROAD_VEHICLE :kjøretøy
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=neuter}lokomotiv
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=neuter}kjøretøy
STR_ENGINE_PREVIEW_AIRCRAFT :{G=neuter}luftfartøy
STR_ENGINE_PREVIEW_SHIP :skip
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail-lokomotiv
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev-lokomotiv
STR_ENGINE_PREVIEW_SHIP :{G=neuter}skip
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=neuter}monorail-lokomotiv
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=neuter}maglev-lokomotiv
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Kraft: {POWER}{}Driftskostnader: {CURRENCY_LONG}/år{}Kapasitet: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kostnad: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Kraft: {POWER} Maks trekkraft: {6:FORCE}{}Vedlikehold: {4:CURRENCY_LONG}/år{}Kapasitet: {5:CARGO_LONG}
@@ -3561,7 +3559,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} når g
STR_REPLACE_VEHICLES_STOP :{BLACK}Stopp erstatning av kjøretøy
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk denne knappen for å stoppe erstatning av lokomotivet som er valgt på venstresiden
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Erstatter: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Veksle mellom tog- og vognerstatningsvinduet
STR_REPLACE_ENGINES :Lokomotiv
STR_REPLACE_WAGONS :Vogner
@@ -4423,7 +4420,7 @@ STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}...{NBSP
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Ingen kjøretøyer vil være tilgjengelig i det hele tatt
STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Endre din NewGRF konfigurasjon
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Ingen kjøretøyer er tilgjengelig enda
STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Ingen kjøretøyer er tilgjengelig en
STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Starte et nytt spill etter {DATE_SHORT}, eller bruke en NewGRF som inneholder tidlige kjøretøy
# Specific vehicle errors
@@ -4547,7 +4544,7 @@ STR_INDUSTRY_NAME_CANDY_FACTORY :{G=masculine}Go
STR_INDUSTRY_NAME_BATTERY_FARM :{G=masculine}Batterigård
STR_INDUSTRY_NAME_COLA_WELLS :{G=masculine}Colabrønn
STR_INDUSTRY_NAME_TOY_SHOP :{G=masculine}Leketøysbutikk
STR_INDUSTRY_NAME_TOY_FACTORY :Leketøysfabrikk
STR_INDUSTRY_NAME_TOY_FACTORY :{G=masculine}Leketøysfabrikk
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=feminine}Plastfontene
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=masculine}Mineralvannfabrikk
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=masculine}Boblegenerator

View File

@@ -2522,29 +2522,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Jorde
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snødekt land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spor med blokksignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spor med startsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spor med sluttsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spor med kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spor med avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor med einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor med blokk- og startsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor med blokk- og sluttsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor med blokk- og kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor med blokk- og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor med blokk- og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor med start- og sluttsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor med start- og kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor med start- og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor med start- og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor med slutt- og kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor med slutt- og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor med slutt- og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor med kombinerte og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor med kombinerte og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor med avanserte og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} togstall
STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbane spor
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbane spor med blokksignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbane spor med startsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbane spor med sluttsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbane spor med kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbane spor med avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane spor med einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane spor med blokk- og startsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane spor med blokk- og sluttsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane spor med blokk- og kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor med blokk- og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbane spor med blokk- og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbane spor med start- og sluttsignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane spor med start- og kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med start- og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbane spor med start- og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane spor med slutt- og kombinerte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbane spor med slutt- og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbane spor med slutt- og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbane spor med kombinerte og avanserte signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbane spor med kombinerte og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbane spor med avanserte og einvegssignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane togstall
STR_LAI_ROAD_DESCRIPTION_ROAD :Veg
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Veg med gatelykter
@@ -2823,8 +2823,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøk på å
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inneheld øydelagd grafikk. All øydelagd grafikk vil bli vist som raude spørsmålsteikn (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inneheld fleire tilfelle av handling 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lest forbi slutten av pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det nåværande grafikksettet manglar ein del bilete.{}Vennligst oppdater grafikksettet.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Det valde grafikksettet manglar nokre bilete.{}Vær venleg og forny grafikksettet.{}I og med at du spelar eit {YELLOW}utviklingsutkast av OpenTTD{WHITE} treng du òg eit {YELLOW}utviklingsutkast av grafikksettet{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Etterspurde GRF-ressursar ikkje tilgjengeleg (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} vart deaktivert av {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldig/ukjend sprite layout-format (sprite {3:NUM})
@@ -3474,7 +3472,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} når g
STR_REPLACE_VEHICLES_STOP :{BLACK}Stopp utskiftinga av køyretøy
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk denne knappen for å avbryte utskiftinga av lokomotivet du har vald på venstresida
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Erstatter: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift mellom tog- og vognerstatningsvindauget
STR_REPLACE_ENGINES :Lokomotiv
STR_REPLACE_WAGONS :Vogner

View File

@@ -2969,6 +2969,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nazwa po
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akceptowany ładunek: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Typ torów: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limit prędkości linii kolejowej: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Drogowe ograniczenie prędkości: {LTBLUE}{VELOCITY}
@@ -2981,29 +2982,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Pola
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zaśnieżony teren
STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustynia
STR_LAI_RAIL_DESCRIPTION_TRACK :{G=m}{STRING} odcinek
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} tor z semaforam blokowymi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} tor z semaforami wejściowymi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} tor z semaforem wyjściowym
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} tor z semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} tor z semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tor z jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} tor z semaforami blokowymi i semaforami wejścia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} tor z semaforami blokowymi i semaforami wyjścia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} tor z semaforami blokowymi i semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} tor z semaforami blokowymi i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} tor z semaforami blokowymi i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} tor z semaforami wejścia i wyjścia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} tor z semaforami wejścia i semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} tor z semaforami wejścia i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} tor z semaforami wejścia i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} tor z semaforami wyjścia i semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} tor z semaforami wyjścia i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} tor z semaforami wyjścia i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} tor z semaforami złożonymi (combo) i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} tor z semaforami złożonymi (combo) i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} tor z semaforami trasy i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{G=f}Warsztaty - {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK :{G=m}Tor kolejowy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Tor kolejowy z semaforam blokowymi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Tor kolejowy z semaforami wejściowymi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Tor kolejowy z semaforem wyjściowym
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Tor kolejowy z semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Tor kolejowy z semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Tor kolejowy z jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Tor kolejowy z semaforami blokowymi i semaforami wejścia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Tor kolejowy z semaforami blokowymi i semaforami wyjścia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Tor kolejowy z semaforami blokowymi i semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Tor kolejowy z semaforami blokowymi i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Tor kolejowy z semaforami blokowymi i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Tor kolejowy z semaforami wejścia i wyjścia
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Tor kolejowy z semaforami wejścia i semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Tor kolejowy z semaforami wejścia i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Tor kolejowy z semaforami wejścia i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Tor kolejowy z semaforami wyjścia i semaforami złożonymi (combo)
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Tor kolejowy z semaforami wyjścia i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Tor kolejowy z semaforami wyjścia i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Tor kolejowy z semaforami złożonymi (combo) i semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Tor kolejowy z semaforami złożonymi (combo) i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Tor kolejowy z semaforami trasy i jednokierunkowymi semaforami trasy
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{G=f}Warsztaty kolejowe
STR_LAI_ROAD_DESCRIPTION_ROAD :Droga
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Droga z oświetleniem ulicznym
@@ -3286,8 +3287,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Próba użycia
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} zawiera uszkodzoną teksturę. Wszystkie uszkodzone tekstury będą pokazane jako czerwony znak zapytania (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Zawiera wiele wpisów Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Odczyt poza obszar pseudo-sprite'u (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aktualnie używany zestaw grafik jest niekompletny.{}Proszę zaktualizować podstawowy zestaw grafik
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}W aktualnie używanym podstawowym zestawie graficznym brakuje pewnej ilości sprite'ów.{}Proszę zaktualizowaćswój zestaw graficzny.{}Z powodu tego, że używasz {YELLOW}rozwojowej wersji OpenTTD{WHITE}, możesz potrzebować również {YELLOW}rozwojowej wersji podstawowego zestawu graficznego{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Potrzebne źródło GRF nie jest dostępne (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} został wyłączony przez {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Niepoprawny/nieznany format układu sprite'u (sprite {3:NUM})
@@ -3943,10 +3942,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kiedy
STR_REPLACE_VEHICLES_STOP :{BLACK}Zatrzymaj zastępowanie
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Wciśnij ten przycisk jeśli nie chcesz zmieniać pojazdu zaznaczone po lewej stronie
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zastępowanie: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Przejdź pomiędzy oknami zamiany lokomotyw i wagonów
STR_REPLACE_ENGINES :Lokomotywy
STR_REPLACE_WAGONS :Wagony
STR_REPLACE_ALL_RAILTYPE :Wszystkie pojazdy szynowe
STR_REPLACE_HELP_RAILTYPE :{BLACK}Wybierz dla jakiego typu torów chcesz zastąpić lokomotywy
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Wyświetla typ pojazdu na jaki będzie zastąpiony pojazd zaznaczony po lewej stronie

View File

@@ -845,6 +845,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} tem uma ordem nula
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} tem ordens duplicadas
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} tem uma ordem inválida no seu horário
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} tem um aeroporto nas ordens cuja pista de aterragem é muito curta
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} está a ficar velho
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} está a ficar muito velho
@@ -1288,17 +1289,21 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Mostrar a popul
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grossura das linhas nos gráficos: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Largura da linha nos gráficos. Uma linha mais estreita é de leitura mais precisa, enquanto uma linha mais espessa é mais fácil de ver e as cores distinguem-se melhor.
STR_CONFIG_SETTING_LAND_GENERATOR :Gerador de terra: {STRING}
STR_CONFIG_SETTING_LANDSCAPE :Cenário: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os estilos dos cenários definem a jogabilidade base, cada um com cargas e requerimentos diferentes para o desenvolvimento das cidades. NewGRF e Scripts de Jogo permitem um controlo mais refinado
STR_CONFIG_SETTING_LAND_GENERATOR :Gerador de terreno: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :O gerador original é dependente do conjunto gráfico base, e compõe formas de terreno já afixadas. TerraGenesis é um gerador baseado no algoritmo de ruído de Perlin que permite definições mais refinadas
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :Tipo de terreno: {STRING}
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Apenas TerraGenesis) Relevo do terreno
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Densidade industrial: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Define quantas indústrias devem ser geradas e que nível deve ser mantido durante o jogo
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distância máxima entre o limite do mapa e Refinarias de Petróleo: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Refinarias de petróleo são construídas apenas próximo da borda do mapa, isto é, na costa para mapas de ilha
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altura da linha de neve: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altura a neve começa em paisagens sub-árticas. A neve também afecta a geração de indústrias e os requisitos de crescimento das cidades
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Rudeza do terreno (apenas TerraGenesis) : {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Rudeza do terreno: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Apenas TerraGenesis) Escolhe a frequência de montes: paisagens macias têm menos montes e mais espalhados. Paisagens duras têm muitos montes, que podem parecer repetitivos
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muito suave
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Suave
@@ -1597,8 +1602,8 @@ STR_CONFIG_SETTING_LARGER_TOWNS :Proporção de
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Quantidade de povoações que se tornarão cidades, logo cidades que começarão maiores e crescerão mais depressa
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 em {COMMA}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Nenhum
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial para dimensão da metrópole: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das cidades em relação ao tamanho normal das mesmas aquando o inicio do jogo
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial para a dimensão das metrópoles: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das metrópoles em relação ao tamanho normal das cidades aquando o início do jogo
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualizar gráfico de distribuição a cada {STRING} dia{P 0:2 "" s}
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tempo entre recalculos subsequentes de cada gráfico. Cada recalculo calcula os planos para cada componente do gráfico. Isto significa que um valor X para essa configuração não indica que o gráfico será todo actualizado a cada X dias. Apenas alguns componentes serão. Quanto mais curto o definir, mais tempo será necessário ao CPU para o calcular. Quanto mais longo, mais tempo levará até que a distribuição da carga inicie em novas rotas.
@@ -1661,13 +1666,23 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Métrico (m)
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localização
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Gráficos
STR_CONFIG_SETTING_SOUND :{ORANGE}Efeitos sonoros
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interface
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Geral
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Visualizadores
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Construção
STR_CONFIG_SETTING_ADVISORS :{ORANGE}Notícias / Assessores
STR_CONFIG_SETTING_COMPANY :{ORANGE}Empresa
STR_CONFIG_SETTING_ACCOUNTING :{ORANGE}Contabilidade
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Veículos
STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Física
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Em rota
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Limitações
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Desastres / Acidentes
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Geração do mundo
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Meio Ambiente
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoridades
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Cidades
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrias
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuição de Carga
@@ -1741,7 +1756,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Seleccio
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Mostrar opções de jogo
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostrar tabela de classificações
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Definições de Display
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostrar definições
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostrar definições de NewGRF
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Verificar conteúdo novo e actualizado para descarga
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar definições de IA e de script de jogo
@@ -2587,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} linha
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} linha com sinais de bloqueio
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} linha com pre-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} linha com sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} linha com sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} linha com sinais de caminho
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} linha com sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} linha com bloqueio e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} linha com bloqueio e sinais de saida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} linha com bloqueio e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} linha com bloqueio e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} linha com bloqueio e sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} linha com pré-sinais e sinais de saida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} linha com pré-sinais e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} linha com pré-sinais e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} linha com pré-sinais e sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} linha com sinais de saida e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} linha com sinais de saida e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} linha com sinais de saida e de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} linha com sinais combinados e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} linha com sinais combinados e sentido unico
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} linha com sinais de rota e de sentido unico
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depósito de comboios
STR_LAI_RAIL_DESCRIPTION_TRACK :Caminhos-de-ferro linha
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Caminhos-de-ferro linha com sinais de bloqueio
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Caminhos-de-ferro linha com pre-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Caminhos-de-ferro linha com sinais de saída
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Caminhos-de-ferro linha com sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Caminhos-de-ferro linha com sinais de caminho
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Caminhos-de-ferro linha com sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Caminhos-de-ferro linha com bloqueio e pré-sinais
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Caminhos-de-ferro linha com bloqueio e sinais de saida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Caminhos-de-ferro linha com bloqueio e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Caminhos-de-ferro linha com bloqueio e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Caminhos-de-ferro linha com bloqueio e sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Caminhos-de-ferro linha com pré-sinais e sinais de saida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Caminhos-de-ferro linha com pré-sinais e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Caminhos-de-ferro linha com pré-sinais e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Caminhos-de-ferro linha com pré-sinais e sinais de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Caminhos-de-ferro linha com sinais de saida e sinais combinados
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Caminhos-de-ferro linha com sinais de saida e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Caminhos-de-ferro linha com sinais de saida e de sentido único
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Caminhos-de-ferro linha com sinais combinados e sinais de rota
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Caminhos-de-ferro linha com sinais combinados e sentido unico
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Caminhos-de-ferro linha com sinais de rota e de sentido unico
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Caminhos-de-ferro depósito de comboios
STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada com iluminação
@@ -2860,7 +2875,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ir para
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Gráfico anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceder ao gráfico normal anterior, ignorando quaisquer gráficos pseudo/recolorir/tipo-de-letra e dando a volta no início
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do gráfico seleccionado actualmente. O alinhamento é ignorado a desenhar este gráfico
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mover o gráfico, mudando os desvios X e Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Desloca o gráfico, alterando os intervalos X e Y. Ctrl+Clique desloca o gráfico 8 unidades de uma só vez
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Repor relativo
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Repor intervalos relativos atuais
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Intervalo X: {NUM}, Intervalo Y: {NUM} (Absoluto)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}Intervalo X: {NUM}, Intervalo Y: {NUM} (Relativo)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Escolher gráfico
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Escolha um gráfico de qualquer lado no ecrã
@@ -2888,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativa de us
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um objecto gráfico corrompido. Todos os objectos gráficos corrompidos serão apresentados como um ponto de interrogação (?) vermelho.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém múltiplas entradas Action 8 - (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Leitura além dos limites do pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}O conjunto de gráficos base actual tem objectos gráficos em falta.{}Por favor faça a sua actualização.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}O conjunto de gráficos base actualmente em uso tem um conjunto de gráficos em falta.{}Por favor actualize o conjunto de gráficos base.{}Visto que está a usar uma {YELLOW}imagem de desenvolvimento do OpenTTD{WHITE}, poderá também precisar de {YELLOW}uma imagem dos gráficos base de desenvolvimento{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF pedidos não disponíveis (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de Gráfico Inválido ou desconhecido (sprite {3:NUM})
@@ -3338,6 +3355,7 @@ STR_GROUP_RENAME_TOOLTIP :{BLACK}Mudar o
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clique para proteger este grupo da autosubstituição global
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Apagar Grupo
STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Tem a certeza de que quer apagar este grupo e quaisquer descendentes?
STR_GROUP_ADD_SHARED_VEHICLE :Adic. veíc. partilh.
STR_GROUP_REMOVE_ALL_VEHICLES :Remover todos os veículos
@@ -3538,7 +3556,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} quando
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Subst. de Veículos
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que seleccionou à esquerda
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Trocando: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Alternar entre a janela de substituição de locomotivas e a janela de substituição de vagões
STR_REPLACE_ENGINES :Locomotivas
STR_REPLACE_WAGONS :Vagões
@@ -3879,6 +3896,10 @@ STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viagem (sem pro
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viajar no máximo a {2:VELOCITY} (sem programação)
STR_TIMETABLE_TRAVEL_FOR :Viajar durante {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :Viajar por {STRING} no máximo a {VELOCITY}
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viajar (durante {STRING}, sem programação)
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viajar (por {STRING}, sem programação) no máximo a {VELOCITY}
STR_TIMETABLE_STAY_FOR_ESTIMATED :(permanecer durante {STRING}, sem programação)
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viajar durante {STRING}, sem programação)
STR_TIMETABLE_STAY_FOR :e ficar durante {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :e viaja para {STRING}
STR_TIMETABLE_DAYS :{COMMA} dia{P "" s}

View File

@@ -1100,6 +1100,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Setări joc (st
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setări companie (stocate în fişierele de salvare; afectează doar jocurile noi)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setări companie (stocate în fişierul de salvare; afectează doar compania curentă)
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categorie:
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Arată în lista de mai jos doar setările modificate
STR_CONFIG_SETTING_RESTRICT_BASIC :Setări de bază (afişează numai setări importante)
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Setări avansate (afişează majoritatea setărilor)
@@ -1114,6 +1115,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Setări joc (st
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Setări joc (stocate în salvări; afectează doar jocul curent)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Setări companie (stocate în salvări; afectează doar jocurile noi)
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Setări compenia (stocate în salvări; afectează doar compania curentă)
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nespecificat -
STR_CONFIG_SETTING_OFF :Inactiv
STR_CONFIG_SETTING_ON :Activ
@@ -1280,18 +1282,25 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Afișează popu
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grosimea liniilor din grafice: {STRING}
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grosimea liniilor din grafice. O linie subțire este mai informativă, o linie mai groasă este mai ușor de văzut și are culorile mai usor de distins
STR_CONFIG_SETTING_LANDSCAPE :Peisaj: {STRING}
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Peisajele definesc scenariile de bază a jocului cu cerințe diferite pentru încărcături și dezvoltare a orașelor. NewGRF și scripturile de joc permit un control mai fin
STR_CONFIG_SETTING_LAND_GENERATOR :Generator teren: {STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
STR_CONFIG_SETTING_TERRAIN_TYPE :Tip teren: {STRING}
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Densitatea industriei: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distanța maximă de la marginea hărții pentru rafinării: {STRING}
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinăriile de petrol vor fi construite doar la marginea hărţii, sau pe coastă, în cazul harţilor insulare
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Grosimea stratului de zăpadă: {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Duritatea terenului (doar pt TerraGenesis) : {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Doar TerraGenesis) Alegeți frecvența dealurilor: Peisajele line au dealuri mai puține și mai întinse. Peisajele dure au multe dealuri și pot arăta repetitiv
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Foarte fin
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Fin
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Dur
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Foarte dur
STR_CONFIG_SETTING_VARIETY :Distribuția varietății: {STRING}
STR_CONFIG_SETTING_TREE_PLACER :Algoritm amplasare arbori: {STRING}
STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Alegeți distribuția copacilor pe hartă: 'Original' plantează copacii dispersați uniform, 'Îmbunătățit' îi plantează grupat
STR_CONFIG_SETTING_TREE_PLACER_NONE :Niciunul
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Îmbunătăţit
@@ -1552,6 +1561,7 @@ STR_CONFIG_SETTING_SOFT_LIMIT :Numărul maxim
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :dezactivat
STR_CONFIG_SETTING_ZOOM_MIN :Nivelul maxim de apropiere imagine: {STRING}
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Nivelul maxim de apropiere a câmpului vizual. Luați aminte că nivelele înalte ridică necesarul de memorie
STR_CONFIG_SETTING_ZOOM_MAX :Nivelul maxim de îndepărtare imagine: {STRING}
STR_CONFIG_SETTING_ZOOM_LVL_MIN :x4
STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :x2
@@ -1579,7 +1589,9 @@ STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual
STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetric
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetric
STR_CONFIG_SETTING_DISTRIBUTION_PAX :Modalitatea de distribuire a pasagerilor: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"simetric" înseamnă că aproximativ același număr de pasageri va fi transportat din stația A spre stația B, precum de la B la A. "asimetric" presupune transportul unui număr arbitrar de pasageri în fiecare direcție. "manual" înseamnă că repartizarea pasagerilor nu va fi automatizată.
STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Modalitatea de distribuire a poştei: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"simetric" înseamnă că aproximativ aceeași cantitate de poștă va fi expediată din stația A spre stația B, precum de la B la A. "asimetric" presupune expedierea de cantități arbitrare de poștă în fiecare direcție. "manual" înseamnă că repartizarea poștei nu va fi automatizată.
STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Modalitatea de distribuire pentru clasa de cargo BLINDAT: {STRING}
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Modalitatea de distribuire pentru alte clase de cargo: {STRING}
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Acurateţea distribuţiei: {STRING}
@@ -1626,9 +1638,15 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localizare
STR_CONFIG_SETTING_SOUND :{ORANGE}Efecte sonore
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfaţă
STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Câmpuri vizuale
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Construcţie
STR_CONFIG_SETTING_ADVISORS :{ORANGE}Știri / Consilieri
STR_CONFIG_SETTING_COMPANY :{ORANGE}Companie
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehicule
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Direcţionare
STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Dezastre / Accidente
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Generare lume
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Mediu
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Oraşe
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrii
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuţie cargo
@@ -2537,6 +2555,7 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF:
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Încărcături acceptate: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limită viteză pe calea ferată: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Viteza limită a drumului: {LTBLUE}{VELOCITY}
# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Stânci
@@ -2547,29 +2566,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Teren agricol
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Teren înzăpezit
STR_LAI_CLEAR_DESCRIPTION_DESERT :Deşert
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} cale ferată
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} cale ferată cu semafoare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} cale ferată cu presemafoare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} cale ferată cu semafoare de ieșire
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} cale ferată cu semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} cale ferată cu semafoare de direcționare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare de direcționare unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} cale ferată cu semafoare și presemafoare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} cale ferată cu semafoare și semafoare de ieșire
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} cale ferată cu semafoare și semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} cale ferată cu semafoare și semafoare de direcționare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare și semafoare de direcționare unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} cale ferată cu presemafoare și semafoare de ieșire
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} cale ferată cu presemafoare și semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} cale ferată cu presemafoare și semafoare de direcționare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} cale ferată cu presemafoare și semafoare de direcționare unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} cale ferată cu semafoare de ieșire și semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} cale ferată cu semafoare de ieșire și semafoare direcționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare de ieșire și semafoare direcționale unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} cale ferată cu semafoare combo și semafoare direcționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare combo și semafoare direcționale unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare direcționale şi semafoare directionale unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depou trenuri
STR_LAI_RAIL_DESCRIPTION_TRACK :Cale ferată cale ferată
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Cale ferată cale ferată cu semafoare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Cale ferată cale ferată cu presemafoare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Cale ferată cale ferată cu semafoare de ieșire
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Cale ferată cale ferată cu semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Cale ferată cale ferată cu semafoare de direcționare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare de direcționare unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Cale ferată cale ferată cu semafoare și presemafoare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Cale ferată cale ferată cu semafoare și semafoare de ieșire
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Cale ferată cale ferată cu semafoare și semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Cale ferată cale ferată cu semafoare și semafoare de direcționare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare și semafoare de direcționare unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare de ieșire
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare de direcționare
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare de direcționare unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Cale ferată cale ferată cu semafoare de ieșire și semafoare combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Cale ferată cale ferată cu semafoare de ieșire și semafoare direcționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare de ieșire și semafoare direcționale unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Cale ferată cale ferată cu semafoare combo și semafoare direcționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare combo și semafoare direcționale unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare direcționale şi semafoare directionale unidirecționale
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Cale ferată depou trenuri
STR_LAI_ROAD_DESCRIPTION_ROAD :Şosea
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Stradă iluminată
@@ -2652,6 +2671,7 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salveaz
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvează cu numele selectat jocul curent
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Încarcă
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Încarcă salvarea selectată
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Încarcă harta selectată
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalii joc
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nicio informaţie disponibilă
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
@@ -2754,6 +2774,8 @@ STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Mută î
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Mută fişierul NewGRF selectat mai sus în listă
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Mută în jos
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Mută fişierul NewGRF selectat mai jos în listă
STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}Upgrade
STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP :{BLACK}Actualizați fișierele NewGRF pentru care aveți o versiune mai nouă instalată
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}O listă a fişierelor NewGRF instalate
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Setează parametri
@@ -2779,6 +2801,9 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}Dezactivat
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatibil cu această versiune de OpenTTD
# NewGRF save preset window
STR_SAVE_PRESET_CANCEL :{BLACK}Anulează
STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Nu schimba setarea implicită
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Salvează setarea pe numele selectat
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Schimbă parametrii NewGRF
@@ -2809,7 +2834,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Mergi la
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Imaginea precedentă
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Mergi la precedenta imagine normală, sărind peste pseudo-imagini, recolorări sau fonturi şi reporneşte când s-a ajuns la sfârşit
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Reprezentarea imaginii curente. Aliniamentul este ignorat
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mişcă imaginea schimbând distanţele pe axele X şi Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mișcă imaginea schimbând distanțele pe axele X şi Y. Ctrl+Clic pentru mutarea imaginii câte opt unități la un pas
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetează relativele
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetază limitele relative actuale
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Limita X: {NUM}, Limita Y: {NUM} (Absolut)
@@ -2841,8 +2866,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Încercare de a
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} conţine o imagine coruptă. Toate imaginile corupte vor fi afişate ca semne de întrebare (?) roşii
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conține mai multe intrări pentru Acțiunea 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Citire după sfârşitul preudo-elementului grafic (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Unele imagini lipsesc din setul grafic de bază.{}Vă rugăm actualizaţi setul grafic de bază
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE} Pachetul grafic de bază folosit în acest moment este incomplet, un număr de sprite-uri lipsesc ..{}Trebuie să actualizezi acest pachet grafic de bază.{}Deoarece te joci o {YELLOW}versiune de dezvoltare a OpenTTD{WHITE}, este posibil să ai nevoie de o {YELLOW}versiune de dezvoltare a pachetului grafic de bază{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Resursele GRF solicitate nu sunt disponibile (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} a fost dezactivat de {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Structură necunoscută/invalidă pentru elementul grafic (sprite {3:NUM})
@@ -3489,7 +3512,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} când
STR_REPLACE_VEHICLES_STOP :{BLACK}Oprire înlocuire vehicule
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Apasă aici pentru a opri înlocuirea motorului selectat în stânga
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Înlocuire: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Comutã între ferestrele de înlocuire motoare si vagoane
STR_REPLACE_ENGINES :Motoare
STR_REPLACE_WAGONS :Vagoane
@@ -3825,11 +3847,14 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Schimba
STR_TIMETABLE_TOOLTIP :{BLACK}Orar - click pe un ordin pentru a-l selecta
STR_TIMETABLE_NO_TRAVEL :NU este calatorie
STR_TIMETABLE_NOT_TIMETABLEABLE :Călătorie (automat; orar generat de următorul ordin manual)
STR_TIMETABLE_NOT_TIMETABLEABLE :Călătorie (automat; programată după următoarea comandă manuală)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Calatorie (fara orar)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Mergi cu maxim {2:VELOCITY} (fără planificare)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Călătoriți (neplanificat) cu maxim {2:VELOCITY}
STR_TIMETABLE_TRAVEL_FOR :Calatorii pentru {STRING}
STR_TIMETABLE_TRAVEL_FOR_SPEED :Mergi către {STRING} cu maxim {VELOCITY}
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Călătorie (pentru {STRING}, neplanificată)
STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Călătoriți (pentru {STRING}, neprogramat) cu cel mult {VELOCITY}
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(călătorie pentru {STRING}, neprogramată)
STR_TIMETABLE_STAY_FOR :şi opreşte pentru {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :şi călătoreşte pentru {STRING}
STR_TIMETABLE_DAYS :{COMMA} zi{P "" le}
@@ -3958,6 +3983,8 @@ STR_AI_SETTINGS_START_DELAY :Perioada (în z
STR_TEXTFILE_README_CAPTION :{WHITE}{STRING}, fișier readme al {STRING}
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING}, lista de modificări a {STRING}
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING}, licența fișierului {STRING}
STR_TEXTFILE_WRAP_TEXT :{WHITE}Încadrează textul
STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Încadrează textul ferestrei ca să fie vizibil integral, fără derulare
STR_TEXTFILE_VIEW_README :{BLACK}Vezi fișierul readme
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Listă modificări
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Licenţă

View File

@@ -363,7 +363,7 @@ STR_BUTTON_LOCATION :{BLACK}Обзо
STR_BUTTON_RENAME :{BLACK}Переименовать
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Закрыть окно
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Заголовок окна - тащите его для перемещения окна
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Окна можно перетаскивать, схватив за заголовок
STR_TOOLTIP_SHADE :{BLACK}Свернуть окно, оставив заголовок
STR_TOOLTIP_DEBUG :{BLACK}Показать отладочную информацию NewGRF
STR_TOOLTIP_DEFSIZE :{BLACK}Изменить размеры окна на значения по умолчанию. Ctrl+щелчок сохранит текущий размер как значение по умолчанию.
@@ -396,9 +396,9 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q
# Measurement tooltip
STR_MEASURE_LENGTH :{BLACK}Длина: {NUM}
STR_MEASURE_AREA :{BLACK}Площадь: {NUM} x {NUM}
STR_MEASURE_AREA :{BLACK}Площадь: {NUM} × {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Длина: {NUM}{}Разница высот: {HEIGHT}
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Площадь: {NUM} x {NUM}{}Разница высот: {HEIGHT}
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Площадь: {NUM} × {NUM}{}Разница высот: {HEIGHT}
# These are used in buttons
@@ -565,12 +565,12 @@ STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Строите
############ range ends here
############ range for road construction menu starts
STR_ROAD_MENU_ROAD_CONSTRUCTION :Строительство автомобильных коммуникаций
STR_ROAD_MENU_TRAM_CONSTRUCTION :Строительство трамвайных коммуникаций
STR_ROAD_MENU_ROAD_CONSTRUCTION :Строительство автомобильной инфраструктуры
STR_ROAD_MENU_TRAM_CONSTRUCTION :Строительство трамвайной инфраструктуры
############ range ends here
############ range for waterways construction menu starts
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Строительство водных коммуникаций
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Строительство инфраструктуры водного транспорта
############ range ends here
############ range for airport construction menu starts
@@ -593,7 +593,7 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :История
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Информация о земле
STR_ABOUT_MENU_LAND_BLOCK_INFO :Информация об участке земли
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Консоль
STR_ABOUT_MENU_AI_DEBUG :Отладка ИИ / скриптов
@@ -715,7 +715,7 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Стои
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Оплата за перевозку грузов
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Дней в пути
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Оплата за доставку 10 единиц (10 000 литров) груза на расстояние в 20 клеток
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Оплата за доставку 10 единиц (10{NBSP}000 литров) груза на расстояние в 20 клеток
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Показать все
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Спрятать все
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Показать все виды грузов на графике
@@ -750,7 +750,7 @@ STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Подробная информация о компании
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Кол-во ТС:
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Количество ТС:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Станции:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Мин. прибыль:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Мин. доход:
@@ -758,15 +758,15 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Макс
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Доставлено:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Груз:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Деньги:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Заём:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Займ:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Всего:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Количество транспортных средств, принёсших доход в прошлом году.
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Количество транспортных средств, принёсших доход в прошлом году
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Количество обслуживаемых станций. Если несколько типов станций связаны в одну, они все учитываются отдельно.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Прибыль транспорта с самым низким доходом (среди транспортных средств старше 2-х лет)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Наименьший квартальный доход за последние 3 года
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Наибольший квартальный доход за последние 3 года
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Кол-во груза, доставленного за последние 4 квартала
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Количество груза, доставленного за последние 4 квартала
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Количество типов груза, доставленного за последний квартал
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Количество денег на банковском счету компании
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Размер займа, полученного этой компанией в банке
@@ -775,9 +775,9 @@ STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Всег
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Музыкальный автомат
STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}Все
STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Старый Стиль
STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}Новый Стиль
STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Уличный Стиль
STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Старый стиль
STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}Новый стиль
STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Уличный стиль
STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}Пользоват. 1
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}Пользоват. 2
STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}Громкость музыки
@@ -801,7 +801,7 @@ STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Пере
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Выбор программы «Все треки»
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Выбор программы «Старый стиль музыки»
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Выбор программы «Новый стиль музыки»
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Выбрать музыкальную программу
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Выбор программы «Ezy Street»
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Выбор программы «Пользоват. 1»
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Выбор программы «Пользоват. 2»
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./Выкл. случайный выбор программы
@@ -838,7 +838,7 @@ STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL.abl :транспо
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Магнат Века
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY.abl :Магнатом Века
STR_HIGHSCORE_NAME :{PRESIDENT_NAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIG_FONT}«{STRING}» ({COMMA})
STR_HIGHSCORE_STATS :{BIG_FONT}«{STRING}» ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}Директора компании «{COMPANY}» называют {STRING.abl}!
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME}, президент компании «{COMPANY}», заслужил титул «{STRING}»!
@@ -943,8 +943,8 @@ STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLAC
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Взрыв нефтеперегонного завода вблизи г.{NBSP}{TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Взрыв завода при подозрительных обстоятельствах вблизи г.{NBSP}{TOWN}!
STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}НЛО приземлилось возле г.{NBSP}{TOWN}!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Обвал на угольной шахте вызывает оползень в районе г.{NBSP}{TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Потоп!{}По крайней мере {COMMA} человек{P "" а ""} признан{P "" о о} пропавшим{P "" и и} без вести в результате наводнения!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Обвал на угольной шахте вызвал оползень в районе г.{NBSP}{TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Потоп!{}По крайней мере {COMMA} человек{P "" а ""} пропал{P "" о о} без вести в результате наводнения!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}Транспортная компания в опасном положении!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} будет продана или объявлена банкротом, если не улучшит финансовые показатели!
@@ -964,7 +964,7 @@ STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLAC
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}Предприятие «{STRING}» объявляет о скором закрытии!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}{STRING} закрывается из-за проблем с поставками сырья!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}«{STRING}» объявляет о закрытии в связи с отсутствием деревьев в округе!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}«{STRING}» объявляет о закрытии в связи с полной вырубкой близлежащих лесов!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Создана зона евро!{}{}Теперь в вашей стране в качестве единой валюты используется евро!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}Мировой спад{}{}Финансовые эксперты дают ужасные прогнозы в связи с кризисом экономики!
@@ -989,7 +989,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}У ТС
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}У ТС «{VEHICLE}» недействительное задание
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}У ТС «{VEHICLE}» повторяющиеся задания
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}У ТС «{VEHICLE}» некорректный пункт назначения
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} направлен{G 0 "" а о ы} в аэропорт со слишком короткой полосой
STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} направлен{G 0 "" а о ы} в аэропорт со слишком короткой взлётно-посадочной полосой
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}ТС «{VEHICLE}» устарело
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}ТС «{VEHICLE}» сильно устарело
@@ -1913,6 +1913,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Найт
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Изменить настройки ИИ / игрового скрипта
STR_INTRO_TOOLTIP_QUIT :{BLACK}Выйти из OpenTTD
STR_INTRO_BASESET :{BLACK}В выбранном наборе базовой графики отсутствует {NUM} спрайт{P "" а ов}. Пожалуйста, обновите набор графики.
STR_INTRO_TRANSLATION :{BLACK}На этот язык не переведен{P 0 а ы о} {NUM} строк{P а и ""}. Вы можете помочь проекту, зарегистрировавшись как переводчик. Инструкции в файле readme.txt.
# Quit window
@@ -2065,7 +2066,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Назв
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Клиенты
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентов сейчас/макс.{}Компаний сейчас/макс.
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}×{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Размер карты
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Размер карты игры{}Нажмите для сортировки по площади
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Дата
@@ -2082,7 +2083,7 @@ STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ИНФ
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Клиенты: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Язык: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Ландшафт: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Размер карты: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Размер карты: {WHITE}{COMMA}×{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Версия сервера: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Адрес сервера: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Дата начала: {WHITE}{DATE_SHORT}
@@ -2416,7 +2417,7 @@ STR_CONTENT_TYPE_GS_LIBRARY :Библиот
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Загрузка контента...
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Запрашиваем файлы...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Сейчас скачивается {STRING} ({NUM} из {NUM})
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Идёт загрузка {STRING} ({NUM} из {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Загрузка завершена
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} из {BYTES} загружено ({NUM}%)
@@ -2661,7 +2662,7 @@ STR_OBJECT_BUILD_CAPTION :{WHITE}Выбо
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Выберите создаваемый объект. При нажатом Shift - оценка стоимости постройки.
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Выберите класс объекта для строительства
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Предварительный просмотр объекта
STR_OBJECT_BUILD_SIZE :{BLACK}Размер: {GOLD}{NUM} x {NUM} клеток
STR_OBJECT_BUILD_SIZE :{BLACK}Размер: {GOLD}{NUM} × {NUM} клеток
STR_OBJECT_CLASS_LTHS :Маяки
STR_OBJECT_CLASS_TRNS :Передатчики
@@ -2759,7 +2760,7 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Влад
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Владелец ж/д пути: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Администрация: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Нет
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Координаты: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Координаты: {LTBLUE}{NUM} × {NUM} × {NUM} ({STRING})
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Построено: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Класс станции: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Тип станции: {LTBLUE}{STRING}
@@ -2769,6 +2770,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Зона
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Принимает: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Тип ж/д полотна: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Макс. скорость ж/д: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Макс. скорость авто: {LTBLUE}{VELOCITY}
@@ -2781,29 +2783,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поля
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Заснеженная земля
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустыня
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} путь
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} путь с сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} путь с входными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} путь с выходными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} путь с комбинированными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} путь с маршрутными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} путь с односторонними маршрутными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} путь с обычными и входными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} путь с обычными и выходными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} путь с обычными и комбиниров. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} путь с обычными и маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} путь с обычными и одностор. маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} путь с входными и выходными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} путь с входными и комбинир. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} путь с входными и маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} путь с входными и одностор. маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} путь с выходными и комбиниров. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} путь с выходными и маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} путь с выходными и односторонн. маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} путь с комбинир. и маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} путь с комбинир. и односторонн. маршрутн. сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} путь с маршрутным и одностор. маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING.n} депо
STR_LAI_RAIL_DESCRIPTION_TRACK :Ж/д путь
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ж/д путь с сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ж/д путь с входными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ж/д путь с выходными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ж/д путь с комбинированными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ж/д путь с маршрутными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ж/д путь с односторонними маршрутными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ж/д путь с обычным и входным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ж/д путь с обычным и выходным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ж/д путь с обычными и комбинированными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ж/д путь с обычными и маршрутными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ж/д путь с обычным и односторонним маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ж/д путь с входным и выходным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ж/д путь с входным и комбинированным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ж/д путь с входными и маршрутными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ж/д путь с входным и односторонним маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ж/д путь с выходными и комбинированными сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ж/д путь с выходным и маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ж/д путь с выходным и односторонним маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ж/д путь с комбинированным и маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ж/д путь с комбинированным и односторонним маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ж/д путь с маршрутным и односторонним маршрутным сигналами
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Ж/д депо
STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога с уличным освещением
@@ -2932,7 +2934,7 @@ STR_MAPGEN_BORDER_MANUAL :{BLACK}Вруч
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Поворот карты:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Название карты:
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Размер:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} × {NUM}
STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Максимальная высота карты
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Изменить высоту снеговой линии
@@ -2953,7 +2955,7 @@ STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Изме
STR_GENERATION_WORLD :{WHITE}Создание мира...
STR_GENERATION_ABORT :{BLACK}Прервать
STR_GENERATION_ABORT_CAPTION :{WHITE}Прервать создание игрового мира
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Вы серьезно хотите прервать создание мира?
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Вы действительно хотите прервать создание мира?
STR_GENERATION_PROGRESS :{WHITE}{NUM}% готово
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Создание мира
@@ -3086,8 +3088,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Попытка
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} содержит повреждённый спрайт. Все повреждённые спрайты будут показаны красным знаком вопроса (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Содержит несколько блоков «Action 8» (спрайт {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Чтение за концом псевдо-спрайта (спрайт {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}В текущем наборе базовой графики отсутствуют изображения некоторых объектов.{}Пожалуйста, обновите модуль базовой графики.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}В используемом наборе базовой графики отсутствуют некоторые изображения.{}Пожалуйста, обновите набор изображений.{}Так как у вас {YELLOW}тестовая версия OpenTTD{WHITE}, вам может понадобиться {YELLOW}тестовая версия графического набора{WHITE}.
STR_NEWGRF_ERROR_GRM_FAILED :Запрошенные ресурсы GRF недоступны (спрайт {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} был отключён из-за {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Недопустимый/неизвестный формат расположения спрайтов (спрайт {3:NUM})
@@ -3161,9 +3161,9 @@ STR_TOWN_POPULATION :{BLACK}Насе
# Town view window
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Мегаполис)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Население: {ORANGE}{COMMA}{BLACK} Зданий: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Пассажиров за прошлый месяц: {ORANGE}{COMMA}{BLACK} макс.: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Почты за прошлый месяц: {ORANGE}{COMMA}{BLACK} макс.: {ORANGE}{COMMA}
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Население: {ORANGE}{COMMA}{BLACK} Зданий: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Пассажиров за прошлый месяц: {ORANGE}{COMMA}{BLACK}; макс.: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Почты за прошлый месяц: {ORANGE}{COMMA}{BLACK}; макс.: {ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Груз, необходимый для роста города:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} требу{G 0 е е е ю}тся
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} требу{G 0 е е е ю}тся зимой
@@ -3175,8 +3175,8 @@ STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Горо
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Город {RED}не{BLACK} развивается
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Уровень шума в городе: {ORANGE}{COMMA}{BLACK} макс: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Показать город в основном окне. Ctrl+щелчок - показать в дополнительном окне.
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Местные власти
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Информация о местных властях
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Администрация
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Взаимодействие с администрацией города
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Переименовать город
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Расширить
@@ -3191,9 +3191,9 @@ STR_LOCAL_AUTHORITY_CAPTION :{WHITE}Адми
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Рейтинг транспортных компаний
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Доступные действия:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Список возможных действий в этом городе - щёлкните для получения доп. сведений
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Применить
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Выполнить выделенное действие в списке выше
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Список возможных действий в этом городе. Описание выбранного действия приводится ниже.
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Выполнить
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Выполнить выбранное действие
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Малая рекламная кампания
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Средняя рекламная кампания
@@ -3436,7 +3436,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Прод
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Компания
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Имя директора
STR_BUY_COMPANY_MESSAGE :{WHITE}Мы ищем транспортную компанию для присоединения к ней.{}{}Вы хотите купить {COMPANY} за {CURRENCY_LONG}?
STR_BUY_COMPANY_MESSAGE :{WHITE}Мы ищем потенциального покупателя для нашей компании.{}{}Не желаете ли Вы приобрести {COMPANY} за {CURRENCY_LONG}?
# Company infrastructure window
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Инфраструктура «{COMPANY}»
@@ -3747,10 +3747,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ког
STR_REPLACE_VEHICLES_STOP :{BLACK}Прекратить замену
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Прекратить замену транспорта
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Заменяем: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключение между окнами замены локомотивов и вагонов
STR_REPLACE_ENGINES :Локомотивы
STR_REPLACE_WAGONS :Вагоны
STR_REPLACE_ALL_RAILTYPE :Весь ж/д транспорт
STR_REPLACE_HELP_RAILTYPE :{BLACK}Тип ж/д транспорта, подлежащего замене
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Транспорт, на который происходит замена
@@ -3853,7 +3853,7 @@ STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Надё
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Построен в {LTBLUE}{NUM} г.{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Ёмкость: {LTBLUE}отсутствует{STRING}
STR_VEHICLE_INFO_CAPACITY :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}{3:STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}{3:STRING} (×{4:NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Выручка перевозки: {LTBLUE}{CURRENCY_LONG}
@@ -3874,16 +3874,16 @@ STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Назв
STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Название возд. судна
# Extra buttons for train details windows
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Построен в {LTBLUE}{NUM} г.{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Построен в {LTBLUE}{NUM} г. {BLACK}Стоимость: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Общая загруженность состава:
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} (Всего: {CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (×{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Пусто
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} из {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} из {STATION} (x{NUM})
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} из {STATION} (×{NUM})
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Груз
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Показать сведения о перевозимых грузах
@@ -4034,7 +4034,7 @@ STR_ORDER_IMPLICIT :(Автомат
STR_ORDER_FULL_LOAD :(Полная погрузка)
STR_ORDER_FULL_LOAD_ANY :(Полная погрузка любым грузом)
STR_ORDER_NO_LOAD :(Не грузиться)
STR_ORDER_NO_LOAD :(Не загружаться)
STR_ORDER_UNLOAD :(Разгрузиться и забрать груз)
STR_ORDER_UNLOAD_FULL_LOAD :(Разгрузиться и ждать полной загрузки)
STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Разгрузиться и ждать полной загрузки любым грузом)
@@ -4269,7 +4269,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<недосту
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Игра была сохранена в версии без поддержки трамваев. Все трамваи удалены.
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Генерация карты остановлена...{}... нет доступных мест для размещения городов
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Создание карты прекращено...{}... нет доступных мест для размещения городов
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... в этом сценарии нет городов
STR_ERROR_PNGMAP :{WHITE}Не удалось загрузить ландшафт из PNG...
@@ -4323,7 +4323,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Запр
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}... администрация города {TOWN} запрещает вам это делать
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Администрация г.{NBSP}{TOWN} запрещает постройку ещё одного аэропорта в городе
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Администрация г.{NBSP}{TOWN} не разрешает строительство аэропорта из-за высокого уровня шума.
STR_ERROR_BRIBE_FAILED :{WHITE}Ваша попытка дать взятку была раскрыта местным следователем
STR_ERROR_BRIBE_FAILED :{WHITE}Ваша попытка дать взятку была раскрыта следователем
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Здесь невозможно повысить уровень земли...
@@ -4363,7 +4363,7 @@ STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... не
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Города не будут строить дороги сами. Вы можете включить строительство дорог в разделе «Настройки -> Окр.{NBSP}среда -> Города».
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Идут дорожные работы...
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Невозможно уничтожить город:{}к нему относится станция или депо, либо невозможно очистить одну из занимаемых им клеток.
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}...в центре города нет места для статуи
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... в центре города нет места для статуи
# Industry related errors
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... слишком много предприятий
@@ -4419,7 +4419,7 @@ STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Нево
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Невозможно удалить пассажирскую трамвайную остановку...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Невозможно удалить грузовую трамвайную остановку...
STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Сначала удалите остановку
STR_ERROR_THERE_IS_NO_STATION :{WHITE}...здесь нет станции
STR_ERROR_THERE_IS_NO_STATION :{WHITE}... здесь нет станции
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Сначала снесите ж/д станцию
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Сначала снесите автобусную остановку
@@ -4439,7 +4439,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Нево
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Невозможно удалить точку пути...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Сначала удалите точку пути
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... буй на пути
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... буй мешает
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... этот буй используется другой компанией!
# Depot related errors
@@ -4471,7 +4471,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Неверны
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}ТС «{VEHICLE}» слишком длинное после замены
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Правила автозамены/обновления не были применены
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(денег мало)
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(недостаточно денег)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Недопустимая комбинация путей
@@ -4485,10 +4485,10 @@ STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Здес
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Не удалось удалить рельсы...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Не удалось удалить сигнал...
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Невозможно преобразовать здесь сигнал...
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}...здесь нет железной дороги
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}...сигналы отсутствуют
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... здесь нет железной дороги
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... сигналы отсутствуют
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Здесь невозможно преобразовать тип рельса...
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Здесь невозможно преобразовать тип рельсов...
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Сначала удалите дорогу
@@ -4497,8 +4497,8 @@ STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Здес
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Здесь невозможно проложить трамвайные пути...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Не удалось удалить дорогу...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Не удалось удалить трамвайные пути...
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}...здесь нет дороги
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}...здесь нет трамвайных путей
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... здесь нет дороги
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... здесь нет трамвайных путей
# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Здесь невозможно построить канал...
@@ -4541,30 +4541,30 @@ STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... ту
# Object related errors
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... слишком много объектов
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Невозможно построить объект...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Объект на пути
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-квартира компании на пути
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Объект мешает
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-квартира компании мешает
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Невозможно купить эту землю...
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... вы и так уже владеете этим!
# Group related errors
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Не удалось создать группу...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Не удалось удалить группу...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Не удалось переименовать группу...
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Не удалось установить корректное вложение групп...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Не удалось удалить весь транспорт из группы...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Не удалось добавить транспорт в группу...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Не удалось добавить транспорт с общим маршрутом в группу...
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Невозможно создать группу...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Невозможно удалить группу...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Невозможно переименовать группу...
STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Невозможно установить корректное вложение групп...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Невозможно удалить весь транспорт из группы...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Невозможно добавить транспорт в группу...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Невозможно добавить транспорт с общим маршрутом в группу...
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Поезд мешает
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Автомобиль на пути
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Корабль на пути
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}ОН ЛЕТИТ!
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Автомобиль мешает
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Корабль мешает
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Воздушное судно мешает
STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Невозможно переоборудовать поезд...
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Невозможно переоборудовать автомобиль...
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Не удалось переоборудовать корабль...
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Не удалось переоборудовать самолёт...
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Невозможно переоборудовать корабль...
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Невозможно переоборудовать самолёт...
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Невозможно переименовать поезд...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Невозможно переименовать автомобиль...
@@ -4573,28 +4573,28 @@ STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Нево
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Невозможно остановить/запустить поезд...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Невозможно остановить/запустить автомобиль...
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Не удалось остановить/запустить корабль...
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Не удалось остановить/запустить авиатранспорт...
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Невозможно остановить/запустить корабль...
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Невозможно остановить/запустить авиатранспорт...
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Не удалось отправить поезд в депо...
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Невозможно отправить поезд в депо...
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Невозможно отправить автомобиль в гараж...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Не удалось отправить корабль в док...
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Не удалось отправить самолёт в ангар...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Невозможно отправить корабль в док...
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Невозможно отправить самолёт в ангар...
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Не удалось купить ж/д транспорт...
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Невозможно купить ж/д транспорт...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Невозможно купить автомобиль...
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Не удалось купить корабль...
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Не удалось купить воздушное судно...
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Невозможно купить корабль...
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Невозможно купить воздушное судно...
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Невозможно изменить название модели поезда...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Невозможно изменить название модели автомобиля...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Невозможно изменить название модели корабля...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Невозможно изменить название модели возд. судна...
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Не удалось продать поезд...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Не удалось продать автомобиль...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Не удалось продать корабль...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Не удалось продать самолёт...
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Невозможно продать поезд...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Невозможно продать автомобиль...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Невозможно продать корабль...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Невозможно продать самолёт...
STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Локомотив и/или вагон недоступен
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Автотранспорт недоступен
@@ -4602,7 +4602,7 @@ STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Кора
STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Авиатранспорт недоступен
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Слишком много транспорта в игре
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Не удалось изменить частоту обслуживания...
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Невозможно изменить частоту обслуживания...
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... транспортное средство уничтожено
@@ -4613,7 +4613,7 @@ STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Начн
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Невозможно игнорировать светофор. Опасно...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Не удалось развернуть поезд...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Невозможно развернуть поезд...
STR_ERROR_TRAIN_START_NO_POWER :У поезда нет тяги
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Невозможно развернуть автомобиль...
@@ -4626,12 +4626,12 @@ STR_ERROR_TOO_MANY_ORDERS :{WHITE}Слиш
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Невозможно вставить новое задание...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Невозможно удалить это задание...
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Невозможно изменить это задание...
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Не удалось переместить это задание...
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Не удалось пропустить текущее задание...
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Не удалось перейти к выделенному заданию...
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Невозможно переместить это задание...
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Невозможно пропустить текущее задание...
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Невозможно перейти к выделенному заданию...
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... ТС не может достигнуть всех станций
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... ТС не может достигнуть этой станции
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}...ТС с общим маршрутом не может достигнуть этой станции
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ТС с общим маршрутом не может достигнуть этой станции
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Невозможно использовать общий маршрут...
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Невозможно создать индивидуальный маршрут...
@@ -4947,7 +4947,7 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :Грузови
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :Почтовый фургон MPS
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Почтовый фургон Reynard
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Почтовый фургон Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :Почтовый фургон «MightyMover»
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :Почтовый фургон MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Почтовый фургон Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Почтовый фургон Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Цистерна Witcombe (нефть)

View File

@@ -2796,29 +2796,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snegom prekrivena zemlja
STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} kolosek
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} kolosek sa blok signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} kolosek sa predsignalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} kolosek sa izlaznom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} kolosek sa kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} kolosek sa putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} kolosek sa jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} kolosek sa blok i predsignalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} kolosek sa blok i izlaznom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} kolosek sa blok i kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} kolosek sa blok i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} kolosek sa blok i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} kolosek sa pred i izlaznom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} kolosek sa pred i kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} kolosek sa pred i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} kolosek sa pred i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} kolosek sa izlaznom i kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} kolosek sa izlaznom i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} kolosek sa izlaznom i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} kolosek sa kombinovanom i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} kolosek sa kombinovanom i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} kolosek sa putnom i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} železnički depo
STR_LAI_RAIL_DESCRIPTION_TRACK :Železnica kolosek
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železnica kolosek sa blok signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železnica kolosek sa predsignalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železnica kolosek sa izlaznom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železnica kolosek sa kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnica kolosek sa putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnica kolosek sa jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnica kolosek sa blok i predsignalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnica kolosek sa blok i izlaznom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železnica kolosek sa blok i kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica kolosek sa blok i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica kolosek sa blok i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnica kolosek sa pred i izlaznom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železnica kolosek sa pred i kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnica kolosek sa pred i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica kolosek sa pred i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železnica kolosek sa izlaznom i kombinovanom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnica kolosek sa izlaznom i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica kolosek sa izlaznom i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnica kolosek sa kombinovanom i putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica kolosek sa kombinovanom i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica kolosek sa putnom i jednosmernom putnom signalizacijom
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železnica železnički depo
STR_LAI_ROAD_DESCRIPTION_ROAD :Put
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Kolovoz sa uličnom rasvetom
@@ -3101,8 +3101,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokušaj koriš
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sadrži neispravan sprajt. Svi neispravni sprajtovi će biti prikazani kao crveni znakovi pitanja (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži više Akcija 8 ulaza (sprajt {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Čitanje iza završetka pseudo-sprajta (sprajt {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Odabranom skupu osnovnih grafika nedostaje neki broj sprajtova.{}Molimo Vas da ga ažurirate
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Grafičkom setu koji je trenutno u upotrebi nedostaje određen broj sprajtova.{}Osvežite grafički set.{}S obzirom da igrate {YELLOW}razvojnu verziju OpenTTD-a{WHITE}, treba vam i {YELLOW}razvojna verzija grafičkog seta{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Traženi GRF resursi nisu dostupni (sprajt {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neispravan/nepoznat format prikazivanja sprajta (sprajt {3:NUM})
@@ -3768,7 +3766,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kada p
STR_REPLACE_VEHICLES_STOP :{BLACK}Zaustavi Zamenu Vozila
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pritisnite kako bi se zaustavila zamena vrsta lokomotive označene sa leve strane
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamenjuje se: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebacuje između prikaza zamene lokomotiva i zamene vagona
STR_REPLACE_ENGINES :Lokomotive
STR_REPLACE_WAGONS :Vagoni

View File

@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :田地
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :雪地
STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :有通过信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :有入口信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :有出口信号灯的{STRING} 轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :有复合信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :有路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} 有单向路径信号灯的轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :有通过信号灯和入口信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :有通过信号灯和出口信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :有通过信号灯和复合信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :有通过信号灯和路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :有通过信号灯和单向路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :有入口信号灯和出口信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :有入口信号灯和复合信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :有入口信号灯和路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :有入口信号灯和单向路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :有出口信号灯和复合信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :有出口信号灯和路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :有出口信号灯和单向路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :有复合信号灯和路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :有复合信号灯和单向路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :有路径信号灯和单向路径信号灯的{STRING}轨道
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} 列车车库
STR_LAI_RAIL_DESCRIPTION_TRACK :铁路 轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :有通过信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :有入口信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :有出口信号灯的铁路 轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :有复合信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :有路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :铁路 有单向路径信号灯的轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :有通过信号灯和入口信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :有通过信号灯和出口信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :有通过信号灯和复合信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :有通过信号灯和路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :有通过信号灯和单向路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :有入口信号灯和出口信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :有入口信号灯和复合信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :有入口信号灯和路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :有入口信号灯和单向路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :有出口信号灯和复合信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :有出口信号灯和路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :有出口信号灯和单向路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :有复合信号灯和路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :有复合信号灯和单向路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :有路径信号灯和单向路径信号灯的铁路轨道
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :铁路 列车车库
STR_LAI_ROAD_DESCRIPTION_ROAD :公路
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :带路灯的公路
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :尝试使用非
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 含有损坏的图形元素{}所有损坏的图形元素{}将显示为红色的问号(?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :具有多个Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :图像读取时发生越界错误 (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}当前基础图形组缺失部分图片。{}请升级图形组。
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}当前使用的基础图形包参数有误。{}请更新基础图形包。{}如果你正在使用 {YELLOW}OPENTTD的开发测试版{WHITE},你需要 {YELLOW}相应配套的基础图形包。{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :GRF源文件不可访问 (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} 被 {STRING} 禁用
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :错误/未知的sprite输出格式 (sprite {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} 变老
STR_REPLACE_VEHICLES_STOP :{BLACK}停止更新
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}点击这里可以停止继续更新车辆
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替换项目: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}可以切换 机车/挂车 替换项目
STR_REPLACE_ENGINES :机车
STR_REPLACE_WAGONS :挂车

View File

@@ -2669,29 +2669,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polia
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasnežený terén
STR_LAI_CLEAR_DESCRIPTION_DESERT :Púšť
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} trať
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} trať so signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trať s pre-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trať s exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trať s combo-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trať s path signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trať s jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trať s block a pre-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trať s block a exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trať s block a combo-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trať s BLOCK a PATH signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} trať s block a jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trať s pre- and exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trať s pre- a combo-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trať s pre- a path signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trať s pred- a jednosmernými semafórmy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trať s výstupnémi a kombinovanými semafórmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trať s výstupnými semafórmi a semafórmi cesty
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trať s výstupnými a jednosmernými semafórmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trať s kombinovanými semafórmi a semafórmi cesty
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trať s kombinovanými a jednosmernými semafórmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trať so semáfórmi cesty a jednosmernými
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} vlakové depo
STR_LAI_RAIL_DESCRIPTION_TRACK :Železnica trať
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železnica trať so signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železnica trať s pre-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železnica trať s exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železnica trať s combo-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnica trať s path signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnica trať s jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnica trať s block a pre-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnica trať s block a exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železnica trať s block a combo-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica trať s BLOCK a PATH signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica trať s block a jednosmernými signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnica trať s pre- and exit-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železnica trať s pre- a combo-signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnica trať s pre- a path signálmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica trať s pred- a jednosmernými semafórmy
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železnica trať s výstupnémi a kombinovanými semafórmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnica trať s výstupnými semafórmi a semafórmi cesty
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica trať s výstupnými a jednosmernými semafórmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnica trať s kombinovanými semafórmi a semafórmi cesty
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica trať s kombinovanými a jednosmernými semafórmi
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica trať so semáfórmi cesty a jednosmernými
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železnica vlakové depo
STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s lampami
@@ -2974,8 +2974,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokus o použit
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poškodený sprite. Všetky poškodené sprajty budú zobrazené ako červený otáznik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje viacnásobné záznamy Action 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Čítanie za koncom pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}V používanej základnej grafickej sade chýbajú niektoré grafické objekty.{}Aktualizujte prosím základnú grafickú sadu.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Aktuálne používanej základnej sade grafiky chýba niekoľko spritov.{}Prosím zaktualizujte základnú sadu grafiky.{}Keďže hráte {YELLOW}vývojovú verziu OpenTTD{WHITE}, môžete tiež potrebovať{YELLOW}vývojovú verziu základnej sady grafiky{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Požadované GRF prostriedky nie sú dosupné (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} bol vypnutý {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Nesprávny/neznámy formát rozloženia sprite(ov) (sprite {3:NUM})
@@ -3625,7 +3623,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ked je
STR_REPLACE_VEHICLES_STOP :{BLACK}Zastaviť výmenu vozidiel
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Stlačte pre zastavenie výmeny lokomotívy vybranej z ľavého zoznamu
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Výmena: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prepne medzi oknami na výmenu lokomotív a vagónov
STR_REPLACE_ENGINES :Lokomotívy
STR_REPLACE_WAGONS :Vagónov

View File

@@ -2754,29 +2754,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasnežen teren
STR_LAI_CLEAR_DESCRIPTION_DESERT :Puščava
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} tiri
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}tiri s signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} tiri s pred-signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} tiri z izhodnimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} tiri s kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} tiri s signali steze
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tiri s signali za enosmerno stezo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} tiri z normalnimi in pred-signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} tiri z normalnimi in izhodnimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} tiri z normalnimi in kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} tiri z normalnimi in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} tiri z normalnimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} tiri s pred in izhodnimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} tiri s pred in kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} tiri s pred in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} tiri s pred in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} tiri z izhodnimi in kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} tiri z izhodnimi in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} tiri z izhodnimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} tiri s kombiniranimi in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} tiri s kombiniranimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} tiri s steznimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} železniška garaža
STR_LAI_RAIL_DESCRIPTION_TRACK :Železnica tiri
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železnicatiri s signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železnica tiri s pred-signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železnica tiri z izhodnimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železnica tiri s kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnica tiri s signali steze
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnica tiri s signali za enosmerno stezo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnica tiri z normalnimi in pred-signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnica tiri z normalnimi in izhodnimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železnica tiri z normalnimi in kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica tiri z normalnimi in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica tiri z normalnimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnica tiri s pred in izhodnimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železnica tiri s pred in kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnica tiri s pred in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica tiri s pred in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železnica tiri z izhodnimi in kombiniranimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnica tiri z izhodnimi in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica tiri z izhodnimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnica tiri s kombiniranimi in steznimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica tiri s kombiniranimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica tiri s steznimi in enosmernimi signali
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železnica železniška garaža
STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta z razsvetljavo
@@ -3059,8 +3059,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Poskus uporabe
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} vsebuje eno poškodovano sličico. Vse poškodovane sličice se bodo prikazale kot rdeči vprašaji (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Vsebuje več Ukaz 8 vnosov (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Prebrana datoteka preko meje za sličice (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}V uporabljenem osnovnem setu grafik manjkajo sličice.{}Prosim, posodobi osnovni set grafik
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Trenutni set osnovnih grafik ne vsebuje določenih sličic. Posodobi osnovni set.{}Odkar igraš {YELLOW} razvojni pogled OpenTTD{WHITE}, nogoče potrebuješ tudi {YELLOW}razvojni pogled osnovnih grafik{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Zahtevani viri GRF niso na voljo (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je bil izklopljen zaradi {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neveljaven/neznan format zapisa sličic (sprite {3:NUM})
@@ -3710,7 +3708,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ko se
STR_REPLACE_VEHICLES_STOP :{BLACK}Ustavi menjavo vozil
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pritisni za zaustavitev zamenjave na levi izbranega tipa lokomotive
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamenjuje: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Preklop med okni za menjavo lokomotiv in vagonov
STR_REPLACE_ENGINES :Lokomotive
STR_REPLACE_WAGONS :Vagoni

View File

@@ -111,7 +111,7 @@ STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} d
STR_QUANTITY_MAIZE :{WEIGHT_LONG} de maíz
STR_QUANTITY_FRUIT :{WEIGHT_LONG} de fruta
STR_QUANTITY_DIAMONDS :{COMMA}{NBSP}bolsa{P "" s} de diamantes
STR_QUANTITY_FOOD :{WEIGHT_LONG} de alimento
STR_QUANTITY_FOOD :{WEIGHT_LONG} de alimentos
STR_QUANTITY_PAPER :{WEIGHT_LONG} de papel
STR_QUANTITY_GOLD :{COMMA}{NBSP}bolsa{P "" s} de oro
STR_QUANTITY_WATER :{VOLUME_LONG} de agua
@@ -229,10 +229,10 @@ STR_LIST_FILTER_TITLE :{BLACK}Patrón
STR_LIST_FILTER_OSKTITLE :{BLACK}Escriba un patrón de filtrado
STR_LIST_FILTER_TOOLTIP :{BLACK}Introduzca una palabra clave para filtrar la lista
STR_TOOLTIP_GROUP_ORDER :{BLACK}Seleccionar orden de agrupamiento
STR_TOOLTIP_SORT_ORDER :{BLACK}Seleccione ordenación (descendiente/ascendiente)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Seleccione criterio de orden
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Seleccione criterio de filtrado
STR_TOOLTIP_GROUP_ORDER :{BLACK}Selecciona orden de agrupamiento
STR_TOOLTIP_SORT_ORDER :{BLACK}Selecciona orden de clasificación (descendiente/ascendiente)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}Selecciona orden de clasificación
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Selecciona criterio de filtrado
STR_BUTTON_SORT_BY :{BLACK}Ordenar por
STR_BUTTON_LOCATION :{BLACK}Sitio
STR_BUTTON_RENAME :{BLACK}Renombrar
@@ -468,10 +468,10 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de me
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Información sobre terreno
STR_ABOUT_MENU_LAND_BLOCK_INFO :Información del terreno
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :Activar consola
STR_ABOUT_MENU_AI_DEBUG :Depuración de Script de IA / Juego
STR_ABOUT_MENU_AI_DEBUG :Depuración de Script de Juego / IA
STR_ABOUT_MENU_SCREENSHOT :Captura de pantalla
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Captura con zoom de cerca
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Captura con zoom por defecto
@@ -660,7 +660,7 @@ STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Saltar a
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Saltar a la siguiente pista de la selección
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Detener música
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Comenzar música
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Mueva los cursores para fijar volumen de música y efectos
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Arrastre los controles deslizantes para ajustar el volumen de música y efectos
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Seleccionar programa 'todas las pistas'
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Seleccionar programa 'estilo antiguo'
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Seleccionar programa 'estilo moderno'
@@ -870,7 +870,7 @@ STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Oferta de subvención terminada:{}{}{STRING} de {STRING} a {STRING} ya no conlleva una subvención
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subvención retirada:{}{}Servicio de {STRING} desde {STRING} a {STRING} ya no está subvencionado
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Se ofrece subvención:{}{}¡Al primer servicio de {STRING} que cubra la línea desde {STRING} a {STRING} se le otorgará una subvención durante un año por parte de las autoridades locales!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡Servicio de {STRING} desde {STRING} a {STRING} pagará el 50% más durante un año!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡Servicio de {STRING} desde {STRING} a {STRING} pagará un 50% más durante un año!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡Servicio de {STRING} desde {STRING} a {STRING} pagará tasa doble durante un año!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡Servicio de {STRING} desde {STRING} a {STRING} pagará tasa triple durante un año!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}¡Subvención otorgada a {STRING}!{}{}¡Servicio de {STRING} desde {STRING} a {STRING} pagará tasa cuádruple durante un año!
@@ -978,7 +978,7 @@ STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Pantalla
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marca esta opción para jugar OpenTTD a pantalla completa
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolución de pantalla
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Seleccione la resolución de pantalla a usar
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selecciona la resolución de pantalla a usar
STR_GAME_OPTIONS_RESOLUTION_OTHER :Otras
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño de la interfaz
@@ -1048,7 +1048,7 @@ STR_VARIETY_VERY_LOW :Muy baja
STR_VARIETY_LOW :Baja
STR_VARIETY_MEDIUM :Media
STR_VARIETY_HIGH :Alta
STR_VARIETY_VERY_HIGH :Muy Alta
STR_VARIETY_VERY_HIGH :Muy alta
STR_AI_SPEED_VERY_SLOW :Muy lenta
STR_AI_SPEED_SLOW :Lenta
@@ -1328,7 +1328,7 @@ STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Una o m
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Una o más casillas en uno de los bordes no es agua
STR_CONFIG_SETTING_STATION_SPREAD :Máxima extensión de estaciones: {STRING}
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Máxima área que pueden ocupar las partes de una estación. Valores muy altos pueden ralentizar el juego
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Área máxima que pueden ocupar las partes de una estación. Cuidado, los valores muy altos pueden ralentizar el juego
STR_CONFIG_SETTING_SERVICEATHELIPAD :Realizar, automáticamente, el mantenimiento de los helicópteros en helipuertos: {STRING}
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Dar servicio a los helicópteros después de cada aterrizaje, aunque no haya hangar en el aeropuerto
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Une la barra de terreno a la barra de construcción: {STRING}
@@ -1431,7 +1431,7 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :Ambiental: {STR
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproducir sonidos ambientales de terreno, industrias y municipios
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Deshabilitar construcción de infraestructuras cuando no haya vehículos apropiados disponibles: {STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Cuando se activa, solamente se pueden construir infraestructuras si hay vehículos disponibles para ellas, previniendo un gasto innecesario de tiempo y dinero
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Cuando se activa, solo pueden construirse infraestructuras si hay vehículos disponibles para ellas, previniendo un gasto innecesario de tiempo y dinero
STR_CONFIG_SETTING_MAX_TRAINS :Número máximo de trenes por empresa: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Número máximo de trenes que una compañía puede tener
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Número máximo de automóviles por empresa: {STRING}
@@ -1444,14 +1444,14 @@ STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Número máximo
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Desactivar trenes para el ordenador: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Activar esta opción deshabilita la construcción de trenes para las IA
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Desactivar vehículos de carretera para el ordenador: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Activar esta opción deshabilita la construcción de vehículos de carretra para las IA
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Activar esta opción deshabilita la construcción de vehículos de carretera para las IA
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Desactivar aeroplanos para el ordenador: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Activar esta opción deshabilita la construcción de aeronaves para las IA
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Desactivar barcos para el ordenador: {STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Activar esta opción deshabilita la construcción de barcos para las IA
STR_CONFIG_SETTING_AI_PROFILE :Perfil por defecto: {STRING}
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Permite decidir el perfil a emplear para IA aleatorias o para los valores iniciales al añadir una nueva IA o un script de juego
STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Permite decidir el perfil a emplear para IAs aleatorias o para los valores iniciales al añadir una nueva IA o un script de juego
STR_CONFIG_SETTING_AI_PROFILE_EASY :Fácil
STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Intermedio
STR_CONFIG_SETTING_AI_PROFILE_HARD :Difícil
@@ -1476,7 +1476,7 @@ STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Fija el interva
STR_CONFIG_SETTING_NOSERVICE :Desactivar mantenimiento cuando las averías están desactivadas: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Cuando se activa, los vehículos no reciben mantenimiento si no pueden romperse
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Activar límites de velocidad en vagones: {STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Si se activa, se tienen en cuenta los límites de velocidad de los vagones a la hora de decidir la máxima velocidad de un tren
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Si se activa, se tienen en cuenta los límites de velocidad de los vagones a la hora de decidir la velocidad máxima de un tren
STR_CONFIG_SETTING_DISABLE_ELRAILS :Desactivar ferrocarriles eléctricos: {STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Si se activa, no es necesario electrificar los ferrocarriles para hacer que los trenes eléctricos puedan recorrerlos
@@ -1582,9 +1582,9 @@ STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Número máximo
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :deshabilitado
STR_CONFIG_SETTING_ZOOM_MIN :Máximo acercamiento: {STRING}
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Máximo nivel de acercamiento para las ventanas de vista y la vista principal. Aumentar el nivel de acercamiento aumenta el consumo de memoria del juego
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Nivel máximo de acercamiento para las ventanas de vista y la vista principal. Cuidado, aumentar el nivel de acercamiento incrementa el consumo de memoria del juego
STR_CONFIG_SETTING_ZOOM_MAX :Máximo alejamiento: {STRING}
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :Máximo nivel de alejamiento para las ventanas de vista y la vista principal. Niveles altos de alejamiento pueden hacer que el juego se ralentize
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :Nivel máximo de alejamiento para las ventanas de vista y la vista principal. Cuidado, niveles altos de alejamiento pueden ralentizar el juego
STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x
STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2x
STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
@@ -1602,7 +1602,7 @@ STR_CONFIG_SETTING_LARGER_TOWNS :Proporción de
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Número de pueblos que se convertirán en ciudades. Las ciudades comienzan siendo más grandes y crecen más rápido
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 de cada {COMMA}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Ninguna
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial tamaño de ciudad: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial del tamaño de ciudad: {STRING}
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamaño medio de las ciudades en relación a los pueblos normales al comienzo de la partida
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualizar el grafo de distribución cada {STRING}{NBSP}día{P 0:2 "" s}
@@ -1713,11 +1713,11 @@ STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... igno
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... ignorando NewGRF inválido '{STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :no encontrado
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :inseguro para uso estático
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :NewGRF de sistema
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :NewGRF del sistema
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :incompatible con esta versión de OpenTTD
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :desconocido
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... el nivel de compresión '{STRING}' no es válido
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... el formato de guardado '{STRING}' no está disponible. Revertiendo a '{STRING}'
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... el formato de guardado '{STRING}' no está disponible. Revirtiendo a '{STRING}'
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... ignorando conjunto de gráficos base '{STRING}': no encontrado
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... ignorando conjunto de sonidos base '{STRING}': no encontrado
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... ignorando conjunto de música base '{STRING}': no encontrado
@@ -1759,7 +1759,7 @@ STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostrar
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostrar configuración
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Muestra ajustes de NewGRF
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comprobar si hay nuevos contenidos actualizados para descargar
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts de IA y Juego
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts de juego e IAs
STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD'
STR_INTRO_TRANSLATION :{BLACK}A esta traducción le faltan {NUM} cadena{P "" s}. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta readme.txt para más detalles.
@@ -2282,7 +2282,7 @@ STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Poner ob
STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Leyenda de Movimientos de Carga
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Todas
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Ninguna
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Seleccione las compañías a ser mostradas
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Seleccione las compañías a mostrar
# Linkgraph legend window and linkgraph legend in smallmap
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}sin uso
@@ -2524,7 +2524,7 @@ STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Click pa
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Nombre aleatorio
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Generar nuevo nombre
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamaño municipio:
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamaño del municipio:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequeña
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mediana
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
@@ -2569,7 +2569,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Seleccio
STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Permite seleccionar la industria a mostrar
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información sobre el terreno
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información del terreno
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de despeje: {LTBLUE}N/D
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de despeje: {RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Beneficio cuando es limpiado: {LTBLUE}{CURRENCY_LONG}
@@ -2590,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nombre d
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceptada: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de ferrocarril: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Límite de velocidad del ferrocarril: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Límite de velocidad de carretera: {LTBLUE}{VELOCITY}
@@ -2602,29 +2603,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tierra cubierta por nieve
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desierto
STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} con señales de bloque
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} con señales de entrada
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} con señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} con señales combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} con señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} con señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} con señales de bloque y señales de entrada
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} con señales de bloque y señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} con señales de bloque y señales combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} con señales de bloque y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} con señales de bloque y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} con señales de entrada y señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} con señales de entrada y señales combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} con señales de entrada y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} con señales de entrada y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} con señales de salida y señales combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} con señales de salida y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} con señales de salida y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} con señales combo y señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} con señales combo y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} con señales de ruta y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depósito de tren
STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de ferrocarril
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de ferrocarril con señales de bloque
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de ferrocarril con señales de entrada
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de ferrocarril con señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de ferrocarril con señales combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de ferrocarril con señales de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de ferrocarril con señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de ferrocarril con señales de bloque y de entrada
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de ferrocarril con señales de bloque y de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de ferrocarril con señales de bloque y combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de ferrocarril con señales de bloque y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de ferrocarril con señales de bloque y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrocarril con señales de entrada y señales de salida
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de ferrocarril con señales de entrada y combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de ferrocarril con señales de entrada y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrocarril con señales de entrada y señales de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de ferrocarril con señales de salida y combo
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de ferrocarril con señales de salida y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de ferrocarril con señales de salida y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de ferrocarril con señales combo y de ruta
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de ferrocarril con señales combo y de ruta de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de ferrocarril con señales de dirección y de un solo sentido
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Ferrocarril depósito de tren
STR_LAI_ROAD_DESCRIPTION_ROAD :Carretera
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera con farolas
@@ -2907,8 +2908,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Intento de usar
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene un sprite corrupto. Todos los sprites corruptos serán mostrados como un interrogante rojo (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene múltiples entradas de Acción 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Lectura más allá del fin de un pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al conjunto de gráficos base actualmente en uso le faltan algunos sprites.{}El conjunto de gráficos base debe ser actualizado
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Al conjunto de gráficos base actualmente en uso le faltan algunos sprites.{}El conjunto de gráficos base debe ser actualizado.{}Dado que estás jugando una {YELLOW}versión de desarrollo de OpenTTD{WHITE}, es posible que también necesites una {YELLOW}versión de desarrollo del conjunto de gráficos base{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF solicitados no disponibles (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites inválido o desconocido (sprite {3:NUM})
@@ -3102,7 +3101,7 @@ STR_STATION_LIST_STATION :{YELLOW}{STATIO
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- Ninguna -
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Seleccionar todos los tipos de estación
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Seleccionar todos los tipos de carga (incluidas las que no están en espera)
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecciona todos los tipos de carga (incluidas las que no están en espera)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ningún tipo de carga está esperando
# Station view window
@@ -3321,7 +3320,7 @@ STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLA
STR_VEHICLE_LIST_AVAILABLE_TRAINS :Trenes disponibles
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Vehículos de carretera disponibles
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Barcos disponibles
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Aviones disponibles
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Aeronaves disponibles
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}Ver la lista de modelos disponibles para este tipo de vehículo
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Administrar lista
@@ -3558,10 +3557,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cuando
STR_REPLACE_VEHICLES_STOP :{BLACK}Parar de reemplazar vehículos
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presiona este botón para detener el reemplazo del vehículo situado a la izquierda
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Reemplazando: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambia entre las ventanas de cambio de vagón y locomotora
STR_REPLACE_ENGINES :Locomotoras
STR_REPLACE_WAGONS :Vagones
STR_REPLACE_ALL_RAILTYPE :Todos los vehículos ferroviarios
STR_REPLACE_HELP_RAILTYPE :{BLACK}Seleccione tipo de ferrocarril para el que desea reemplazar locomotoras
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Muestra con qué vehículo está siendo reemplazado el vehículo de la izquierda
@@ -3768,7 +3767,7 @@ STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Cambiar
STR_ORDER_REFIT :{BLACK}Reformar
STR_ORDER_REFIT_TOOLTIP :{BLACK}Selecciona el tipo de carga a reformar en esta orden. Ctrl+Click para eliminar la orden de reforma
STR_ORDER_REFIT_AUTO :{BLACK}Reforma en la estación
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Seleccionar el tipo de carga a la que reformar en esta orden. Ctrl+Click elimina la orden de reforma. La reforma solamente puede llevarse a cabo si el vehículo lo permite
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Selecciona el tipo de carga a reformar en esta orden. Ctrl+Click elimina la orden de reforma. La reforma solamente puede llevarse a cabo si el vehículo lo permite
STR_ORDER_DROP_REFIT_AUTO :Carga fijada
STR_ORDER_DROP_REFIT_AUTO_ANY :Carga disponible
@@ -3956,14 +3955,14 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Seleccio
# AI debug window
STR_AI_DEBUG :{WHITE}Depuración de Scripts de IA / Juego
STR_AI_DEBUG :{WHITE}Depuración de Scripts de Juego / IA
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Nombre del script
STR_AI_DEBUG_SETTINGS :{BLACK}Configuración
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Cambiar la configuración del script
STR_AI_DEBUG_RELOAD :{BLACK}Recarga la IA
STR_AI_DEBUG_RELOAD :{BLACK}Recargar IA
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Elimina la IA, recarga el código y reinicia la IA
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Activar/desactivar la pausa automática cuando un mensaje de log de la IA coincide con la cadena de parada
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Activa/desactiva la pausa automática cuando un mensaje de log de la IA coincide con la cadena de parada
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Pausar con:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Pausar cuando el script registre esta cadena
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Cuando un mensaje de log de una IA coincide con esta cadena, el juego se pausa
@@ -3976,13 +3975,13 @@ STR_AI_GAME_SCRIPT :{BLACK}Script d
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Comprobar el registro del Script de Juego
STR_ERROR_AI_NO_AI_FOUND :No se encontró IA apropiada para cargar.{}Ésta es una IA por defecto que no realiza acción alguna.{}Puedes descargar nuevas IA mediante el sistema de 'Contenido Online'
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Uno de los scripts ejecutados ha fallado. Por favor, reporte el fallo al autor del script con una captura de la ventana de depuración de IA / Script
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Uno de los scripts ejecutados ha fallado. Por favor, informe del fallo al autor del script con una captura de la ventana de depuración de Script / IA
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}La ventana de depuración de scripts solo está disponible para el servidor
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}Configuración de Scripts
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Script de Juego que será cargado en la próxima partida
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}Las IA que serán cargadas en la próxima partida
STR_AI_CONFIG_CAPTION :{WHITE}Configuración de Scripts de Juego / IA
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Script de Juego que será cargada en la próxima partida
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}IAs que serán cargadas en la próxima partida
STR_AI_CONFIG_HUMAN_PLAYER :Jugador Humano
STR_AI_CONFIG_RANDOM_AI :IA aleatoria
STR_AI_CONFIG_NONE :(ninguna)
@@ -4077,7 +4076,7 @@ STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Archivo no legi
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :No se puede escribir en el archivo
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Comprobación de integridad de los datos fallida
STR_GAME_SAVELOAD_NOT_AVAILABLE :<no disponible>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}El juego ha sido guardado en una versión sin soporte para tranvías. Todos los tranvías serán eliminados
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}El juego se ha guardado en una versión sin soporte para tranvías. Todos los tranvías han sido eliminados
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generación de mapa abortada...{}... no hay localizaciones apropiadas para municipios
@@ -4094,7 +4093,7 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... no s
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... la imagen es demasiado grande
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Alerta de escala
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Cambiar demasiado el tamaño del mapa de origen no está recomendado. ¿Desea continuar con la generación?
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}No es recomendable cambiar en exceso el tamaño del mapa original. ¿Desea continuar con la generación?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Solamente se encontró un conjunto de sonidos vacío. Si lo desea, instale un conjunto de sonidos a través del 'Contenido Online'
@@ -4478,7 +4477,7 @@ STR_BASEMUSIC_NONE_DESCRIPTION :Un conjunto de
# Town building names
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Bloque alto de oficinas
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Bloque de oficinas
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Bloque de viviendas pequeño
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Bloque de apartamentos pequeño
STR_TOWN_BUILDING_NAME_CHURCH_1 :Iglesia
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Gran bloque de oficinas
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Casas del municipio
@@ -4615,10 +4614,10 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (D
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diésel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diésel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diésel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Vagón de Pasajeros
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Furgón de Correos
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Vagón de Carbón
@@ -4630,7 +4629,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Vagón de Mader
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Vagoneta de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Vagón de Acero
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Vagón Blindado
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Vagón de Alimento
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Vagón de Alimentos
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Vagón de Papel
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Vagoneta de Mineral de Cobre
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Cisterna de Agua
@@ -4660,7 +4659,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Vagón de Mader
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Vagoneta de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Vagón de Acero
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Vagón Blindado
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Vagón de Alimento
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Vagón de Alimentos
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Vagón de Papel
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Vagoneta de Mineral de Cobre
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Cisterna de Agua
@@ -4676,10 +4675,10 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Vagón de Jugue
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagón de Pilas
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagón de Refrescos
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Vagón de Plásticos
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Eléctrica)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Eléctrico)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Vagón de Pasajeros
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Furgón de Correos
@@ -4692,7 +4691,7 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Vagón de Mader
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Vagoneta de Mineral de Hierro
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Vagón de Acero
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Vagón Blindado
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Vagón de Alimento
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Vagón de Alimentos
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Vagón de Papel
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Vagoneta de Mineral de Cobre
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Cisterna de Agua
@@ -4733,9 +4732,9 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Camión de Gana
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Camión de Mercancías Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Camión de Mercancías Craighead
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Camión de Mercancías Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Camión Granero Hereford
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Camión Granero Thomas
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Camión Granero Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Camión de Grano Hereford
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Camión de Grano Thomas
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Camión de Grano Goss
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Camión Maderero Witcombe
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Camión Maderero Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Camión Maderero Moreland
@@ -4748,9 +4747,9 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Camión de Acer
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Furgón Blindado Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Furgón Blindado Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Furgón Blindado Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Furgón de Comida Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Furgón de Comida Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Furgón de Comida Chippy
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Furgón de Alimentos Foster
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Furgón de Alimentos Perry
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Furgón de Alimentos Chippy
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Camión de Papel Uhl
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Camión de Papel Balogh
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :Camión de Papel MPS

4971
src/lang/spanish_MX.txt Normal file

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@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fält
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snötäckt mark
STR_LAI_CLEAR_DESCRIPTION_DESERT :Öken
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} järnvägsspår
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} järnvägsspår med normal signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} järnvägsspår med försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} järnvägsspår med utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} järnvägsspår med kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} järnvägsspår med avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} järnvägsspår med avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} järnvägsspår med normal signal och försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} järnvägsspår med normal signal och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} järnvägsspår med normal signal och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} järnvägsspår med normal signal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} järnvägsspår med normal signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} järnvägsspår med för- och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} järnvägsspår med för- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} järnvägsspår med försignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} järnvägsspår med försignal och envägs avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} järnvägsspår med utfarts- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} järnvägsspår med utfartssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} järnvägsspår med utfartssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} järnvägsspår med kombinationssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} järnvägsspår med kombinationssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} järnvägsspår med avancerad signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} järvägsdepå
STR_LAI_RAIL_DESCRIPTION_TRACK :Järnväg järnvägsspår
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Järnväg järnvägsspår med normal signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Järnväg järnvägsspår med försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Järnväg järnvägsspår med utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Järnväg järnvägsspår med kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Järnväg järnvägsspår med avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Järnväg järnvägsspår med avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Järnväg järnvägsspår med normal signal och försignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Järnväg järnvägsspår med normal signal och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Järnväg järnvägsspår med normal signal och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Järnväg järnvägsspår med normal signal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Järnväg järnvägsspår med normal signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Järnväg järnvägsspår med för- och utfartssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Järnväg järnvägsspår med för- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Järnväg järnvägsspår med försignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Järnväg järnvägsspår med försignal och envägs avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Järnväg järnvägsspår med utfarts- och kombinationssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Järnväg järnvägsspår med utfartssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Järnväg järnvägsspår med utfartssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Järnväg järnvägsspår med kombinationssignal och avancerad signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Järnväg järnvägsspår med kombinationssignal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Järnväg järnvägsspår med avancerad signal och avancerad envägssignal
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Järnväg järvägsdepå
STR_LAI_ROAD_DESCRIPTION_ROAD :Väg
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Väg med gatubelysning
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Försökt att a
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} innehåller en skadad bild. Alla korrupta bilder kommer att visas som ett rött frågetecken (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Innehåller flera Action 8 (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Läste förbi slutet av pseudo-spriteobjekt (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det aktiva grafikpaketet saknar ett antal bilder.{}Var vänlig och uppdatera grafikpaketet
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Det aktiva grafikpaketet saknar ett antal bilder.{}Var vänlig och uppdatera grafikpaketet.{}Eftersom du spelar en {YELLOW}utvecklings-version av OpenTTD{WHITE}, så kan du även behöva en {YELLOW}utvecklings-version av basgrafikpaketet{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Efterfrågade GRF-resurser är inte tillgängliga (spriteobjekt {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} har inaktiverats av {2:STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Felaktig/okänd layout-format av spriteobjekt (spriteobjekt {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} vid h
STR_REPLACE_VEHICLES_STOP :{BLACK}Sluta byta ut fordon
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryck för att sluta byta ut fordonstypen vald på vänster sida
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ersätter: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Växla mellan lok- och vagnersättningsfönster
STR_REPLACE_ENGINES :Lok
STR_REPLACE_WAGONS :Vagnar

View File

@@ -2292,29 +2292,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :வயல்வ
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :பனி-படர்ந்த நிலம்
STR_LAI_CLEAR_DESCRIPTION_DESERT :பாலைவனம்
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} தடம்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} தடம் கட்ட சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} தடம் முன் சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} தடம் வெளியேறு சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} தடம் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} தடம் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} தடம் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} தடம் கட்டம் மற்றும் முன் சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} தடம் கட்டம் மற்றும் வெளியேறு சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} தடம் கட்டம் மற்றும் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} தடம் கட்டம் மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} தடம் கட்டம் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} தடம் முன் மற்றும் வெளியேறு சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} தடம் முன் மற்றும் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} தடம் முன் மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} தடம் முன் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} தடம் வெளியேறு மற்றும் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} தடம் வெளியேறு மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} தடம் வெளியேறு மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} தடம் இணைந்த மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} தடம் இணைந்த மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} தடம் பாதை மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} இரயில் பணிமனை
STR_LAI_RAIL_DESCRIPTION_TRACK :இரயில்வே தடம்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :இரயில்வே தடம் கட்ட சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :இரயில்வே தடம் முன் சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :இரயில்வே தடம் வெளியேறு சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :இரயில்வே தடம் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :இரயில்வே தடம் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :இரயில்வே தடம் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :இரயில்வே தடம் கட்டம் மற்றும் முன் சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் வெளியேறு சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :இரயில்வே தடம் முன் மற்றும் வெளியேறு சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :இரயில்வே தடம் முன் மற்றும் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :இரயில்வே தடம் முன் மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :இரயில்வே தடம் முன் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :இரயில்வே தடம் வெளியேறு மற்றும் இணைந்த சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :இரயில்வே தடம் வெளியேறு மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :இரயில்வே தடம் வெளியேறு மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :இரயில்வே தடம் இணைந்த மற்றும் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :இரயில்வே தடம் இணைந்த மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :இரயில்வே தடம் பாதை மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன்
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :இரயில்வே இரயில் பணிமனை
STR_LAI_ROAD_DESCRIPTION_ROAD :சாலை
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :தெரு விளக்குகளுடன் சாலை
@@ -3142,7 +3142,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}எந
STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} காலாவதியான பிறகு
STR_REPLACE_VEHICLES_STOP :{BLACK}வாகனங்களை மாற்றுவதை நிறுத்தவும்
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}மாற்றல்: {ORANGE}{STRING}
STR_REPLACE_ENGINES :பொறிகள்
STR_REPLACE_WAGONS :வாகனங்கள்

View File

@@ -250,6 +250,7 @@ STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}ทำ
# Show engines button
STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :ถ้าได้อนุญาตที่ปุ่มนี้แล้ว อากาศยานที่ซ่อนจะถูกแสดงออกมา
# Query window
STR_BUTTON_DEFAULT :{BLACK}ค่าปกติ
@@ -970,6 +971,7 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}คว
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}เลือกความละเอียดของหน้าจอที่จะใช้
STR_GAME_OPTIONS_RESOLUTION_OTHER :อื่นๆ
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}ขนาดของแผงควบคุม
STR_GAME_OPTIONS_BASE_GRF :{BLACK}ตั้งค่า Graphic พื้นฐาน
@@ -1086,6 +1088,7 @@ STR_CONFIG_SETTING_TYPE_COMPANY_MENU :ตั้งค
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :ตั้งค่าองค์กร (ถูกเก็บไว้ในการบันทึกเกม; มีผลเฉพาะเกมปัจจุบัน)
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}หมวดหมู่:
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}ชนิด:
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}จำกัดรายการด้านล่างให้แสดงเฉพาะการตั้งค่าที่มีการเปลี่ยนแปลง
STR_CONFIG_SETTING_RESTRICT_BASIC :ตั้งค่าพื้นฐาน
STR_CONFIG_SETTING_RESTRICT_ADVANCED :ตั้งค่าขั้นสูง
@@ -1270,6 +1273,7 @@ STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :โรงกล
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :ระดับความสูงแนวหิมะ: {STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :ควบคุมความสูงเริ่มต้นของหิมะบนพื้นภูมิทัศน์อาร์ติคย่อยๆ, หิมะยังมีผลการสร้างอุตสาหกรรม และการเติบโตของเมือง
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :ความหยาบของพื้นที่ (เฉพาะ TerraGenesis): {STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only) Choose the frequency of hills: Smooth landscapes have fewer, more wide-spread hills. Rough landscapes have many hills, which may look repetitive
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :ราบเรียบมาก
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :ราบเรียบ
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :หยาบ
@@ -1626,6 +1630,7 @@ STR_CONFIG_SETTING_SOUND :{ORANGE}เส
STR_CONFIG_SETTING_INTERFACE :{ORANGE}ส่วนเชื่อมต่อผู้ใช้
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}การก่อสร้าง
STR_CONFIG_SETTING_VEHICLES :{ORANGE}ยานพาหนะ
STR_CONFIG_SETTING_VEHICLES_PHYSICS :กายภาพ
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}การค้นหาเส้นทางของพาหนะ
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}สิ่งแวดล้อม
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}เมือง
@@ -1701,6 +1706,7 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}เล
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}แสดงตัวเลือกเกม
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}แสดงตารางคะแนนสูงสุด
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}การตั้งค่า หน้าจอ
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}แสดงการกำหนดค่า NewGRF
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}ตรวจสอบเนื้อหาใหม่และการปรับปรุงสำหรับดาวโหลด
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}แสดงการตั้งค่า AI/Game script
@@ -2543,29 +2549,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :ทุ่งห
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :พื้นที่หิมะปกคลุม
STR_LAI_CLEAR_DESCRIPTION_DESERT :ทะเลทราย
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ราง
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}ทางรถไฟกับ Block Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING}ทางรถไฟกับ Pre-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING}ทางรถไฟกับ Exit-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}ทางรถไฟกับ Combo-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING}ทางรถไฟกับ Path Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING}ทางรถไฟกับ Path Signal แบบเดินทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING}ทางรถไฟกับ Block และ Pre-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING}ทางรถไฟกับ Block และ Exit-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING}ทางรถไฟกับ Block และ Combo-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING}ทางรถไฟกับ Block และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING}ทางรถไฟกับ Block และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING}ทางรถไฟกับ Pre- และ Exit-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING}ทางรถไฟกับ Pre- และ Combo-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING}ทางรถไฟกับ Pre- และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING}ทางรถไฟและ Pre- และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING}ทางรถไฟกับ Exit- และ Combo-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING}ทางรถไฟกับ Exit- และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING}ทางรถไฟและ Exit- และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING}ทางรถไฟและ Combo- และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING}ทางรถไฟและ Combo- และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING}ทางรถไฟกับ Path และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} โรงซ่อมบำรุงรถไฟ
STR_LAI_RAIL_DESCRIPTION_TRACK :รางรถไฟ ราง
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :รางรถไฟทางรถไฟกับ Block Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :รางรถไฟทางรถไฟกับ Pre-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :รางรถไฟทางรถไฟกับ Exit-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Combo-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :รางรถไฟทางรถไฟกับ Path Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :รางรถไฟทางรถไฟกับ Path Signal แบบเดินทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :รางรถไฟทางรถไฟกับ Block และ Pre-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :รางรถไฟทางรถไฟกับ Block และ Exit-Signal
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Block และ Combo-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :รางรถไฟทางรถไฟกับ Block และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :รางรถไฟทางรถไฟกับ Block และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :รางรถไฟทางรถไฟกับ Pre- และ Exit-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Pre- และ Combo-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :รางรถไฟทางรถไฟกับ Pre- และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :รางรถไฟทางรถไฟและ Pre- และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Exit- และ Combo-Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :รางรถไฟทางรถไฟกับ Exit- และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :รางรถไฟทางรถไฟและ Exit- และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :รางรถไฟทางรถไฟและ Combo- และ Path Signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :รางรถไฟทางรถไฟและ Combo- และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :รางรถไฟทางรถไฟกับ Path และ Path Signals แบบเดินรถทางเดียว
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :รางรถไฟ โรงซ่อมบำรุงรถไฟ
STR_LAI_ROAD_DESCRIPTION_ROAD :ถนน
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ถนนพร้อมไฟถนน
@@ -2663,6 +2669,7 @@ STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}จำนวนเมือง
STR_MAPGEN_DATE :{BLACK}วันที่:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}จำนวนอุตสาหกรรม:
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}ขนาดความสูงของแผนที่สูงสุด:
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}เส้นความสูงเขตหิมะ:
STR_MAPGEN_SNOW_LINE_UP :{BLACK}ปรับเปลี่ยนความสูงของหิมะขึ้นไป 1 ระดับ
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}ปรับเปลี่ยนความสูงของหิมะลงมา 1 ระดับ
@@ -2773,6 +2780,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}ไม่
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}ไม่รองรับกับ OpenTTD เวอร์ชั่นนี้
# NewGRF save preset window
STR_SAVE_PRESET_SAVE_TOOLTIP :บันทึก ชุดการตั้งค่า ตามที่ได้เลือกไว้
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}เปลี่ยนแปลง NewGRF parameters
@@ -2831,8 +2839,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} บรรจุ sprites ที่สูญหาย. สิ่งที่สูญหายจะแสดงเป็นเครื่องหมายตกใจสีแดง (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}กราฟิกพื้นฐานที่ใช้อยู่มี Sprite ไม่สมบูรณ์{}กรุณาปรับรุ่นของ Base Graphic
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}ไฟล์ในกราฟฟิคพื้นฐานหายไปบางส่วน{}กรุณาอัพเดตกราฟฟิคพื้นฐาน.{}ตั้งแต่คุณเริ่มเล่น {YELLOW}ภาพของ OpenTTD{WHITE},คุณอาจต้องการ {YELLOW}ภาพของกราฟฟิคพื้นฐาน{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :ต้นแบบ GRF ที่ต้องการสามารถใช้การได้(sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ถูกยกเลิกโดย {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :ไม่ถูกต้อง/ไม่ทราบ รูปแบบ sprite (sprite {3:NUM})
@@ -3342,10 +3348,12 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}เป
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อชนิดของเรือ
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อชนิดของเครื่องบิน
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :ซ่อน
STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล
STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล
STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}ปรับเปลี่ยน ซ่อน/แสดง ของชนิดเครื่องอากาศยาน
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}เปลี่ยนชื่อชนิดของรถไฟ
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}เปลี่ยนชื่อชนิดของรถ
@@ -3451,6 +3459,7 @@ STR_REPLACE_VEHICLE_ROAD_VEHICLE :ยานพา
STR_REPLACE_VEHICLE_SHIP :ยานพาหนะทางน้ำ
STR_REPLACE_VEHICLE_AIRCRAFT :อากาศยาน
STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}พาหนะถูกใช้งานอยู่
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}เลือกประเภทของรถจักรที่จะแทนที่
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}เลือกประเภทของพาหนะที่จะแทนที่ทางซ้ายมือ
@@ -3465,7 +3474,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} เม
STR_REPLACE_VEHICLES_STOP :{BLACK}หยุดการแทนที่ยานพาหนะ
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}กดเพื่อเริ่มหยุดการแทนที่ยานพาหนะตามที่เลือกไว้ในรายการ
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}กำลังแทนที่: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}สลับระหว่างหน้าต่างการแทนที่ของรถจักรและรถพ่วง
STR_REPLACE_ENGINES :รถจักร
STR_REPLACE_WAGONS :รถพ่วง

View File

@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :田地
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :覆雪地
STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 鐵軌
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :設有閉塞號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :設有預警號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :設有出口號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :設有預警-出口複合號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :設有路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :設有單向路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :設有閉塞與預警號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :設有閉塞與出口號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :設有閉塞與複合號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :設有閉塞與路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :設有閉塞與單向路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :分別設有預警與出口號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :分別設有預警與複合號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :設有預警與路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :設有預警與單向路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :分別設有出口與複合號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :設有出口與路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :設有出口與單向路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :設有複合與路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :設有複合與單向路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :分別設有一般路徑與單向路徑號誌的{STRING}軌道
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING}機廠
STR_LAI_RAIL_DESCRIPTION_TRACK :鐵路 鐵軌
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :設有閉塞號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :設有預警號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :設有出口號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :設有預警-出口複合號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :設有路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :設有單向路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :設有閉塞與預警號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :設有閉塞與出口號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :設有閉塞與複合號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :設有閉塞與路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :設有閉塞與單向路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :分別設有預警與出口號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :分別設有預警與複合號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :設有預警與路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :設有預警與單向路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :分別設有出口與複合號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :設有出口與路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :設有出口與單向路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :設有複合與路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :設有複合與單向路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :分別設有一般路徑與單向路徑號誌的鐵路軌道
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :鐵路機廠
STR_LAI_ROAD_DESCRIPTION_ROAD :公路
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :有路燈的公路
@@ -2874,7 +2874,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}前往
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}上一個子畫面
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}繼續處理上一個正常的子畫面,略過任何虛位/重新著色/文字字型相關的子畫面,並在到達第一個子畫面後,返回最後的子畫面繼續進行處理。
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}顯示目前選取的 sprite。當 sprite 正在描繪時會忽略其定位
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}移動 sprite 到指定的 X 及 Y 座標位移
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}移動 sprite 到指定的 X 及 Y 座標位移。Ctrl+點擊可以一次移動8個單元格。
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}重設相對值
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}重設目前的相對位移值
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X 位移:{NUM}Y 位移:{NUM}(絕對值)
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :子畫面企圖
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 包含了毀損的 sprite。所有毀損的 sprite 會以紅色問號 () 顯示。
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :過多的 Action 8 資料 (發生於第 {3:NUM} 個子畫面)
STR_NEWGRF_ERROR_READ_BOUNDS :子畫面資料不足 (發生於第 {3:NUM} 個子畫面)
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}目前使用的基本圖形集少了某些 sprite。{}請更新基本圖形集。
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}你正在使用的圖形集缺少了一些圖形.{}請更新圖形集.{}因為你正在使用一個{YELLOW}開發中的OpenTTD{WHITE},你可能需要一個{YELLOW}開發中的圖形集{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :要求的 GRF 資料不存在或無法讀取 (發生於第 {3:NUM} 個子畫面)
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} 使 {1:STRING} 被停用
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :無效或無法識別的子畫面配置格式 (發生於第 {3:NUM} 個子畫面)
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :更換舊運具
STR_REPLACE_VEHICLES_STOP :{BLACK}停止替換運輸工具
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}按下之後會停止替換左方指定的車頭
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替換:{ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}在車頭及車廂替換畫面間切換。
STR_REPLACE_ENGINES :車頭
STR_REPLACE_WAGONS :車廂

View File

@@ -2590,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Havalima
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}İstenen: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Ray türü: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Ray hız sınırı: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Yol hız sınırı: {LTBLUE}{VELOCITY}
@@ -2602,29 +2603,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Mera
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Karlı arazi
STR_LAI_CLEAR_DESCRIPTION_DESERT :Çöl
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} blok sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ön sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} çıkış sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} blok ve ön sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} blok ve çıkış sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} blok ve karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} blok ve yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} blok ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} ön ve çıkış sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} ön ve karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} ön ve yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} ön ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} çıkış ve karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} çıkış ve yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} çıkış ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} karışık ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} karışık ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} yol ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} tren garajı
STR_LAI_RAIL_DESCRIPTION_TRACK :Ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Blok sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ön sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Çıkış sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Blok ve ön sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Blok ve çıkış sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Blok ve karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Blok ve yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Blok ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ön ve çıkış sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ön ve karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ön ve yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ön ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Çıkış ve karışık sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Çıkış ve yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Çıkış ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Karışık ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Karışık ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Yol ve tek yön yol sinyalli ray
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Tren garajı
STR_LAI_ROAD_DESCRIPTION_ROAD :Yol
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Sokak lambalı yol
@@ -2907,8 +2908,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Geçersiz ID ku
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bozuk bir nesne içeriyor. Tüm bozuk nesneler kırmızı bir soru işareti (?) olarak görünecektir
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Birden çok Action 8 girişi içeriyor (nesne {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo-nesne bitiminden sonrasını okudu (nesne {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Kullanımda olan temel grafik kümesi bazı nesneleri içermiyor.{}Lütfen temel grafik kümesini güncelleyin
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Kullanımdaki temel grafik kümesi bazı nesneleri içermiyor.{}Lütfen temel grafik setinizi güncelleyin .{}{YELLOW}OpenTTD'nin geliştirme kopyasını {WHITE}kullandığınız için, {YELLOW}temel grafiklerin de{WHITE} geliştirme kopyasını kullanmalısınız.
STR_NEWGRF_ERROR_GRM_FAILED :İstenen GRF kaynakları mevcut değil (nesne {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} {STRING} tarafından deaktive edildi
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Geçersiz/bilinmeyen nesne yerleşim biçimi (nesne {3:NUM})
@@ -3558,10 +3557,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} eskidi
STR_REPLACE_VEHICLES_STOP :{BLACK}Araçları değiştirmeyi durdur
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Değiştirme işlemini durdurmak için basın
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Değiştiriyor: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Lokomotif ve vagon değişimi pencereleri arasında geçiş yap.
STR_REPLACE_ENGINES :Lokomotifler
STR_REPLACE_WAGONS :Vagon
STR_REPLACE_ALL_RAILTYPE :Tüm demiryolu araçları
STR_REPLACE_HELP_RAILTYPE :{BLACK}Lokomatiflerini değiştireceğiniz ray türünü seçin
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Soldaki değiştiriliyorsa neyle değiştirildiğini göster

View File

@@ -2491,7 +2491,7 @@ STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Комб
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Розширений сигнал (семафор){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Розширені сигнали дозволяють проїжджати їх з обох сторін
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Односторонній розширений сигнал (семафор){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Односторонні розширені сигнали не дозволяють вїжджати з іншої сторони
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Звичайний сигнал (електричний){}Найпростіший тип сигналу, який дозволяє перебувати у сигнальному блоці тільки одному поїзду. Сигнали необхідні для того, щоб уникнути зіткнень поїздів на залізницях, де більше одного поїзда
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Вхідний сигнал (електричний){}Зелений, доки один або більше зелених вихідних сигналів з наступної блок-дільниці. Інакше червоний
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Вхідний сигнал (електричний){}Зелений, доки є один або більше зелених вихідних сигналів з наступної блок-дільниці. Інакше червоний
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Вихідний сигнал (електричний){}Працює як звичайний сигнал, але необхідний для нормальної роботи вхідного або комбінованого пре-сигналів
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комбінований сигнал (електричний){}Комбінований сигнал працює як об'єднаний вхідний-вихідний сигнал. Це дозволяє будувати великі "дерева" пре-сигналів
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Розширені сигнали дозволяють проїжджати їх з обох сторін
@@ -2732,29 +2732,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поле
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засніжена земля
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустеля
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} з блок-сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} з пресигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} з вихідними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} з комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} з маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} з односторонніми маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} з блок-сигналами і пресигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} з блок-сигналами і вихідними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} з блок-сигналами і комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} з блок-сигналами та маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} з блок-сигналами та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} з пресигналами і вихідними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} з пресигналами і комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} з пресигналами і маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} з пресигналами і одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} з вихідними сигналами та комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} з вихідними та маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} з вихідними та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} з комбосигналами і маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} з комбосигналами та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} з маршрутними та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} залізничне депо
STR_LAI_RAIL_DESCRIPTION_TRACK :Звичайна колія
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Звичайна колія з блок-сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Звичайна колія з пресигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Звичайна колія з вихідними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Звичайна колія з комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Звичайна колія з маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Звичайна колія з односторонніми маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Звичайна колія з блок-сигналами і пресигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Звичайна колія з блок-сигналами і вихідними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Звичайна колія з блок-сигналами і комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Звичайна колія з блок-сигналами та маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Звичайна колія з блок-сигналами та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Звичайна колія з пресигналами і вихідними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Звичайна колія з пресигналами і комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Звичайна колія з пресигналами і маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Звичайна колія з пресигналами і одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Звичайна колія з вихідними сигналами та комбосигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Звичайна колія з вихідними та маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Звичайна колія з вихідними та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Звичайна колія з комбосигналами і маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Звичайна колія з комбосигналами та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Звичайна колія з маршрутними та одност. маршрутними сигналами
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Звичайна колія залізничне депо
STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарями
@@ -3005,7 +3005,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Йти
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Попередній спрайт
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Повернутися до попереднього нормального спрайту, пропускаючи будь-які псевдо/перемальовані/шрифтові спрайти і обгортаючи (wrap) навколо починаючи з першого спрайту і закінчуючи останнім
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Відображення обраного спрайту (вирівнювання ігнорується)
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайте спрайт навколо, змінюючи його зміщення за X та Y
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Рухайте спрайт навколо, змінюючи його зміщення за X та Y. Ctrl+клік зміщує спрайт на 8 клітинок
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Відновити відносні
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Відновити поточні зсуви (відносні)
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Зсув по осі X: {NUM}, Зсув по осі Y: {NUM} (Абсолютно)
@@ -3037,8 +3037,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Спроба в
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} містить зіпсований спрайт. Усі зіпсовані спрайти будуть показані як червоний знак питання (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Містить декілька записів Action 8 (спрайт {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Вихід за границю псевдо-спрайта при читанні (спрайт {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}У базовому наборі графіки, що зараз використовується не вистачає спрайтів.{}Будь-ласка оновіть базовий набір графіки
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}В наборі графіки, який використовується на даний момент відсутній ряд спрайтів.{}Будь ласка, поновіть базовий набір графіки.{}Оскільки ви граєте у {YELLOW} тестову версію OpenTTD{WHITE}, вам також може знадобитися {YELLOW}тестовий набір базової графіки{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Недоступні необхідні ресурси GRF (спрайт {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} був вимкнений {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Некоректний або невідомий формат розміщення спрайтів (спрайт {3:NUM})
@@ -3688,7 +3686,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} кол
STR_REPLACE_VEHICLES_STOP :{BLACK}Зупинити оновлення
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Натисніть для припинення процесу оновлення потягів, що вибрані ліворуч
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Оновлення: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключення між вікнами заміни потягів та вагонів.
STR_REPLACE_ENGINES :Локомотиви
STR_REPLACE_WAGONS :Вагони
@@ -4096,7 +4093,7 @@ STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Знищ
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Увімкнути/вимкнути паузу при появі сигнального рядку в журналі АІ
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Рядок:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Рядок
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}У разі появи в журналі АІ цього рядку гра зупиняється
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}У разі появи в журналі АІ цього рядка гра призупиняється
STR_AI_DEBUG_MATCH_CASE :{BLACK}Регістр
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Перемкнути перевірку регістру при порівнянні рядків журналу АІ з сигнальним рядком
STR_AI_DEBUG_CONTINUE :{BLACK}Продовжити

View File

@@ -1976,6 +1976,7 @@ STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}Nei Bedr
STR_NETWORK_CLIENTLIST_KICK :Skoppe
STR_NETWORK_CLIENTLIST_GIVE_MONEY :Jouw jild
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Tsjin elkenien prate
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Praat mei bedriuw
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Priveeberjocht
STR_NETWORK_SERVER :Tsjinner
@@ -2208,6 +2209,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Bou in t
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Bou autotunnel
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Bou in tramtunnel. Brûk Shift foar ferwachte kosten.
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Wikselje tusken bou en fuortheljen fan dyken
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Wikselje tusken bou en fuortheljen fan tramwei
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Autodepot rjochting
@@ -2368,6 +2370,7 @@ STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Treinspo
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Gemiente: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Neat
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Boud: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Stasjonstype: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}Fleanfjild klasse: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}Fleanfjild namme: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Fleanfjild tile namme: {LTBLUE}{STRING}
@@ -2386,29 +2389,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fjilden
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snie
STR_LAI_CLEAR_DESCRIPTION_DESERT :Woastine
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoarbaan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoarbaan mei blokseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoarbaan mei foar-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoarbaan mei útgong-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoarbaan mei kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoarbaan mei paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoarbaan mei ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoarbaan mei blok- en foar-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoarbaan mei blok- en útgong-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoarbaan mei blok- en kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoarbaan mei blok- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoarbaan mei blok- en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoarbaan mei foar- en útgong-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoarbaan mei foar- en kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoarbaan mei foar- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoarbaan mei foar en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoarbaan mei útgong- en kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoarbaan mei útgong- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoarbaan mei útgong en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoarbaan mei kombi- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spoarbaan mei kombi- en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoarbaan mei paad- en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} treindepot
STR_LAI_RAIL_DESCRIPTION_TRACK :Spoarwei spoarbaan
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoarwei spoarbaan mei blokseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoarwei spoarbaan mei foar-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoarwei spoarbaan mei útgong-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoarwei spoarbaan mei kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoarwei spoarbaan mei paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoarwei spoarbaan mei ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoarwei spoarbaan mei blok- en foar-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoarwei spoarbaan mei blok- en útgong-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoarwei spoarbaan mei blok- en kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoarwei spoarbaan mei blok- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoarwei spoarbaan mei blok- en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoarwei spoarbaan mei foar- en útgong-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoarwei spoarbaan mei foar- en kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoarwei spoarbaan mei foar- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoarwei spoarbaan mei foar en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoarwei spoarbaan mei útgong- en kombi-seinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoarwei spoarbaan mei útgong- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoarwei spoarbaan mei útgong en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoarwei spoarbaan mei kombi- en paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoarwei spoarbaan mei kombi- en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoarwei spoarbaan mei paad- en ienrjochtings paadseinen
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoarwei treindepot
STR_LAI_ROAD_DESCRIPTION_ROAD :Wei
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Wei mei strjitteljochten
@@ -2686,7 +2689,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Hat besocht in
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} befettet in korrupte ôfbylding. Alle korrupte ôfbyldings sille mei in read fraachteken markearre wurde (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Befet meardere Aksje-8 fermeldings (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Ein fan pseudo-ôfbylding lêze (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}It hjoeddeiske basisôfbyldingspakket misset in oantal ôfbylding.{}Besykje dit ôfbyldingspakket te fernijen
STR_NEWGRF_ERROR_GRM_FAILED :Oanfrege GRF-bron is net beskikber (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wie útskeakele troch {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Unjildich/ûnbekind ôfbyldingsútlisformaat (sprite {3:NUM})
@@ -2973,6 +2975,7 @@ STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Fiertúch
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} trein{P "" en}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} Wein{P "" en}
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} fleantugen
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} sk{P ip epen}
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}Gjin
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Bedriuwswearde: {WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% besit fan {COMPANY})
@@ -3083,6 +3086,7 @@ STR_GROUP_ALL_ROAD_VEHICLES :Alle weinen
STR_GROUP_ALL_SHIPS :Alle skepen
STR_GROUP_ALL_AIRCRAFTS :Alle fleantugen
STR_GROUP_DEFAULT_SHIPS :Net groepearre skepen
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klik om in groep oan te meitsje
STR_GROUP_DELETE_TOOLTIP :{BLACK}Smit de selektearre groep fuort
@@ -3096,6 +3100,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Alle fiertugen
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nije spoar weinen
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nije elektryske treinen
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nije Maglev Treinen
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nije Weinen
STR_BUY_VEHICLE_SHIP_CAPTION :Nije Skepen
@@ -3103,6 +3108,7 @@ STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nije fleantugen
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Snelheid: {GOLD}{VELOCITY}{BLACK} Kracht: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}Snelheid: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Faasje op see: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Underhâldskosten: {GOLD}{CURRENCY_LONG}/jr
STR_PURCHASE_INFO_CAPACITY :{BLACK}Kapasiteit: {GOLD}{CARGO_LONG} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(kin omboud wurde)
@@ -3172,6 +3178,7 @@ STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Skepen -
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}tôgje trein hjirhinne om it te ferkeapjen.
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}tôgje wein hjirhinne om it te ferkeapjen.
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Tôgje skip hjirhinne om it te ferkeapjen
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}tôgje fleantúg hjirhinne om it te ferkeapjen.
@@ -3199,6 +3206,7 @@ STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik om
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik om alle weinen yn dizze garaazje te stopjen
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Klik om alle fleantugen yn dizze hangar te stopje
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Klik om alle skepen te starte
# Engine preview window
@@ -3254,6 +3262,7 @@ STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Trein om
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Wein ombouwe om in oar soart fracht mei te nimmen
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Skip ombouwe nei in oar saort fracht
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Rydrjochting fan trein omkeare
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Lit oarders fan'e wein sjen. Brûk Ctrl+Klik om de tjinstregeling te sjen
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Lit de rûte fan dit skip sjen. Ctrl+Click lit tsjinstregeling sjen
@@ -3312,6 +3321,7 @@ STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Underhâ
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Underhâldsinterval ferheegje mei 10. Ctrl+Klik ferheegt underhâldsinterval mei 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Tiid tusken ûnderhâldsbeurten ferleegje mei 10. Ctrl+Klik ferleegt de tiid tusken ûnderhâldsbeurten mei 5.
STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}Feroarje tiid tusken ûnderhâldsbeurten
STR_VEHICLE_DETAILS_DEFAULT :Standert
STR_VEHICLE_DETAILS_DAYS :Dagen
STR_VEHICLE_DETAILS_PERCENT :Persintaazje
@@ -3360,6 +3370,7 @@ STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Fleantú
STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Trein ombouwe nei selektearre fracht
STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Wein ombouwe nij selektearre fracht
STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Skip ombouwe nei selektearre fracht
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Fleantúch ombouwe nei selektearre fracht
# Order view
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Tjinstregeling
@@ -3548,6 +3559,7 @@ STR_AI_CONFIG_NONE :(gjin)
STR_AI_CONFIG_MOVE_UP :{BLACK}Pleats heger
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Set selektearre AI boppenoan de list
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Pleats leger
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spulskript
STR_AI_CONFIG_AI :{SILVER}AIs

View File

@@ -1270,7 +1270,6 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Објекто
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Во моментов се користат база графики поставени недостасува голем број на sprites.{}Надградете ја основата графика во собата.
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Внимание!

View File

@@ -970,6 +970,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}وضوح
STR_GAME_OPTIONS_RESOLUTION_OTHER :دیگر
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :دو برابر
STR_GAME_OPTIONS_BASE_GRF :{BLACK}بسته گرافیک پایه
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}بسته گرافیک پایه را انتخاب کنید
@@ -2302,29 +2303,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :زمین ها
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :زمین پوشیده از برف
STR_LAI_CLEAR_DESCRIPTION_DESERT :صحرا
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ریل
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} ریل با نشانگر توقف
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ریل با پیش نشانگر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} ریل با نشانگر خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} ریل با نشانگر چندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} ریل با نشانگر مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} ریل با نشانگر مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} ریل با نشانگرهای توقف و پیش نشانگر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} ریل با نشانگرهای توقف و خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} ریل با نشانگرهای توقف و چندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} ریل با نشانگرهای توقف و مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای توقف و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} ریل با پیش نشانگر و نشانگرخروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} ریل با پیش نشانگر و نشانگرچندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} ریل با پیش نشانگر و نشانگز مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} ریل با پیش نشانگر و نشانگر مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} ریل با نشانگرهای خروج و چندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} ریل با نشانگرهای خروج و مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای خروج و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} ریل با نشانگرهای چندگانه و مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای چندگانه و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای مسیر و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} گاراژ قطار
STR_LAI_RAIL_DESCRIPTION_TRACK :راه‌آهن ریل
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :راه‌آهن ریل با نشانگر توقف
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :راه‌آهن ریل با پیش نشانگر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :راه‌آهن ریل با نشانگر خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :راه‌آهن ریل با نشانگر چندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :راه‌آهن ریل با نشانگر مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :راه‌آهن ریل با نشانگر مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :راه‌آهن ریل با نشانگرهای توقف و پیش نشانگر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :راه‌آهن ریل با نشانگرهای توقف و خروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :راه‌آهن ریل با نشانگرهای توقف و چندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :راه‌آهن ریل با نشانگرهای توقف و مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای توقف و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگرخروج
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگرچندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگز مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگر مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :راه‌آهن ریل با نشانگرهای خروج و چندگانه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :راه‌آهن ریل با نشانگرهای خروج و مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای خروج و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :راه‌آهن ریل با نشانگرهای چندگانه و مسیر
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای چندگانه و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای مسیر و مسیر یکطرفه
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :راه‌آهن گاراژ قطار
STR_LAI_ROAD_DESCRIPTION_ROAD :جاده
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :جاده با چراغ راهنمایی رانندگی
@@ -2592,7 +2593,6 @@ STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :فایل GRF ب
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :تعداد NewGRF بیشتر از حد می باشد
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :در حال بارگزاری {1:STRING} به عنوان NewGRF ایستا با {STRING} مشکل همخوانی دارد
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} دارای یک تصویر خراب می باشد. تصویرهای خراب با علامت سوال قرمز (؟) نشان داده شدند.
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}بسته گرافیک استفاده شده تعدادی از تصاوبر را ندارد.{}لطفا بسته گرافیکی را به روز کنید
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} غیر فعال گردیده توسط {STRING}
# NewGRF related 'general' warnings
@@ -3071,6 +3071,7 @@ STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK} ستو
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}برای توقف جایگزین کردن برای نوع انتخاب شده در سمت چپ کلیک کنید
STR_REPLACE_ELRAIL_VEHICLES :وسایل نقلیه ریلی برقی
# Vehicle view

View File

@@ -1049,6 +1049,7 @@ STR_CITY_APPROVAL_HOSTILE :مخالفان
# Settings tree window
STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(کوئی وضاحت موجود نہیں)
STR_CONFIG_SETTING_TYPE :{LTBLUE}ترتیب قسم: {ORANGE}{STRING}
@@ -1200,6 +1201,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :مخصوص پٹ
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :تعمیراتی ٹول کو استعمال کے بعد فعال رکھیں: {STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :کمپنی کی مالیاتی ونڈو میں اخراجات کو اکٹھا دکھائیں: {STRING}
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :وسیع آواز چلایں
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :موزوں گاڑیاں نہ ہونے کی صورت میں عمارت کو غیر فعال کر دیں: {STRING}
STR_CONFIG_SETTING_MAX_TRAINS :کمپنی کی زیادہ سے زیادہ ریل گاڑیاں: {STRING}
@@ -2125,6 +2127,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{G=f}{BLACK}ک
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}اوپن ٹی ٹی ڈی کے متعلق
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} ٢٠٠٢ - ٢٠١٦ OpenTTD ٹیم
# Save/load game/scenario
@@ -2183,6 +2186,7 @@ STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE} جای
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :غیر متوقع سپرائٹ (sprite {3:NUM})
# NewGRF related 'general' warnings
@@ -2264,6 +2268,7 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}منظو
############ range for rating starts
STR_CARGO_RATING_APPALLING :انتہائی خراب
############ range for rating ends
@@ -2276,6 +2281,7 @@ STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOIN
# Finances window
STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}پراپرٹی کی بحالی
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
@@ -2310,6 +2316,7 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENC
# Industry directory
# Industry view
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}گزشتہ ماہ کی پیداوار:
############ range for requires starts
############ range for requires ends
@@ -2336,12 +2343,14 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}فہرس
# Group window
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}گروپ ۔ اس گروپ ک تمام گاڑیاں دیکھنے کے لیے اسے دبایں۔ پکڑ کے اوپر نیچے بھی کر سکتے ہیں۔
# Build vehicle window
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :نیا طیارہ
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}پہنچ: {GOLD}{COMMA} ٹائلیں
@@ -2449,6 +2458,7 @@ STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}حد ر
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}سامان
# Vehicle refit
@@ -2528,6 +2538,7 @@ STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK} وقف
# AI configuration window
STR_AI_CONFIG_GAMESCRIPT :{SILVER}کھیل کا سکرپٹ
STR_AI_CONFIG_CHANGE_NONE :
@@ -2548,6 +2559,7 @@ STR_TEXTFILE_VIEW_LICENCE :{BLACK}لائس
# Vehicle loading indicators
STR_PERCENT_NONE :{WHITE}{NUM}%
# Income 'floats'
@@ -2591,6 +2603,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN}
# Town related errors
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE} شہر کا نام تبدیل نہی کیا جاسکتا
# Industry related errors
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{G=m}{WHITE}... صرف ان شہروں میں بن سکتا ہے جن کی آبادی ۱۲۰۰ سے زیادہ ہے
@@ -2598,6 +2611,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{G=m}{WHITE}...
# Station construction related errors
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :ایک اور گودی کے قریب
# Station destruction related errors
@@ -2627,6 +2641,8 @@ STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE} ڈیپ
STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE} ۔۔۔ طرزِ پیڑ کے لیئے غلط طرزِ زپین
# Bridge related errors
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}اسی جگہ شروع اور ختم نہیں کر سکتے
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}شروع اور ختم سیدھ میں ہو
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... پل کے دونوں کنارے زمین پر ہونے چاہییں
STR_ERROR_BRIDGE_TOO_LONG :{WHITE} ۔۔۔ پل زیادھ لمبی ھے
@@ -2713,9 +2729,11 @@ STR_DESKTOP_SHORTCUT_COMMENT :Transport Tycoo
##id 0x2000
# Town building names
STR_TOWN_BUILDING_NAME_CHURCH_1 :چرچ
##id 0x4800
# industry names
STR_INDUSTRY_NAME_POWER_STATION :بجلی گھر
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
@@ -2734,7 +2752,9 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :MightyMover Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :کوئلے کا ٹرک
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :پھلوں کا ٹرک
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh کوئلے کا ٹرک
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl کوئلے کا ٹرک
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW کوئلے کا ٹرک

View File

@@ -2601,29 +2601,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Cánh đồng
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Đất tuyết phủ
STR_LAI_CLEAR_DESCRIPTION_DESERT :Hoang mạc
STR_LAI_RAIL_DESCRIPTION_TRACK :Đường ray {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Đường ray {STRING} với đèn hiệu khóa
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Đường ray {STRING} với đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Đường ray {STRING} với đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Đường ray {STRING} với đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Đường ray {STRING} với đèn tín hiệu kết hợp và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Đường ray {STRING} với đèn tín hiệu kết hợp và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Đường ray {STRING} với đèn dẫn đường và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Xưởng tàu hỏa {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK :Đường ray Đường ray
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Đường ray Đường ray với đèn hiệu khóa
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Đường ray Đường ray với đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Đường ray Đường ray với đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Đường ray Đường ray với đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn tín hiệu báo trước
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Đường ray Đường ray với đèn hiệu khóa và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn tín hiệu cửa thoát
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Đường ray Đường ray với đèn tín hiệu báo trước và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát và đèn tín hiệu kết hợp
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Đường ray Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Đường ray Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Đường ray Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Đường ray Đường ray với đèn dẫn đường và đèn dẫn đường 1-chiều
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Xưởng tàu hỏa Đường ray
STR_LAI_ROAD_DESCRIPTION_ROAD :Đường bộ
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Đường phố có đèn
@@ -2906,8 +2906,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Sử dụng IT
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bị hỏng sprite. Tất cả các sprite sẽ hiện thị với dấu hỏi (?) màu đỏ.
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Có nhiều mục thực thi 8 (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Đọc quá giới hạn của sprite giả (sprite {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Gói đồ họa bạn đang dùng thiếu một số mẫu đồ họa.{}Hãy cập nhật gói đồ họa lên phiên bản mới.
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Bộ file đồ họa hiện tại thiết một số sprites.{}Hãy cập nhật phiên bản mới.{}Bởi vì bạn chơi {YELLOW}một phiên bản thử nghiệm đang phát triển OpenTTD{WHITE}, bạn cần phải có cả {YELLOW}bộ file đồ họa đang được phát triển nữa{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Dữ liệu GRF theo yêu cầu không hợp lệ (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} bị tắt bởi {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Định dạng Sprite không hợp lệ hoặc chưa định nghĩa (sprite {3:NUM})
@@ -3557,7 +3555,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} khi đ
STR_REPLACE_VEHICLES_STOP :{BLACK}Ngừng thay thế phương tiện
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Bấm để ngừng việc thay thế kiểu đầu máy đã chọn
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Thay thế: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Chuyển qua lại cửa sổ thay thế đầu máy và toa xe
STR_REPLACE_ENGINES :Đầu máy
STR_REPLACE_WAGONS :Toa xe

View File

@@ -2312,7 +2312,7 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Adeiladu Maglef
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Adeiladu trac rheilffordd. Mae Ctrl yn toglo adeiladu/codi'r rheilffordd, tra fo Shift yn toglo adeiladu/dangos amcangyfrif o'r gost
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Adeiladu trac yn defnyddio'r modd Awtoreilffordd. Mae Ctrl yn toglo adeiladu/codi'r rheilffordd, tra fo Shift yn toglo adeiladu/dangos amcangyfrif o'r gost
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Adeiladu trên depo (ar gyfer adeiladu a rhoi gwasanaeth i drenau). Mae Shift yn toglo adeiladu/dangos amcangyfrif o'r gost
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Adeiladu depo trenau (ar gyfer adeiladu a rhoi gwasanaeth i drenau). Mae Shift yn toglo adeiladu/dangos amcangyfrif o'r gost
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Newid rheilffordd yn bwynt llwybro. Mae Ctrl yn galluogi uno pwyntiau llwybro, tra fod Shift yn toglo adeiladu/dangos amcangyfrif o'r gost
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Adeiladu gorsaf reilffordd. Mae Ctrl yn galluogi uno gorsafoedd, tra fo Shift yn toglo adeiladu/dangos amcangyfrif o'r gost
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Adeiladu signalau rheilffordd. Mae Ctrl yn toglo signalau semafor/golau lliw{}Mae llusgo'n adeiladu signalau ar hyd trac syth. Mae Ctrl yn adeiladu signalau hyd y gyffordd nesaf{}Mae Ctrl+Clic yn toglo agor y ffenestr dewis signalau. Mae Shift yn toglo adeiladu/amcangyfrif y gost
@@ -2323,7 +2323,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Trosi/Di
STR_RAIL_NAME_RAILROAD :Rheilffordd
STR_RAIL_NAME_ELRAIL :rheilffordd drydan
STR_RAIL_NAME_MONORAIL :monoreilffordd
STR_RAIL_NAME_MONORAIL :Monoreilffordd
STR_RAIL_NAME_MAGLEV :maglef
# Rail depot construction window
@@ -2589,6 +2589,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Enw teil
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Llwythi a dderbynir: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Math rheilffordd: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Terfyn cyflymder rheilffordd: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Terfyn cyflymder ffordd: {LTBLUE}{VELOCITY}
@@ -2601,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Caeau
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tir ag eira
STR_LAI_CLEAR_DESCRIPTION_DESERT :Anialdir
STR_LAI_RAIL_DESCRIPTION_TRACK :Cledrau {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Cledrau {STRING} gyda signalau bloc
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Cledrau {STRING} gyda rhagsignalau
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Cledrau {STRING} gyda signalau gadael
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Cledrau {STRING} gyda signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Cledrau {STRING} gyda signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Cledrau {STRING} gyda signalau bloc a rhagsignalau
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau gadael
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Cledrau {STRING} gyda rhagsignalau a signalau gadael
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Cledrau {STRING} gyda rhagsignalau a signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Cledrau {STRING} gyda rhagsignalau a signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Cledrau {STRING} gyda rhag-signalau a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Cledrau {STRING} gyda signalau gadael a signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Cledrau {STRING} gyda signalau gadael a signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau gadael a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Cledrau {STRING} gyda signalau cyfun a llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau cyfun a signalau llwybr unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau llwybro a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depo trên {STRING}
STR_LAI_RAIL_DESCRIPTION_TRACK :Cledrau rheilffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Cledrau rheilffordd gyda signalau bloc
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Cledrau rheilffordd gyda rhagsignalau
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Cledrau rheilffordd gyda signalau gadael
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Cledrau rheilffordd gyda signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Cledrau rheilffordd gyda signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Cledrau rheilffordd gyda signalau bloc a rhagsignalau
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau gadael
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Cledrau rheilffordd gyda rhagsignalau a signalau gadael
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Cledrau rheilffordd gyda rhagsignalau a signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Cledrau rheilffordd gyda rhagsignalau a signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Cledrau rheilffordd gyda rhag-signalau a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Cledrau rheilffordd gyda signalau gadael a signalau cyfun
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Cledrau rheilffordd gyda signalau gadael a signalau llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau gadael a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Cledrau rheilffordd gyda signalau cyfun a llwybro
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau cyfun a signalau llwybr unffordd
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau llwybro a signalau llwybro unffordd
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depo trenau rheilffordd
STR_LAI_ROAD_DESCRIPTION_ROAD :Ffordd
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Ffordd gyda goleuadau stryd
@@ -2906,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Ceisio defnyddi
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}Mae'r {STRING} yn cynnwys corlun llygredig. Bydd corluniau llygredig yn cael eu dynodi gan farc cwestiwn coch (?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Yn cynnwys sawl cofnod Gweithred 8 (corlun {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Darllen heibio i ddiwedd llid-gorlun (corlun {3:NUM})
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Mae'r set raffeg sylfaenol a ddefnyddir ar hyn o bryd yn brin o sawl corlun{}Diweddarwch y set raffeg sylfaenol i ddatrys hyn
STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Mae nifer o gorluniau ar goll o'r set graffeg sylfaenol mewn defnydd.{}Diweddarwch y set graffeg sylfaenol.{}Gane eich bod yn chwarae {YELLOW}ciplun datblygiadol o OpenTTD{WHITE}, efallai y byddwch angen {YELLOW}ciplun ddatblygiadol o'r grafffeg sylfaenol{WHITE}
STR_NEWGRF_ERROR_GRM_FAILED :Nid yw'r adnoddau GRF a geisiwyd ar gael (corlun {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Fe analluogwyd {1:STRING} gan {STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Fformat cynllun corlun annilys/anhysbys (corlun {3:NUM})
@@ -3369,7 +3368,7 @@ STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Cerbydau Rheilf
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Cerbydau Monoreilffordd Newydd
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Cerbydau Maglef Newydd
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Cerbydau Rheilffordd
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Cerbydau Rheilffordd Newydd
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Cerbydau Ffordd Newydd
STR_BUY_VEHICLE_SHIP_CAPTION :Llongau Newydd
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Awyrennau Newydd
@@ -3557,10 +3556,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} pan yn
STR_REPLACE_VEHICLES_STOP :{BLACK}Gorffen Disodli Cerbydau
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Gwasgwch i atal disodli'r math injan sydd wedi'i ddewis ar y chwith
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Disodli: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Newid rhwng y ffenest disodli wagenni a'r un injanau
STR_REPLACE_ENGINES :Injanau
STR_REPLACE_WAGONS :Wagenni
STR_REPLACE_ALL_RAILTYPE :Pob cerbyd rheilffordd
STR_REPLACE_HELP_RAILTYPE :{BLACK}Dewiswch y math o reilffordd yr hoffech chi ddisodli injans ar ei gyfer
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Dangoswch pa injan (os unrhyw) y mae'r injan ar y chwith yn cael ei disodli gyda
@@ -4253,7 +4252,7 @@ STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... bwï
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bwï mewn defnydd gan cwmni arall!
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Methu adeiladu trên depo yma...
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Methu adeiladu depo trenau yma...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Methu adeiladu depo cerbydau ffordd yma...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Methu adeiladu depo cerbyd tramiau yma...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Methu adeiladu depo llong yma...

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