Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
This avoids a (soft) namespace conflict between the four ST_* enums.
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@@ -144,10 +144,10 @@ public:
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/** Types of cargo source and destination */
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enum SourceType : byte {
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ST_INDUSTRY, ///< Source/destination is an industry
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ST_TOWN, ///< Source/destination is a town
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ST_HEADQUARTERS, ///< Source/destination are company headquarters
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enum class SourceType : byte {
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Industry, ///< Source/destination is an industry
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Town, ///< Source/destination is a town
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Headquarters, ///< Source/destination are company headquarters
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};
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typedef uint16 SourceID; ///< Contains either industry ID, town ID or company ID (or INVALID_SOURCE)
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