Feature: allow setting (game) coordinator and content server connection strings using environment variables

OTTD_COORDINATOR_CS for the game coordinator defaults to coordinator.openttd.org:3976
OTTD_CONTENT_SERVER_CS for the content server defaults to content.openttd.org:3978
OTTD_CONTENT_MIRROR_CS for the content mirror server defaults to binaries.openttd.org:80
This commit is contained in:
Rubidium
2021-07-10 22:16:03 +02:00
committed by rubidium42
parent 3e4d327451
commit e99134654b
5 changed files with 67 additions and 9 deletions

View File

@@ -342,7 +342,7 @@ void ClientNetworkContentSocketHandler::DownloadSelectedContentHTTP(const Conten
this->http_response_index = -1;
new NetworkHTTPContentConnecter(NETWORK_CONTENT_MIRROR_HOST, this, NETWORK_CONTENT_MIRROR_URL, content_request);
new NetworkHTTPContentConnecter(NetworkContentMirrorConnectionString(), this, NETWORK_CONTENT_MIRROR_URL, content_request);
/* NetworkHTTPContentConnecter takes over freeing of content_request! */
}
@@ -774,7 +774,7 @@ void ClientNetworkContentSocketHandler::Connect()
{
if (this->sock != INVALID_SOCKET || this->isConnecting) return;
this->isConnecting = true;
new NetworkContentConnecter(NETWORK_CONTENT_SERVER_HOST);
new NetworkContentConnecter(NetworkContentServerConnectionString());
}
/**