Feature: allow setting (game) coordinator and content server connection strings using environment variables
OTTD_COORDINATOR_CS for the game coordinator defaults to coordinator.openttd.org:3976 OTTD_CONTENT_SERVER_CS for the content server defaults to content.openttd.org:3978 OTTD_CONTENT_MIRROR_CS for the content mirror server defaults to binaries.openttd.org:80
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@@ -159,7 +159,7 @@ void ClientNetworkCoordinatorSocketHandler::Connect()
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this->connecting = true;
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this->last_activity = std::chrono::steady_clock::now();
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new NetworkCoordinatorConnecter(NETWORK_COORDINATOR_SERVER_HOST);
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new NetworkCoordinatorConnecter(NetworkCoordinatorConnectionString());
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}
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NetworkRecvStatus ClientNetworkCoordinatorSocketHandler::CloseConnection(bool error)
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