(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists) -Codechange: Made depot-functions a bit more logic (no longer GetDepotByTile crashes your game when you request it on a non-depot tile) -Add: made depots dynamic (yes, 64k depots are possible now)
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@@ -314,6 +314,9 @@
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</File>
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<File
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RelativePath=".\dedicated.c">
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</File>
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<File
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RelativePath=".\depot.c">
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</File>
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<File
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RelativePath="economy.c">
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@@ -1163,6 +1166,9 @@
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<File
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RelativePath="debug.h">
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</File>
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<File
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RelativePath="depot.h">
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</File>
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<File
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RelativePath="economy.h">
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</File>
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