(svn r20741) -Cleanup: Use IsTileOnWater() in more places.

This commit is contained in:
frosch
2010-09-05 13:18:54 +00:00
parent 435c8d33b0
commit e9cd81953a
4 changed files with 4 additions and 4 deletions

View File

@@ -270,7 +270,7 @@ static void AirportDrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGrou
SpriteID pal = dts->ground.pal;
if (GB(image, 0, SPRITE_WIDTH) != 0) {
if (image == SPR_FLAT_WATER_TILE && GetWaterClass(ti->tile) != WATER_CLASS_INVALID) {
if (image == SPR_FLAT_WATER_TILE && IsTileOnWater(ti->tile)) {
DrawWaterClassGround(ti);
} else {
DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, GENERAL_SPRITE_COLOUR(colour)));