(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
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@@ -13,53 +13,53 @@
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#define WIDGETS_AI_WIDGET_H
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/** Widgets of the WC_AI_LIST. */
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enum AIListWindowWidgets {
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AIL_WIDGET_LIST, ///< The matrix with all available AIs
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AIL_WIDGET_SCROLLBAR, ///< Scrollbar next to the AI list
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AIL_WIDGET_INFO_BG, ///< Panel to draw some AI information on
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AIL_WIDGET_ACCEPT, ///< Accept button
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AIL_WIDGET_CANCEL, ///< Cancel button
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enum AIListWidgets {
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WID_AIL_LIST, ///< The matrix with all available AIs.
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WID_AIL_SCROLLBAR, ///< Scrollbar next to the AI list.
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WID_AIL_INFO_BG, ///< Panel to draw some AI information on.
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WID_AIL_ACCEPT, ///< Accept button.
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WID_AIL_CANCEL, ///< Cancel button.
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};
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/** Widgets of the WC_AI_SETTINGS. */
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enum AISettingsWindowWidgets {
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AIS_WIDGET_BACKGROUND, ///< Panel to draw the settings on
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AIS_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through all settings
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AIS_WIDGET_ACCEPT, ///< Accept button
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AIS_WIDGET_RESET, ///< Reset button
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enum AISettingsWidgets {
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WID_AIS_BACKGROUND, ///< Panel to draw the settings on.
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WID_AIS_SCROLLBAR, ///< Scrollbar to scroll through all settings.
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WID_AIS_ACCEPT, ///< Accept button.
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WID_AIS_RESET, ///< Reset button.
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};
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/** Widgets of the WC_GAME_OPTIONS (WC_GAME_OPTIONS is also used in others). */
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enum AIConfigWindowWidgets {
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AIC_WIDGET_BACKGROUND, ///< Window background
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AIC_WIDGET_DECREASE, ///< Decrease the number of AIs
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AIC_WIDGET_INCREASE, ///< Increase the number of AIs
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AIC_WIDGET_NUMBER, ///< Number of AIs
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AIC_WIDGET_LIST, ///< List with currently selected AIs
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AIC_WIDGET_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs
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AIC_WIDGET_MOVE_UP, ///< Move up button
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AIC_WIDGET_MOVE_DOWN, ///< Move down button
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AIC_WIDGET_CHANGE, ///< Select another AI button
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AIC_WIDGET_CONFIGURE, ///< Change AI settings button
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AIC_WIDGET_CLOSE, ///< Close window button
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AIC_WIDGET_CONTENT_DOWNLOAD, ///< Download content button
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enum AIConfigWidgets {
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WID_AIC_BACKGROUND, ///< Window background.
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WID_AIC_DECREASE, ///< Decrease the number of AIs.
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WID_AIC_INCREASE, ///< Increase the number of AIs.
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WID_AIC_NUMBER, ///< Number of AIs.
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WID_AIC_LIST, ///< List with currently selected AIs.
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WID_AIC_SCROLLBAR, ///< Scrollbar to scroll through the selected AIs.
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WID_AIC_MOVE_UP, ///< Move up button.
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WID_AIC_MOVE_DOWN, ///< Move down button.
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WID_AIC_CHANGE, ///< Select another AI button.
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WID_AIC_CONFIGURE, ///< Change AI settings button.
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WID_AIC_CLOSE, ///< Close window button.
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WID_AIC_CONTENT_DOWNLOAD, ///< Download content button.
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};
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/** Widgets of the WC_AI_DEBUG. */
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enum AIDebugWindowWidgets {
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AID_WIDGET_VIEW,
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AID_WIDGET_NAME_TEXT,
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AID_WIDGET_SETTINGS,
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AID_WIDGET_RELOAD_TOGGLE,
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AID_WIDGET_LOG_PANEL,
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AID_WIDGET_SCROLLBAR,
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AID_WIDGET_COMPANY_BUTTON_START,
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AID_WIDGET_COMPANY_BUTTON_END = AID_WIDGET_COMPANY_BUTTON_START + MAX_COMPANIES - 1,
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AID_BREAK_STRING_WIDGETS,
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AID_WIDGET_BREAK_STR_ON_OFF_BTN,
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AID_WIDGET_BREAK_STR_EDIT_BOX,
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AID_WIDGET_MATCH_CASE_BTN,
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AID_WIDGET_CONTINUE_BTN,
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enum AIDebugWidgets {
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WID_AID_VIEW, ///< The row of company buttons.
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WID_AID_NAME_TEXT, ///< Name of the current selected.
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WID_AID_SETTINGS, ///< Settings button.
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WID_AID_RELOAD_TOGGLE, ///< Reload button.
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WID_AID_LOG_PANEL, ///< Panel where the log is in.
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WID_AID_SCROLLBAR, ///< Scrollbar of the log pannel.
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WID_AID_COMPANY_BUTTON_START, ///< Buttons in the VIEW.
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WID_AID_COMPANY_BUTTON_END = WID_AID_COMPANY_BUTTON_START + MAX_COMPANIES - 1, ///< Last possible button in the VIEW.
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WID_AID_BREAK_STRING_WIDGETS, ///< The panel to handle the breaking on string.
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WID_AID_BREAK_STR_ON_OFF_BTN, ///< Enable breaking on string.
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WID_AID_BREAK_STR_EDIT_BOX, ///< Edit box for the string to break on.
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WID_AID_MATCH_CASE_BTN, ///< Checkbox to use match caching or not.
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WID_AID_CONTINUE_BTN, ///< Continue button.
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};
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#endif /* WIDGETS_AI_WIDGET_H */
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