(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
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@@ -14,16 +14,16 @@
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/** Widgets of the WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR (WC_SCEN_BUILD_TOOLBAR / WC_BUILD_TOOLBAR is also used in others). */
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enum DockToolbarWidgets {
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DTW_BUTTONS_BEGIN, ///< Begin of clickable buttons (except seperating panel)
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DTW_CANAL = DTW_BUTTONS_BEGIN, ///< Build canal button
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DTW_LOCK, ///< Build lock button
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DTW_DEMOLISH, ///< Demolish aka dynamite button
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DTW_DEPOT, ///< Build depot button
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DTW_STATION, ///< Build station button
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DTW_BUOY, ///< Build buoy button
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DTW_RIVER, ///< Build river button (in scenario editor)
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DTW_BUILD_AQUEDUCT, ///< Build aqueduct button
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DTW_END, ///< End of toolbar widgets
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WID_DT_CANAL, ///< Build canal button.
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WID_DT_LOCK, ///< Build lock button.
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WID_DT_DEMOLISH, ///< Demolish aka dynamite button.
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WID_DT_DEPOT, ///< Build depot button.
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WID_DT_STATION, ///< Build station button.
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WID_DT_BUOY, ///< Build buoy button.
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WID_DT_RIVER, ///< Build river button (in scenario editor).
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WID_DT_BUILD_AQUEDUCT, ///< Build aqueduct button.
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WID_DT_INVALID, ///< Used to initialize a variable.
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};
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#endif /* WIDGETS_DOCK_WIDGET_H */
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