Add debug console command to unblock bay road stops with incorrect occupancy state
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@@ -167,6 +167,9 @@ struct RoadStop : RoadStopPool::PoolItem<&_roadstop_pool> {
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static bool IsDriveThroughRoadStopContinuation(TileIndex rs, TileIndex next);
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void DebugClearOccupancy();
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void DebugReEnter(const RoadVehicle *rv);
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private:
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Entry *east; ///< The vehicles that entered from the east
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Entry *west; ///< The vehicles that entered from the west
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