Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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@@ -15,15 +15,15 @@
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void *Blitter_32bppBase::MoveTo(void *video, int x, int y)
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{
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return (uint32 *)video + x + y * _screen.pitch;
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return (uint32_t *)video + x + y * _screen.pitch;
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}
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void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 colour)
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void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8_t colour)
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{
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*((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
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}
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void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash)
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void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash)
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{
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const Colour c = LookupColourInPalette(colour);
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this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) {
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@@ -31,7 +31,7 @@ void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int
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});
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}
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void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colour)
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void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8_t colour)
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{
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Colour colour32 = LookupColourInPalette(colour);
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@@ -41,17 +41,17 @@ void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 colou
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*dst = colour32;
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dst++;
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}
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video = (uint32 *)video + _screen.pitch;
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video = (uint32_t *)video + _screen.pitch;
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} while (--height);
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}
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void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
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{
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uint32 *dst = (uint32 *)video;
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const uint32 *usrc = (const uint32 *)src;
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uint32_t *dst = (uint32_t *)video;
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const uint32_t *usrc = (const uint32_t *)src;
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for (; height > 0; height--) {
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memcpy(dst, usrc, width * sizeof(uint32));
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memcpy(dst, usrc, width * sizeof(uint32_t));
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usrc += width;
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dst += _screen.pitch;
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}
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@@ -59,11 +59,11 @@ void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width,
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void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
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{
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uint32 *udst = (uint32 *)dst;
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const uint32 *src = (const uint32 *)video;
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uint32_t *udst = (uint32_t *)dst;
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const uint32_t *src = (const uint32_t *)video;
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for (; height > 0; height--) {
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memcpy(udst, src, width * sizeof(uint32));
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memcpy(udst, src, width * sizeof(uint32_t));
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src += _screen.pitch;
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udst += width;
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}
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@@ -71,11 +71,11 @@ void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, in
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void Blitter_32bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
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{
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uint32 *udst = (uint32 *)dst;
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const uint32 *src = (const uint32 *)video;
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uint32_t *udst = (uint32_t *)dst;
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const uint32_t *src = (const uint32_t *)video;
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for (; height > 0; height--) {
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memcpy(udst, src, width * sizeof(uint32));
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memcpy(udst, src, width * sizeof(uint32_t));
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src += _screen.pitch;
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udst += dst_pitch;
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}
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@@ -83,12 +83,12 @@ void Blitter_32bppBase::CopyImageToBuffer(const void *video, void *dst, int widt
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void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
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{
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const uint32 *src;
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uint32 *dst;
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const uint32_t *src;
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uint32_t *dst;
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if (scroll_y > 0) {
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/* Calculate pointers */
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dst = (uint32 *)video + left + (top + height - 1) * _screen.pitch;
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dst = (uint32_t *)video + left + (top + height - 1) * _screen.pitch;
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src = dst - scroll_y * _screen.pitch;
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/* Decrease height and increase top */
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@@ -107,13 +107,13 @@ void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &widt
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}
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for (int h = height; h > 0; h--) {
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memcpy(dst, src, width * sizeof(uint32));
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memcpy(dst, src, width * sizeof(uint32_t));
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src -= _screen.pitch;
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dst -= _screen.pitch;
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}
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} else {
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/* Calculate pointers */
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dst = (uint32 *)video + left + top * _screen.pitch;
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dst = (uint32_t *)video + left + top * _screen.pitch;
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src = dst - scroll_y * _screen.pitch;
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/* Decrease height. (scroll_y is <=0). */
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@@ -133,7 +133,7 @@ void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &widt
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/* the y-displacement may be 0 therefore we have to use memmove,
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* because source and destination may overlap */
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for (int h = height; h > 0; h--) {
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memmove(dst, src, width * sizeof(uint32));
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memmove(dst, src, width * sizeof(uint32_t));
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src += _screen.pitch;
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dst += _screen.pitch;
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}
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@@ -142,7 +142,7 @@ void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &widt
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size_t Blitter_32bppBase::BufferSize(uint width, uint height)
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{
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return sizeof(uint32) * width * height;
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return sizeof(uint32_t) * width * height;
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}
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void Blitter_32bppBase::PaletteAnimate(const Palette &palette)
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@@ -150,22 +150,22 @@ void Blitter_32bppBase::PaletteAnimate(const Palette &palette)
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/* By default, 32bpp doesn't have palette animation */
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}
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Colour Blitter_32bppBase::ReallyAdjustBrightness(Colour colour, uint8 brightness)
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Colour Blitter_32bppBase::ReallyAdjustBrightness(Colour colour, uint8_t brightness)
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{
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assert(DEFAULT_BRIGHTNESS == 1 << 7);
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uint64 combined = (((uint64) colour.r) << 32) | (((uint64) colour.g) << 16) | ((uint64) colour.b);
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uint64_t combined = (((uint64_t) colour.r) << 32) | (((uint64_t) colour.g) << 16) | ((uint64_t) colour.b);
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combined *= brightness;
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uint16 r = GB(combined, 39, 9);
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uint16 g = GB(combined, 23, 9);
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uint16 b = GB(combined, 7, 9);
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uint16_t r = GB(combined, 39, 9);
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uint16_t g = GB(combined, 23, 9);
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uint16_t b = GB(combined, 7, 9);
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if ((combined & 0x800080008000L) == 0L) {
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return Colour(r, g, b, colour.a);
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}
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uint16 ob = 0;
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uint16_t ob = 0;
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/* Sum overbright */
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if (r > 255) ob += r - 255;
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if (g > 255) ob += g - 255;
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