Codechange: automatic adding of _t to (u)int types, and WChar to char32_t

for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
This commit is contained in:
Rubidium
2023-05-08 19:01:06 +02:00
committed by rubidium42
parent 4f4810dc28
commit eaae0bb5e7
564 changed files with 4561 additions and 4561 deletions

View File

@@ -604,7 +604,7 @@ const char *FiosGetScreenshotDir()
/** Basic data to distinguish a scenario. Used in the server list window */
struct ScenarioIdentifier {
uint32 scenid; ///< ID for the scenario (generated by content).
uint32_t scenid; ///< ID for the scenario (generated by content).
MD5Hash md5sum; ///< MD5 checksum of file.
std::string filename; ///< filename of the file.
@@ -652,7 +652,7 @@ public:
id.filename = filename;
Md5 checksum;
uint8 buffer[1024];
uint8_t buffer[1024];
size_t len, size;
/* open the scenario file, but first get the name.