Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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@@ -542,7 +542,7 @@ public:
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WIDGET_LIST_END);
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/* If not a default group and the group has replace protection, show an enabled replace sprite. */
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uint16 protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN;
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uint16_t protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN;
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if (!IsDefaultGroupID(this->vli.index) && !IsAllGroupID(this->vli.index) && HasBit(Group::Get(this->vli.index)->flags, GroupFlags::GF_REPLACE_PROTECTION)) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN;
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this->GetWidget<NWidgetCore>(WID_GL_REPLACE_PROTECTION)->widget_data = protect_sprite + this->vli.vtype;
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@@ -572,7 +572,7 @@ public:
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case WID_GL_INFO: {
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Money this_year = 0;
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Money last_year = 0;
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uint64 occupancy = 0;
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uint64_t occupancy = 0;
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for (const Vehicle * const v : this->vehicles) {
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assert(v->owner == this->owner);
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