Codechange: automatic adding of _t to (u)int types, and WChar to char32_t

for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
This commit is contained in:
Rubidium
2023-05-08 19:01:06 +02:00
committed by rubidium42
parent 4f4810dc28
commit eaae0bb5e7
564 changed files with 4561 additions and 4561 deletions

View File

@@ -126,7 +126,7 @@ void ResetObjects()
/* And add our originals. */
_object_specs.reserve(lengthof(_original_objects));
for (uint16 i = 0; i < lengthof(_original_objects); i++) {
for (uint16_t i = 0; i < lengthof(_original_objects); i++) {
ObjectSpec &spec = _object_specs.emplace_back(_original_objects[i]);
spec.grf_prop.local_id = i;
}
@@ -151,7 +151,7 @@ bool NewGRFClass<Tspec, Tid, Tmax>::IsUIAvailable(uint index) const
INSTANTIATE_NEWGRF_CLASS_METHODS(ObjectClass, ObjectSpec, ObjectClassID, OBJECT_CLASS_MAX)
/* virtual */ uint32 ObjectScopeResolver::GetRandomBits() const
/* virtual */ uint32_t ObjectScopeResolver::GetRandomBits() const
{
return IsValidTile(this->tile) && IsTileType(this->tile, MP_OBJECT) ? GetObjectRandomBits(this->tile) : 0;
}
@@ -162,7 +162,7 @@ INSTANTIATE_NEWGRF_CLASS_METHODS(ObjectClass, ObjectSpec, ObjectClassID, OBJECT_
* @param cur_grfid GRFID of the current callback chain
* @return value encoded as per NFO specs
*/
static uint32 GetObjectIDAtOffset(TileIndex tile, uint32 cur_grfid)
static uint32_t GetObjectIDAtOffset(TileIndex tile, uint32_t cur_grfid)
{
if (!IsTileType(tile, MP_OBJECT)) {
return 0xFFFF;
@@ -191,7 +191,7 @@ static uint32 GetObjectIDAtOffset(TileIndex tile, uint32 cur_grfid)
* @param grf_version8 True, if we are dealing with a new NewGRF which uses GRF version >= 8.
* @return a construction of bits obeying the newgrf format
*/
static uint32 GetNearbyObjectTileInformation(byte parameter, TileIndex tile, ObjectID index, bool grf_version8)
static uint32_t GetNearbyObjectTileInformation(byte parameter, TileIndex tile, ObjectID index, bool grf_version8)
{
if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required
bool is_same_object = (IsTileType(tile, MP_OBJECT) && GetObjectIndex(tile) == index);
@@ -206,9 +206,9 @@ static uint32 GetNearbyObjectTileInformation(byte parameter, TileIndex tile, Obj
* @param current The current object (to ignore).
* @return The distance to the closest object.
*/
static uint32 GetClosestObject(TileIndex tile, ObjectType type, const Object *current)
static uint32_t GetClosestObject(TileIndex tile, ObjectType type, const Object *current)
{
uint32 best_dist = UINT32_MAX;
uint32_t best_dist = UINT32_MAX;
for (const Object *o : Object::Iterate()) {
if (o->type != type || o == current) continue;
@@ -226,10 +226,10 @@ static uint32 GetClosestObject(TileIndex tile, ObjectType type, const Object *cu
* @param current Object for which the inquiry is made
* @return The formatted answer to the callback : rr(reserved) cc(count) dddd(manhattan distance of closest sister)
*/
static uint32 GetCountAndDistanceOfClosestInstance(byte local_id, uint32 grfid, TileIndex tile, const Object *current)
static uint32_t GetCountAndDistanceOfClosestInstance(byte local_id, uint32_t grfid, TileIndex tile, const Object *current)
{
uint32 grf_id = GetRegister(0x100); // Get the GRFID of the definition to look for in register 100h
uint32 idx;
uint32_t grf_id = GetRegister(0x100); // Get the GRFID of the definition to look for in register 100h
uint32_t idx;
/* Determine what will be the object type to look for */
switch (grf_id) {
@@ -253,7 +253,7 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte local_id, uint32 grfid,
}
/** Used by the resolver to get values for feature 0F deterministic spritegroups. */
/* virtual */ uint32 ObjectScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
/* virtual */ uint32_t ObjectScopeResolver::GetVariable(byte variable, uint32_t parameter, bool *available) const
{
/* We get the town from the object, or we calculate the closest
* town if we need to when there's no object. */
@@ -373,8 +373,8 @@ unhandled:
* @param param1 First parameter (var 10) of the callback.
* @param param2 Second parameter (var 18) of the callback.
*/
ObjectResolverObject::ObjectResolverObject(const ObjectSpec *spec, Object *obj, TileIndex tile, uint8 view,
CallbackID callback, uint32 param1, uint32 param2)
ObjectResolverObject::ObjectResolverObject(const ObjectSpec *spec, Object *obj, TileIndex tile, uint8_t view,
CallbackID callback, uint32_t param1, uint32_t param2)
: ResolverObject(spec->grf_prop.grffile, callback, param1, param2), object_scope(*this, obj, spec, tile, view)
{
this->town_scope = nullptr;
@@ -412,7 +412,7 @@ GrfSpecFeature ObjectResolverObject::GetFeature() const
return GSF_OBJECTS;
}
uint32 ObjectResolverObject::GetDebugID() const
uint32_t ObjectResolverObject::GetDebugID() const
{
return this->object_scope.spec->grf_prop.local_id;
}
@@ -428,7 +428,7 @@ uint32 ObjectResolverObject::GetDebugID() const
* @param view The view of the object (only used when o == nullptr).
* @return The result of the callback.
*/
uint16 GetObjectCallback(CallbackID callback, uint32 param1, uint32 param2, const ObjectSpec *spec, Object *o, TileIndex tile, uint8 view)
uint16_t GetObjectCallback(CallbackID callback, uint32_t param1, uint32_t param2, const ObjectSpec *spec, Object *o, TileIndex tile, uint8_t view)
{
ObjectResolverObject object(spec, o, tile, view, callback, param1, param2);
return object.ResolveCallback();
@@ -484,7 +484,7 @@ void DrawNewObjectTile(TileInfo *ti, const ObjectSpec *spec)
* @param spec Object spec to draw.
* @param view The object's view.
*/
void DrawNewObjectTileInGUI(int x, int y, const ObjectSpec *spec, uint8 view)
void DrawNewObjectTileInGUI(int x, int y, const ObjectSpec *spec, uint8_t view)
{
ObjectResolverObject object(spec, nullptr, INVALID_TILE, view);
const SpriteGroup *group = object.Resolve();
@@ -527,7 +527,7 @@ void DrawNewObjectTileInGUI(int x, int y, const ObjectSpec *spec, uint8 view)
* @param extra_data Ignored.
* @return The result of the callback.
*/
uint16 StubGetObjectCallback(CallbackID callback, uint32 param1, uint32 param2, const ObjectSpec *spec, Object *o, TileIndex tile, int extra_data)
uint16_t StubGetObjectCallback(CallbackID callback, uint32_t param1, uint32_t param2, const ObjectSpec *spec, Object *o, TileIndex tile, int extra_data)
{
return GetObjectCallback(callback, param1, param2, spec, o, tile);
}