Codechange: automatic adding of _t to (u)int types, and WChar to char32_t

for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
This commit is contained in:
Rubidium
2023-05-08 19:01:06 +02:00
committed by rubidium42
parent 4f4810dc28
commit eaae0bb5e7
564 changed files with 4561 additions and 4561 deletions

View File

@@ -47,25 +47,25 @@ INSTANTIATE_NEWGRF_CLASS_METHODS(RoadStopClass, RoadStopSpec, RoadStopClassID, R
static const uint NUM_ROADSTOPSPECS_PER_STATION = 63; ///< Maximum number of parts per station.
uint32 RoadStopScopeResolver::GetRandomBits() const
uint32_t RoadStopScopeResolver::GetRandomBits() const
{
if (this->st == nullptr) return 0;
uint32 bits = this->st->random_bits;
uint32_t bits = this->st->random_bits;
if (this->tile != INVALID_TILE && Station::IsExpected(this->st)) {
bits |= Station::From(this->st)->GetRoadStopRandomBits(this->tile) << 16;
}
return bits;
}
uint32 RoadStopScopeResolver::GetTriggers() const
uint32_t RoadStopScopeResolver::GetTriggers() const
{
return this->st == nullptr ? 0 : this->st->waiting_triggers;
}
uint32 RoadStopScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
uint32_t RoadStopScopeResolver::GetVariable(byte variable, uint32_t parameter, bool *available) const
{
auto get_road_type_variable = [&](RoadTramType rtt) -> uint32 {
auto get_road_type_variable = [&](RoadTramType rtt) -> uint32_t {
RoadType rt;
if (this->tile == INVALID_TILE) {
rt = (GetRoadTramType(this->roadtype) == rtt) ? this->roadtype : INVALID_ROADTYPE;
@@ -144,10 +144,10 @@ uint32 RoadStopScopeResolver::GetVariable(byte variable, uint32 parameter, bool
if (!IsRoadStopTile(nearby_tile)) return 0xFFFFFFFF;
uint32 grfid = this->st->roadstop_speclist[GetCustomRoadStopSpecIndex(this->tile)].grfid;
uint32_t grfid = this->st->roadstop_speclist[GetCustomRoadStopSpecIndex(this->tile)].grfid;
bool same_orientation = GetStationGfx(this->tile) == GetStationGfx(nearby_tile);
bool same_station = GetStationIndex(nearby_tile) == this->st->index;
uint32 res = GetStationGfx(nearby_tile) << 12 | !same_orientation << 11 | !!same_station << 10;
uint32_t res = GetStationGfx(nearby_tile) << 12 | !same_orientation << 11 | !!same_station << 10;
StationType type = GetStationType(nearby_tile);
if (type == STATION_TRUCK) res |= (1 << 16);
if (type == this->type) SetBit(res, 20);
@@ -189,8 +189,8 @@ const SpriteGroup *RoadStopResolverObject::ResolveReal(const RealSpriteGroup *gr
return group->loading[0];
}
RoadStopResolverObject::RoadStopResolverObject(const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8 view,
CallbackID callback, uint32 param1, uint32 param2)
RoadStopResolverObject::RoadStopResolverObject(const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8_t view,
CallbackID callback, uint32_t param1, uint32_t param2)
: ResolverObject(roadstopspec->grf_prop.grffile, callback, param1, param2), roadstop_scope(*this, st, roadstopspec, tile, roadtype, type, view)
{
@@ -242,7 +242,7 @@ TownScopeResolver* RoadStopResolverObject::GetTown()
return this->town_scope;
}
uint16 GetRoadStopCallback(CallbackID callback, uint32 param1, uint32 param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8 view)
uint16_t GetRoadStopCallback(CallbackID callback, uint32_t param1, uint32_t param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8_t view)
{
RoadStopResolverObject object(roadstopspec, st, tile, roadtype, type, view, callback, param1, param2);
return object.ResolveCallback();
@@ -305,7 +305,7 @@ void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec,
}
/** Wrapper for animation control, see GetRoadStopCallback. */
uint16 GetAnimRoadStopCallback(CallbackID callback, uint32 param1, uint32 param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, int extra_data)
uint16_t GetAnimRoadStopCallback(CallbackID callback, uint32_t param1, uint32_t param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, int extra_data)
{
return GetRoadStopCallback(callback, param1, param2, roadstopspec, st, tile, INVALID_ROADTYPE, GetStationType(tile), GetStationGfx(tile));
}
@@ -341,7 +341,7 @@ void TriggerRoadStopAnimation(BaseStation *st, TileIndex trigger_tile, StationAn
* to bother with any further processing. */
if (!HasBit(st->cached_roadstop_anim_triggers, trigger)) return;
uint16 random_bits = Random();
uint16_t random_bits = Random();
auto process_tile = [&](TileIndex cur_tile) {
const RoadStopSpec *ss = GetRoadStopSpec(cur_tile);
if (ss != nullptr && HasBit(ss->animation.triggers, trigger)) {
@@ -351,7 +351,7 @@ void TriggerRoadStopAnimation(BaseStation *st, TileIndex trigger_tile, StationAn
} else {
cargo = ss->grf_prop.grffile->cargo_map[cargo_type];
}
RoadStopAnimationBase::ChangeAnimationFrame(CBID_STATION_ANIM_START_STOP, ss, st, cur_tile, (random_bits << 16) | Random(), (uint8)trigger | (cargo << 8));
RoadStopAnimationBase::ChangeAnimationFrame(CBID_STATION_ANIM_START_STOP, ss, st, cur_tile, (random_bits << 16) | Random(), (uint8_t)trigger | (cargo << 8));
}
};
@@ -383,7 +383,7 @@ void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTri
SetBit(st->waiting_triggers, trigger);
uint32 whole_reseed = 0;
uint32_t whole_reseed = 0;
CargoTypes empty_mask = 0;
if (trigger == RSRT_CARGO_TAKEN) {
@@ -395,7 +395,7 @@ void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTri
}
}
uint32 used_triggers = 0;
uint32_t used_triggers = 0;
auto process_tile = [&](TileIndex cur_tile) {
const RoadStopSpec *ss = GetRoadStopSpec(cur_tile);
if (ss == nullptr) return;
@@ -415,13 +415,13 @@ void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTri
used_triggers |= object.used_triggers;
uint32 reseed = object.GetReseedSum();
uint32_t reseed = object.GetReseedSum();
if (reseed != 0) {
whole_reseed |= reseed;
reseed >>= 16;
/* Set individual tile random bits */
uint8 random_bits = st->GetRoadStopRandomBits(cur_tile);
uint8_t random_bits = st->GetRoadStopRandomBits(cur_tile);
random_bits &= ~reseed;
random_bits |= Random() & reseed;
st->SetRoadStopRandomBits(cur_tile, random_bits);