Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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@@ -279,7 +279,7 @@ void Win32FontCache::ClearFontCache()
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return new_glyph.sprite;
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}
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/* virtual */ GlyphID Win32FontCache::MapCharToGlyph(WChar key)
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/* virtual */ GlyphID Win32FontCache::MapCharToGlyph(char32_t key)
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{
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assert(IsPrintable(key));
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@@ -302,7 +302,7 @@ void Win32FontCache::ClearFontCache()
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return glyphs[0] != 0xFFFF ? glyphs[0] : 0;
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}
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/* virtual */ const void *Win32FontCache::InternalGetFontTable(uint32 tag, size_t &length)
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/* virtual */ const void *Win32FontCache::InternalGetFontTable(uint32_t tag, size_t &length)
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{
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DWORD len = GetFontData(this->dc, tag, 0, nullptr, 0);
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