Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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		| @@ -24,7 +24,7 @@ | ||||
| typedef LinkGraph::BaseNode Node; | ||||
| typedef LinkGraph::BaseEdge Edge; | ||||
|  | ||||
| static uint16 _num_nodes; | ||||
| static uint16_t _num_nodes; | ||||
| static LinkGraph *_linkgraph; ///< Contains the current linkgraph being saved/loaded. | ||||
| static NodeID _linkgraph_from; ///< Contains the current "from" node being saved/loaded. | ||||
|  | ||||
| @@ -52,7 +52,7 @@ public: | ||||
| 	void Load(Node *bn) const override | ||||
| 	{ | ||||
| 		if (IsSavegameVersionBefore(SLV_LINKGRAPH_EDGES)) { | ||||
| 			uint16 max_size = _linkgraph->Size(); | ||||
| 			uint16_t max_size = _linkgraph->Size(); | ||||
| 			std::vector<Edge> edges(max_size); | ||||
|  | ||||
| 			if (IsSavegameVersionBefore(SLV_191)) { | ||||
| @@ -120,7 +120,7 @@ public: | ||||
| 	{ | ||||
| 		_linkgraph = lg; | ||||
|  | ||||
| 		uint16 length = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _num_nodes : (uint16)SlGetStructListLength(UINT16_MAX); | ||||
| 		uint16_t length = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _num_nodes : (uint16_t)SlGetStructListLength(UINT16_MAX); | ||||
| 		lg->Init(length); | ||||
| 		for (NodeID from = 0; from < length; ++from) { | ||||
| 			_linkgraph_from = from; | ||||
|   | ||||
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