Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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@@ -40,10 +40,10 @@
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#include "../safeguards.h"
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static bool _read_ttdpatch_flags; ///< Have we (tried to) read TTDPatch extra flags?
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static uint16 _old_extra_chunk_nums; ///< Number of extra TTDPatch chunks
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static uint16_t _old_extra_chunk_nums; ///< Number of extra TTDPatch chunks
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static byte _old_vehicle_multiplier; ///< TTDPatch vehicle multiplier
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static uint8 *_old_map3;
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static uint8_t *_old_map3;
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void FixOldMapArray()
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{
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@@ -121,7 +121,7 @@ static void FixTTDDepots()
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#define FIXNUM(x, y, z) (((((x) << 16) / (y)) + 1) << z)
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static uint32 RemapOldTownName(uint32 townnameparts, byte old_town_name_type)
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static uint32_t RemapOldTownName(uint32_t townnameparts, byte old_town_name_type)
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{
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switch (old_town_name_type) {
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case 0: case 3: // English, American
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@@ -494,9 +494,9 @@ extern std::vector<TileIndex> _animated_tiles;
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extern TimeoutTimer<TimerGameTick> _new_competitor_timeout;
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extern char *_old_name_array;
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static uint32 _old_town_index;
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static uint16 _old_string_id;
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static uint16 _old_string_id_2;
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static uint32_t _old_town_index;
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static uint16_t _old_string_id;
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static uint16_t _old_string_id_2;
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static void ReadTTDPatchFlags()
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{
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@@ -613,7 +613,7 @@ static bool LoadOldTown(LoadgameState *ls, int num)
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return true;
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}
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static uint16 _old_order;
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static uint16_t _old_order;
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static const OldChunks order_chunk[] = {
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OCL_VAR ( OC_UINT16, 1, &_old_order ),
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OCL_END()
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@@ -681,9 +681,9 @@ static bool LoadOldDepot(LoadgameState *ls, int num)
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}
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static StationID _current_station_id;
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static uint16 _waiting_acceptance;
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static uint8 _cargo_source;
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static uint8 _cargo_periods;
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static uint16_t _waiting_acceptance;
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static uint8_t _cargo_source;
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static uint8_t _cargo_periods;
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static const OldChunks goods_chunk[] = {
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OCL_VAR ( OC_UINT16, 1, &_waiting_acceptance ),
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@@ -860,7 +860,7 @@ static bool LoadOldIndustry(LoadgameState *ls, int num)
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}
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static CompanyID _current_company_id;
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static int32 _old_yearly;
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static int32_t _old_yearly;
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static const OldChunks _company_yearly_chunk[] = {
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OCL_VAR( OC_INT32, 1, &_old_yearly ),
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@@ -1025,8 +1025,8 @@ static bool LoadOldCompany(LoadgameState *ls, int num)
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return true;
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}
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static uint32 _old_order_ptr;
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static uint16 _old_next_ptr;
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static uint32_t _old_order_ptr;
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static uint16_t _old_next_ptr;
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static VehicleID _current_vehicle_id;
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static const OldChunks vehicle_train_chunk[] = {
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@@ -1126,7 +1126,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int num)
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return res;
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}
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static uint16 _cargo_count;
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static uint16_t _cargo_count;
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static const OldChunks vehicle_chunk[] = {
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OCL_SVAR( OC_UINT8, Vehicle, subtype ),
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@@ -1523,8 +1523,8 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num)
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Debug(oldloader, 2, "Found {} extra chunk(s)", _old_extra_chunk_nums);
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for (int i = 0; i != _old_extra_chunk_nums; i++) {
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uint16 id = ReadUint16(ls);
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uint32 len = ReadUint32(ls);
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uint16_t id = ReadUint16(ls);
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uint32_t len = ReadUint32(ls);
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switch (id) {
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/* List of GRFIDs, used in the savegame. 0x8004 is the new ID
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@@ -1536,7 +1536,7 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num)
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ClearGRFConfigList(&_grfconfig);
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while (len != 0) {
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uint32 grfid = ReadUint32(ls);
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uint32_t grfid = ReadUint32(ls);
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if (ReadByte(ls) == 1) {
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GRFConfig *c = new GRFConfig("TTDP game, no information");
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@@ -1573,11 +1573,11 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num)
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}
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extern TileIndex _cur_tileloop_tile;
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extern uint16 _disaster_delay;
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extern uint16_t _disaster_delay;
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extern byte _trees_tick_ctr;
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extern byte _age_cargo_skip_counter; // From misc_sl.cpp
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extern uint8 _old_diff_level;
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extern uint8 _old_units;
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extern uint8_t _old_diff_level;
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extern uint8_t _old_units;
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static const OldChunks main_chunk[] = {
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OCL_ASSERT( OC_TTD, 0 ),
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OCL_ASSERT( OC_TTO, 0 ),
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