Codechange: automatic adding of _t to (u)int types, and WChar to char32_t

for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
This commit is contained in:
Rubidium
2023-05-08 19:01:06 +02:00
committed by rubidium42
parent 4f4810dc28
commit eaae0bb5e7
564 changed files with 4561 additions and 4561 deletions

View File

@@ -150,7 +150,7 @@
* @param end The part that will be build second.
* @return True if and only if the road bits can be build.
*/
static bool CheckAutoExpandedRoadBits(const Array<> &existing, int32 start, int32 end)
static bool CheckAutoExpandedRoadBits(const Array<> &existing, int32_t start, int32_t end)
{
return (start + end == 0) && (existing.empty() || existing[0] == start || existing[0] == end);
}
@@ -165,7 +165,7 @@ static bool CheckAutoExpandedRoadBits(const Array<> &existing, int32 start, int3
* they are build or 2 when building the first part automatically
* builds the second part.
*/
static int32 LookupWithoutBuildOnSlopes(::Slope slope, const Array<> &existing, int32 start, int32 end)
static int32_t LookupWithoutBuildOnSlopes(::Slope slope, const Array<> &existing, int32_t start, int32_t end)
{
switch (slope) {
/* Flat slopes can always be build. */
@@ -192,7 +192,7 @@ static int32 LookupWithoutBuildOnSlopes(::Slope slope, const Array<> &existing,
* @param neighbour The neighbour.
* @return The rotate neighbour data.
*/
static int32 RotateNeighbour(int32 neighbour)
static int32_t RotateNeighbour(int32_t neighbour)
{
switch (neighbour) {
case -2: return -1;
@@ -208,7 +208,7 @@ static int32 RotateNeighbour(int32 neighbour)
* @param neighbour The neighbour.
* @return The bits representing the direction.
*/
static RoadBits NeighbourToRoadBits(int32 neighbour)
static RoadBits NeighbourToRoadBits(int32_t neighbour)
{
switch (neighbour) {
case -2: return ROAD_NW;
@@ -229,7 +229,7 @@ static RoadBits NeighbourToRoadBits(int32 neighbour)
* they are build or 2 when building the first part automatically
* builds the second part.
*/
static int32 LookupWithBuildOnSlopes(::Slope slope, const Array<> &existing, int32 start, int32 end)
static int32_t LookupWithBuildOnSlopes(::Slope slope, const Array<> &existing, int32_t start, int32_t end)
{
/* Steep slopes behave the same as slopes with one corner raised. */
if (IsSteepSlope(slope)) {
@@ -287,7 +287,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, const Array<> &existing, int
RoadBits start_roadbits = NeighbourToRoadBits(start);
RoadBits new_roadbits = start_roadbits | NeighbourToRoadBits(end);
RoadBits existing_roadbits = ROAD_NONE;
for (int32 neighbour : existing) {
for (int32_t neighbour : existing) {
for (int j = 0; j < base_rotate; j++) {
neighbour = RotateNeighbour(neighbour);
}
@@ -365,7 +365,7 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, const Array<> &existing, int
* @param tile The tile to normalise.
* @return True if and only if the tile offset is valid.
*/
static bool NormaliseTileOffset(int32 *tile)
static bool NormaliseTileOffset(int32_t *tile)
{
if (*tile == 1 || *tile == -1) return true;
if (*tile == ::TileDiffXY(0, -1)) {
@@ -382,8 +382,8 @@ static bool NormaliseTileOffset(int32 *tile)
/* static */ SQInteger ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::Slope slope_, Array<> &&existing, TileIndex start_, TileIndex end_)
{
::Slope slope = (::Slope)slope_;
int32 start = start_;
int32 end = end_;
int32_t start = start_;
int32_t end = end_;
/* The start tile and end tile cannot be the same tile either. */
if (start == end) return -1;
@@ -457,7 +457,7 @@ static bool NeighbourHasReachableRoad(::RoadType rt, TileIndex start_tile, DiagD
if (!IsRoadTypeAvailable(GetCurrentRoadType())) return -1;
::RoadType rt = (::RoadType)GetCurrentRoadType();
int32 neighbour = 0;
int32_t neighbour = 0;
if (TileX(tile) > 0 && NeighbourHasReachableRoad(rt, tile, DIAGDIR_NE)) neighbour++;
if (NeighbourHasReachableRoad(rt, tile, DIAGDIR_SE)) neighbour++;