Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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@@ -79,13 +79,13 @@ SettingTable _win32_settings{ _win32_settings_table };
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/* Begin - Callback Functions for the various settings. */
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/** Reposition the main toolbar as the setting changed. */
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static void v_PositionMainToolbar(int32 new_value)
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static void v_PositionMainToolbar(int32_t new_value)
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{
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if (_game_mode != GM_MENU) PositionMainToolbar(nullptr);
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}
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/** Reposition the statusbar as the setting changed. */
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static void v_PositionStatusbar(int32 new_value)
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static void v_PositionStatusbar(int32_t new_value)
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{
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if (_game_mode != GM_MENU) {
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PositionStatusbar(nullptr);
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@@ -98,7 +98,7 @@ static void v_PositionStatusbar(int32 new_value)
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* Redraw the smallmap after a colour scheme change.
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* @param new_value Callback parameter.
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*/
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static void RedrawSmallmap(int32 new_value)
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static void RedrawSmallmap(int32_t new_value)
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{
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BuildLandLegend();
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BuildOwnerLegend();
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@@ -106,19 +106,19 @@ static void RedrawSmallmap(int32 new_value)
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}
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/** Redraw linkgraph links after a colour scheme change. */
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static void UpdateLinkgraphColours(int32 new_value)
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static void UpdateLinkgraphColours(int32_t new_value)
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{
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BuildLinkStatsLegend();
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MarkWholeScreenDirty();
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}
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static void StationSpreadChanged(int32 new_value)
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static void StationSpreadChanged(int32_t new_value)
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{
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InvalidateWindowData(WC_SELECT_STATION, 0);
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InvalidateWindowData(WC_BUILD_STATION, 0);
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}
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static void UpdateConsists(int32 new_value)
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static void UpdateConsists(int32_t new_value)
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{
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for (Train *t : Train::Iterate()) {
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/* Update the consist of all trains so the maximum speed is set correctly. */
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@@ -131,7 +131,7 @@ static void UpdateConsists(int32 new_value)
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* Check and update if needed all vehicle service intervals.
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* @param new_value Contains 0 if service intervals are in days, otherwise intervals use percents.
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*/
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static void UpdateAllServiceInterval(int32 new_value)
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static void UpdateAllServiceInterval(int32_t new_value)
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{
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bool update_vehicles;
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VehicleDefaultSettings *vds;
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@@ -170,7 +170,7 @@ static void UpdateAllServiceInterval(int32 new_value)
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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}
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static bool CanUpdateServiceInterval(VehicleType type, int32 &new_value)
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static bool CanUpdateServiceInterval(VehicleType type, int32_t &new_value)
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{
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VehicleDefaultSettings *vds;
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if (_game_mode == GM_MENU || !Company::IsValidID(_current_company)) {
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@@ -180,11 +180,11 @@ static bool CanUpdateServiceInterval(VehicleType type, int32 &new_value)
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}
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/* Test if the interval is valid */
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int32 interval = GetServiceIntervalClamped(new_value, vds->servint_ispercent);
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int32_t interval = GetServiceIntervalClamped(new_value, vds->servint_ispercent);
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return interval == new_value;
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}
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static void UpdateServiceInterval(VehicleType type, int32 new_value)
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static void UpdateServiceInterval(VehicleType type, int32_t new_value)
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{
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if (_game_mode != GM_MENU && Company::IsValidID(_current_company)) {
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for (Vehicle *v : Vehicle::Iterate()) {
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@@ -197,7 +197,7 @@ static void UpdateServiceInterval(VehicleType type, int32 new_value)
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SetWindowClassesDirty(WC_VEHICLE_DETAILS);
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}
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static void TrainAccelerationModelChanged(int32 new_value)
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static void TrainAccelerationModelChanged(int32_t new_value)
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{
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for (Train *t : Train::Iterate()) {
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if (t->IsFrontEngine()) {
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@@ -216,7 +216,7 @@ static void TrainAccelerationModelChanged(int32 new_value)
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* This function updates the train acceleration cache after a steepness change.
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* @param new_value Unused new value of setting.
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*/
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static void TrainSlopeSteepnessChanged(int32 new_value)
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static void TrainSlopeSteepnessChanged(int32_t new_value)
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{
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for (Train *t : Train::Iterate()) {
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if (t->IsFrontEngine()) t->CargoChanged();
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@@ -227,7 +227,7 @@ static void TrainSlopeSteepnessChanged(int32 new_value)
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* This function updates realistic acceleration caches when the setting "Road vehicle acceleration model" is set.
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* @param new_value Unused new value of setting.
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*/
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static void RoadVehAccelerationModelChanged(int32 new_value)
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static void RoadVehAccelerationModelChanged(int32_t new_value)
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{
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if (_settings_game.vehicle.roadveh_acceleration_model != AM_ORIGINAL) {
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for (RoadVehicle *rv : RoadVehicle::Iterate()) {
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@@ -247,14 +247,14 @@ static void RoadVehAccelerationModelChanged(int32 new_value)
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* This function updates the road vehicle acceleration cache after a steepness change.
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* @param new_value Unused new value of setting.
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*/
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static void RoadVehSlopeSteepnessChanged(int32 new_value)
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static void RoadVehSlopeSteepnessChanged(int32_t new_value)
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{
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for (RoadVehicle *rv : RoadVehicle::Iterate()) {
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if (rv->IsFrontEngine()) rv->CargoChanged();
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}
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}
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static void TownFoundingChanged(int32 new_value)
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static void TownFoundingChanged(int32_t new_value)
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{
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if (_game_mode != GM_EDITOR && _settings_game.economy.found_town == TF_FORBIDDEN) {
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CloseWindowById(WC_FOUND_TOWN, 0);
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@@ -263,7 +263,7 @@ static void TownFoundingChanged(int32 new_value)
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}
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}
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static void ZoomMinMaxChanged(int32 new_value)
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static void ZoomMinMaxChanged(int32_t new_value)
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{
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ConstrainAllViewportsZoom();
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GfxClearSpriteCache();
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@@ -275,7 +275,7 @@ static void ZoomMinMaxChanged(int32 new_value)
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}
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}
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static void SpriteZoomMinChanged(int32 new_value)
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static void SpriteZoomMinChanged(int32_t new_value)
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{
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GfxClearSpriteCache();
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/* Force all sprites to redraw at the new chosen zoom level */
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@@ -288,20 +288,20 @@ static void SpriteZoomMinChanged(int32 new_value)
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* newgrf debug button.
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* @param new_value unused.
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*/
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static void InvalidateNewGRFChangeWindows(int32 new_value)
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static void InvalidateNewGRFChangeWindows(int32_t new_value)
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{
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InvalidateWindowClassesData(WC_SAVELOAD);
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CloseWindowByClass(WC_GAME_OPTIONS);
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ReInitAllWindows(false);
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}
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static void InvalidateCompanyLiveryWindow(int32 new_value)
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static void InvalidateCompanyLiveryWindow(int32_t new_value)
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{
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InvalidateWindowClassesData(WC_COMPANY_COLOUR, -1);
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ResetVehicleColourMap();
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}
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static void DifficultyNoiseChange(int32 new_value)
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static void DifficultyNoiseChange(int32_t new_value)
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{
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if (_game_mode == GM_NORMAL) {
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UpdateAirportsNoise();
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@@ -311,7 +311,7 @@ static void DifficultyNoiseChange(int32 new_value)
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}
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}
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static void MaxNoAIsChange(int32 new_value)
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static void MaxNoAIsChange(int32_t new_value)
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{
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if (GetGameSettings().difficulty.max_no_competitors != 0 &&
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AI::GetInfoList()->size() == 0 &&
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@@ -327,7 +327,7 @@ static void MaxNoAIsChange(int32 new_value)
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* @param new_value unused
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* @return true if the road side may be changed.
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*/
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static bool CheckRoadSide(int32 &new_value)
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static bool CheckRoadSide(int32_t &new_value)
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{
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return _game_mode == GM_MENU || !RoadVehiclesAreBuilt();
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}
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@@ -346,7 +346,7 @@ static size_t ConvertLandscape(const char *value)
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return OneOfManySettingDesc::ParseSingleValue(value, strlen(value), _old_landscape_values);
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}
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static bool CheckFreeformEdges(int32 &new_value)
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static bool CheckFreeformEdges(int32_t &new_value)
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{
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if (_game_mode == GM_MENU) return true;
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if (new_value != 0) {
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@@ -393,7 +393,7 @@ static bool CheckFreeformEdges(int32 &new_value)
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return true;
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}
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static void UpdateFreeformEdges(int32 new_value)
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static void UpdateFreeformEdges(int32_t new_value)
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{
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if (_game_mode == GM_MENU) return;
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@@ -418,7 +418,7 @@ static void UpdateFreeformEdges(int32 new_value)
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* Changing the setting "allow multiple NewGRF sets" is not allowed
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* if there are vehicles.
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*/
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static bool CheckDynamicEngines(int32 &new_value)
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static bool CheckDynamicEngines(int32_t &new_value)
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{
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if (_game_mode == GM_MENU) return true;
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@@ -430,7 +430,7 @@ static bool CheckDynamicEngines(int32 &new_value)
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return true;
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}
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static bool CheckMaxHeightLevel(int32 &new_value)
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static bool CheckMaxHeightLevel(int32_t &new_value)
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{
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if (_game_mode == GM_NORMAL) return false;
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if (_game_mode != GM_EDITOR) return true;
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@@ -438,7 +438,7 @@ static bool CheckMaxHeightLevel(int32 &new_value)
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/* Check if at least one mountain on the map is higher than the new value.
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* If yes, disallow the change. */
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for (TileIndex t = 0; t < Map::Size(); t++) {
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if ((int32)TileHeight(t) > new_value) {
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if ((int32_t)TileHeight(t) > new_value) {
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ShowErrorMessage(STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN, INVALID_STRING_ID, WL_ERROR);
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/* Return old, unchanged value */
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return false;
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@@ -448,19 +448,19 @@ static bool CheckMaxHeightLevel(int32 &new_value)
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return true;
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}
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static void StationCatchmentChanged(int32 new_value)
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static void StationCatchmentChanged(int32_t new_value)
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{
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Station::RecomputeCatchmentForAll();
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MarkWholeScreenDirty();
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}
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static void MaxVehiclesChanged(int32 new_value)
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static void MaxVehiclesChanged(int32_t new_value)
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{
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InvalidateWindowClassesData(WC_BUILD_TOOLBAR);
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MarkWholeScreenDirty();
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}
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static void InvalidateShipPathCache(int32 new_value)
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static void InvalidateShipPathCache(int32_t new_value)
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{
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for (Ship *s : Ship::Iterate()) {
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s->path.clear();
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